mirror of
https://github.com/1f349/dendrite.git
synced 2024-11-22 19:51:39 +00:00
Sync fixes (#1709)
* omitempty some fields in sync * Add a few more * Don't send push rules over and over again in incremental sync * Further tweaks
This commit is contained in:
parent
55cfe391f7
commit
bb9e6a1281
@ -82,11 +82,6 @@ func (p *AccountDataStreamProvider) IncrementalSync(
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return from
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return from
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}
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}
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if len(dataTypes) == 0 {
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// TODO: this fixes the sytest but is it the right thing to do?
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dataTypes[""] = []string{"m.push_rules"}
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}
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// Iterate over the rooms
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// Iterate over the rooms
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for roomID, dataTypes := range dataTypes {
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for roomID, dataTypes := range dataTypes {
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// Request the missing data from the database
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// Request the missing data from the database
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@ -114,7 +109,10 @@ func (p *AccountDataStreamProvider) IncrementalSync(
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}
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}
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} else {
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} else {
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if roomData, ok := dataRes.RoomAccountData[roomID][dataType]; ok {
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if roomData, ok := dataRes.RoomAccountData[roomID][dataType]; ok {
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joinData := req.Response.Rooms.Join[roomID]
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joinData := *types.NewJoinResponse()
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if existing, ok := req.Response.Rooms.Join[roomID]; ok {
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joinData = existing
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}
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joinData.AccountData.Events = append(
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joinData.AccountData.Events = append(
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joinData.AccountData.Events,
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joinData.AccountData.Events,
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gomatrixserverlib.ClientEvent{
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gomatrixserverlib.ClientEvent{
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@ -173,22 +173,23 @@ func (p *PDUStreamProvider) addRoomDeltaToResponse(
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switch delta.Membership {
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switch delta.Membership {
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case gomatrixserverlib.Join:
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case gomatrixserverlib.Join:
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jr := types.NewJoinResponse()
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jr := types.NewJoinResponse()
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jr.Timeline.PrevBatch = &prevBatch
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jr.Timeline.PrevBatch = &prevBatch
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jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
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jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
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jr.Timeline.Limited = limited
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jr.Timeline.Limited = limited
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jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
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jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
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res.Rooms.Join[delta.RoomID] = *jr
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res.Rooms.Join[delta.RoomID] = *jr
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case gomatrixserverlib.Peek:
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case gomatrixserverlib.Peek:
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jr := types.NewJoinResponse()
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jr := types.NewJoinResponse()
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jr.Timeline.PrevBatch = &prevBatch
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jr.Timeline.PrevBatch = &prevBatch
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jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
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jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
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jr.Timeline.Limited = limited
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jr.Timeline.Limited = limited
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jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
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jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
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res.Rooms.Peek[delta.RoomID] = *jr
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res.Rooms.Peek[delta.RoomID] = *jr
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case gomatrixserverlib.Leave:
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case gomatrixserverlib.Leave:
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fallthrough // transitions to leave are the same as ban
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fallthrough // transitions to leave are the same as ban
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case gomatrixserverlib.Ban:
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case gomatrixserverlib.Ban:
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// TODO: recentEvents may contain events that this user is not allowed to see because they are
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// TODO: recentEvents may contain events that this user is not allowed to see because they are
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// no longer in the room.
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// no longer in the room.
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@ -59,7 +59,10 @@ func (p *ReceiptStreamProvider) IncrementalSync(
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}
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}
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for roomID, receipts := range receiptsByRoom {
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for roomID, receipts := range receiptsByRoom {
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jr := req.Response.Rooms.Join[roomID]
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jr := *types.NewJoinResponse()
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if existing, ok := req.Response.Rooms.Join[roomID]; ok {
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jr = existing
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}
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var ok bool
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var ok bool
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ev := gomatrixserverlib.ClientEvent{
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ev := gomatrixserverlib.ClientEvent{
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@ -32,7 +32,10 @@ func (p *TypingStreamProvider) IncrementalSync(
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continue
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continue
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}
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}
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jr := req.Response.Rooms.Join[roomID]
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jr := *types.NewJoinResponse()
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if existing, ok := req.Response.Rooms.Join[roomID]; ok {
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jr = existing
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}
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if users, updated := p.EDUCache.GetTypingUsersIfUpdatedAfter(
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if users, updated := p.EDUCache.GetTypingUsersIfUpdatedAfter(
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roomID, int64(from),
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roomID, int64(from),
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@ -360,11 +360,11 @@ type PrevEventRef struct {
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type Response struct {
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type Response struct {
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NextBatch StreamingToken `json:"next_batch"`
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NextBatch StreamingToken `json:"next_batch"`
