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https://github.com/1f349/dendrite.git
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Don't prematurely stop trying to join using servers (#1041)
* Don't prematurely stop trying to join using servers * Factor out performJoinUsingServer
This commit is contained in:
parent
f4f032381b
commit
5f6f8adaa5
@ -52,96 +52,22 @@ func (r *FederationSenderInternalAPI) PerformJoin(
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// Try each server that we were provided until we land on one that
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// successfully completes the make-join send-join dance.
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for _, serverName := range request.ServerNames {
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// Try to perform a make_join using the information supplied in the
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// request.
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respMakeJoin, err := r.federation.MakeJoin(
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if err := r.performJoinUsingServer(
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ctx,
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serverName,
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request.RoomID,
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request.UserID,
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supportedVersions,
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)
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if err != nil {
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// TODO: Check if the user was not allowed to join the room.
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r.statistics.ForServer(serverName).Failure()
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return fmt.Errorf("r.federation.MakeJoin: %w", err)
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}
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// Set all the fields to be what they should be, this should be a no-op
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// but it's possible that the remote server returned us something "odd"
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respMakeJoin.JoinEvent.Type = gomatrixserverlib.MRoomMember
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respMakeJoin.JoinEvent.Sender = request.UserID
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respMakeJoin.JoinEvent.StateKey = &request.UserID
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respMakeJoin.JoinEvent.RoomID = request.RoomID
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respMakeJoin.JoinEvent.Redacts = ""
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if request.Content == nil {
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request.Content = map[string]interface{}{}
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}
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request.Content["membership"] = "join"
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if err = respMakeJoin.JoinEvent.SetContent(request.Content); err != nil {
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return fmt.Errorf("respMakeJoin.JoinEvent.SetContent: %w", err)
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}
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if err = respMakeJoin.JoinEvent.SetUnsigned(struct{}{}); err != nil {
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return fmt.Errorf("respMakeJoin.JoinEvent.SetUnsigned: %w", err)
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}
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// Work out if we support the room version that has been supplied in
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// the make_join response.
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if respMakeJoin.RoomVersion == "" {
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respMakeJoin.RoomVersion = gomatrixserverlib.RoomVersionV1
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}
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if _, err = respMakeJoin.RoomVersion.EventFormat(); err != nil {
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return fmt.Errorf("respMakeJoin.RoomVersion.EventFormat: %w", err)
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}
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// Build the join event.
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event, err := respMakeJoin.JoinEvent.Build(
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time.Now(),
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r.cfg.Matrix.ServerName,
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r.cfg.Matrix.KeyID,
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r.cfg.Matrix.PrivateKey,
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respMakeJoin.RoomVersion,
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)
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if err != nil {
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return fmt.Errorf("respMakeJoin.JoinEvent.Build: %w", err)
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}
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// Try to perform a send_join using the newly built event.
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respSendJoin, err := r.federation.SendJoin(
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ctx,
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request.Content,
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serverName,
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event,
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respMakeJoin.RoomVersion,
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)
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if err != nil {
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logrus.WithError(err).Warnf("r.federation.SendJoin failed")
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r.statistics.ForServer(serverName).Failure()
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continue
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}
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// Check that the send_join response was valid.
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joinCtx := perform.JoinContext(r.federation, r.keyRing)
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if err = joinCtx.CheckSendJoinResponse(
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ctx, event, serverName, respMakeJoin, respSendJoin,
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supportedVersions,
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); err != nil {
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logrus.WithError(err).Warnf("joinCtx.CheckSendJoinResponse failed")
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continue
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}
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// If we successfully performed a send_join above then the other
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// server now thinks we're a part of the room. Send the newly
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// returned state to the roomserver to update our local view.
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if err = r.producer.SendEventWithState(
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ctx,
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respSendJoin.ToRespState(),
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event.Headered(respMakeJoin.RoomVersion),
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); err != nil {
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logrus.WithError(err).Warnf("r.producer.SendEventWithState failed")
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logrus.WithError(err).WithFields(logrus.Fields{
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"server_name": serverName,
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"room_id": request.RoomID,
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}).Warnf("Failed to join room through server")
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continue
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}
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// We're all good.
