dendrite/federationsender/consumers/roomserver.go

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// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package consumers
import (
"context"
"encoding/json"
"fmt"
"github.com/Shopify/sarama"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/common/config"
"github.com/matrix-org/dendrite/federationsender/queue"
"github.com/matrix-org/dendrite/federationsender/storage"
"github.com/matrix-org/dendrite/federationsender/types"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/gomatrixserverlib"
log "github.com/sirupsen/logrus"
)
// OutputRoomEventConsumer consumes events that originated in the room server.
type OutputRoomEventConsumer struct {
cfg *config.Dendrite
roomServerConsumer *common.ContinualConsumer
db storage.Database
queues *queue.OutgoingQueues
query api.RoomserverQueryAPI
}
// NewOutputRoomEventConsumer creates a new OutputRoomEventConsumer. Call Start() to begin consuming from room servers.
func NewOutputRoomEventConsumer(
cfg *config.Dendrite,
kafkaConsumer sarama.Consumer,
queues *queue.OutgoingQueues,
store storage.Database,
queryAPI api.RoomserverQueryAPI,
) *OutputRoomEventConsumer {
consumer := common.ContinualConsumer{
Topic: string(cfg.Kafka.Topics.OutputRoomEvent),
Consumer: kafkaConsumer,
PartitionStore: store,
}
s := &OutputRoomEventConsumer{
cfg: cfg,
roomServerConsumer: &consumer,
db: store,
queues: queues,
query: queryAPI,
}
consumer.ProcessMessage = s.onMessage
return s
}
// Start consuming from room servers
func (s *OutputRoomEventConsumer) Start() error {
return s.roomServerConsumer.Start()
}
// onMessage is called when the federation server receives a new event from the room server output log.
// It is unsafe to call this with messages for the same room in multiple gorountines
// because updates it will likely fail with a types.EventIDMismatchError when it
// realises that it cannot update the room state using the deltas.
func (s *OutputRoomEventConsumer) onMessage(msg *sarama.ConsumerMessage) error {
// Parse out the event JSON
var output api.OutputEvent
if err := json.Unmarshal(msg.Value, &output); err != nil {
// If the message was invalid, log it and move on to the next message in the stream
log.WithError(err).Errorf("roomserver output log: message parse failure")
return nil
}
switch output.Type {
case api.OutputTypeNewRoomEvent:
ev := &output.NewRoomEvent.Event
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"room_id": ev.RoomID(),
"send_as_server": output.NewRoomEvent.SendAsServer,
}).Info("received room event from roomserver")
if err := s.processMessage(*output.NewRoomEvent); err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event": string(ev.JSON()),
"add": output.NewRoomEvent.AddsStateEventIDs,
"del": output.NewRoomEvent.RemovesStateEventIDs,
log.ErrorKey: err,
}).Panicf("roomserver output log: write room event failure")
return nil
}
case api.OutputTypeNewInviteEvent:
ev := &output.NewInviteEvent.Event
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"room_id": ev.RoomID(),
"state_key": ev.StateKey(),
}).Info("received invite event from roomserver")
if err := s.processInvite(*output.NewInviteEvent); err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event": string(ev.JSON()),
log.ErrorKey: err,
}).Panicf("roomserver output log: write invite event failure")
return nil
}
default:
log.WithField("type", output.Type).Debug(
"roomserver output log: ignoring unknown output type",
)
return nil
}
return nil
}
// processMessage updates the list of currently joined hosts in the room
// and then sends the event to the hosts that were joined before the event.
func (s *OutputRoomEventConsumer) processMessage(ore api.OutputNewRoomEvent) error {
addsStateEvents, err := s.lookupStateEvents(ore.AddsStateEventIDs, ore.Event.Event)
if err != nil {
return err
}
addsJoinedHosts, err := joinedHostsFromEvents(addsStateEvents)
if err != nil {
return err
}
// Update our copy of the current state.
// We keep a copy of the current state because the state at each event is
// expressed as a delta against the current state.
2017-10-06 14:13:53 +01:00
// TODO(#290): handle EventIDMismatchError and recover the current state by
// talking to the roomserver
oldJoinedHosts, err := s.db.UpdateRoom(
context.TODO(),
ore.Event.RoomID(),
ore.LastSentEventID,
ore.Event.EventID(),
addsJoinedHosts,
ore.RemovesStateEventIDs,
)
if err != nil {
return err
}
if oldJoinedHosts == nil {
// This means that there is nothing to update as this is a duplicate
// message.
