From b4c3692dcc604b521ad0195240e2e42be852cc8f Mon Sep 17 00:00:00 2001 From: Neil Alexander Date: Wed, 2 Dec 2020 11:45:50 +0000 Subject: [PATCH] Optimise CheckServerAllowedToSeeEvent (#1602) * Try to limit how many state events we have to unmarshal * Comments --- roomserver/internal/helpers/helpers.go | 42 +++++++++++++++++++++++--- 1 file changed, 38 insertions(+), 4 deletions(-) diff --git a/roomserver/internal/helpers/helpers.go b/roomserver/internal/helpers/helpers.go index e4de878e..036c717a 100644 --- a/roomserver/internal/helpers/helpers.go +++ b/roomserver/internal/helpers/helpers.go @@ -5,6 +5,7 @@ import ( "database/sql" "errors" "fmt" + "strings" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/roomserver/auth" @@ -222,12 +223,45 @@ func CheckServerAllowedToSeeEvent( if errors.Is(err, sql.ErrNoRows) { return false, nil } - return false, err + return false, fmt.Errorf("roomState.LoadStateAtEvent: %w", err) } - // TODO: We probably want to make it so that we don't have to pull - // out all the state if possible. - stateAtEvent, err := LoadStateEvents(ctx, db, stateEntries) + // Extract all of the event state key NIDs from the room state. + var stateKeyNIDs []types.EventStateKeyNID + for _, entry := range stateEntries { + stateKeyNIDs = append(stateKeyNIDs, entry.EventStateKeyNID) + } + + // Then request those state key NIDs from the database. + stateKeys, err := db.EventStateKeys(ctx, stateKeyNIDs) + if err != nil { + return false, fmt.Errorf("db.EventStateKeys: %w", err) + } + + // If the event state key doesn't match the given servername + // then we'll filter it out. This does preserve state keys that + // are "" since these will contain history visibility etc. + for nid, key := range stateKeys { + if key != "" && !strings.HasSuffix(key, ":"+string(serverName)) { + delete(stateKeys, nid) + } + } + + // Now filter through all of the state events for the room. + // If the state key NID appears in the list of valid state + // keys then we'll add it to the list of filtered entries. + var filteredEntries []types.StateEntry + for _, entry := range stateEntries { + if _, ok := stateKeys[entry.EventStateKeyNID]; ok { + filteredEntries = append(filteredEntries, entry) + } + } + + if len(filteredEntries) == 0 { + return false, nil + } + + stateAtEvent, err := LoadStateEvents(ctx, db, filteredEntries) if err != nil { return false, err }