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Roomserver fixes (#2133)
* Improve server selection somewhat * Remove things from the map when we're done * Be less panicky about auth event signatures in case they are not fatal after all * Accept HasState in all cases * Send join asynchronously * Revert "Send join asynchronously" This reverts commit 5b685bfcd0b1150a66c7b1e70fb3a3eda509efd1. * Joins and leaves use background context
This commit is contained in:
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567fd04428
commit
d21f3eace0
@ -130,7 +130,10 @@ func (r *Inputer) processRoomEvent(
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return fmt.Errorf("r.Queryer.QueryMissingAuthPrevEvents: %w", err)
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return fmt.Errorf("r.Queryer.QueryMissingAuthPrevEvents: %w", err)
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}
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}
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}
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}
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if len(missingRes.MissingAuthEventIDs) > 0 || len(missingRes.MissingPrevEventIDs) > 0 {
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missingAuth := len(missingRes.MissingAuthEventIDs) > 0
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missingPrev := !input.HasState && len(missingRes.MissingPrevEventIDs) > 0
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if missingAuth || missingPrev {
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serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
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serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
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RoomID: event.RoomID(),
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RoomID: event.RoomID(),
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ExcludeSelf: true,
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ExcludeSelf: true,
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@ -138,9 +141,26 @@ func (r *Inputer) processRoomEvent(
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if err = r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
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if err = r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
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return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
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return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
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}
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}
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}
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// Sort all of the servers into a map so that we can randomise
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if input.Origin != "" {
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// their order. Then make sure that the input origin and the
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serverRes.ServerNames = append(serverRes.ServerNames, input.Origin)
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// event origin are first on the list.
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servers := map[gomatrixserverlib.ServerName]struct{}{}
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for _, server := range serverRes.ServerNames {
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servers[server] = struct{}{}
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}
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serverRes.ServerNames = serverRes.ServerNames[:0]
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if input.Origin != "" {
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serverRes.ServerNames = append(serverRes.ServerNames, input.Origin)
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delete(servers, input.Origin)
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}
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if origin := event.Origin(); origin != input.Origin {
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serverRes.ServerNames = append(serverRes.ServerNames, origin)
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delete(servers, origin)
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}
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for server := range servers {
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serverRes.ServerNames = append(serverRes.ServerNames, server)
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delete(servers, server)
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}
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}
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}
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// First of all, check that the auth events of the event are known.
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// First of all, check that the auth events of the event are known.
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@ -149,7 +169,7 @@ func (r *Inputer) processRoomEvent(
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authEvents := gomatrixserverlib.NewAuthEvents(nil)
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authEvents := gomatrixserverlib.NewAuthEvents(nil)
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knownEvents := map[string]*types.Event{}
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knownEvents := map[string]*types.Event{}
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if err = r.fetchAuthEvents(ctx, logger, headered, &authEvents, knownEvents, serverRes.ServerNames); err != nil {
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if err = r.fetchAuthEvents(ctx, logger, headered, &authEvents, knownEvents, serverRes.ServerNames); err != nil {
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return fmt.Errorf("r.checkForMissingAuthEvents: %w", err)
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return fmt.Errorf("r.fetchAuthEvents: %w", err)
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}
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}
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// Check if the event is allowed by its auth events. If it isn't then
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// Check if the event is allowed by its auth events. If it isn't then
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@ -190,7 +210,6 @@ func (r *Inputer) processRoomEvent(
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// typical federated room join) then we won't bother trying to fetch prev events
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// typical federated room join) then we won't bother trying to fetch prev events
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// because we may not be allowed to see them and we have no choice but to trust
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// because we may not be allowed to see them and we have no choice but to trust
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// the state event IDs provided to us in the join instead.
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// the state event IDs provided to us in the join instead.
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missingPrev := !input.HasState && len(missingRes.MissingPrevEventIDs) > 0
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if missingPrev && input.Kind == api.KindNew {
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if missingPrev && input.Kind == api.KindNew {
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// Don't do this for KindOld events, otherwise old events that we fetch
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// Don't do this for KindOld events, otherwise old events that we fetch
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// to satisfy missing prev events/state will end up recursively calling
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// to satisfy missing prev events/state will end up recursively calling
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@ -204,13 +223,10 @@ func (r *Inputer) processRoomEvent(
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federation: r.FSAPI,
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federation: r.FSAPI,
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keys: r.KeyRing,
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keys: r.KeyRing,
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roomsMu: internal.NewMutexByRoom(),
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roomsMu: internal.NewMutexByRoom(),
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servers: map[gomatrixserverlib.ServerName]struct{}{},
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servers: serverRes.ServerNames,
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hadEvents: map[string]bool{},
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hadEvents: map[string]bool{},
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haveEvents: map[string]*gomatrixserverlib.HeaderedEvent{},
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haveEvents: map[string]*gomatrixserverlib.HeaderedEvent{},
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}
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}
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for _, serverName := range serverRes.ServerNames {
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missingState.servers[serverName] = struct{}{}
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}
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if err = missingState.processEventWithMissingState(ctx, event, headered.RoomVersion); err != nil {
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if err = missingState.processEventWithMissingState(ctx, event, headered.RoomVersion); err != nil {
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isRejected = true
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isRejected = true
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rejectionErr = fmt.Errorf("missingState.processEventWithMissingState: %w", err)
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rejectionErr = fmt.Errorf("missingState.processEventWithMissingState: %w", err)
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@ -399,12 +415,11 @@ func (r *Inputer) fetchAuthEvents(
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continue
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continue
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}
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}
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// Check the signatures of the event.