// This can happen if dendrite crashed between reading the message and
// persisting the stream position.
return nil
}
if ore.SendAsServer == api.DoNotSendToOtherServers {
// Ignore event that we don't need to send anywhere.
return nil
}
// Work out which hosts were joined at the event itself.
joinedHostsAtEvent, err := s.joinedHostsAtEvent(ore, oldJoinedHosts)
if err != nil {
return err
}
// Send the event.
return s.queues.SendEvent(
Further room version wiring (#936) * Room version 2 by default, other wiring updates, update gomatrixserverlib * Fix nil pointer exception * Fix some more nil pointer exceptions hopefully * Update gomatrixserverlib * Send all room versions when joining, not just stable ones * Remove room version cquery * Get room version when getting events from the roomserver database * Reset default back to room version 2 * Don't generate event IDs unless needed * Revert "Remove room version cquery" This reverts commit a170d5873360dd059614460acc8b21ab2cda9767. * Query room version in federation API, client API as needed * Improvements to make_join send_join dance * Make room server producers use headered events * Lint tweaks * Update gomatrixserverlib * Versioned SendJoin * Query room version in syncapi backfill * Handle transaction marshalling/unmarshalling within Dendrite * Sorta fix federation (kinda) * whoops commit federation API too * Use NewEventFromTrustedJSON when getting events from the database * Update gomatrixserverlib * Strip headers on federationapi endpoints * Fix bug in clientapi profile room version query * Update gomatrixserverlib * Return more useful error if room version query doesn't find the room * Update gomatrixserverlib * Update gomatrixserverlib * Maybe fix federation * Fix formatting directive * Update sytest whitelist and blacklist * Temporarily disable room versions 3 and 4 until gmsl is fixed * Fix count of EDUs in logging * Update gomatrixserverlib * Update gomatrixserverlib * Update gomatrixserverlib * Rely on EventBuilder in gmsl to generate the event IDs for us * Some review comments fixed * Move function out of common and into gmsl * Comment in federationsender destinationqueue * Update gomatrixserverlib
2020-03-27 16:28:22 +00:00
&ore.Event, gomatrixserverlib.ServerName(ore.SendAsServer), joinedHostsAtEvent,
)
}
// processInvite handles an invite event for sending over federation.
func (s *OutputRoomEventConsumer) processInvite(oie api.OutputNewInviteEvent) error {
// Don't try to reflect and resend invites that didn't originate from us.
if s.cfg.Matrix.ServerName != oie.Event.Origin() {
return nil
}
// When sending a v2 invite, the inviting server should try and include
// a "stripped down" version of the room state. This is pretty much just
// enough information for the remote side to show something useful to the
// user, like the room name, aliases etc.
strippedState := []gomatrixserverlib.InviteV2StrippedState{}
stateWanted := []string{
gomatrixserverlib.MRoomName, gomatrixserverlib.MRoomCanonicalAlias,
gomatrixserverlib.MRoomAliases, gomatrixserverlib.MRoomJoinRules,
}
// For each of the state keys that we want to try and send, ask the
// roomserver if we have a state event for that room that matches the
// state key.
for _, wanted := range stateWanted {
queryReq := api.QueryLatestEventsAndStateRequest{
RoomID: oie.Event.RoomID(),
StateToFetch: []gomatrixserverlib.StateKeyTuple{
gomatrixserverlib.StateKeyTuple{
EventType: wanted,
StateKey: "",
},
},
}
// If this fails then we just move onto the next event - we don't
// actually know at this point whether the room even has that type
// of state.
queryRes := api.QueryLatestEventsAndStateResponse{}
if err := s.query.QueryLatestEventsAndState(context.TODO(), &queryReq, &queryRes); err != nil {
log.WithFields(log.Fields{
"room_id": queryReq.RoomID,
"event_type": wanted,
}).WithError(err).Info("couldn't find state to strip")
continue
}
// Append the stripped down copy of the state to our list.
for _, headeredEvent := range queryRes.StateEvents {
event := headeredEvent.Unwrap()
strippedState = append(strippedState, gomatrixserverlib.NewInviteV2StrippedState(&event))
log.WithFields(log.Fields{
"room_id": queryReq.RoomID,
"event_type": event.Type(),
}).Info("adding stripped state")
}
}
// Build the invite request with the info we've got.
inviteReq, err := gomatrixserverlib.NewInviteV2Request(&oie.Event, strippedState)
if err != nil {
return fmt.Errorf("gomatrixserverlib.NewInviteV2Request: %w", err)
}
// Send the event.
return s.queues.SendInvite(&inviteReq)
}
// joinedHostsAtEvent works out a list of matrix servers that were joined to
// the room at the event.
// It is important to use the state at the event for sending messages because:
// 1) We shouldn't send messages to servers that weren't in the room.
// 2) If a server is kicked from the rooms it should still be told about the
// kick event,
// Usually the list can be calculated locally, but sometimes it will need fetch
// events from the room server.
