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Complete sync performance (#1741)
* Parallelise PDU stream fetching for complete sync * Fixes * Fixes * Worker queue * Workers * Don't populate device list changes on complete sync * Don't fast-forward typing notifications either on complete sync * Revert "Don't fast-forward typing notifications either on complete sync" This reverts commit 01471f78431cdd840915111f71bd2b5176e584a8. * Comments
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@ -19,7 +19,7 @@ func (p *DeviceListStreamProvider) CompleteSync(
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ctx context.Context,
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ctx context.Context,
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req *types.SyncRequest,
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req *types.SyncRequest,
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) types.LogPosition {
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) types.LogPosition {
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return p.IncrementalSync(ctx, req, types.LogPosition{}, p.LatestPosition(ctx))
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return p.LatestPosition(ctx)
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}
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}
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func (p *DeviceListStreamProvider) IncrementalSync(
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func (p *DeviceListStreamProvider) IncrementalSync(
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@ -2,18 +2,54 @@ package streams
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import (
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import (
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"context"
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"context"
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"sync"
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"time"
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"github.com/matrix-org/dendrite/syncapi/types"
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"github.com/matrix-org/dendrite/syncapi/types"
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userapi "github.com/matrix-org/dendrite/userapi/api"
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userapi "github.com/matrix-org/dendrite/userapi/api"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/gomatrixserverlib"
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"go.uber.org/atomic"
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)
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)
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// The max number of per-room goroutines to have running.
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// Too high and this will consume lots of CPU, too low and complete
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// sync responses will take longer to process.
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const PDU_STREAM_WORKERS = 256
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// The maximum number of tasks that can be queued in total before
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// backpressure will build up and the rests will start to block.
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const PDU_STREAM_QUEUESIZE = PDU_STREAM_WORKERS * 8
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type PDUStreamProvider struct {
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type PDUStreamProvider struct {
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StreamProvider
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StreamProvider
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tasks chan func()
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workers atomic.Int32
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}
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func (p *PDUStreamProvider) worker() {
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defer p.workers.Dec()
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for {
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select {
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case f := <-p.tasks:
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f()
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case <-time.After(time.Second * 10):
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return
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}
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}
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}
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func (p *PDUStreamProvider) queue(f func()) {
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if p.workers.Load() < PDU_STREAM_WORKERS {
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p.workers.Inc()
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go p.worker()
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}
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p.tasks <- f
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}
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}
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func (p *PDUStreamProvider) Setup() {
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func (p *PDUStreamProvider) Setup() {
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p.StreamProvider.Setup()
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p.StreamProvider.Setup()
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p.tasks = make(chan func(), PDU_STREAM_QUEUESIZE)
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p.latestMutex.Lock()
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p.latestMutex.Lock()
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defer p.latestMutex.Unlock()
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defer p.latestMutex.Unlock()
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@ -52,19 +88,32 @@ func (p *PDUStreamProvider) CompleteSync(
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eventFilter := req.Filter.Room.Timeline
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eventFilter := req.Filter.Room.Timeline
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// Build up a /sync response. Add joined rooms.
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// Build up a /sync response. Add joined rooms.
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for _, roomID := range joinedRoomIDs {
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var reqMutex sync.Mutex
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var jr *types.JoinResponse
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var reqWaitGroup sync.WaitGroup
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jr, err = p.getJoinResponseForCompleteSync(
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reqWaitGroup.Add(len(joinedRoomIDs))
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ctx, roomID, r, &stateFilter, &eventFilter, req.Device,
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for _, room := range joinedRoomIDs {
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)
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roomID := room
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if err != nil {
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p.queue(func() {
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req.Log.WithError(err).Error("p.getJoinResponseForCompleteSync failed")
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defer reqWaitGroup.Done()
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return from
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}
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var jr *types.JoinResponse
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req.Response.Rooms.Join[roomID] = *jr
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jr, err = p.getJoinResponseForCompleteSync(
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req.Rooms[roomID] = gomatrixserverlib.Join
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ctx, roomID, r, &stateFilter, &eventFilter, req.Device,
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)
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if err != nil {
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req.Log.WithError(err).Error("p.getJoinResponseForCompleteSync failed")
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return
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}
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reqMutex.Lock()
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defer reqMutex.Unlock()
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req.Response.Rooms.Join[roomID] = *jr
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req.Rooms[roomID] = gomatrixserverlib.Join
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})
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}
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}
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reqWaitGroup.Wait()
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// Add peeked rooms.
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// Add peeked rooms.
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peeks, err := p.DB.PeeksInRange(ctx, req.Device.UserID, req.Device.ID, r)
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peeks, err := p.DB.PeeksInRange(ctx, req.Device.UserID, req.Device.ID, r)
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if err != nil {
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if err != nil {
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