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// Check the signatures of the event. If this fails then we'll simply
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// TODO: It really makes sense for the federation API to be doing this,
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// skip it, because gomatrixserverlib.Allowed() will notice a problem
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// because then it can attempt another server if one serves up an event
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// if a critical event is missing anyway.
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// with an invalid signature. For now this will do.
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if err := authEvent.VerifyEventSignatures(ctx, r.FSAPI.KeyRing()); err != nil {
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if err := authEvent.VerifyEventSignatures(ctx, r.FSAPI.KeyRing()); err != nil {
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return fmt.Errorf("event.VerifyEventSignatures: %w", err)
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continue
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}
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}
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// In order to store the new auth event, we need to know its auth chain
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// In order to store the new auth event, we need to know its auth chain
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@ -457,7 +472,7 @@ func (r *Inputer) calculateAndSetState(
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var err error
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var err error
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roomState := state.NewStateResolution(r.DB, roomInfo)
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roomState := state.NewStateResolution(r.DB, roomInfo)
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if input.HasState && !isRejected {
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if input.HasState {
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// Check here if we think we're in the room already.
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// Check here if we think we're in the room already.
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stateAtEvent.Overwrite = true
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stateAtEvent.Overwrite = true
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var joinEventNIDs []types.EventNID
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var joinEventNIDs []types.EventNID
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@ -25,7 +25,7 @@ type missingStateReq struct {
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keys gomatrixserverlib.JSONVerifier
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keys gomatrixserverlib.JSONVerifier
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federation fedapi.FederationInternalAPI
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federation fedapi.FederationInternalAPI
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roomsMu *internal.MutexByRoom
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roomsMu *internal.MutexByRoom
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servers map[gomatrixserverlib.ServerName]struct{}
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servers []gomatrixserverlib.ServerName
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hadEvents map[string]bool
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hadEvents map[string]bool
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hadEventsMutex sync.Mutex
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hadEventsMutex sync.Mutex
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haveEvents map[string]*gomatrixserverlib.HeaderedEvent
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haveEvents map[string]*gomatrixserverlib.HeaderedEvent
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@ -417,7 +417,7 @@ func (t *missingStateReq) getMissingEvents(ctx context.Context, e *gomatrixserve
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}
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}
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var missingResp *gomatrixserverlib.RespMissingEvents
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var missingResp *gomatrixserverlib.RespMissingEvents
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for server := range t.servers {
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for _, server := range t.servers {
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var m gomatrixserverlib.RespMissingEvents
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var m gomatrixserverlib.RespMissingEvents
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if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
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if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
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Limit: 20,
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Limit: 20,
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@ -700,7 +700,7 @@ func (t *missingStateReq) lookupEvent(ctx context.Context, roomVersion gomatrixs
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}
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}
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var event *gomatrixserverlib.Event
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var event *gomatrixserverlib.Event
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found := false
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found := false
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for serverName := range t.servers {
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for _, serverName := range t.servers {
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reqctx, cancel := context.WithTimeout(ctx, time.Second*30)
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reqctx, cancel := context.WithTimeout(ctx, time.Second*30)
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defer cancel()
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defer cancel()
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txn, err := t.federation.GetEvent(reqctx, serverName, missingEventID)
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txn, err := t.federation.GetEvent(reqctx, serverName, missingEventID)
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@ -51,7 +51,7 @@ func (r *Joiner) PerformJoin(
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req *rsAPI.PerformJoinRequest,
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req *rsAPI.PerformJoinRequest,
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res *rsAPI.PerformJoinResponse,
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res *rsAPI.PerformJoinResponse,
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) {
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) {
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roomID, joinedVia, err := r.performJoin(ctx, req)
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roomID, joinedVia, err := r.performJoin(context.Background(), req)
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if err != nil {
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if err != nil {
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logrus.WithContext(ctx).WithFields(logrus.Fields{
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logrus.WithContext(ctx).WithFields(logrus.Fields{
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"room_id": req.RoomIDOrAlias,
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"room_id": req.RoomIDOrAlias,
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@ -52,7 +52,7 @@ func (r *Leaver) PerformLeave(
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return nil, fmt.Errorf("user %q does not belong to this homeserver", req.UserID)
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return nil, fmt.Errorf("user %q does not belong to this homeserver", req.UserID)
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}
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}
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if strings.HasPrefix(req.RoomID, "!") {
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if strings.HasPrefix(req.RoomID, "!") {
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output, err := r.performLeaveRoomByID(ctx, req, res)
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output, err := r.performLeaveRoomByID(context.Background(), req, res)
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if err != nil {
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if err != nil {
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logrus.WithContext(ctx).WithFields(logrus.Fields{
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logrus.WithContext(ctx).WithFields(logrus.Fields{
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"room_id": req.RoomID,
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"room_id": req.RoomID,
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