diff --git a/CHANGES.md b/CHANGES.md index 6278bcba..b13908f7 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -1,5 +1,41 @@ # Changelog +## Dendrite 0.8.3 (2022-05-09) + +### Features + +* Open registration is now harder to enable, which should reduce the chance that Dendrite servers will be used to conduct spam or abuse attacks + * Dendrite will only enable open registration if you pass the `--really-enable-open-registration` command line flag at startup + * If open registration is enabled but this command line flag is not passed, Dendrite will fail to start up +* Dendrite now supports phone-home statistic reporting + * These statistics include things like the number of registered and active users, some configuration options and platform/environment details, to help us to understand how Dendrite is used + * This is not enabled by default — it must be enabled in the `global.report_stats` section of the config file +* Monolith installations can now be configured with a single global database connection pool (in `global.database` in the config) rather than having to configure each component separately + * This also means that you no longer need to balance connection counts between different components, as they will share the same larger pool + * Specific components can override the global database settings by specifying their own `database` block + * To use only the global pool, you must configure `global.database` and then remove the `database` block from all of the component sections of the config file +* A new admin API endpoint `/_dendrite/admin/evacuateRoom/{roomID}` has been added, allowing server admins to forcefully part all local users from a given room +* The sync notifier now only loads members for the relevant rooms, which should reduce CPU usage and load on the database +* A number of component interfaces have been refactored for cleanliness and developer ease +* Event auth errors in the log should now be much more useful, including the reason for the event failures +* The forward extremity calculation in the roomserver has been simplified +* A new index has been added to the one-time keys table in the keyserver which should speed up key count lookups + +### Fixes + +* Dendrite will no longer process events for rooms where there are no local users joined, which should help to reduce CPU and RAM usage +* A bug has been fixed in event auth when changing the user levels in `m.room.power_levels` events +* Usernames should no longer be duplicated when no room name is set +* Device display names should now be correctly propagated over federation +* A panic when uploading cross-signing signatures has been fixed +* Presence is now correctly limited in `/sync` based on the filters +* The presence stream position returned by `/sync` will now be correct if no presence events were returned +* The media `/config` endpoint will no longer return a maximum upload size field if it is configured to be unlimited in the Dendrite config +* The server notices room will no longer produce "User is already joined to the room" errors +* Consumer errors will no longer flood the logs during a graceful shutdown +* Sync API and federation API consumers will no longer unnecessarily query added state events matching the one in the output event +* The Sync API will no longer unnecessarily track invites for remote users + ## Dendrite 0.8.2 (2022-04-27) ### Features diff --git a/internal/version.go b/internal/version.go index e7454883..08c02cfc 100644 --- a/internal/version.go +++ b/internal/version.go @@ -18,7 +18,7 @@ const ( VersionMajor = 0 VersionMinor = 8 VersionPatch = 3 - VersionTag = "rc1" // example: "rc1" + VersionTag = "" // example: "rc1" ) func VersionString() string {