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Add /sync API response structs (#58)
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@ -4,6 +4,7 @@ import (
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"database/sql"
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// Import the postgres database driver.
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_ "github.com/lib/pq"
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"github.com/matrix-org/dendrite/clientapi/sync/syncapi"
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"github.com/matrix-org/dendrite/common"
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"github.com/matrix-org/gomatrixserverlib"
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)
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@ -41,13 +42,14 @@ func NewSyncServerDatabase(dataSourceName string) (*SyncServerDatabase, error) {
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// WriteEvent into the database. It is not safe to call this function from multiple goroutines, as it would create races
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// when generating the stream position for this event. Returns the sync stream position for the inserted event.
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// Returns an error if there was a problem inserting this event.
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func (d *SyncServerDatabase) WriteEvent(ev *gomatrixserverlib.Event, addStateEventIDs, removeStateEventIDs []string) (streamPos int64, returnErr error) {
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func (d *SyncServerDatabase) WriteEvent(ev *gomatrixserverlib.Event, addStateEventIDs, removeStateEventIDs []string) (streamPos syncapi.StreamPosition, returnErr error) {
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returnErr = runTransaction(d.db, func(txn *sql.Tx) error {
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var err error
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streamPos, err = d.events.InsertEvent(txn, ev, addStateEventIDs, removeStateEventIDs)
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pos, err := d.events.InsertEvent(txn, ev, addStateEventIDs, removeStateEventIDs)
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if err != nil {
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return err
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}
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streamPos = syncapi.StreamPosition(pos)
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if len(addStateEventIDs) == 0 && len(removeStateEventIDs) == 0 {
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// Nothing to do, the event may have just been a message event.
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@ -86,13 +88,17 @@ func (d *SyncServerDatabase) SetPartitionOffset(topic string, partition int32, o
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}
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// SyncStreamPosition returns the latest position in the sync stream. Returns 0 if there are no events yet.
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func (d *SyncServerDatabase) SyncStreamPosition() (int64, error) {
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return d.events.MaxID()
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func (d *SyncServerDatabase) SyncStreamPosition() (syncapi.StreamPosition, error) {
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id, err := d.events.MaxID()
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if err != nil {
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return syncapi.StreamPosition(0), err
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}
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return syncapi.StreamPosition(id), nil
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}
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// EventsInRange returns all events in the given range, exclusive of oldPos, inclusive of newPos.
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func (d *SyncServerDatabase) EventsInRange(oldPos, newPos int64) ([]gomatrixserverlib.Event, error) {
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return d.events.InRange(oldPos, newPos)
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func (d *SyncServerDatabase) EventsInRange(oldPos, newPos syncapi.StreamPosition) ([]gomatrixserverlib.Event, error) {
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return d.events.InRange(int64(oldPos), int64(newPos))
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}
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func runTransaction(db *sql.DB, fn func(txn *sql.Tx) error) (err error) {
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@ -11,6 +11,7 @@ import (
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"github.com/matrix-org/dendrite/clientapi/httputil"
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"github.com/matrix-org/dendrite/clientapi/jsonerror"
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"github.com/matrix-org/dendrite/clientapi/storage"
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"github.com/matrix-org/dendrite/clientapi/sync/syncapi"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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)
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@ -20,7 +21,7 @@ const defaultSyncTimeout = time.Duration(30) * time.Second
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type syncRequest struct {
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userID string
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timeout time.Duration
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since syncStreamPosition
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since syncapi.StreamPosition
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wantFullState bool
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}
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@ -28,7 +29,7 @@ type syncRequest struct {
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type RequestPool struct {
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db *storage.SyncServerDatabase
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// The latest sync stream position: guarded by 'cond'.
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currPos syncStreamPosition
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currPos syncapi.StreamPosition
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// A condition variable to notify all waiting goroutines of a new sync stream position
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cond *sync.Cond
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}
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@ -39,7 +40,7 @@ func NewRequestPool(db *storage.SyncServerDatabase) (*RequestPool, error) {
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if err != nil {
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return nil, err
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}
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return &RequestPool{db, syncStreamPosition(pos), sync.NewCond(&sync.Mutex{})}, nil
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return &RequestPool{db, syncapi.StreamPosition(pos), sync.NewCond(&sync.Mutex{})}, nil
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}
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// OnIncomingSyncRequest is called when a client makes a /sync request. This function MUST be
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@ -114,7 +115,7 @@ func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request) util.JSONRespons
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// OnNewEvent is called when a new event is received from the room server. Must only be
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// called from a single goroutine, to avoid races between updates which could set the
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// current position in the stream incorrectly.
