cache/cache.go

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package cache
import (
"sync"
"time"
)
// timeNow is an alias used for easier testing
var timeNow = time.Now
// timeUntil is the same as time.Until but uses the test specific timeNow
func timeUntil(t time.Time) time.Duration { return t.Sub(timeNow()) }
// Cache manages items in a sync.Map, items are allowed to be permanent or have
// an expiry time. The keys which have an expiry time are stored in chain.
// chainAdd and chainDel are used to add/remove items to/from chain. These
// actions are completed in the cleaner goroutine to be concurrency safe.
type Cache[K comparable, V any] struct {
items sync.Map
chain *keyed[K] // linked list of to-expire keys
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close chan struct{}
chainAdd chan keyed[K]
chainDel chan K
}
// keyed is the same as item but uses the key as the data for the chain based,
// item removal scheduler. It also contains the atomic pointer to the next item
// in the chain.
type keyed[K any] struct {
item[K]
next *keyed[K]
}
// item is a piece of data stored as a value in items or as a key in chain. The
// data is stored along with the expiry date for quick access.
type item[T any] struct {
data T
expires time.Time
}
// HasExpired returns true if the expiry time is non-zero and is before the value
// of timeNow.
func (c item[T]) HasExpired() bool {
return !c.expires.IsZero() && c.expires.Before(timeNow())
}
// New creates a *Cache[K, V] ready to be used by the caller
func New[K comparable, V any]() *Cache[K, V] {
c := &Cache[K, V]{
items: sync.Map{},
close: make(chan struct{}, 1),
chainAdd: make(chan keyed[K], 1),
chainDel: make(chan K, 1),
}
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go c.cleaner()
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return c
}
// Close simply sends a signal to stop the cleaner goroutine. The cache is left
// in its current state and can still be read. The only difference being that
// items which have expired will not be garbage collected.
func (c *Cache[K, V]) Close() {
close(c.close)
}
// cleaner handles removing expired keys. The chainAdd and chainDel channels are
// handled here to prevent race conditions. This ensures the expiry timer can be
// stopped before modifying the chain.
//
// The cleaner is stopped whenever the chain is empty due to there being no chain
// to manage.
func (c *Cache[K, V]) cleaner() {
// cleaner is always called from Set or Delete methods with a value sent on chainAdd or chainDel
select {
case node := <-c.chainAdd:
c.chainInsert(node)
case key := <-c.chainDel:
c.chainSplice(key)
default:
// skip if chainAdd or chainDel isn't ready
}
// at this point if the chain is empty then exit
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if c.chain == nil {
return
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}
// create a timer for the next expiry
t := time.NewTimer(timeUntil(c.chain.expires))
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for {
select {
case <-c.close:
// exit the cleaner goroutine
return
case node := <-c.chainAdd:
// stop the timer safely
if !t.Stop() {
<-t.C
}
// the chain will not be empty after this insert so no check is required
c.chainInsert(node)
case key := <-c.chainDel:
// stop the timer safely
if !t.Stop() {
<-t.C
}
c.chainSplice(key)
case <-t.C:
// if there is no chain then kill the expiry scheduler
if c.chain == nil {
return
}
// remove all expired entries
for c.chain != nil && c.chain.HasExpired() {
c.items.CompareAndDelete(c.chain.data, c.chain.item)
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c.chain = c.chain.next
}
}
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// if there is no chain then kill the expiry scheduler
if c.chain == nil {
return
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}
t.Reset(timeUntil(c.chain.expires))
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}
}
func (c *Cache[K, V]) chainInsert(node keyed[K]) {
// quick path for an empty chain
if c.chain == nil {
c.chain = &node
return
}
// loop through the chain to add an item
ring := c.chain
for {
if ring.next == nil {
// add as last item
ring.next = &node
break
}
if ring.expires.After(node.expires) {
// add between two nodes
node.next = ring.next
ring.next = &node
break
}
// move to the next ring in the chain
ring = ring.next
}
}
func (c *Cache[K, V]) chainSplice(key K) {
// quick path if chain is empty
if c.chain == nil {
return
}
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// quick path if the first node matches
if c.chain.data == key {
node := c.chain
c.chain = node.next
node.next = nil
return
}
// loop through the chain to find an item
ring := c.chain
for {
// if the node is nil then the end has been reached
node := ring.next
if node == nil {
break
}
// if the node is found then snip it out
if node.data == key {
ring.next = node.next
node.next = nil
break
}
// move to the next ring in the chain
ring = node
}
}
// GetExpires returns (value, expiry, true) for any existing key. Or (V{},
// time.Time{}, false) for any unknown key.
func (c *Cache[K, V]) GetExpires(key K) (V, time.Time, bool) {
var v V // empty value
obj, exists := c.items.Load(key)
if !exists {
return v, time.Time{}, false
}
i := obj.(*item[V])
if i.HasExpired() {
return v, time.Time{}, false
}
return i.data, i.expires, true
}
// Get returns (value, true) for any existing key. Or (V{}, false) for any
// unknown key. This is equivalent to calling GetExpires and ignoring the expiry
// time return value.
func (c *Cache[K, V]) Get(key K) (V, bool) {
value, _, found := c.GetExpires(key)
return value, found
}
// SetPermanent adds an item to the cache without an expiry date.
//
// If an item is added with the same key then this item with be overwritten.
func (c *Cache[K, V]) SetPermanent(key K, value V) {
// if the cache is closed then just return
select {
case <-c.close:
return
default:
}
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i := &item[V]{data: value} // expires is not set here
c.items.Store(key, i)
}
// Set adds an item to the cache with an expiry date.
//
// If an item is added with the same key then this item with be overwritten.
func (c *Cache[K, V]) Set(key K, value V, expires time.Time) {
// if the cache is closed then just return
select {
case <-c.close:
return
default:
}
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if expires.Before(timeNow()) {
return
}
i := &item[V]{data: value, expires: expires}
c.items.Store(key, i)
c.chainAdd <- keyed[K]{item: item[K]{data: key, expires: expires}}
}
// Delete removes an item from the cache.
func (c *Cache[K, V]) Delete(key K) {
// if the cache is closed then just return
select {
case <-c.close:
return
default:
}
c.items.Delete(key)
c.chainDel <- key
}
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// Range calls f with every key-value pair, which has not expired, currently
// stored in the map.
//
// If f returns false, range stops the iteration.
//
// See sync/Map.Range for implementation specific details.
func (c *Cache[K, V]) Range(f func(key K, value V) bool) {
c.items.Range(func(key, value any) bool {
item := value.(*item[V])
if item.HasExpired() {
return true
}
return f(key.(K), item.data)
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})
}