mirror of
https://github.com/1f349/dendrite.git
synced 2024-11-25 21:21:35 +00:00
Add input API for adding invites to the roomserver. (#187)
* Add input API for adding invites to the roomserver. This API handles invites received over federation that occur outside of a room. * Add some docstring for withTransaction * Use a nicer pattern for wrapping transactions * Fix MembershipUpdater method to not commit the transaction before returning it * Use the Transaction interface from common
This commit is contained in:
parent
5950293e79
commit
57b7097368
@ -18,6 +18,24 @@ import (
|
||||
"database/sql"
|
||||
)
|
||||
|
||||
// A Transaction is something that can be committed or rolledback.
|
||||
type Transaction interface {
|
||||
// Commit the transaction
|
||||
Commit() error
|
||||
// Rollback the transaction.
|
||||
Rollback() error
|
||||
}
|
||||
|
||||
// EndTransaction ends a transaction.
|
||||
// If the transaction succeeded then it is committed, otherwise it is rolledback.
|
||||
func EndTransaction(txn Transaction, succeeded *bool) {
|
||||
if *succeeded {
|
||||
txn.Commit()
|
||||
} else {
|
||||
txn.Rollback()
|
||||
}
|
||||
}
|
||||
|
||||
// WithTransaction runs a block of code passing in an SQL transaction
|
||||
// If the code returns an error or panics then the transactions is rolledback
|
||||
// Otherwise the transaction is committed.
|
||||
@ -26,16 +44,14 @@ func WithTransaction(db *sql.DB, fn func(txn *sql.Tx) error) (err error) {
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
txn.Rollback()
|
||||
panic(r)
|
||||
} else if err != nil {
|
||||
txn.Rollback()
|
||||
} else {
|
||||
err = txn.Commit()
|
||||
}
|
||||
}()
|
||||
succeeded := false
|
||||
defer EndTransaction(txn, &succeeded)
|
||||
|
||||
err = fn(txn)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
succeeded = true
|
||||
return
|
||||
}
|
||||
|
@ -68,9 +68,17 @@ type InputRoomEvent struct {
|
||||
SendAsServer string `json:"send_as_server"`
|
||||
}
|
||||
|
||||
// InputInviteEvent is a matrix invite event received over federation without
|
||||
// the usual context a matrix room event would have. We usually do not have
|
||||
// access to the events needed to check the event auth rules for the invite.
|
||||
type InputInviteEvent struct {
|
||||
Event gomatrixserverlib.Event `json:"event"`
|
||||
}
|
||||
|
||||
// InputRoomEventsRequest is a request to InputRoomEvents
|
||||
type InputRoomEventsRequest struct {
|
||||
InputRoomEvents []InputRoomEvent `json:"input_room_events"`
|
||||
InputRoomEvents []InputRoomEvent `json:"input_room_events"`
|
||||
InputInviteEvents []InputInviteEvent `json:"input_invite_events"`
|
||||
}
|
||||
|
||||
// InputRoomEventsResponse is a response to InputRoomEvents
|
||||
|
@ -15,6 +15,9 @@
|
||||
package input
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"github.com/matrix-org/dendrite/common"
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/roomserver/state"
|
||||
"github.com/matrix-org/dendrite/roomserver/types"
|
||||
@ -39,6 +42,8 @@ type RoomEventDatabase interface {
|
||||
GetLatestEventsForUpdate(roomNID types.RoomNID) (updater types.RoomRecentEventsUpdater, err error)
|
||||
// Lookup the string event IDs for a list of numeric event IDs
|
||||
EventIDs(eventNIDs []types.EventNID) (map[types.EventNID]string, error)
|
||||
// Build a membership updater for the target user in a room.
|
||||
MembershipUpdater(roomID, targerUserID string) (types.MembershipUpdater, error)
|
||||
}
|
||||
|
||||
// OutputRoomEventWriter has the APIs needed to write an event to the output logs.
|
||||
@ -103,13 +108,64 @@ func processRoomEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.
|
||||
return err
|
||||
}
|
||||
|
||||
// TODO:
|
||||
// * Caculate the new current state for the room if the forward extremities have changed.
|
||||
// * Work out the delta between the new current state and the previous current state.
|
||||
// * Work out the visibility of the event.
|
||||
// * Write a message to the output logs containing:
|
||||
// - The event itself
|
||||
// - The visiblity of the event, i.e. who is allowed to see the event.
|
||||
// - The changes to the current state of the room.
|
||||
return nil
|
||||
}
|
||||
|
||||
func processInviteEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.InputInviteEvent) (err error) {
|
||||
if input.Event.StateKey() == nil {
|
||||
return fmt.Errorf("invite must be a state event")
|
||||
}
|
||||
|
||||
roomID := input.Event.RoomID()
|
||||
targetUserID := *input.Event.StateKey()
|
||||
|
||||
updater, err := db.MembershipUpdater(roomID, targetUserID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
succeeded := false
|
||||
defer common.EndTransaction(updater, &succeeded)
|
||||
|
||||
if updater.IsJoin() {
|
||||
// If the user is joined to the room then that takes precedence over this
|
||||
// invite event. It makes little sense to move a user that is already
|
||||
// joined to the room into the invite state.