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r.statistics.ForServer(serverName).Success()
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return nil
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}
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@ -152,6 +78,103 @@ func (r *FederationSenderInternalAPI) PerformJoin(
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)
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}
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func (r *FederationSenderInternalAPI) performJoinUsingServer(
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ctx context.Context,
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roomID, userID string,
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content map[string]interface{},
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serverName gomatrixserverlib.ServerName,
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supportedVersions []gomatrixserverlib.RoomVersion,
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) error {
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// Try to perform a make_join using the information supplied in the
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// request.
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respMakeJoin, err := r.federation.MakeJoin(
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ctx,
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serverName,
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roomID,
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userID,
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supportedVersions,
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)
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if err != nil {
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// TODO: Check if the user was not allowed to join the room.
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r.statistics.ForServer(serverName).Failure()
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return fmt.Errorf("r.federation.MakeJoin: %w", err)
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}
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r.statistics.ForServer(serverName).Success()
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// Set all the fields to be what they should be, this should be a no-op
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// but it's possible that the remote server returned us something "odd"
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respMakeJoin.JoinEvent.Type = gomatrixserverlib.MRoomMember
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respMakeJoin.JoinEvent.Sender = userID
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respMakeJoin.JoinEvent.StateKey = &userID
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respMakeJoin.JoinEvent.RoomID = roomID
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respMakeJoin.JoinEvent.Redacts = ""
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if content == nil {
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content = map[string]interface{}{}
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}
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content["membership"] = "join"
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if err = respMakeJoin.JoinEvent.SetContent(content); err != nil {
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return fmt.Errorf("respMakeJoin.JoinEvent.SetContent: %w", err)
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}
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if err = respMakeJoin.JoinEvent.SetUnsigned(struct{}{}); err != nil {
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return fmt.Errorf("respMakeJoin.JoinEvent.SetUnsigned: %w", err)
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}
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// Work out if we support the room version that has been supplied in
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// the make_join response.
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if respMakeJoin.RoomVersion == "" {
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respMakeJoin.RoomVersion = gomatrixserverlib.RoomVersionV1
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}
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if _, err = respMakeJoin.RoomVersion.EventFormat(); err != nil {
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return fmt.Errorf("respMakeJoin.RoomVersion.EventFormat: %w", err)
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}
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// Build the join event.
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event, err := respMakeJoin.JoinEvent.Build(
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time.Now(),
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r.cfg.Matrix.ServerName,
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r.cfg.Matrix.KeyID,
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r.cfg.Matrix.PrivateKey,
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respMakeJoin.RoomVersion,
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)
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if err != nil {
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return fmt.Errorf("respMakeJoin.JoinEvent.Build: %w", err)
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}
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// Try to perform a send_join using the newly built event.
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respSendJoin, err := r.federation.SendJoin(
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ctx,
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serverName,
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event,
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respMakeJoin.RoomVersion,
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)
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if err != nil {
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r.statistics.ForServer(serverName).Failure()
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return fmt.Errorf("r.federation.SendJoin: %w", err)
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}
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r.statistics.ForServer(serverName).Success()
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// Check that the send_join response was valid.
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joinCtx := perform.JoinContext(r.federation, r.keyRing)
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if err = joinCtx.CheckSendJoinResponse(
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ctx, event, serverName, respMakeJoin, respSendJoin,
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); err != nil {
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return fmt.Errorf("joinCtx.CheckSendJoinResponse: %w", err)
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}
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// If we successfully performed a send_join above then the other
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// server now thinks we're a part of the room. Send the newly
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// returned state to the roomserver to update our local view.
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if err = r.producer.SendEventWithState(
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ctx,
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respSendJoin.ToRespState(),
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event.Headered(respMakeJoin.RoomVersion),
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); err != nil {
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return fmt.Errorf("r.producer.SendEventWithState: %w", err)
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}
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return nil
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}
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// PerformLeaveRequest implements api.FederationSenderInternalAPI
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func (r *FederationSenderInternalAPI) PerformLeave(
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ctx context.Context,
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