dendrite/src/github.com/matrix-org/dendrite/clientapi/writers/createroom.go

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package writers
import (
"encoding/json"
"fmt"
"net/http"
"strings"
"time"
log "github.com/Sirupsen/logrus"
"github.com/matrix-org/dendrite/clientapi/auth"
"github.com/matrix-org/dendrite/clientapi/config"
"github.com/matrix-org/dendrite/clientapi/events"
"github.com/matrix-org/dendrite/clientapi/httputil"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/clientapi/producers"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// https://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-createroom
type createRoomRequest struct {
Invite []string `json:"invite"`
Name string `json:"name"`
Visibility string `json:"visibility"`
Topic string `json:"topic"`
Preset string `json:"preset"`
CreationContent map[string]interface{} `json:"creation_content"`
InitialState json.RawMessage `json:"initial_state"` // TODO
RoomAliasName string `json:"room_alias_name"`
}
func (r createRoomRequest) Validate() *util.JSONResponse {
whitespace := "\t\n\x0b\x0c\r " // https://docs.python.org/2/library/string.html#string.whitespace
// https://github.com/matrix-org/synapse/blob/v0.19.2/synapse/handlers/room.py#L81
// Synapse doesn't check for ':' but we will else it will break parsers badly which split things into 2 segments.
if strings.ContainsAny(r.RoomAliasName, whitespace+":") {
return &util.JSONResponse{
Code: 400,
JSON: jsonerror.BadJSON("room_alias_name cannot contain whitespace"),
}
}
for _, userID := range r.Invite {
// TODO: We should put user ID parsing code into gomatrixserverlib and use that instead
// (see https://github.com/matrix-org/gomatrixserverlib/blob/3394e7c7003312043208aa73727d2256eea3d1f6/eventcontent.go#L347 )
// It should be a struct (with pointers into a single string to avoid copying) and
// we should update all refs to use UserID types rather than strings.
// https://github.com/matrix-org/synapse/blob/v0.19.2/synapse/types.py#L92
if len(userID) == 0 || userID[0] != '@' {
return &util.JSONResponse{
Code: 400,
JSON: jsonerror.BadJSON("user id must start with '@'"),
}
}
parts := strings.SplitN(userID[1:], ":", 2)
if len(parts) != 2 {
return &util.JSONResponse{
Code: 400,
JSON: jsonerror.BadJSON("user id must be in the form @localpart:domain"),
}
}
}
return nil
}
// https://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-createroom
type createRoomResponse struct {
RoomID string `json:"room_id"`
RoomAlias string `json:"room_alias,omitempty"` // in synapse not spec
}
// fledglingEvent is a helper representation of an event used when creating many events in succession.
type fledglingEvent struct {
Type string
StateKey string
Content interface{}
}
// CreateRoom implements /createRoom
func CreateRoom(req *http.Request, cfg config.ClientAPI, producer *producers.RoomserverProducer) util.JSONResponse {
// TODO: Check room ID doesn't clash with an existing one, and we
// probably shouldn't be using pseudo-random strings, maybe GUIDs?
roomID := fmt.Sprintf("!%s:%s", util.RandomString(16), cfg.ServerName)
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return createRoom(req, cfg, roomID, producer)
}
// createRoom implements /createRoom
func createRoom(req *http.Request, cfg config.ClientAPI, roomID string, producer *producers.RoomserverProducer) util.JSONResponse {
logger := util.GetLogger(req.Context())
userID, resErr := auth.VerifyAccessToken(req)
if resErr != nil {
return *resErr
}
var r createRoomRequest
resErr = httputil.UnmarshalJSONRequest(req, &r)
if resErr != nil {
return *resErr
}
// TODO: apply rate-limit
if resErr = r.Validate(); resErr != nil {
return *resErr
}
// TODO: visibility/presets/raw initial state/creation content
// TODO: Create room alias association
logger.WithFields(log.Fields{
"userID": userID,
"roomID": roomID,
}).Info("Creating new room")
var builtEvents []gomatrixserverlib.Event
// send events into the room in order of:
// 1- m.room.create
// 2- room creator join member
// 3- m.room.power_levels
// 4- m.room.canonical_alias (opt) TODO
// 5- m.room.join_rules
// 6- m.room.history_visibility
// 7- m.room.guest_access (opt) TODO
// 8- other initial state items TODO
// 9- m.room.name (opt)
// 10- m.room.topic (opt)
// 11- invite events (opt) - with is_direct flag if applicable TODO
// 12- 3pid invite events (opt) TODO
// 13- m.room.aliases event for HS (if alias specified) TODO
// This differs from Synapse slightly. Synapse would vary the ordering of 3-7
// depending on if those events were in "initial_state" or not. This made it
// harder to reason about, hence sticking to a strict static ordering.
// TODO: Synapse has txn/token ID on each event. Do we need to do this here?
eventsToMake := []fledglingEvent{
{"m.room.create", "", events.CreateContent{Creator: userID}},
{"m.room.member", userID, events.MemberContent{Membership: "join"}}, // TODO: Set avatar_url / displayname
{"m.room.power_levels", "", events.InitialPowerLevelsContent(userID)},
// TODO: m.room.canonical_alias
{"m.room.join_rules", "", events.JoinRulesContent{"public"}}, // FIXME: Allow this to be changed
{"m.room.history_visibility", "", events.HistoryVisibilityContent{"joined"}}, // FIXME: Allow this to be changed
// TODO: m.room.guest_access
// TODO: Other initial state items
// TODO: m.room.name
// TODO: m.room.topic
// TODO: invite events
// TODO: 3pid invite events
// TODO m.room.aliases
}
authEvents := gomatrixserverlib.NewAuthEvents(nil)
for i, e := range eventsToMake {
depth := i + 1 // depth starts at 1
builder := gomatrixserverlib.EventBuilder{
Sender: userID,
RoomID: roomID,
Type: e.Type,
StateKey: &e.StateKey,
Depth: int64(depth),
}
builder.SetContent(e.Content)
if i > 0 {
builder.PrevEvents = []gomatrixserverlib.EventReference{builtEvents[i-1].EventReference()}
}
ev, err := buildEvent(&builder, &authEvents, cfg)
if err != nil {
return httputil.LogThenError(req, err)
}
if err := gomatrixserverlib.Allowed(*ev, &authEvents); err != nil {
return httputil.LogThenError(req, err)
}
// Add the event to the list of auth events
builtEvents = append(builtEvents, *ev)
authEvents.AddEvent(ev)
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}
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// send events to the room server
if err := producer.SendEvents(builtEvents); err != nil {
return httputil.LogThenError(req, err)
}
return util.JSONResponse{
Code: 200,
JSON: builtEvents,
}
}
// buildEvent fills out auth_events for the builder then builds the event
func buildEvent(builder *gomatrixserverlib.EventBuilder,
provider gomatrixserverlib.AuthEventProvider,
cfg config.ClientAPI) (*gomatrixserverlib.Event, error) {
eventsNeeded, err := gomatrixserverlib.StateNeededForEventBuilder(builder)
if err != nil {
return nil, err
}
refs, err := eventsNeeded.AuthEventReferences(provider)
if err != nil {
return nil, err
}
builder.AuthEvents = refs
eventID := fmt.Sprintf("$%s:%s", util.RandomString(16), cfg.ServerName)
now := time.Now()
event, err := builder.Build(eventID, now, cfg.ServerName, cfg.KeyID, cfg.PrivateKey)
if err != nil {
return nil, fmt.Errorf("cannot build event %s : Builder failed to build. %s", builder.Type, err)
}
return &event, nil
}