|
||||
// This could plausibly happen if an invite request raced with a join
|
||||
// request for a user. For example if a user was invited to a public
|
||||
// room and they joined the room at the same time as the invite was sent.
|
||||
// The other way this could plausibly happen is if an invite raced with
|
||||
// a kick. For example if a user was kicked from a room in error and in
|
||||
// response someone else in the room re-invited them then it is possible
|
||||
// for the invite request to race with the leave event so that the
|
||||
// target receives invite before it learns that it has been kicked.
|
||||
// There are a few ways this could be plausibly handled in the roomserver.
|
||||
// 1) Store the invite, but mark it as retired. That will result in the
|
||||
// permanent rejection of that invite event. So even if the target
|
||||
// user leaves the room and the invite is retransmitted it will be
|
||||
// ignored. However a new invite with a new event ID would still be
|
||||
// accepted.
|
||||
// 2) Silently discard the invite event. This means that if the event
|
||||
// was retransmitted at a later date after the target user had left
|
||||
// the room we would accept the invite. However since we hadn't told
|
||||
// the sending server that the invite had been discarded it would
|
||||
// have no reason to attempt to retry.
|
||||
// 3) Signal the sending server that the user is already joined to the
|
||||
// room.
|
||||
// For now we will implement option 2. Since in the abesence of a retry
|
||||
// mechanism it will be equivalent to option 1, and we don't have a
|
||||
// signalling mechanism to implement option 3.
|
||||
return nil
|
||||
}
|
||||
|
||||
outputUpdates, err := updateToInviteMembership(updater, &input.Event, nil)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if err = ow.WriteOutputEvents(roomID, outputUpdates); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
succeeded = true
|
||||
return nil
|
||||
}
|
||||
|
@ -61,6 +61,11 @@ func (r *RoomserverInputAPI) InputRoomEvents(
|
||||
return err
|
||||
}
|
||||
}
|
||||
for i := range request.InputInviteEvents {
|
||||
if err := processInviteEvent(r.DB, r, request.InputInviteEvents[i]); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -17,6 +17,7 @@ package input
|
||||
import (
|
||||
"bytes"
|
||||
|
||||
"github.com/matrix-org/dendrite/common"
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/roomserver/state"
|
||||
"github.com/matrix-org/dendrite/roomserver/types"
|
||||
@ -52,25 +53,19 @@ func updateLatestEvents(
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
defer func() {
|
||||
if err == nil {
|
||||
// Commit if there wasn't an error.
|
||||
// Set the returned err value if we encounter an error committing.
|
||||
// This only works because err is a named return.
|
||||
err = updater.Commit()
|
||||
} else {
|
||||
// Ignore any error we get rolling back since we don't want to
|
||||
// clobber the current error
|
||||
// TODO: log the error here.
|
||||
updater.Rollback()
|
||||
}
|
||||
}()
|
||||
succeeded := false
|
||||
defer common.EndTransaction(updater, &succeeded)
|
||||
|
||||
u := latestEventsUpdater{
|
||||
db: db, updater: updater, ow: ow, roomNID: roomNID,
|
||||
stateAtEvent: stateAtEvent, event: event, sendAsServer: sendAsServer,
|
||||
}
|
||||
return u.doUpdateLatestEvents()
|
||||
if err = u.doUpdateLatestEvents(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
succeeded = true
|
||||
return
|
||||
}
|
||||
|
||||
// latestEventsUpdater tracks the state used to update the latest events in the
|
||||
|
@ -80,15 +80,23 @@ func (s *roomStatements) prepare(db *sql.DB) (err error) {
|
||||
}.prepare(db)
|
||||
}
|
||||
|
||||
func (s *roomStatements) insertRoomNID(roomID string) (types.RoomNID, error) {
|
||||
func (s *roomStatements) insertRoomNID(txn *sql.Tx, roomID string) (types.RoomNID, error) {
|
||||
var roomNID int64
|
||||
err := s.insertRoomNIDStmt.QueryRow(roomID).Scan(&roomNID)
|
||||
stmt := s.insertRoomNIDStmt
|
||||
if txn != nil {
|
||||
stmt = txn.Stmt(stmt)
|
||||
}
|
||||
err := stmt.QueryRow(roomID).Scan(&roomNID)
|
||||
return types.RoomNID(roomNID), err
|
||||
}
|
||||
|
||||
func (s *roomStatements) selectRoomNID(roomID string) (types.RoomNID, error) {
|
||||
func (s *roomStatements) selectRoomNID(txn *sql.Tx, roomID string) (types.RoomNID, error) {
|
||||
var roomNID int64
|
||||
err := s.selectRoomNIDStmt.QueryRow(roomID).Scan(&roomNID)
|
||||
stmt := s.selectRoomNIDStmt
|
||||
if txn != nil {
|
||||
stmt = txn.Stmt(stmt)
|
||||
}
|
||||
err := stmt.QueryRow(roomID).Scan(&roomNID)
|
||||
return types.RoomNID(roomNID), err
|
||||
}
|
||||
|
||||
|
@ -53,7 +53,7 @@ func (d *Database) StoreEvent(event gomatrixserverlib.Event, authEventNIDs []typ
|
||||
err error
|
||||
)
|
||||
|
||||
if roomNID, err = d.assignRoomNID(event.RoomID()); err != nil {
|
||||
if roomNID, err = d.assignRoomNID(nil, event.RoomID()); err != nil {
|
||||
return 0, types.StateAtEvent{}, err
|
||||
}
|
||||
|
||||
@ -104,15 +104,15 @@ func (d *Database) StoreEvent(event gomatrixserverlib.Event, authEventNIDs []typ
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (d *Database) assignRoomNID(roomID string) (types.RoomNID, error) {
|
||||
func (d *Database) assignRoomNID(txn *sql.Tx, roomID string) (types.RoomNID, error) {
|
||||
// Check if we already have a numeric ID in the database.
