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Add tables for tracking the state of invites to the room server. (#165)
* Storage functions for invite events * Add table for tracking membership state * More stuff * More stuff * Use utility methods from gomatrixserverlib, rather than reimplementing them * More stuff * Return string rather than pointer to string * Update gomatrixserverlib * Use HTTP API for roomserver input. * Use synchronous HTTP API for writing events to the roomserver * Remove unused config for kafka topic * Add new output types to roomserver for invites * Write membership updates * Separate filtering from pairing up changes in membershipChanges * Fix SQL * Fix SQL * Namespace the tables * Fix SQL * Use clearer names for some of the variables * Rename senderID for consistency * Restructure update membership * Comments * More comment * Fix SQL * More comments * Assign state keys inside the transaction * Comment on the purpose of the latestEventsUpdater * Comment on the purpose of updateMembership * Remove duplicate fields from stateChange * Attempt to rewrite comment in 'english' * More comments * Fix comment * Comment * more comments
This commit is contained in:
parent
c35803c9d8
commit
2071387f3c
@ -21,8 +21,14 @@ import (
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// An OutputType is a type of roomserver output.
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type OutputType string
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// OutputTypeNewRoomEvent indicates that the event is an OutputNewRoomEvent
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const OutputTypeNewRoomEvent OutputType = "new_room_event"
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const (
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// OutputTypeNewRoomEvent indicates that the event is an OutputNewRoomEvent
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OutputTypeNewRoomEvent OutputType = "new_room_event"
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// OutputTypeNewInviteEvent indicates that the event is an OutputNewInviteEvent
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OutputTypeNewInviteEvent OutputType = "new_invite_event"
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// OutputTypeRetireInviteEvent indicates that the event is an OutputRetireInviteEvent
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OutputTypeRetireInviteEvent OutputType = "retire_invite_event"
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)
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// An OutputEvent is an entry in the roomserver output kafka log.
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// Consumers should check the type field when consuming this event.
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@ -31,6 +37,10 @@ type OutputEvent struct {
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Type OutputType `json:"type"`
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// The content of event with type OutputTypeNewRoomEvent
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NewRoomEvent *OutputNewRoomEvent `json:"new_room_event,omitempty"`
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// The content of event with type OutputTypeNewInviteEvent
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NewInviteEvent *OutputNewInviteEvent `json:"new_invite_event,omitempty"`
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// The content of event with type OutputTypeRetireInviteEvent
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RetireInviteEvent *OutputRetireInviteEvent `json:"retire_invite_event,omitempty"`
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}
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// An OutputNewRoomEvent is written when the roomserver receives a new event.
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@ -98,3 +108,26 @@ type OutputNewRoomEvent struct {
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// future proof the API for virtual hosting.
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SendAsServer string `json:"send_as_server"`
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}
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// An OutputNewInviteEvent is written whenever an invite becomes active.
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// Invite events can be received outside of an existing room so have to be
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// tracked separately from the room events themselves.
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type OutputNewInviteEvent struct {
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// The "m.room.member" invite event.
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Event gomatrixserverlib.Event `json:"event"`
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}
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// An OutputRetireInviteEvent is written whenever an existing invite is no longer
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// active. An invite stops being active if the user joins the room or if the
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// invite is rejected by the user.
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type OutputRetireInviteEvent struct {
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// The ID of the "m.room.member" invite event.
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EventID string
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// Optional event ID of the event that replaced the invite.
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// This can be empty if the invite was rejected locally and we were unable
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// to reach the server that originally sent the invite.
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RetiredByEventID string
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// The "membership" of the user after retiring the invite. One of "join"
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// "leave" or "ban".
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Membership string
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}
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@ -43,8 +43,8 @@ type RoomEventDatabase interface {
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// OutputRoomEventWriter has the APIs needed to write an event to the output logs.
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type OutputRoomEventWriter interface {
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// Write an event.
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WriteOutputRoomEvent(output api.OutputNewRoomEvent) error
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// Write a list of events for a room
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WriteOutputEvents(roomID string, updates []api.OutputEvent) error
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}
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func processRoomEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.InputRoomEvent) error {
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@ -46,22 +46,21 @@ type RoomserverInputAPI struct {
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processed int64
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}
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// WriteOutputRoomEvent implements OutputRoomEventWriter
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func (r *RoomserverInputAPI) WriteOutputRoomEvent(output api.OutputNewRoomEvent) error {
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var m sarama.ProducerMessage
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oe := api.OutputEvent{
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Type: api.OutputTypeNewRoomEvent,
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NewRoomEvent: &output,
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// WriteOutputEvents implements OutputRoomEventWriter
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func (r *RoomserverInputAPI) WriteOutputEvents(roomID string, updates []api.OutputEvent) error {
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messages := make([]*sarama.ProducerMessage, len(updates))
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for i := range updates {
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value, err := json.Marshal(updates[i])
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if err != nil {
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return err
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}
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messages[i] = &sarama.ProducerMessage{
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Topic: r.OutputRoomEventTopic,
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Key: sarama.StringEncoder(roomID),
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Value: sarama.ByteEncoder(value),
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}
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}
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value, err := json.Marshal(oe)
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if err != nil {
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return err
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}
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m.Topic = r.OutputRoomEventTopic
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m.Key = sarama.StringEncoder("")
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m.Value = sarama.ByteEncoder(value)
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_, _, err = r.Producer.SendMessage(&m)
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return err
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return r.Producer.SendMessages(messages)
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}
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// InputRoomEvents implements api.RoomserverInputAPI
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@ -66,69 +66,88 @@ func updateLatestEvents(
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}
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}()
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err = doUpdateLatestEvents(db, updater, ow, roomNID, stateAtEvent, event, sendAsServer)
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return
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u := latestEventsUpdater{
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db: db, updater: updater, ow: ow, roomNID: roomNID,
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stateAtEvent: stateAtEvent, event: event, sendAsServer: sendAsServer,
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}
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return u.doUpdateLatestEvents()
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}
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func doUpdateLatestEvents(
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db RoomEventDatabase,
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updater types.RoomRecentEventsUpdater,
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ow OutputRoomEventWriter,
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roomNID types.RoomNID,
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stateAtEvent types.StateAtEvent,
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event gomatrixserverlib.Event,
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sendAsServer string,
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) error {
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// latestEventsUpdater tracks the state used to update the latest events in the
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// room. It mostly just ferries state between the various function calls.