// Returns an error if there was a problem talking to the room server.
func (s *OutputRoomEventConsumer) joinedHostsAtEvent(
ore api.OutputNewRoomEvent, oldJoinedHosts []types.JoinedHost,
) ([]gomatrixserverlib.ServerName, error) {
// Combine the delta into a single delta so that the adds and removes can
// cancel each other out. This should reduce the number of times we need
// to fetch a state event from the room server.
combinedAdds, combinedRemoves := combineDeltas(
ore.AddsStateEventIDs, ore.RemovesStateEventIDs,
ore.StateBeforeAddsEventIDs, ore.StateBeforeRemovesEventIDs,
)
combinedAddsEvents, err := s.lookupStateEvents(combinedAdds, ore.Event.Event)
if err != nil {
return nil, err
}
combinedAddsJoinedHosts, err := joinedHostsFromEvents(combinedAddsEvents)
if err != nil {
return nil, err
}
removed := map[string]bool{}
for _, eventID := range combinedRemoves {
removed[eventID] = true
}
joined := map[gomatrixserverlib.ServerName]bool{}
for _, joinedHost := range oldJoinedHosts {
if removed[joinedHost.MemberEventID] {
// This m.room.member event is part of the current state of the
// room, but not part of the state at the event we are processing
// Therefore we can't use it to tell whether the server was in
// the room at the event.
continue
}
joined[joinedHost.ServerName] = true
}
for _, joinedHost := range combinedAddsJoinedHosts {
// This m.room.member event was part of the state of the room at the
// event, but isn't part of the current state of the room now.
joined[joinedHost.ServerName] = true
}
var result []gomatrixserverlib.ServerName
for serverName, include := range joined {
if include {
result = append(result, serverName)
}
}
return result, nil
}
// joinedHostsFromEvents turns a list of state events into a list of joined hosts.
// This errors if one of the events was invalid.
// It should be impossible for an invalid event to get this far in the pipeline.
func joinedHostsFromEvents(evs []gomatrixserverlib.Event) ([]types.JoinedHost, error) {
var joinedHosts []types.JoinedHost
for _, ev := range evs {
if ev.Type() != "m.room.member" || ev.StateKey() == nil {
continue
}
membership, err := ev.Membership()
if err != nil {
return nil, err
}
if membership != gomatrixserverlib.Join {
continue
}
_, serverName, err := gomatrixserverlib.SplitID('@', *ev.StateKey())
if err != nil {
return nil, err
}
joinedHosts = append(joinedHosts, types.JoinedHost{
MemberEventID: ev.EventID(), ServerName: serverName,
})
}
return joinedHosts, nil
}
// combineDeltas combines two deltas into a single delta.
// Assumes that the order of operations is add(1), remove(1), add(2), remove(2).
// Removes duplicate entries and redundant operations from each delta.
func combineDeltas(adds1, removes1, adds2, removes2 []string) (adds, removes []string) {
addSet := map[string]bool{}
removeSet := map[string]bool{}
// combine processes each unique value in a list.
// If the value is in the removeFrom set then it is removed from that set.
// Otherwise it is added to the addTo set.
combine := func(values []string, removeFrom, addTo map[string]bool) {
processed := map[string]bool{}
for _, value := range values {
if processed[value] {
continue
}
processed[value] = true
if removeFrom[value] {
delete(removeFrom, value)
} else {
addTo[value] = true
}
}
}
combine(adds1, nil, addSet)
combine(removes1, addSet, removeSet)
combine(adds2, removeSet, addSet)
combine(removes2, addSet, removeSet)
for value := range addSet {
adds = append(adds, value)
}
for value := range removeSet {
removes = append(removes, value)
}
return
}
// lookupStateEvents looks up the state events that are added by a new event.
func (s *OutputRoomEventConsumer) lookupStateEvents(
addsStateEventIDs []string, event gomatrixserverlib.Event,
) ([]gomatrixserverlib.Event, error) {
// Fast path if there aren't any new state events.
if len(addsStateEventIDs) == 0 {
return nil, nil
}
// Fast path if the only state event added is the event itself.
if len(addsStateEventIDs) == 1 && addsStateEventIDs[0] == event.EventID() {
return []gomatrixserverlib.Event{event}, nil
}
missing := addsStateEventIDs
var result []gomatrixserverlib.Event
// Check if event itself is being added.
for _, eventID := range missing {
if eventID == event.EventID() {
result = append(result, event)
break
}
}
missing = missingEventsFrom(result, addsStateEventIDs)
if len(missing) == 0 {
return result, nil
}
// At this point the missing events are neither the event itself nor are
// they present in our local database. Our only option is to fetch them
// from the roomserver using the query API.
eventReq := api.QueryEventsByIDRequest{EventIDs: missing}
var eventResp api.QueryEventsByIDResponse
if err := s.query.QueryEventsByID(context.TODO(), &eventReq, &eventResp); err != nil {
return nil, err
}
for _, headeredEvent := range eventResp.Events {
result = append(result, headeredEvent.Event)
}
missing = missingEventsFrom(result, addsStateEventIDs)
if len(missing) != 0 {
return nil, fmt.Errorf(
"missing %d state events IDs at event %q", len(missing), event.EventID(),
)
}
return result, nil
}
func missingEventsFrom(events []gomatrixserverlib.Event, required []string) []string {
have := map[string]bool{}
for _, event := range events {
have[event.EventID()] = true
}
var missing []string
for _, eventID := range required {
if !have[eventID] {
missing = append(missing, eventID)
}
}
return missing
}