|
||||
roomNID, err := d.statements.selectRoomNID(roomID)
|
||||
roomNID, err := d.statements.selectRoomNID(txn, roomID)
|
||||
if err == sql.ErrNoRows {
|
||||
// We don't have a numeric ID so insert one into the database.
|
||||
roomNID, err = d.statements.insertRoomNID(roomID)
|
||||
roomNID, err = d.statements.insertRoomNID(txn, roomID)
|
||||
if err == sql.ErrNoRows {
|
||||
// We raced with another insert so run the select again.
|
||||
roomNID, err = d.statements.selectRoomNID(roomID)
|
||||
roomNID, err = d.statements.selectRoomNID(txn, roomID)
|
||||
}
|
||||
}
|
||||
return roomNID, err
|
||||
@ -329,7 +329,7 @@ func (u *roomRecentEventsUpdater) MembershipUpdater(targetUserNID types.EventSta
|
||||
|
||||
// RoomNID implements query.RoomserverQueryAPIDB
|
||||
func (d *Database) RoomNID(roomID string) (types.RoomNID, error) {
|
||||
roomNID, err := d.statements.selectRoomNID(roomID)
|
||||
roomNID, err := d.statements.selectRoomNID(nil, roomID)
|
||||
if err == sql.ErrNoRows {
|
||||
return 0, nil
|
||||
}
|
||||
@ -380,6 +380,38 @@ func (d *Database) StateEntriesForTuples(
|
||||
return d.statements.bulkSelectFilteredStateBlockEntries(stateBlockNIDs, stateKeyTuples)
|
||||
}
|
||||
|
||||
// MembershipUpdater implements input.RoomEventDatabase
|
||||
func (d *Database) MembershipUpdater(roomID, targetUserID string) (types.MembershipUpdater, error) {
|
||||
txn, err := d.db.Begin()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
succeeded := false
|
||||
defer func() {
|
||||
if !succeeded {
|
||||
txn.Rollback()
|
||||
}
|
||||
}()
|
||||
|
||||
roomNID, err := d.assignRoomNID(txn, roomID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
targetUserNID, err := d.assignStateKeyNID(txn, targetUserID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
updater, err := d.membershipUpdaterTxn(txn, roomNID, targetUserNID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
succeeded = true
|
||||
return updater, nil
|
||||
}
|
||||
|
||||
type membershipUpdater struct {
|
||||
transaction
|
||||
d *Database
|
||||
|
@ -16,6 +16,7 @@
|
||||
package types
|
||||
|
||||
import (
|
||||
"github.com/matrix-org/dendrite/common"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
)
|
||||
|
||||
@ -135,14 +136,6 @@ type StateEntryList struct {
|
||||
StateEntries []StateEntry
|
||||
}
|
||||
|
||||
// A Transaction is something that can be committed or rolledback.
|
||||
type Transaction interface {
|
||||
// Commit the transaction
|
||||
Commit() error
|
||||
// Rollback the transaction.
|
||||
Rollback() error
|
||||
}
|
||||
|
||||
// A RoomRecentEventsUpdater is used to update the recent events in a room.
|
||||
// (On postgresql this wraps a database transaction that holds a "FOR UPDATE"
|
||||
// lock on the row in the rooms table holding the latest events for the room.)
|
||||
@ -175,7 +168,7 @@ type RoomRecentEventsUpdater interface {
|
||||
// It will share the same transaction as this updater.
|
||||
MembershipUpdater(targetUserNID EventStateKeyNID) (MembershipUpdater, error)
|
||||
// Implements Transaction so it can be committed or rolledback
|
||||
Transaction
|
||||
common.Transaction
|
||||
}
|
||||
|
||||
// A MembershipUpdater is used to update the membership of a user in a room.
|
||||
@ -200,7 +193,7 @@ type MembershipUpdater interface {
|
||||
// Returns a list of invite event IDs that this state change retired.
|
||||
SetToLeave(senderUserID string, eventID string) (inviteEventIDs []string, err error)
|
||||
// Implements Transaction so it can be committed or rolledback.
|
||||
Transaction
|
||||
common.Transaction
|
||||
}
|
||||
|
||||
// A MissingEventError is an error that happened because the roomserver was
|
||||
|
Loading…
Reference in New Issue
Block a user