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// The state could be passed using function arguments, but it becomes impractical
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// when there are so many variables to pass around.
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type latestEventsUpdater struct {
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db RoomEventDatabase
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updater types.RoomRecentEventsUpdater
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ow OutputRoomEventWriter
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roomNID types.RoomNID
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stateAtEvent types.StateAtEvent
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event gomatrixserverlib.Event
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// Which server to send this event as.
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sendAsServer string
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// The eventID of the event that was processed before this one.
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lastEventIDSent string
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// The latest events in the room after processing this event.
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latest []types.StateAtEventAndReference
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// The state entries removed from and added to the current state of the
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// room as a result of processing this event. They are sorted lists.
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removed []types.StateEntry
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added []types.StateEntry
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// The state entries that are removed and added to recover the state before
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// the event being processed. They are sorted lists.
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stateBeforeEventRemoves []types.StateEntry
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stateBeforeEventAdds []types.StateEntry
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// The snapshots of current state before and after processing this event
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oldStateNID types.StateSnapshotNID
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newStateNID types.StateSnapshotNID
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}
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func (u *latestEventsUpdater) doUpdateLatestEvents() error {
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var err error
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var prevEvents []gomatrixserverlib.EventReference
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prevEvents = event.PrevEvents()
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oldLatest := updater.LatestEvents()
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lastEventIDSent := updater.LastEventIDSent()
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oldStateNID := updater.CurrentStateSnapshotNID()
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prevEvents = u.event.PrevEvents()
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oldLatest := u.updater.LatestEvents()
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u.lastEventIDSent = u.updater.LastEventIDSent()
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u.oldStateNID = u.updater.CurrentStateSnapshotNID()
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if hasBeenSent, err := updater.HasEventBeenSent(stateAtEvent.EventNID); err != nil {
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if hasBeenSent, err := u.updater.HasEventBeenSent(u.stateAtEvent.EventNID); err != nil {
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return err
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} else if hasBeenSent {
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// Already sent this event so we can stop processing
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return nil
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}
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if err = updater.StorePreviousEvents(stateAtEvent.EventNID, prevEvents); err != nil {
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if err = u.updater.StorePreviousEvents(u.stateAtEvent.EventNID, prevEvents); err != nil {
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return err
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}
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eventReference := event.EventReference()
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eventReference := u.event.EventReference()
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// Check if this event is already referenced by another event in the room.
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var alreadyReferenced bool
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if alreadyReferenced, err = updater.IsReferenced(eventReference); err != nil {
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if alreadyReferenced, err = u.updater.IsReferenced(eventReference); err != nil {
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return err
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}
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newLatest := calculateLatest(oldLatest, alreadyReferenced, prevEvents, types.StateAtEventAndReference{
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u.latest = calculateLatest(oldLatest, alreadyReferenced, prevEvents, types.StateAtEventAndReference{
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EventReference: eventReference,
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StateAtEvent: stateAtEvent,
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StateAtEvent: u.stateAtEvent,
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})
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latestStateAtEvents := make([]types.StateAtEvent, len(newLatest))
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for i := range newLatest {
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latestStateAtEvents[i] = newLatest[i].StateAtEvent
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if err = u.latestState(); err != nil {
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return err
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}
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newStateNID, err := state.CalculateAndStoreStateAfterEvents(db, roomNID, latestStateAtEvents)
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updates, err := updateMemberships(u.db, u.updater, u.removed, u.added)
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if err != nil {
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return err
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}
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removed, added, err := state.DifferenceBetweeenStateSnapshots(db, oldStateNID, newStateNID)
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if err != nil {
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return err
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}
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stateBeforeEventRemoves, stateBeforeEventAdds, err := state.DifferenceBetweeenStateSnapshots(
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db, newStateNID, stateAtEvent.BeforeStateSnapshotNID,
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)
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update, err := u.makeOutputNewRoomEvent()
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if err != nil {
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return err
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}
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updates = append(updates, *update)
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// Send the event to the output logs.
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// We do this inside the database transaction to ensure that we only mark an event as sent if we sent it.
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@ -138,24 +157,47 @@ func doUpdateLatestEvents(
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// send the event asynchronously but we would need to ensure that 1) the events are written to the log in
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// the correct order, 2) that pending writes are resent across restarts. In order to avoid writing all the
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// necessary bookkeeping we'll keep the event sending synchronous for now.
