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Wake up destination queues more aggressively (#1183)
* Wake up destination queues more aggressively * We don't really need Ch here do we
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@ -55,32 +55,8 @@ type destinationQueue struct {
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pendingPDUs atomic.Int64 // how many PDUs are waiting to be sent
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pendingPDUs atomic.Int64 // how many PDUs are waiting to be sent
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pendingEDUs []*gomatrixserverlib.EDU // owned by backgroundSend
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pendingEDUs []*gomatrixserverlib.EDU // owned by backgroundSend
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pendingInvites []*gomatrixserverlib.InviteV2Request // owned by backgroundSend
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pendingInvites []*gomatrixserverlib.InviteV2Request // owned by backgroundSend
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wakeServerCh chan bool // interrupts idle wait
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notifyPDUs chan bool // interrupts idle wait for PDUs
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retryServerCh chan bool // interrupts backoff
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interruptBackoff chan bool // interrupts backoff
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}
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// retry will clear the blacklist state and attempt to send built up events to the server,
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// resetting and interrupting any backoff timers.
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func (oq *destinationQueue) retry() {
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// TODO: We don't send all events in the case where the server has been blacklisted as we
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// drop events instead then. This means we will send the oldest N events (chan size, currently 128)
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// and then skip ahead a lot which feels non-ideal but equally we can't persist thousands of events
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// in-memory to maybe-send it one day. Ideally we would just shove these pending events in a database
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// so we can send a lot of events.
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//
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// Interrupt the backoff. If the federation request that happens as a result of this is successful
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// then the counters will be reset there and the backoff will cancel. If the federation request
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// fails then we will retry at the current backoff interval, so as to prevent us from spamming
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// homeservers which are behaving badly.
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// We need to use an atomic bool here to prevent multiple calls to retry() blocking on the channel
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// as it is unbuffered.
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if oq.backingOff.CAS(true, false) {
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oq.retryServerCh <- true
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}
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if !oq.running.Load() {
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log.Infof("Restarting queue for %s", oq.destination)
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go oq.backgroundSend()
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}
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}
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}
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// Send event adds the event to the pending queue for the destination.
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// Send event adds the event to the pending queue for the destination.
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@ -122,7 +98,7 @@ func (oq *destinationQueue) sendEvent(nid int64) {
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// wake up if it's asleep. The return to the Add function will only
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// wake up if it's asleep. The return to the Add function will only
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// be 1 if the previous value was 0, e.g. nothing was waiting before.
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// be 1 if the previous value was 0, e.g. nothing was waiting before.
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if oq.pendingPDUs.Add(1) == 1 {
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if oq.pendingPDUs.Add(1) == 1 {
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oq.wakeServerCh <- true
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oq.notifyPDUs <- true
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}
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}
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}
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}
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@ -150,7 +126,16 @@ func (oq *destinationQueue) sendInvite(ev *gomatrixserverlib.InviteV2Request) {
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oq.incomingInvites <- ev
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oq.incomingInvites <- ev
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}
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}
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// wakeQueueIfNeeded will wake up the destination queue if it is
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// not already running. If it is running but it is backing off
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// then we will interrupt the backoff, causing any federation
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// requests to retry.
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func (oq *destinationQueue) wakeQueueIfNeeded() {
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func (oq *destinationQueue) wakeQueueIfNeeded() {
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// If we are backing off then interrupt the backoff.
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if oq.backingOff.CAS(true, false) {
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oq.interruptBackoff <- true
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}
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// If we aren't running then wake up the queue.
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if !oq.running.Load() {
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if !oq.running.Load() {
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// Look up how many events are pending in this queue. We need
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// Look up how many events are pending in this queue. We need
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// to do this so that the queue thinks it has work to do.
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// to do this so that the queue thinks it has work to do.
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@ -165,7 +150,7 @@ func (oq *destinationQueue) wakeQueueIfNeeded() {
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log.WithError(err).Errorf("Can't get pending PDU count for %q destination queue", oq.destination)
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log.WithError(err).Errorf("Can't get pending PDU count for %q destination queue", oq.destination)
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}
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}
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if count > 0 {
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if count > 0 {
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oq.wakeServerCh <- true
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oq.notifyPDUs <- true
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}
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}
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// Then start the queue.
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// Then start the queue.
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go oq.backgroundSend()
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go oq.backgroundSend()
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@ -186,7 +171,7 @@ func (oq *destinationQueue) backgroundSend() {
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// If we have nothing to do then wait either for incoming events, or
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// If we have nothing to do then wait either for incoming events, or
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// until we hit an idle timeout.
