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# Changelog
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## Dendrite 0.10.7 (2022-11-04)
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### Features
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* Dendrite will now use a native SQLite port when building with `CGO_ENABLED=0`
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* A number of `thirdparty` endpoints have been added, improving support for appservices
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### Fixes
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* The `"state"` section of the `/sync` response is no longer limited, so state events should not be dropped unexpectedly
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* The deduplication of the `"timeline"` and `"state"` sections in `/sync` is now performed after applying history visibility, so state events should not be dropped unexpectedly
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* The `prev_batch` token returned by `/sync` is now calculated after applying history visibility, so that the pagination boundaries are correct
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* The room summary membership counts in `/sync` should now be calculated properly in more cases
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* A false membership leave event should no longer be sent down `/sync` as a result of retiring an accepted invite (contributed by [tak-hntlabs](https://github.com/tak-hntlabs))
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* Presence updates are now only sent to other servers for which the user shares rooms
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* A bug which could cause a panic when converting events into the `ClientEvent` format has been fixed
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## Dendrite 0.10.6 (2022-11-01)
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### Features
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@ -17,7 +17,7 @@ var build string
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const (
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VersionMajor = 0
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VersionMinor = 10
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VersionPatch = 6
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VersionPatch = 7
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VersionTag = "" // example: "rc1"
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)
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