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if err = writeEvent(
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db, ow, lastEventIDSent, event, newLatest, removed, added,
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stateBeforeEventRemoves, stateBeforeEventAdds, sendAsServer,
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); err != nil {
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if err = u.ow.WriteOutputEvents(u.event.RoomID(), updates); err != nil {
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return err
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}
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if err = updater.SetLatestEvents(roomNID, newLatest, stateAtEvent.EventNID, newStateNID); err != nil {
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if err = u.updater.SetLatestEvents(u.roomNID, u.latest, u.stateAtEvent.EventNID, u.newStateNID); err != nil {
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return err
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}
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if err = updater.MarkEventAsSent(stateAtEvent.EventNID); err != nil {
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if err = u.updater.MarkEventAsSent(u.stateAtEvent.EventNID); err != nil {
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return err
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}
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return nil
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}
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func (u *latestEventsUpdater) latestState() error {
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var err error
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latestStateAtEvents := make([]types.StateAtEvent, len(u.latest))
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for i := range u.latest {
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latestStateAtEvents[i] = u.latest[i].StateAtEvent
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}
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u.newStateNID, err = state.CalculateAndStoreStateAfterEvents(u.db, u.roomNID, latestStateAtEvents)
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if err != nil {
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return err
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}
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u.removed, u.added, err = state.DifferenceBetweeenStateSnapshots(u.db, u.oldStateNID, u.newStateNID)
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if err != nil {
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return err
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}
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u.stateBeforeEventRemoves, u.stateBeforeEventAdds, err = state.DifferenceBetweeenStateSnapshots(
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u.db, u.newStateNID, u.stateAtEvent.BeforeStateSnapshotNID,
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)
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if err != nil {
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return err
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}
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return nil
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}
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func calculateLatest(oldLatest []types.StateAtEventAndReference, alreadyReferenced bool, prevEvents []gomatrixserverlib.EventReference, newEvent types.StateAtEventAndReference) []types.StateAtEventAndReference {
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var alreadyInLatest bool
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var newLatest []types.StateAtEventAndReference
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@ -189,57 +231,55 @@ func calculateLatest(oldLatest []types.StateAtEventAndReference, alreadyReferenc
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return newLatest
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}
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func writeEvent(
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db RoomEventDatabase, ow OutputRoomEventWriter, lastEventIDSent string,
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event gomatrixserverlib.Event, latest []types.StateAtEventAndReference,
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removed, added []types.StateEntry,
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stateBeforeEventRemoves, stateBeforeEventAdds []types.StateEntry,
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sendAsServer string,
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) error {
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func (u *latestEventsUpdater) makeOutputNewRoomEvent() (*api.OutputEvent, error) {
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latestEventIDs := make([]string, len(latest))
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for i := range latest {
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latestEventIDs[i] = latest[i].EventID
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latestEventIDs := make([]string, len(u.latest))
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for i := range u.latest {
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latestEventIDs[i] = u.latest[i].EventID
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}
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ore := api.OutputNewRoomEvent{
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Event: event,
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LastSentEventID: lastEventIDSent,
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Event: u.event,
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LastSentEventID: u.lastEventIDSent,
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LatestEventIDs: latestEventIDs,
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}
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var stateEventNIDs []types.EventNID
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for _, entry := range added {
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for _, entry := range u.added {
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stateEventNIDs = append(stateEventNIDs, entry.EventNID)
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}
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for _, entry := range removed {
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for _, entry := range u.removed {
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stateEventNIDs = append(stateEventNIDs, entry.EventNID)
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}
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for _, entry := range stateBeforeEventRemoves {
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for _, entry := range u.stateBeforeEventRemoves {
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stateEventNIDs = append(stateEventNIDs, entry.EventNID)
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}
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for _, entry := range stateBeforeEventAdds {
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for _, entry := range u.stateBeforeEventAdds {
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stateEventNIDs = append(stateEventNIDs, entry.EventNID)
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}
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stateEventNIDs = stateEventNIDs[:util.SortAndUnique(eventNIDSorter(stateEventNIDs))]
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eventIDMap, err := db.EventIDs(stateEventNIDs)
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eventIDMap, err := u.db.EventIDs(stateEventNIDs)
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if err != nil {
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return err
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return nil, err
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}
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for _, entry := range added {
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for _, entry := range u.added {
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ore.AddsStateEventIDs = append(ore.AddsStateEventIDs, eventIDMap[entry.EventNID])
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}
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for _, entry := range removed {
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for _, entry := range u.removed {
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ore.RemovesStateEventIDs = append(ore.RemovesStateEventIDs, eventIDMap[entry.EventNID])
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}
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for _, entry := range stateBeforeEventRemoves {
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for _, entry := range u.stateBeforeEventRemoves {
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ore.StateBeforeRemovesEventIDs = append(ore.StateBeforeRemovesEventIDs, eventIDMap[entry.EventNID])
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}
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for _, entry := range stateBeforeEventAdds {
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for _, entry := range u.stateBeforeEventAdds {
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ore.StateBeforeAddsEventIDs = append(ore.StateBeforeAddsEventIDs, eventIDMap[entry.EventNID])
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}
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ore.SendAsServer = sendAsServer
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return ow.WriteOutputRoomEvent(ore)
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ore.SendAsServer = u.sendAsServer
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return &api.OutputEvent{
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Type: api.OutputTypeNewRoomEvent,
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NewRoomEvent: &ore,
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}, nil
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}
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type eventNIDSorter []types.EventNID
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@ -0,0 +1,297 @@
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// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package input
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import (
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"fmt"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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)
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// updateMembership updates the current membership and the invites for each
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// user affected by a change in the current state of the room.
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// Returns a list of output events to write to the kafka log to inform the
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// consumers about the invites added or retired by the change in current state.
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func updateMemberships(
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db RoomEventDatabase, updater types.RoomRecentEventsUpdater, removed, added []types.StateEntry,
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) ([]api.OutputEvent, error) {
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changes := membershipChanges(removed, added)
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var eventNIDs []types.EventNID
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for _, change := range changes {
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if change.addedEventNID != 0 {
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eventNIDs = append(eventNIDs, change.addedEventNID)
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}
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if change.removedEventNID != 0 {
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eventNIDs = append(eventNIDs, change.removedEventNID)
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}
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}
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// Load the event JSON so we can look up the "membership" key.
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// TODO: Maybe add a membership key to the events table so we can load that
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// key without having to load the entire event JSON?
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events, err := db.Events(eventNIDs)
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if err != nil {
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return nil, err
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}
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var updates []api.OutputEvent
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for _, change := range changes {
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var ae *gomatrixserverlib.Event
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var re *gomatrixserverlib.Event
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targetUserNID := change.EventStateKeyNID
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if change.removedEventNID != 0 {
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ev, _ := eventMap(events).lookup(change.removedEventNID)
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if ev != nil {
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re = &ev.Event
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}
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}
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if change.addedEventNID != 0 {
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ev, _ := eventMap(events).lookup(change.addedEventNID)
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if ev != nil {
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ae = &ev.Event
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}
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}
|
||||
if updates, err = updateMembership(updater, targetUserNID, re, ae, updates); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
func updateMembership(
|
||||
updater types.RoomRecentEventsUpdater, targetUserNID types.EventStateKeyNID,
|
||||
remove, add *gomatrixserverlib.Event,
|
||||
updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
var err error
|
||||
// Default the membership to "leave" if no event was added or removed.
|
||||
old := "leave"
|
||||
new := "leave"
|
||||
|
||||
if remove != nil {
|
||||
old, err = remove.Membership()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
if add != nil {
|
||||
new, err = add.Membership()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
if old == new {
|
||||
// If the membership is the same then nothing changed and we can return
|
||||
// immediately. This should help speed up processing for display name
|
||||
// changes where the membership is "join" both before and after.