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// until we hit an idle timeout.
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select {
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select {
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case <-oq.wakeServerCh:
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case <-oq.notifyPDUs:
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// We were woken up because there are new PDUs waiting in the
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// We were woken up because there are new PDUs waiting in the
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// database.
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// database.
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case edu := <-oq.incomingEDUs:
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case edu := <-oq.incomingEDUs:
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@ -232,7 +217,7 @@ func (oq *destinationQueue) backgroundSend() {
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oq.backingOff.Store(true)
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oq.backingOff.Store(true)
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select {
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select {
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case <-time.After(duration):
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case <-time.After(duration):
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case <-oq.retryServerCh:
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case <-oq.interruptBackoff:
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}
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}
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oq.backingOff.Store(false)
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oq.backingOff.Store(false)
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}
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}
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@ -255,7 +240,7 @@ func (oq *destinationQueue) backgroundSend() {
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// PDUs waiting to be sent. By sending a message into the wake chan,
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// PDUs waiting to be sent. By sending a message into the wake chan,
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// the next loop iteration will try processing these PDUs again,
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// the next loop iteration will try processing these PDUs again,
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// subject to the backoff.
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// subject to the backoff.
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oq.wakeServerCh <- true
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oq.notifyPDUs <- true
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}
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}
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} else if transaction {
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} else if transaction {
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// If we successfully sent the transaction then clear out
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// If we successfully sent the transaction then clear out
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@ -79,29 +79,23 @@ type SigningInfo struct {
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PrivateKey ed25519.PrivateKey
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PrivateKey ed25519.PrivateKey
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}
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}
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func (oqs *OutgoingQueues) getQueueIfExists(destination gomatrixserverlib.ServerName) *destinationQueue {
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oqs.queuesMutex.Lock()
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defer oqs.queuesMutex.Unlock()
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return oqs.queues[destination]
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}
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func (oqs *OutgoingQueues) getQueue(destination gomatrixserverlib.ServerName) *destinationQueue {
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func (oqs *OutgoingQueues) getQueue(destination gomatrixserverlib.ServerName) *destinationQueue {
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oqs.queuesMutex.Lock()
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oqs.queuesMutex.Lock()
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defer oqs.queuesMutex.Unlock()
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defer oqs.queuesMutex.Unlock()
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oq := oqs.queues[destination]
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oq := oqs.queues[destination]
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if oq == nil {
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if oq == nil {
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oq = &destinationQueue{
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oq = &destinationQueue{
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db: oqs.db,
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db: oqs.db,
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rsAPI: oqs.rsAPI,
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rsAPI: oqs.rsAPI,
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origin: oqs.origin,
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origin: oqs.origin,
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destination: destination,
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destination: destination,
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client: oqs.client,
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client: oqs.client,
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statistics: oqs.statistics.ForServer(destination),
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statistics: oqs.statistics.ForServer(destination),
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incomingEDUs: make(chan *gomatrixserverlib.EDU, 128),
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incomingEDUs: make(chan *gomatrixserverlib.EDU, 128),
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incomingInvites: make(chan *gomatrixserverlib.InviteV2Request, 128),
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incomingInvites: make(chan *gomatrixserverlib.InviteV2Request, 128),
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wakeServerCh: make(chan bool, 128),
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notifyPDUs: make(chan bool, 128),
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retryServerCh: make(chan bool),
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interruptBackoff: make(chan bool),
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signing: oqs.signing,
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signing: oqs.signing,
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}
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}
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oqs.queues[destination] = oq
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oqs.queues[destination] = oq
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}
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}
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@ -211,11 +205,11 @@ func (oqs *OutgoingQueues) SendEDU(
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// RetryServer attempts to resend events to the given server if we had given up.
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// RetryServer attempts to resend events to the given server if we had given up.
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func (oqs *OutgoingQueues) RetryServer(srv gomatrixserverlib.ServerName) {
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func (oqs *OutgoingQueues) RetryServer(srv gomatrixserverlib.ServerName) {
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q := oqs.getQueueIfExists(srv)
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q := oqs.getQueue(srv)
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if q == nil {
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if q == nil {
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return
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return
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}
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}
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q.retry()
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q.wakeQueueIfNeeded()
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}
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}
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// filterAndDedupeDests removes our own server from the list of destinations
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// filterAndDedupeDests removes our own server from the list of destinations
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