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https://github.com/1f349/dendrite.git
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Fix oops, add simple UT
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parent
72ce6acf71
commit
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56
roomserver/internal/helpers/helpers_test.go
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56
roomserver/internal/helpers/helpers_test.go
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@ -0,0 +1,56 @@
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package helpers
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import (
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"context"
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"testing"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/stretchr/testify/assert"
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"github.com/matrix-org/dendrite/setup/base"
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"github.com/matrix-org/dendrite/test"
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"github.com/matrix-org/dendrite/test/testrig"
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"github.com/matrix-org/dendrite/roomserver/storage"
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)
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func mustCreateDatabase(t *testing.T, dbType test.DBType) (*base.BaseDendrite, storage.Database, func()) {
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base, close := testrig.CreateBaseDendrite(t, dbType)
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db, err := storage.Open(base, &base.Cfg.RoomServer.Database, base.Caches)
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if err != nil {
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t.Fatalf("failed to create Database: %v", err)
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}
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return base, db, close
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}
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func TestIsInvitePendingWithoutNID(t *testing.T) {
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alice := test.NewUser(t)
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bob := test.NewUser(t)
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room := test.NewRoom(t, alice, test.RoomPreset(test.PresetPublicChat))
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_ = bob
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test.WithAllDatabases(t, func(t *testing.T, dbType test.DBType) {
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_, db, close := mustCreateDatabase(t, dbType)
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defer close()
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// store all events
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var authNIDs []types.EventNID
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for _, x := range room.Events() {
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evNID, _, _, _, _, err := db.StoreEvent(context.Background(), x.Event, authNIDs, false)
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assert.NoError(t, err)
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authNIDs = append(authNIDs, evNID)
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}
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// Alice should have no pending invites and should have a NID
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pendingInvite, _, _, _, err := IsInvitePending(context.Background(), db, room.ID, alice.ID)
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assert.NoError(t, err, "failed to get pending invites")
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assert.False(t, pendingInvite, "unexpected pending invite")
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// Bob should have no pending invites and receive a new NID
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pendingInvite, _, _, _, err = IsInvitePending(context.Background(), db, room.ID, bob.ID)
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assert.NoError(t, err, "failed to get pending invites")
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assert.False(t, pendingInvite, "unexpected pending invite")
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})
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}
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@ -111,7 +111,7 @@ func (d *Database) eventStateKeyNIDs(
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result[eventStateKey] = nid
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}
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// We received some nids, but are still missing some, work out which and create them
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if len(eventStateKeys) < len(result) {
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if len(eventStateKeys) > len(result) {
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for _, eventStateKey := range eventStateKeys {
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if _, ok := result[eventStateKey]; ok {
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continue
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