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
mu, err := updater.MembershipUpdater(targetUserNID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
switch new {
|
||||
case "invite":
|
||||
return updateToInviteMembership(mu, add, updates)
|
||||
case "join":
|
||||
return updateToJoinMembership(mu, add, updates)
|
||||
case "leave", "ban":
|
||||
return updateToLeaveMembership(mu, add, new, updates)
|
||||
default:
|
||||
panic(fmt.Errorf(
|
||||
"input: membership %q is not one of the allowed values", new,
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
func updateToInviteMembership(
|
||||
mu types.MembershipUpdater, add *gomatrixserverlib.Event, updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
// We may have already sent the invite to the user, either because we are
|
||||
// reprocessing this event, or because the we received this invite from a
|
||||
// remote server via the federation invite API. In those cases we don't need
|
||||
// to send the event.
|
||||
needsSending, err := mu.SetToInvite(*add)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if needsSending {
|
||||
// We notify the consumers using a special event even though we will
|
||||
// notify them about the change in current state as part of the normal
|
||||
// room event stream. This ensures that the consumers only have to
|
||||
// consider a single stream of events when determining whether a user
|
||||
// is invited, rather than having to combine multiple streams themselves.
|
||||
onie := api.OutputNewInviteEvent{
|
||||
Event: *add,
|
||||
}
|
||||
updates = append(updates, api.OutputEvent{
|
||||
Type: api.OutputTypeNewInviteEvent,
|
||||
NewInviteEvent: &onie,
|
||||
})
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
func updateToJoinMembership(
|
||||
mu types.MembershipUpdater, add *gomatrixserverlib.Event, updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
// If the user is already marked as being joined then we can return immediately.
|
||||
// TODO: Is this code reachable given the "old != new" guard in updateMembership?
|
||||
if mu.IsJoin() {
|
||||
return updates, nil
|
||||
}
|
||||
// When we mark a user as being joined we will invalidate any invites that
|
||||
// are active for that user. We notify the consumers that the invites have
|
||||
// been retired using a special event, even though they could infer this
|
||||
// by studying the state changes in the room event stream.
|
||||
retired, err := mu.SetToJoin(add.Sender())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, eventID := range retired {
|
||||
orie := api.OutputRetireInviteEvent{
|
||||
EventID: eventID,
|
||||
Membership: "join",
|
||||
}
|
||||
if add != nil {
|
||||
orie.RetiredByEventID = add.EventID()
|
||||
}
|
||||
updates = append(updates, api.OutputEvent{
|
||||
Type: api.OutputTypeRetireInviteEvent,
|
||||
RetireInviteEvent: &orie,
|
||||
})
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
func updateToLeaveMembership(
|
||||
mu types.MembershipUpdater, add *gomatrixserverlib.Event,
|
||||
newMembership string, updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
// If the user is already neither joined, nor invited to the room then we
|
||||
// can return immediately.
|
||||
if mu.IsLeave() {
|
||||
return updates, nil
|
||||
}
|
||||
// When we mark a user as having left we will invalidate any invites that
|
||||
// are active for that user. We notify the consumers that the invites have
|
||||
// been retired using a special event, even though they could infer this
|
||||
// by studying the state changes in the room event stream.
|
||||
retired, err := mu.SetToLeave(add.Sender())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, eventID := range retired {
|
||||
orie := api.OutputRetireInviteEvent{
|
||||
EventID: eventID,
|
||||
Membership: newMembership,
|
||||
}
|
||||
if add != nil {
|
||||
orie.RetiredByEventID = add.EventID()
|
||||
}
|
||||
updates = append(updates, api.OutputEvent{
|
||||
Type: api.OutputTypeRetireInviteEvent,
|
||||
RetireInviteEvent: &orie,
|
||||
})
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
// membershipChanges pairs up the membership state changes from a sorted list
|
||||
// of state removed and a sorted list of state added.
|
||||
func membershipChanges(removed, added []types.StateEntry) []stateChange {
|
||||
changes := pairUpChanges(removed, added)
|
||||
var result []stateChange
|
||||
for _, c := range changes {
|
||||
if c.EventTypeNID == types.MRoomMemberNID {
|
||||
result = append(result, c)
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
type stateChange struct {
|
||||
types.StateKeyTuple
|
||||
removedEventNID types.EventNID
|
||||
addedEventNID types.EventNID
|
||||
}
|
||||
|
||||
// pairUpChanges pairs up the state events added and removed for each type,
|
||||
// state key tuple. Assumes that removed and added are sorted.
|
||||
func pairUpChanges(removed, added []types.StateEntry) []stateChange {
|
||||
var ai int
|
||||
var ri int
|
||||
var result []stateChange
|
||||
for {
|
||||
switch {
|
||||
case ai == len(added):
|
||||
// We've reached the end of the added entries.
|
||||
// The rest of the removed list are events that were removed without
|
||||
// an event with the same state key being added.
|
||||
for _, s := range removed[ri:] {
|
||||
result = append(result, stateChange{
|
||||
StateKeyTuple: s.StateKeyTuple,
|
||||
removedEventNID: s.EventNID,
|
||||
})
|
||||
}
|
||||
return result
|
||||
case ri == len(removed):
|
||||
// We've reached the end of the removed entries.
|
||||
// The rest of the added list are events that were added without
|
||||
// an event with the same state key being removed.
|
||||
for _, s := range added[ai:] {
|
||||
result = append(result, stateChange{
|
||||
StateKeyTuple: s.StateKeyTuple,
|
||||
addedEventNID: s.EventNID,
|
||||
})
|
||||
}
|
||||
return result
|
||||
case added[ai].StateKeyTuple == removed[ri].StateKeyTuple:
|
||||
// The tuple is in both lists so an event with that key is being
|
||||
// removed and another event with the same key is being added.
|
||||
result = append(result, stateChange{
|
||||
StateKeyTuple: added[ai].StateKeyTuple,
|
||||
removedEventNID: removed[ri].EventNID,
|
||||
addedEventNID: added[ai].EventNID,
|
||||
})
|
||||
ai++
|
||||
ri++
|
||||
case added[ai].StateKeyTuple.LessThan(removed[ri].StateKeyTuple):
|
||||
// The lists are sorted so the added entry being less than the
|
||||
// removed entry means that the added event was added without an
|
||||
// event with the same key being removed.