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AccountData struct {
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AccountData struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Events []gomatrixserverlib.ClientEvent `json:"events,omitempty"`
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} `json:"account_data,omitempty"`
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} `json:"account_data"`
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Presence struct {
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Presence struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Events []gomatrixserverlib.ClientEvent `json:"events,omitempty"`
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} `json:"presence,omitempty"`
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} `json:"presence"`
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Rooms struct {
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Rooms struct {
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Join map[string]JoinResponse `json:"join"`
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Join map[string]JoinResponse `json:"join"`
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Peek map[string]JoinResponse `json:"peek"`
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Peek map[string]JoinResponse `json:"peek"`
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@ -372,13 +372,13 @@ type Response struct {
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Leave map[string]LeaveResponse `json:"leave"`
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Leave map[string]LeaveResponse `json:"leave"`
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} `json:"rooms"`
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} `json:"rooms"`
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ToDevice struct {
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ToDevice struct {
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Events []gomatrixserverlib.SendToDeviceEvent `json:"events"`
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Events []gomatrixserverlib.SendToDeviceEvent `json:"events,omitempty"`
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} `json:"to_device"`
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} `json:"to_device"`
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DeviceLists struct {
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DeviceLists struct {
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Changed []string `json:"changed,omitempty"`
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Changed []string `json:"changed,omitempty"`
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Left []string `json:"left,omitempty"`
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Left []string `json:"left,omitempty"`
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} `json:"device_lists,omitempty"`
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} `json:"device_lists"`
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DeviceListsOTKCount map[string]int `json:"device_one_time_keys_count"`
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DeviceListsOTKCount map[string]int `json:"device_one_time_keys_count,omitempty"`
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}
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}
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// NewResponse creates an empty response with initialised maps.
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// NewResponse creates an empty response with initialised maps.
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@ -386,19 +386,19 @@ func NewResponse() *Response {
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res := Response{}
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res := Response{}
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// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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res.Rooms.Join = make(map[string]JoinResponse)
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res.Rooms.Join = map[string]JoinResponse{}
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res.Rooms.Peek = make(map[string]JoinResponse)
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res.Rooms.Peek = map[string]JoinResponse{}
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res.Rooms.Invite = make(map[string]InviteResponse)
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res.Rooms.Invite = map[string]InviteResponse{}
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res.Rooms.Leave = make(map[string]LeaveResponse)
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res.Rooms.Leave = map[string]LeaveResponse{}
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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// TODO: We really shouldn't have to do all this to coerce encoding/json to Do The Right Thing. We should
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// TODO: We really shouldn't have to do all this to coerce encoding/json to Do The Right Thing. We should
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// really be using our own Marshal/Unmarshal implementations otherwise this may prove to be a CPU bottleneck.
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// really be using our own Marshal/Unmarshal implementations otherwise this may prove to be a CPU bottleneck.
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// This also applies to NewJoinResponse, NewInviteResponse and NewLeaveResponse.
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// This also applies to NewJoinResponse, NewInviteResponse and NewLeaveResponse.
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res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.AccountData.Events = []gomatrixserverlib.ClientEvent{}
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res.Presence.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Presence.Events = []gomatrixserverlib.ClientEvent{}
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res.ToDevice.Events = make([]gomatrixserverlib.SendToDeviceEvent, 0)
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res.ToDevice.Events = []gomatrixserverlib.SendToDeviceEvent{}
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res.DeviceListsOTKCount = make(map[string]int)
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res.DeviceListsOTKCount = map[string]int{}
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return &res
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return &res
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}
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}
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@ -435,10 +435,10 @@ type JoinResponse struct {
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// NewJoinResponse creates an empty response with initialised arrays.
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// NewJoinResponse creates an empty response with initialised arrays.
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func NewJoinResponse() *JoinResponse {
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func NewJoinResponse() *JoinResponse {
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res := JoinResponse{}
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res := JoinResponse{}
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res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.State.Events = []gomatrixserverlib.ClientEvent{}
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res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Timeline.Events = []gomatrixserverlib.ClientEvent{}
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res.Ephemeral.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Ephemeral.Events = []gomatrixserverlib.ClientEvent{}
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res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.AccountData.Events = []gomatrixserverlib.ClientEvent{}
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return &res
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return &res
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}
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}
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@ -487,8 +487,8 @@ type LeaveResponse struct {
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// NewLeaveResponse creates an empty response with initialised arrays.
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// NewLeaveResponse creates an empty response with initialised arrays.
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func NewLeaveResponse() *LeaveResponse {
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func NewLeaveResponse() *LeaveResponse {
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res := LeaveResponse{}
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res := LeaveResponse{}
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res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.State.Events = []gomatrixserverlib.ClientEvent{}
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res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Timeline.Events = []gomatrixserverlib.ClientEvent{}
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return &res
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return &res
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}
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}
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