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func (rp *RequestPool) OnNewEvent(ev *gomatrixserverlib.Event, pos syncStreamPosition) {
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func (rp *RequestPool) OnNewEvent(ev *gomatrixserverlib.Event, pos syncapi.StreamPosition) {
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// update the current position in a guard and then notify all /sync streams
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rp.cond.L.Lock()
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rp.currPos = pos
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@ -123,7 +124,7 @@ func (rp *RequestPool) OnNewEvent(ev *gomatrixserverlib.Event, pos syncStreamPos
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rp.cond.Broadcast() // notify ALL waiting goroutines
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}
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func (rp *RequestPool) waitForEvents(req syncRequest) syncStreamPosition {
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func (rp *RequestPool) waitForEvents(req syncRequest) syncapi.StreamPosition {
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// In a guard, check if the /sync request should block, and block it until we get a new position
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rp.cond.L.Lock()
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currentPos := rp.currPos
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@ -137,9 +138,38 @@ func (rp *RequestPool) waitForEvents(req syncRequest) syncStreamPosition {
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return currentPos
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}
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func (rp *RequestPool) currentSyncForUser(req syncRequest) ([]gomatrixserverlib.Event, error) {
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func (rp *RequestPool) currentSyncForUser(req syncRequest) (*syncapi.Response, error) {
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currentPos := rp.waitForEvents(req)
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return rp.db.EventsInRange(int64(req.since), int64(currentPos))
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// TODO: handle ignored users
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// TODO: Implement https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
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// 1) Get the CURRENT joined room list for this user
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// 2) Get membership list changes for this user between the provided stream position and now.
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// 3) For each room which has membership list changes:
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// a) Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins).
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// If it is, then we need to send the full room state down (and 'limited' is always true).
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// b) Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
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// c) Check if the user is CURRENTLY left/banned. If so, add room to 'archived' block. // Synapse has a TODO: How do we handle ban -> leave in same batch?
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// 4) Add joined rooms (joined room list)
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events, err := rp.db.EventsInRange(req.since, currentPos)
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if err != nil {
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return nil, err
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}
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res := syncapi.NewResponse()
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// for now, dump everything as join timeline events
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for _, ev := range events {
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roomData := res.Rooms.Join[ev.RoomID()]
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roomData.Timeline.Events = append(roomData.Timeline.Events, ev)
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res.Rooms.Join[ev.RoomID()] = roomData
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}
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// Make sure we send the next_batch as a string. We don't want to confuse clients by sending this
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// as an integer even though (at the moment) it is.
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res.NextBatch = currentPos.String()
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return res, nil
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}
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func getTimeout(timeoutMS string) time.Duration {
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@ -153,13 +183,13 @@ func getTimeout(timeoutMS string) time.Duration {
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return time.Duration(i) * time.Millisecond
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}
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func getSyncStreamPosition(since string) (syncStreamPosition, error) {
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func getSyncStreamPosition(since string) (syncapi.StreamPosition, error) {
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if since == "" {
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return syncStreamPosition(0), nil
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return syncapi.StreamPosition(0), nil
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}
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i, err := strconv.Atoi(since)
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if err != nil {
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return syncStreamPosition(0), err
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return syncapi.StreamPosition(0), err
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}
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return syncStreamPosition(i), nil
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return syncapi.StreamPosition(i), nil
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}
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@ -0,0 +1,112 @@
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package syncapi
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import (
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"strconv"
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"github.com/matrix-org/gomatrixserverlib"
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)
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// StreamPosition represents the offset in the sync stream a client is at.
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type StreamPosition int64
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// String implements the Stringer interface.
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func (sp StreamPosition) String() string {
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return strconv.FormatInt(int64(sp), 10)
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}
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// Response represents a /sync API response. See https://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-sync
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type Response struct {
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NextBatch string `json:"next_batch"`
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AccountData struct {
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Events []gomatrixserverlib.Event `json:"events"`
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} `json:"account_data"`
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Presence struct {
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Events []gomatrixserverlib.Event `json:"events"`
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} `json:"presence"`
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Rooms struct {
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Join map[string]JoinResponse `json:"join"`
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Invite map[string]InviteResponse `json:"invite"`
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Leave map[string]LeaveResponse `json:"leave"`
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} `json:"rooms"`
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}
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// NewResponse creates an empty response with initialised maps.