|
||||
result = append(result, stateChange{
|
||||
StateKeyTuple: added[ai].StateKeyTuple,
|
||||
addedEventNID: added[ai].EventNID,
|
||||
})
|
||||
ai++
|
||||
default:
|
||||
// Reaching the default case implies that the removed entry is less
|
||||
// than the added entry. Since the lists are sorted this means that
|
||||
// the removed event was removed without an event with the same
|
||||
// key being added.
|
||||
result = append(result, stateChange{
|
||||
StateKeyTuple: removed[ai].StateKeyTuple,
|
||||
removedEventNID: removed[ri].EventNID,
|
||||
})
|
||||
ri++
|
||||
}
|
||||
}
|
||||
}
|
@ -76,15 +76,23 @@ func (s *eventStateKeyStatements) prepare(db *sql.DB) (err error) {
|
||||
}.prepare(db)
|
||||
}
|
||||
|
||||
func (s *eventStateKeyStatements) insertEventStateKeyNID(eventStateKey string) (types.EventStateKeyNID, error) {
|
||||
func (s *eventStateKeyStatements) insertEventStateKeyNID(txn *sql.Tx, eventStateKey string) (types.EventStateKeyNID, error) {
|
||||
var eventStateKeyNID int64
|
||||
err := s.insertEventStateKeyNIDStmt.QueryRow(eventStateKey).Scan(&eventStateKeyNID)
|
||||
stmt := s.insertEventStateKeyNIDStmt
|
||||
if txn != nil {
|
||||
stmt = txn.Stmt(stmt)
|
||||
}
|
||||
err := stmt.QueryRow(eventStateKey).Scan(&eventStateKeyNID)
|
||||
return types.EventStateKeyNID(eventStateKeyNID), err
|
||||
}
|
||||
|
||||
func (s *eventStateKeyStatements) selectEventStateKeyNID(eventStateKey string) (types.EventStateKeyNID, error) {
|
||||
func (s *eventStateKeyStatements) selectEventStateKeyNID(txn *sql.Tx, eventStateKey string) (types.EventStateKeyNID, error) {
|
||||
var eventStateKeyNID int64
|
||||
err := s.selectEventStateKeyNIDStmt.QueryRow(eventStateKey).Scan(&eventStateKeyNID)
|
||||
stmt := s.selectEventStateKeyNIDStmt
|
||||
if txn != nil {
|
||||
stmt = txn.Stmt(stmt)
|
||||
}
|
||||
err := stmt.QueryRow(eventStateKey).Scan(&eventStateKeyNID)
|
||||
return types.EventStateKeyNID(eventStateKeyNID), err
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,149 @@
|
||||
// Copyright 2017 Vector Creations Ltd
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package storage
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
|
||||
"github.com/matrix-org/dendrite/roomserver/types"
|
||||
)
|
||||
|
||||
const inviteSchema = `
|
||||
CREATE TABLE IF NOT EXISTS roomserver_invites (
|
||||
-- The string ID of the invite event itself.
|
||||
-- We can't use a numeric event ID here because we don't always have
|
||||
-- enough information to store an invite in the event table.
|
||||
-- In particular we don't always have a chain of auth_events for invites
|
||||
-- received over federation.
|
||||
invite_event_id TEXT PRIMARY KEY,
|
||||
-- The numeric ID of the room the invite m.room.member event is in.
|
||||
room_nid BIGINT NOT NULL,
|
||||
-- The numeric ID for the state key of the invite m.room.member event.
|
||||
-- This tells us who the invite is for.
|
||||
-- This is used to query the active invites for a user.
|
||||
target_nid BIGINT NOT NULL,
|
||||
-- The numeric ID for the sender of the invite m.room.member event.
|
||||
-- This tells us who sent the invite.
|
||||
-- This is used to work out which matrix server we should talk to when
|
||||
-- we try to join the room.
|
||||
sender_nid BIGINT NOT NULL DEFAULT 0,
|
||||
-- This is used to track whether the invite is still active.
|
||||
-- This is set implicitly when processing new join and leave events and
|
||||
-- explicitly when rejecting events over federation.
|
||||
retired BOOLEAN NOT NULL DEFAULT FALSE,
|
||||
-- The invite event JSON.
|
||||
invite_event_json TEXT NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX IF NOT EXISTS roomserver_invites_active_idx ON roomserver_invites (target_nid, room_nid)
|
||||
WHERE NOT retired;
|
||||
`
|
||||
const insertInviteEventSQL = "" +
|
||||
"INSERT INTO roomserver_invites (invite_event_id, room_nid, target_nid," +
|
||||
" sender_nid, invite_event_json) VALUES ($1, $2, $3, $4, $5)" +
|
||||
" ON CONFLICT DO NOTHING"
|
||||
|
||||
const selectInviteActiveForUserInRoomSQL = "" +
|
||||
"SELECT sender_nid FROM roomserver_invites" +
|
||||
" WHERE target_nid = $1 AND room_nid = $2" +
|
||||
" AND NOT retired"
|
||||
|
||||
// Retire every active invite for a user in a room.
|
||||
// Ideally we'd know which invite events were retired by a given update so we
|
||||
// wouldn't need to remove every active invite.
|
||||
// However the matrix protocol doesn't give us a way to reliably identify the
|
||||
// invites that were retired, so we are forced to retire all of them.
