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Don't set prev state when it is the same as the event it replaces (#1936)
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@ -378,7 +378,7 @@ func (s *OutputRoomEventConsumer) updateStateEvent(event *gomatrixserverlib.Head
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return event, err
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return event, err
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}
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}
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if prevEvent == nil {
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if prevEvent == nil || prevEvent.EventID() == event.EventID() {
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return event, nil
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return event, nil
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}
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}
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