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func NewResponse() *Response {
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res := Response{}
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// Pre-initalise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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res.Rooms.Join = make(map[string]JoinResponse)
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res.Rooms.Invite = make(map[string]InviteResponse)
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res.Rooms.Leave = make(map[string]LeaveResponse)
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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// TODO: We really shouldn't have to do all this to coerce encoding/json to Do The Right Thing. We should
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// really be using our own Marshal/Unmarshal implementations otherwise this may prove to be a CPU bottleneck.
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// This also applies to NewJoinResponse, NewInviteResponse and NewLeaveResponse.
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res.AccountData.Events = make([]gomatrixserverlib.Event, 0)
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res.Presence.Events = make([]gomatrixserverlib.Event, 0)
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return &res
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}
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// JoinResponse represents a /sync response for a room which is under the 'join' key.
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type JoinResponse struct {
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State struct {
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Events []gomatrixserverlib.Event `json:"events"`
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} `json:"state"`
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Timeline struct {
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Events []gomatrixserverlib.Event `json:"events"`
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Limited bool `json:"limited"`
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PrevBatch string `json:"prev_batch"`
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} `json:"timeline"`
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Ephemeral struct {
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Events []gomatrixserverlib.Event `json:"events"`
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} `json:"ephemeral"`
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AccountData struct {
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Events []gomatrixserverlib.Event `json:"events"`
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} `json:"account_data"`
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}
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// NewJoinResponse creates an empty response with initialised arrays.
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func NewJoinResponse() *JoinResponse {
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res := JoinResponse{}
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res.State.Events = make([]gomatrixserverlib.Event, 0)
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res.Timeline.Events = make([]gomatrixserverlib.Event, 0)
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res.Ephemeral.Events = make([]gomatrixserverlib.Event, 0)
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res.AccountData.Events = make([]gomatrixserverlib.Event, 0)
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return &res
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}
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// InviteResponse represents a /sync response for a room which is under the 'invite' key.
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type InviteResponse struct {
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InviteState struct {
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Events []gomatrixserverlib.Event
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} `json:"invite_state"`
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}
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// NewInviteResponse creates an empty response with initialised arrays.
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func NewInviteResponse() *InviteResponse {
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res := InviteResponse{}
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res.InviteState.Events = make([]gomatrixserverlib.Event, 0)
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return &res
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}
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// LeaveResponse represents a /sync response for a room which is under the 'leave' key.
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type LeaveResponse struct {
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State struct {
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Events []gomatrixserverlib.Event `json:"events"`
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} `json:"state"`
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Timeline struct {
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Events []gomatrixserverlib.Event `json:"events"`
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Limited bool `json:"limited"`
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PrevBatch string `json:"prev_batch"`
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} `json:"timeline"`
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}
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// NewLeaveResponse creates an empty response with initialised arrays.
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func NewLeaveResponse() *LeaveResponse {
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res := LeaveResponse{}
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res.State.Events = make([]gomatrixserverlib.Event, 0)
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res.Timeline.Events = make([]gomatrixserverlib.Event, 0)
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return &res
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}
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@ -6,15 +6,13 @@ import (
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log "github.com/Sirupsen/logrus"
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"github.com/matrix-org/dendrite/clientapi/config"
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"github.com/matrix-org/dendrite/clientapi/storage"
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"github.com/matrix-org/dendrite/clientapi/sync/syncapi"
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"github.com/matrix-org/dendrite/common"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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sarama "gopkg.in/Shopify/sarama.v1"
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)
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// syncStreamPosition represents the offset in the sync stream a client is at.
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type syncStreamPosition int64
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// Server contains all the logic for running a sync server
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type Server struct {
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roomServerConsumer *common.ContinualConsumer
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@ -83,7 +81,7 @@ func (s *Server) onMessage(msg *sarama.ConsumerMessage) error {
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}).Panicf("roomserver output log: write event failure")
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return nil
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}
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s.rp.OnNewEvent(&ev, syncStreamPosition(syncStreamPos))
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s.rp.OnNewEvent(&ev, syncapi.StreamPosition(syncStreamPos))
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return nil
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}
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