|
||||
const updateInviteRetiredSQL = "" +
|
||||
"UPDATE roomserver_invites SET retired = TRUE" +
|
||||
" WHERE room_nid = $1 AND target_nid = $2 AND NOT retired" +
|
||||
" RETURNING invite_event_id"
|
||||
|
||||
type inviteStatements struct {
|
||||
insertInviteEventStmt *sql.Stmt
|
||||
selectInviteActiveForUserInRoomStmt *sql.Stmt
|
||||
updateInviteRetiredStmt *sql.Stmt
|
||||
}
|
||||
|
||||
func (s *inviteStatements) prepare(db *sql.DB) (err error) {
|
||||
_, err = db.Exec(inviteSchema)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
return statementList{
|
||||
{&s.insertInviteEventStmt, insertInviteEventSQL},
|
||||
{&s.selectInviteActiveForUserInRoomStmt, selectInviteActiveForUserInRoomSQL},
|
||||
{&s.updateInviteRetiredStmt, updateInviteRetiredSQL},
|
||||
}.prepare(db)
|
||||
}
|
||||
|
||||
func (s *inviteStatements) insertInviteEvent(
|
||||
txn *sql.Tx, inviteEventID string, roomNID types.RoomNID,
|
||||
targetUserNID, senderUserNID types.EventStateKeyNID,
|
||||
inviteEventJSON []byte,
|
||||
) (bool, error) {
|
||||
result, err := txn.Stmt(s.insertInviteEventStmt).Exec(
|
||||
inviteEventID, roomNID, targetUserNID, senderUserNID, inviteEventJSON,
|
||||
)
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
count, err := result.RowsAffected()
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
return count != 0, nil
|
||||
}
|
||||
|
||||
func (s *inviteStatements) updateInviteRetired(
|
||||
txn *sql.Tx, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID,
|
||||
) ([]string, error) {
|
||||
rows, err := txn.Stmt(s.updateInviteRetiredStmt).Query(roomNID, targetUserNID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var result []string
|
||||
for rows.Next() {
|
||||
var inviteEventID string
|
||||
if err := rows.Scan(&inviteEventID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result = append(result, inviteEventID)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// selectInviteActiveForUserInRoom returns a list of sender state key NIDs
|
||||
func (s *inviteStatements) selectInviteActiveForUserInRoom(
|
||||
targetUserNID types.EventStateKeyNID, roomNID types.RoomNID,
|
||||
) ([]types.EventStateKeyNID, error) {
|
||||
rows, err := s.selectInviteActiveForUserInRoomStmt.Query(
|
||||
targetUserNID, roomNID,
|
||||
)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
var result []types.EventStateKeyNID
|
||||
for rows.Next() {
|
||||
var senderUserNID int64
|
||||
if err := rows.Scan(&senderUserNID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result = append(result, types.EventStateKeyNID(senderUserNID))
|
||||
}
|
||||
return result, nil
|
||||
}
|
@ -0,0 +1,111 @@
|
||||
// Copyright 2017 Vector Creations Ltd
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package storage
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
|
||||
"github.com/matrix-org/dendrite/roomserver/types"
|
||||
)
|
||||
|
||||
type membershipState int64
|
||||
|
||||
const (
|
||||
membershipStateLeaveOrBan membershipState = 1
|
||||
membershipStateInvite membershipState = 2
|
||||
membershipStateJoin membershipState = 3
|
||||
)
|
||||
|
||||
const membershipSchema = `
|
||||
-- The membership table is used to coordinate updates between the invite table
|
||||
-- and the room state tables.
|
||||
-- This table is updated in one of 3 ways:
|
||||
-- 1) The membership of a user changes within the current state of the room.
|
||||
-- 2) An invite is received outside of a room over federation.
|
||||
-- 3) An invite is rejected outside of a room over federation.
|
||||
CREATE TABLE IF NOT EXISTS roomserver_membership (
|
||||
room_nid BIGINT NOT NULL,
|
||||
-- Numeric state key ID for the user ID this state is for.
|
||||
target_nid BIGINT NOT NULL,
|
||||
-- Numeric state key ID for the user ID who changed the state.
|
||||
-- This may be 0 since it is not always possible to identify the user that
|
||||
-- changed the state.
|
||||
sender_nid BIGINT NOT NULL DEFAULT 0,
|
||||
-- The state the user is in within this room.
|
||||
-- Default value is "membershipStateLeaveOrBan"
|
||||
membership_nid BIGINT NOT NULL DEFAULT 1,
|
||||
UNIQUE (room_nid, target_nid)
|
||||
);
|
||||
`
|
||||
|
||||
// Insert a row in to membership table so that it can be locked by the
|
||||
// SELECT FOR UPDATE
|
||||
const insertMembershipSQL = "" +
|
||||
"INSERT INTO roomserver_membership (room_nid, target_nid)" +
|
||||
" VALUES ($1, $2)" +
|
||||
" ON CONFLICT DO NOTHING"
|
||||
|
||||
const selectMembershipForUpdateSQL = "" +
|
||||
"SELECT membership_nid FROM roomserver_membership" +
|
||||
" WHERE room_nid = $1 AND target_nid = $2 FOR UPDATE"
|
||||
|
||||
const updateMembershipSQL = "" +
|
||||
"UPDATE roomserver_membership SET sender_nid = $3, membership_nid = $4" +
|
||||
" WHERE room_nid = $1 AND target_nid = $2"
|
||||
|
||||
type membershipStatements struct {
|
||||
insertMembershipStmt *sql.Stmt
|
||||
selectMembershipForUpdateStmt *sql.Stmt
|
||||
updateMembershipStmt *sql.Stmt
|
||||
}
|
||||
|
||||
func (s *membershipStatements) prepare(db *sql.DB) (err error) {
|
||||
_, err = db.Exec(membershipSchema)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
return statementList{
|
||||
{&s.insertMembershipStmt, insertMembershipSQL},
|
||||
{&s.selectMembershipForUpdateStmt, selectMembershipForUpdateSQL},
|
||||
{&s.updateMembershipStmt, updateMembershipSQL},
|
||||
}.prepare(db)
|
||||
}
|
||||
|
||||
func (s *membershipStatements) insertMembership(
|
||||
txn *sql.Tx, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID,
|
||||
) error {
|
||||
_, err := txn.Stmt(s.insertMembershipStmt).Exec(roomNID, targetUserNID)
|
||||
return err
|
||||
}
|
||||
|
||||
func (s *membershipStatements) selectMembershipForUpdate(
|
||||
txn *sql.Tx, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID,
|
||||
) (membership membershipState, err error) {
|
||||
err = txn.Stmt(s.selectMembershipForUpdateStmt).QueryRow(
|
||||
roomNID, targetUserNID,
|
||||
).Scan(&membership)
|
||||
return
|
||||
}
|
||||
|
||||
func (s *membershipStatements) updateMembership(
|
||||
txn *sql.Tx, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID,
|
||||
senderUserNID types.EventStateKeyNID, membership membershipState,
|
||||
) error {
|
||||
_, err := txn.Stmt(s.updateMembershipStmt).Exec(
|
||||
roomNID, targetUserNID, senderUserNID, membership,
|
||||
)
|
||||
return err
|
||||
}
|
@ -28,6 +28,8 @@ type statements struct {
|
||||
stateBlockStatements
|
||||
previousEventStatements
|
||||
roomAliasesStatements
|
||||
inviteStatements
|
||||
membershipStatements
|
||||
}
|
||||
|
||||
func (s *statements) prepare(db *sql.DB) error {
|
||||
@ -43,6 +45,8 @@ func (s *statements) prepare(db *sql.DB) error {
|
||||
s.stateBlockStatements.prepare,
|
||||
s.previousEventStatements.prepare,
|
||||
s.roomAliasesStatements.prepare,
|
||||
s.inviteStatements.prepare,
|
||||
s.membershipStatements.prepare,
|
||||
} {
|
||||
if err = prepare(db); err != nil {
|
||||
return err
|
||||
|
@ -16,6 +16,7 @@ package storage
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
|
||||
// Import the postgres database driver.
