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Don't create fictitious presence entries (#2381)
* Don't create fictitious presence entries for users that don't have any * Update whitelist, since that test probably shouldn't be passing * Fix panics
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parent
6c5c6d73d7
commit
66b397b3c6
@ -88,6 +88,11 @@ func (s *PresenceConsumer) Start() error {
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}
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return
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}
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if presence == nil {
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presence = &types.PresenceInternal{
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UserID: userID,
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}
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}
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deviceRes := api.QueryDevicesResponse{}
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if err = s.deviceAPI.QueryDevices(s.ctx, &api.QueryDevicesRequest{UserID: userID}, &deviceRes); err != nil {
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@ -106,7 +111,9 @@ func (s *PresenceConsumer) Start() error {
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m.Header.Set(jetstream.UserID, presence.UserID)
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m.Header.Set("presence", presence.ClientFields.Presence)
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if presence.ClientFields.StatusMsg != nil {
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m.Header.Set("status_msg", *presence.ClientFields.StatusMsg)
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}
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m.Header.Set("last_active_ts", strconv.Itoa(int(presence.LastActiveTS)))
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if err = msg.RespondMsg(m); err != nil {
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@ -127,6 +127,9 @@ func (p *presenceStatements) GetPresenceForUser(
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}
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stmt := sqlutil.TxStmt(txn, p.selectPresenceForUsersStmt)
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err := stmt.QueryRowContext(ctx, userID).Scan(&result.Presence, &result.ClientFields.StatusMsg, &result.LastActiveTS)
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if err == sql.ErrNoRows {
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return nil, nil
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}
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result.ClientFields.Presence = result.Presence.String()
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return result, err
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}
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@ -142,6 +142,9 @@ func (p *presenceStatements) GetPresenceForUser(
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}
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stmt := sqlutil.TxStmt(txn, p.selectPresenceForUsersStmt)
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err := stmt.QueryRowContext(ctx, userID).Scan(&result.Presence, &result.ClientFields.StatusMsg, &result.LastActiveTS)
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if err == sql.ErrNoRows {
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return nil, nil
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}
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result.ClientFields.Presence = result.Presence.String()
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return result, err
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}
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@ -16,7 +16,6 @@ package streams
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import (
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"context"
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"database/sql"
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"encoding/json"
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"sync"
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@ -80,11 +79,10 @@ func (p *PresenceStreamProvider) IncrementalSync(
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if _, ok := presences[roomUsers[i]]; ok {
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continue
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}
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// Bear in mind that this might return nil, but at least populating
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// a nil means that there's a map entry so we won't repeat this call.
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presences[roomUsers[i]], err = p.DB.GetPresence(ctx, roomUsers[i])
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if err != nil {
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if err == sql.ErrNoRows {
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continue
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}
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req.Log.WithError(err).Error("unable to query presence for user")
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return from
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}
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@ -93,8 +91,10 @@ func (p *PresenceStreamProvider) IncrementalSync(
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}
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lastPos := to
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for i := range presences {
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presence := presences[i]
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for _, presence := range presences {
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if presence == nil {
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continue
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}
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// Ignore users we don't share a room with
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if req.Device.UserID != presence.UserID && !p.notifier.IsSharedUser(req.Device.UserID, presence.UserID) {
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continue
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@ -127,14 +127,23 @@ func (rp *RequestPool) updatePresence(db storage.Presence, presence string, user
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if !ok { // this should almost never happen
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return
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}
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newPresence := types.PresenceInternal{
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ClientFields: types.PresenceClientResponse{
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Presence: presenceID.String(),
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},
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Presence: presenceID,
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UserID: userID,
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LastActiveTS: gomatrixserverlib.AsTimestamp(time.Now()),
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}
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// ensure we also send the current status_msg to federated servers and not nil
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dbPresence, err := db.GetPresence(context.Background(), userID)
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if err != nil && err != sql.ErrNoRows {
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return
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}
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if dbPresence != nil {
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newPresence.ClientFields = dbPresence.ClientFields
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}
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newPresence.ClientFields.Presence = presenceID.String()
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defer rp.presence.Store(userID, newPresence)
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// avoid spamming presence updates when syncing
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existingPresence, ok := rp.presence.LoadOrStore(userID, newPresence)
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@ -145,13 +154,7 @@ func (rp *RequestPool) updatePresence(db storage.Presence, presence string, user
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}
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}
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// ensure we also send the current status_msg to federated servers and not nil
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dbPresence, err := db.GetPresence(context.Background(), userID)
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if err != nil && err != sql.ErrNoRows {
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return
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}
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if err := rp.producer.SendPresence(userID, presenceID, dbPresence.ClientFields.StatusMsg); err != nil {
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if err := rp.producer.SendPresence(userID, presenceID, newPresence.ClientFields.StatusMsg); err != nil {
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logrus.WithError(err).Error("Unable to publish presence message from sync")
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return
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}
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@ -681,8 +681,6 @@ GET /presence/:user_id/status fetches initial status
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PUT /presence/:user_id/status updates my presence
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Presence change reports an event to myself
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Existing members see new members' presence
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#Existing members see new member's presence
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Newly joined room includes presence in incremental sync
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Get presence for newly joined members in incremental sync
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User sees their own presence in a sync
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User sees updates to presence from other users in the incremental sync.
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