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Update README.md
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@ -83,3 +83,4 @@ very large. This is mitigated slightly with indexes, but better data structures
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- Invites over federation (if it existed) won't work as they aren't "real" events and so won't be in the right tables.
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- Invites over federation (if it existed) won't work as they aren't "real" events and so won't be in the right tables.
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- `invite_state` is not implemented (for similar reasons to the above point).
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- `invite_state` is not implemented (for similar reasons to the above point).
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- The current implementation scales badly when a very old `since` token is provided.
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- The current implementation scales badly when a very old `since` token is provided.
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- The entire current room state can be re-sent to the client if they send a duplicate "join" event which should be a no-op.
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