|
||||
_ "github.com/lib/pq"
|
||||
"github.com/matrix-org/dendrite/roomserver/types"
|
||||
@ -64,7 +65,7 @@ func (d *Database) StoreEvent(event gomatrixserverlib.Event, authEventNIDs []typ
|
||||
// Assigned a numeric ID for the state_key if there is one present.
|
||||
// Otherwise set the numeric ID for the state_key to 0.
|
||||
if eventStateKey != nil {
|
||||
if eventStateKeyNID, err = d.assignStateKeyNID(*eventStateKey); err != nil {
|
||||
if eventStateKeyNID, err = d.assignStateKeyNID(nil, *eventStateKey); err != nil {
|
||||
return 0, types.StateAtEvent{}, err
|
||||
}
|
||||
}
|
||||
@ -131,15 +132,15 @@ func (d *Database) assignEventTypeNID(eventType string) (types.EventTypeNID, err
|
||||
return eventTypeNID, err
|
||||
}
|
||||
|
||||
func (d *Database) assignStateKeyNID(eventStateKey string) (types.EventStateKeyNID, error) {
|
||||
func (d *Database) assignStateKeyNID(txn *sql.Tx, eventStateKey string) (types.EventStateKeyNID, error) {
|
||||
// Check if we already have a numeric ID in the database.
|
||||
eventStateKeyNID, err := d.statements.selectEventStateKeyNID(eventStateKey)
|
||||
eventStateKeyNID, err := d.statements.selectEventStateKeyNID(txn, eventStateKey)
|
||||
if err == sql.ErrNoRows {
|
||||
// We don't have a numeric ID so insert one into the database.
|
||||
eventStateKeyNID, err = d.statements.insertEventStateKeyNID(eventStateKey)
|
||||
eventStateKeyNID, err = d.statements.insertEventStateKeyNID(txn, eventStateKey)
|
||||
if err == sql.ErrNoRows {
|
||||
// We raced with another insert so run the select again.
|
||||
eventStateKeyNID, err = d.statements.selectEventStateKeyNID(eventStateKey)
|
||||
eventStateKeyNID, err = d.statements.selectEventStateKeyNID(txn, eventStateKey)
|
||||
}
|
||||
}
|
||||
return eventStateKeyNID, err
|
||||
@ -249,12 +250,15 @@ func (d *Database) GetLatestEventsForUpdate(roomNID types.RoomNID) (types.RoomRe
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return &roomRecentEventsUpdater{txn, d, stateAndRefs, lastEventIDSent, currentStateSnapshotNID}, nil
|
||||
return &roomRecentEventsUpdater{
|
||||
transaction{txn}, d, roomNID, stateAndRefs, lastEventIDSent, currentStateSnapshotNID,
|
||||
}, nil
|
||||
}
|
||||
|
||||
type roomRecentEventsUpdater struct {
|
||||
txn *sql.Tx
|
||||
transaction
|
||||
d *Database
|
||||
roomNID types.RoomNID
|
||||
latestEvents []types.StateAtEventAndReference
|
||||
lastEventIDSent string
|
||||
currentStateSnapshotNID types.StateSnapshotNID
|
||||
@ -319,14 +323,8 @@ func (u *roomRecentEventsUpdater) MarkEventAsSent(eventNID types.EventNID) error
|
||||
return u.d.statements.updateEventSentToOutput(u.txn, eventNID)
|
||||
}
|
||||
|
||||
// Commit implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) Commit() error {
|
||||
return u.txn.Commit()
|
||||
}
|
||||
|
||||
// Rollback implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) Rollback() error {
|
||||
return u.txn.Rollback()
|
||||
func (u *roomRecentEventsUpdater) MembershipUpdater(targetUserNID types.EventStateKeyNID) (types.MembershipUpdater, error) {
|
||||
return u.d.membershipUpdaterTxn(u.txn, u.roomNID, targetUserNID)
|
||||
}
|
||||
|
||||
// RoomNID implements query.RoomserverQueryAPIDB
|
||||
@ -381,3 +379,124 @@ func (d *Database) StateEntriesForTuples(
|
||||
) ([]types.StateEntryList, error) {
|
||||
return d.statements.bulkSelectFilteredStateBlockEntries(stateBlockNIDs, stateKeyTuples)
|
||||
}
|
||||
|
||||
type membershipUpdater struct {
|
||||
transaction
|
||||
d *Database
|
||||
roomNID types.RoomNID
|
||||
targetUserNID types.EventStateKeyNID
|
||||
membership membershipState
|
||||
}
|
||||
|
||||
func (d *Database) membershipUpdaterTxn(
|
||||
txn *sql.Tx, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID,
|
||||
) (types.MembershipUpdater, error) {
|
||||
|
||||
if err := d.statements.insertMembership(txn, roomNID, targetUserNID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
membership, err := d.statements.selectMembershipForUpdate(txn, roomNID, targetUserNID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &membershipUpdater{
|
||||
transaction{txn}, d, roomNID, targetUserNID, membership,
|
||||
}, nil
|
||||
}
|
||||
|
||||
// IsInvite implements types.MembershipUpdater
|
||||
func (u *membershipUpdater) IsInvite() bool {
|
||||
return u.membership == membershipStateInvite
|
||||
}
|
||||
|
||||
// IsJoin implements types.MembershipUpdater
|
||||
func (u *membershipUpdater) IsJoin() bool {
|
||||
return u.membership == membershipStateJoin
|
||||
}
|
||||
|
||||
// IsLeave implements types.MembershipUpdater
|
||||
func (u *membershipUpdater) IsLeave() bool {
|
||||
return u.membership == membershipStateLeaveOrBan
|
||||
}
|
||||
|
||||
// SetToInvite implements types.MembershipUpdater
|
||||
func (u *membershipUpdater) SetToInvite(event gomatrixserverlib.Event) (bool, error) {
|
||||
senderUserNID, err := u.d.assignStateKeyNID(u.txn, event.Sender())
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
inserted, err := u.d.statements.insertInviteEvent(
|
||||
u.txn, event.EventID(), u.roomNID, u.targetUserNID, senderUserNID, event.JSON(),
