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# Changelog
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## Dendrite 0.10.5 (2022-10-31)
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### Features
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* It is now possible to use hCaptcha instead of reCAPTCHA for protecting registration
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* A new `auto_join_rooms` configuration option has been added for automatically joining new users to a set of rooms
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* A new `/_dendrite/admin/downloadState/{serverName}/{roomID}` endpoint has been added, which allows a server administrator to attempt to repair a room with broken room state by downloading a state snapshot from another federated server in the room
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### Fixes
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* Querying cross-signing keys for users should now be considerably faster
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* A bug in state resolution where some events were not correctly selected for third-party invites has been fixed
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* A bug in state resolution which could result in `not in room` event rejections has been fixed
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* When accepting a DM invite, it should now be possible to see messages that were sent before the invite was accepted
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* Claiming remote E2EE one-time keys has been refactored and should be more reliable now
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* Various fixes have been made to the `/members` endpoint, which may help with E2EE reliability and clients rendering memberships
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* A race condition in the federation API destination queues has been fixed when associating queued events with remote server destinations
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* A bug in the sync API where too many events were selected resulting in high CPU usage has been fixed
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* Configuring the avatar URL for the Server Notices user should work correctly now
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## Dendrite 0.10.4 (2022-10-21)
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### Features
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@ -17,7 +17,7 @@ var build string
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const (
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VersionMajor = 0
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VersionMinor = 10
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VersionPatch = 4
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VersionPatch = 5
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VersionTag = "" // example: "rc1"
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)
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