Hacks for supporting Riot iOS (#1148)

* Join room body is optional

* Support deprecated login by user/password

* Implement dummy key upload endpoint

* Make a very determinate end to /messages if we hit the create event in back-pagination

* Linting
This commit is contained in:
Neil Alexander 2020-06-17 17:41:45 +01:00 committed by GitHub
parent 84a7881468
commit ddf1c8adf1
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4 changed files with 84 additions and 42 deletions

View File

@ -43,9 +43,7 @@ func JoinRoomByIDOrAlias(
// If content was provided in the request then incude that
// in the request. It'll get used as a part of the membership
// event content.
if err := httputil.UnmarshalJSONRequest(req, &joinReq.Content); err != nil {
return *err
}
_ = httputil.UnmarshalJSONRequest(req, &joinReq.Content)
// Work out our localpart for the client profile request.
localpart, _, err := gomatrixserverlib.SplitID('@', device.UserID)

View File

@ -47,6 +47,7 @@ type loginIdentifier struct {
type passwordRequest struct {
Identifier loginIdentifier `json:"identifier"`
User string `json:"user"` // deprecated in favour of identifier
Password string `json:"password"`
// Both DeviceID and InitialDisplayName can be omitted, or empty strings ("")
// Thus a pointer is needed to differentiate between the two
@ -81,6 +82,7 @@ func Login(
} else if req.Method == http.MethodPost {
var r passwordRequest
var acc *api.Account
var errJSON *util.JSONResponse
resErr := httputil.UnmarshalJSONRequest(req, &r)
if resErr != nil {
return *resErr
@ -93,32 +95,24 @@ func Login(
JSON: jsonerror.BadJSON("'user' must be supplied."),
}
}
util.GetLogger(req.Context()).WithField("user", r.Identifier.User).Info("Processing login request")
localpart, err := userutil.ParseUsernameParam(r.Identifier.User, &cfg.Matrix.ServerName)
if err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.InvalidUsername(err.Error()),
}
}
acc, err = accountDB.GetAccountByPassword(req.Context(), localpart, r.Password)
if err != nil {
// Technically we could tell them if the user does not exist by checking if err == sql.ErrNoRows
// but that would leak the existence of the user.
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("username or password was incorrect, or the account does not exist"),
}
acc, errJSON = r.processUsernamePasswordLoginRequest(req, accountDB, cfg, r.Identifier.User)
if errJSON != nil {
return *errJSON
}
default:
// TODO: The below behaviour is deprecated but without it Riot iOS won't log in
if r.User != "" {
acc, errJSON = r.processUsernamePasswordLoginRequest(req, accountDB, cfg, r.User)
if errJSON != nil {
return *errJSON
}
} else {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON("login identifier '" + r.Identifier.Type + "' not supported"),
}
}
}
token, err := auth.GenerateAccessToken()
if err != nil {
@ -163,3 +157,32 @@ func getDevice(
)
return
}
func (r *passwordRequest) processUsernamePasswordLoginRequest(
req *http.Request, accountDB accounts.Database,
cfg *config.Dendrite, username string,
) (acc *api.Account, errJSON *util.JSONResponse) {
util.GetLogger(req.Context()).WithField("user", username).Info("Processing login request")
localpart, err := userutil.ParseUsernameParam(username, &cfg.Matrix.ServerName)
if err != nil {
errJSON = &util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.InvalidUsername(err.Error()),
}
return
}
acc, err = accountDB.GetAccountByPassword(req.Context(), localpart, r.Password)
if err != nil {
// Technically we could tell them if the user does not exist by checking if err == sql.ErrNoRows
// but that would leak the existence of the user.
errJSON = &util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("username or password was incorrect, or the account does not exist"),
}
return
}
return
}

View File

@ -36,9 +36,19 @@ func Setup(
publicAPIMux *mux.Router, cfg *config.Dendrite, userAPI userapi.UserInternalAPI,
) {
r0mux := publicAPIMux.PathPrefix(pathPrefixR0).Subrouter()
r0mux.Handle("/keys/query",
httputil.MakeAuthAPI("queryKeys", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse {
return QueryKeys(req)
}),
).Methods(http.MethodPost, http.MethodOptions)
r0mux.Handle("/keys/upload/{keyID}",
httputil.MakeAuthAPI("keys_upload", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse {
return util.JSONResponse{
Code: 200,
JSON: map[string]interface{}{},
}
}),
).Methods(http.MethodPost, http.MethodOptions)
}

View File

@ -158,6 +158,7 @@ func OnIncomingMessagesRequest(
util.GetLogger(req.Context()).WithError(err).Error("mreq.retrieveEvents failed")
return jsonerror.InternalServerError()
}
util.GetLogger(req.Context()).WithFields(logrus.Fields{
"from": from.String(),
"to": to.String(),
@ -246,6 +247,12 @@ func (r *messagesReq) retrieveEvents() (
// change the way topological positions are defined (as depth isn't the most
// reliable way to define it), it would be easier and less troublesome to
// only have to change it in one place, i.e. the database.
start, end, err = r.getStartEnd(events)
return clientEvents, start, end, err
}
func (r *messagesReq) getStartEnd(events []gomatrixserverlib.HeaderedEvent) (start, end types.TopologyToken, err error) {
start, err = r.db.EventPositionInTopology(
r.ctx, events[0].EventID(),
)
@ -253,6 +260,11 @@ func (r *messagesReq) retrieveEvents() (
err = fmt.Errorf("EventPositionInTopology: for start event %s: %w", events[0].EventID(), err)
return
}
if r.backwardOrdering && events[len(events)-1].Type() == gomatrixserverlib.MRoomCreate {
// We've hit the beginning of the room so there's really nowhere else
// to go. This seems to fix Riot iOS from looping on /messages endlessly.
end = types.NewTopologyToken(0, 0)
} else {
end, err = r.db.EventPositionInTopology(
r.ctx, events[len(events)-1].EventID(),
)
@ -260,7 +272,6 @@ func (r *messagesReq) retrieveEvents() (
err = fmt.Errorf("EventPositionInTopology: for end event %s: %w", events[len(events)-1].EventID(), err)
return
}
if r.backwardOrdering {
// A stream/topological position is a cursor located between two events.
// While they are identified in the code by the event on their right (if
@ -269,8 +280,8 @@ func (r *messagesReq) retrieveEvents() (
// end position we send in the response if we're going backward.
end.Decrement()
}
return clientEvents, start, end, err
}
return
}
// handleEmptyEventsSlice handles the case where the initial request to the