|
||||
)
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
if u.membership != membershipStateInvite {
|
||||
if err = u.d.statements.updateMembership(
|
||||
u.txn, u.roomNID, u.targetUserNID, senderUserNID, membershipStateInvite,
|
||||
); err != nil {
|
||||
return false, err
|
||||
}
|
||||
}
|
||||
return inserted, nil
|
||||
}
|
||||
|
||||
// SetToJoin implements types.MembershipUpdater
|
||||
func (u *membershipUpdater) SetToJoin(senderUserID string) ([]string, error) {
|
||||
senderUserNID, err := u.d.assignStateKeyNID(u.txn, senderUserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
inviteEventIDs, err := u.d.statements.updateInviteRetired(
|
||||
u.txn, u.roomNID, u.targetUserNID,
|
||||
)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if u.membership != membershipStateJoin {
|
||||
if err = u.d.statements.updateMembership(
|
||||
u.txn, u.roomNID, u.targetUserNID, senderUserNID, membershipStateJoin,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return inviteEventIDs, nil
|
||||
}
|
||||
|
||||
// SetToLeave implements types.MembershipUpdater
|
||||
func (u *membershipUpdater) SetToLeave(senderUserID string) ([]string, error) {
|
||||
senderUserNID, err := u.d.assignStateKeyNID(u.txn, senderUserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
inviteEventIDs, err := u.d.statements.updateInviteRetired(
|
||||
u.txn, u.roomNID, u.targetUserNID,
|
||||
)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if u.membership != membershipStateLeaveOrBan {
|
||||
if err = u.d.statements.updateMembership(
|
||||
u.txn, u.roomNID, u.targetUserNID, senderUserNID, membershipStateLeaveOrBan,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return inviteEventIDs, nil
|
||||
}
|
||||
|
||||
type transaction struct {
|
||||
txn *sql.Tx
|
||||
}
|
||||
|
||||
// Commit implements types.Transaction
|
||||
func (t *transaction) Commit() error {
|
||||
return t.txn.Commit()
|
||||
}
|
||||
|
||||
// Rollback implements types.Transaction
|
||||
func (t *transaction) Rollback() error {
|
||||
return t.txn.Rollback()
|
||||
}
|
||||
|
@ -135,9 +135,17 @@ type StateEntryList struct {
|
||||
StateEntries []StateEntry
|
||||
}
|
||||
|
||||
// A Transaction is something that can be committed or rolledback.
|
||||
type Transaction interface {
|
||||
// Commit the transaction
|
||||
Commit() error
|
||||
// Rollback the transaction.
|
||||
Rollback() error
|
||||
}
|
||||
|
||||
// A RoomRecentEventsUpdater is used to update the recent events in a room.
|
||||
// (On postgresql this wraps a database transaction that holds a "FOR UPDATE"
|
||||
// lock on the row holding the latest events for the room.)
|
||||
// lock on the row in the rooms table holding the latest events for the room.)
|
||||
type RoomRecentEventsUpdater interface {
|
||||
// The latest event IDs and state in the room.
|
||||
LatestEvents() []StateAtEventAndReference
|
||||
@ -163,10 +171,36 @@ type RoomRecentEventsUpdater interface {
|
||||
HasEventBeenSent(eventNID EventNID) (bool, error)
|
||||
// Mark the event as having been sent to the output logs.
|
||||
MarkEventAsSent(eventNID EventNID) error
|
||||
// Commit the transaction
|
||||
Commit() error
|
||||
// Rollback the transaction.
|
||||
Rollback() error
|
||||
// Build a membership updater for the target user in this room.
|
||||
// It will share the same transaction as this updater.
|
||||
MembershipUpdater(targetUserNID EventStateKeyNID) (MembershipUpdater, error)
|
||||
// Implements Transaction so it can be committed or rolledback
|
||||
Transaction
|
||||
}
|
||||
|
||||
// A MembershipUpdater is used to update the membership of a user in a room.
|
||||
// (On postgresql this wraps a database transaction that holds a "FOR UPDATE"
|
||||
// lock on the row in the membership table for this user in the room)
|
||||
// The caller should call one of SetToInvite, SetToJoin or SetToLeave once to
|
||||
// make the update, or none of them if no update is required.
|
||||
type MembershipUpdater interface {
|
||||
// True if the target user is invited to the room before updating.
|
||||
IsInvite() bool
|
||||
// True if the target user is joined to the room before updating.
|
||||
IsJoin() bool
|
||||
// True if the target user is not invited or joined to the room before updating.
|
||||
IsLeave() bool
|
||||
// Set the state to invite.
|
||||
// Returns whether this invite needs to be sent
|
||||
SetToInvite(event gomatrixserverlib.Event) (needsSending bool, err error)
|
||||
// Set the state to join.
|
||||
// Returns a list of invite event IDs that this state change retired.
|
||||
SetToJoin(senderUserID string) (inviteEventIDs []string, err error)
|
||||
// Set the state to leave.
|
||||
// Returns a list of invite event IDs that this state change retired.
|
||||
SetToLeave(senderUserID string) (inviteEventIDs []string, err error)
|
||||
// Implements Transaction so it can be committed or rolledback.
|
||||
Transaction
|
||||
}
|
||||
|
||||
// A MissingEventError is an error that happened because the roomserver was
|
||||
|
Loading…
Reference in New Issue
Block a user