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Various roominfo tweaks (#2607)
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eab87ef07d
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@ -375,11 +375,7 @@ func (t *missingStateReq) lookupStateAfterEventLocally(ctx context.Context, room
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defer span.Finish()
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var res parsedRespState
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roomInfo, err := t.db.RoomInfo(ctx, roomID)
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if err != nil {
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return nil
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}
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roomState := state.NewStateResolution(t.db, roomInfo)
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roomState := state.NewStateResolution(t.db, t.roomInfo)
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stateAtEvents, err := t.db.StateAtEventIDs(ctx, []string{eventID})
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if err != nil {
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util.GetLogger(ctx).WithField("room_id", roomID).WithError(err).Warnf("failed to get state after %s locally", eventID)
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@ -351,8 +351,8 @@ func (r *Queryer) QueryServerAllowedToSeeEvent(
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if err != nil {
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return err
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}
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if info == nil {
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return fmt.Errorf("QueryServerAllowedToSeeEvent: no room info for room %s", roomID)
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if info == nil || info.IsStub() {
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return nil
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}
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response.AllowedToSeeEvent, err = helpers.CheckServerAllowedToSeeEvent(
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ctx, r.DB, info, request.EventID, request.ServerName, inRoomRes.IsInRoom,
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@ -217,6 +217,14 @@ func (u *RoomUpdater) SetLatestEvents(
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roomNID types.RoomNID, latest []types.StateAtEventAndReference, lastEventNIDSent types.EventNID,
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currentStateSnapshotNID types.StateSnapshotNID,
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) error {
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switch {
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case len(latest) == 0:
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return fmt.Errorf("cannot set latest events with no latest event references")
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case currentStateSnapshotNID == 0:
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return fmt.Errorf("cannot set latest events with invalid state snapshot NID")
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case lastEventNIDSent == 0:
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return fmt.Errorf("cannot set latest events with invalid latest event NID")
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}
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eventNIDs := make([]types.EventNID, len(latest))
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for i := range latest {
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eventNIDs[i] = latest[i].EventNID
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@ -229,8 +237,10 @@ func (u *RoomUpdater) SetLatestEvents(
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// Since it's entirely possible that this types.RoomInfo came from the
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// cache, we should make sure to update that entry so that the next run
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// works from live data.
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if u.roomInfo != nil {
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u.roomInfo.SetStateSnapshotNID(currentStateSnapshotNID)
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u.roomInfo.SetIsStub(false)
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}
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return nil
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})
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}
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@ -156,15 +156,30 @@ func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo
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}
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func (d *Database) roomInfo(ctx context.Context, txn *sql.Tx, roomID string) (*types.RoomInfo, error) {
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if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok && roomInfo != nil {
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roomInfo, ok := d.Cache.GetRoomInfo(roomID)
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if ok && roomInfo != nil && !roomInfo.IsStub() {
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// The data that's in the cache is not stubby, so return it.
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return roomInfo, nil
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}
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roomInfo, err := d.RoomsTable.SelectRoomInfo(ctx, txn, roomID)
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if err == nil && roomInfo != nil {
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d.Cache.StoreRoomServerRoomID(roomInfo.RoomNID, roomID)
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d.Cache.StoreRoomInfo(roomID, roomInfo)
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// At this point we either don't have an entry in the cache, or
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// it is stubby, so let's check the roomserver_rooms table again.
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roomInfoFromDB, err := d.RoomsTable.SelectRoomInfo(ctx, txn, roomID)
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if err != nil {
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return nil, err
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}
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return roomInfo, err
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// If we have a stubby cache entry already, update it and return
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// the reference to the cache entry.
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if roomInfo != nil {
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roomInfo.CopyFrom(roomInfoFromDB)
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return roomInfo, nil
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}
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// Otherwise, try to admit the data into the cache and return the
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// new reference from the database.
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if roomInfoFromDB != nil {
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d.Cache.StoreRoomServerRoomID(roomInfoFromDB.RoomNID, roomID)
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d.Cache.StoreRoomInfo(roomID, roomInfoFromDB)
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}
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return roomInfoFromDB, err
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}
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func (d *Database) AddState(
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@ -676,7 +691,7 @@ func (d *Database) storeEvent(
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succeeded := false
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if updater == nil {
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var roomInfo *types.RoomInfo
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roomInfo, err = d.RoomInfo(ctx, event.RoomID())
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roomInfo, err = d.roomInfo(ctx, txn, event.RoomID())
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if err != nil {
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return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("d.RoomInfo: %w", err)
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}
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@ -310,3 +310,16 @@ func (r *RoomInfo) SetIsStub(isStub bool) {
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defer r.mu.Unlock()
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r.isStub = isStub
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}
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func (r *RoomInfo) CopyFrom(r2 *RoomInfo) {
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r.mu.Lock()
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defer r.mu.Unlock()
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r2.mu.RLock()
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defer r2.mu.RUnlock()
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r.RoomNID = r2.RoomNID
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r.RoomVersion = r2.RoomVersion
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r.stateSnapshotNID = r2.stateSnapshotNID
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r.isStub = r2.isStub
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}
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