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https://github.com/1f349/dendrite.git
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Add get event federation API (#209)
* Add get event federation API * Handle err correctly * Add missing readers * Ignore gocyclo lint for routing function * Add todo * Fix styling a bit
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2dcb3a11a5
commit
ea80ffb3af
@ -0,0 +1,65 @@
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// Copyright 2017 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package readers
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import (
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"net/http"
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"time"
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"github.com/matrix-org/dendrite/common/config"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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)
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// GetEvent returns the requested event
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func GetEvent(
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httpReq *http.Request,
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request *gomatrixserverlib.FederationRequest,
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cfg config.Dendrite,
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query api.RoomserverQueryAPI,
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now time.Time,
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keys gomatrixserverlib.KeyRing,
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eventID string,
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) util.JSONResponse {
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var authResponse api.QueryServerAllowedToSeeEventResponse
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err := query.QueryServerAllowedToSeeEvent(&api.QueryServerAllowedToSeeEventRequest{
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EventID: eventID,
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ServerName: request.Origin(),
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}, &authResponse)
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if err != nil {
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return util.ErrorResponse(err)
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}
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if !authResponse.AllowedToSeeEvent {
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return util.MessageResponse(403, "server not allowed to see event")
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}
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var eventsResponse api.QueryEventsByIDResponse
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err = query.QueryEventsByID(
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&api.QueryEventsByIDRequest{EventIDs: []string{eventID}},
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&eventsResponse,
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)
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if err != nil {
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return util.ErrorResponse(err)
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}
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if len(eventsResponse.Events) == 0 {
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return util.JSONResponse{Code: 404, JSON: nil}
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}
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return util.JSONResponse{Code: 200, JSON: &eventsResponse.Events[0]}
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}
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@ -16,6 +16,7 @@ package routing
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import (
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"net/http"
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"time"
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"github.com/gorilla/mux"
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"github.com/matrix-org/dendrite/clientapi/producers"
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@ -77,4 +78,14 @@ func Setup(
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)
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},
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))
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v1fedmux.Handle("/event/{eventID}", common.MakeFedAPI(
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"federation_get_event", cfg.Matrix.ServerName, keys,
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func(httpReq *http.Request, request *gomatrixserverlib.FederationRequest) util.JSONResponse {
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vars := mux.Vars(httpReq)
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return readers.GetEvent(
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httpReq, request, cfg, query, time.Now(), keys, vars["eventID"],
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)
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},
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))
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}
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@ -136,6 +136,20 @@ type QueryInvitesForUserResponse struct {
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InviteSenderUserIDs []string `json:"invite_sender_user_ids"`
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}
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// QueryServerAllowedToSeeEventRequest is a request to QueryServerAllowedToSeeEvent
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type QueryServerAllowedToSeeEventRequest struct {
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// The event ID to look up invites in.
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EventID string `json:"event_id"`
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// The server interested in the event
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ServerName gomatrixserverlib.ServerName `json:"server_name"`
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}
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// QueryServerAllowedToSeeEventResponse is a response to QueryServerAllowedToSeeEvent
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type QueryServerAllowedToSeeEventResponse struct {
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// Wether the server in question is allowed to see the event
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AllowedToSeeEvent bool `json:"can_see_event"`
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}
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// RoomserverQueryAPI is used to query information from the room server.
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type RoomserverQueryAPI interface {
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// Query the latest events and state for a room from the room server.
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@ -167,6 +181,12 @@ type RoomserverQueryAPI interface {
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request *QueryInvitesForUserRequest,
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response *QueryInvitesForUserResponse,
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) error
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// Query whether a server is allowed to see an event
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QueryServerAllowedToSeeEvent(
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request *QueryServerAllowedToSeeEventRequest,
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response *QueryServerAllowedToSeeEventResponse,
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) error
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}
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// RoomserverQueryLatestEventsAndStatePath is the HTTP path for the QueryLatestEventsAndState API.
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@ -184,6 +204,9 @@ const RoomserverQueryMembershipsForRoomPath = "/api/roomserver/queryMembershipsF
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// RoomserverQueryInvitesForUserPath is the HTTP path for the QueryInvitesForUser API
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const RoomserverQueryInvitesForUserPath = "/api/roomserver/queryInvitesForUser"
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// RoomserverQueryServerAllowedToSeeEventPath is the HTTP path for the QueryServerAllowedToSeeEvent API
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const RoomserverQueryServerAllowedToSeeEventPath = "/api/roomserver/queryServerAllowedToSeeEvent"
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// NewRoomserverQueryAPIHTTP creates a RoomserverQueryAPI implemented by talking to a HTTP POST API.
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// If httpClient is nil then it uses the http.DefaultClient
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func NewRoomserverQueryAPIHTTP(roomserverURL string, httpClient *http.Client) RoomserverQueryAPI {
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@ -243,6 +266,15 @@ func (h *httpRoomserverQueryAPI) QueryInvitesForUser(
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return postJSON(h.httpClient, apiURL, request, response)
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}
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// QueryServerAllowedToSeeEvent implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryServerAllowedToSeeEvent(
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request *QueryServerAllowedToSeeEventRequest,
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response *QueryServerAllowedToSeeEventResponse,
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) error {
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apiURL := h.roomserverURL + RoomserverQueryServerAllowedToSeeEventPath
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return postJSON(h.httpClient, apiURL, request, response)
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}
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func postJSON(httpClient *http.Client, apiURL string, request, response interface{}) error {
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jsonBytes, err := json.Marshal(request)
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if err != nil {
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@ -330,7 +330,66 @@ func (r *RoomserverQueryAPI) QueryInvitesForUser(
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return nil
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}
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// QueryServerAllowedToSeeEvent implements api.RoomserverQueryAPI
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func (r *RoomserverQueryAPI) QueryServerAllowedToSeeEvent(
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request *api.QueryServerAllowedToSeeEventRequest,
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response *api.QueryServerAllowedToSeeEventResponse,
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) error {
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stateEntries, err := state.LoadStateAtEvent(r.DB, request.EventID)
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if err != nil {
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return err
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}
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// TODO: We probably want to make it so that we don't have to pull
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// out all the state if possible.
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stateAtEvent, err := r.loadStateEvents(stateEntries)
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if err != nil {
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return err
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}
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// TODO: Should this be lifted out of here to a more general set of
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// auth functions?
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isInRoom := false
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for _, ev := range stateAtEvent {
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membership, err := ev.Membership()
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if err != nil {
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continue
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}
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if membership != "join" {
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continue
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}
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stateKey := ev.StateKey()
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if stateKey == nil {
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continue
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}
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_, domain, err := gomatrixserverlib.SplitID('@', *stateKey)
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if err != nil {
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continue
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}
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if domain == request.ServerName {
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isInRoom = true
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break
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}
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}
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if isInRoom {
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response.AllowedToSeeEvent = true
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return nil
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}
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// TODO: Check if history visibility is shared and if the server is currently in the room
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response.AllowedToSeeEvent = false
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return nil
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}
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// SetupHTTP adds the RoomserverQueryAPI handlers to the http.ServeMux.
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// nolint: gocyclo
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func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) {
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servMux.Handle(
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api.RoomserverQueryLatestEventsAndStatePath,
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@ -402,4 +461,18 @@ func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) {
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return util.JSONResponse{Code: 200, JSON: &response}
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}),
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)
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servMux.Handle(
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api.RoomserverQueryServerAllowedToSeeEventPath,
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common.MakeAPI("queryServerAllowedToSeeEvent", func(req *http.Request) util.JSONResponse {
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var request api.QueryServerAllowedToSeeEventRequest
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var response api.QueryServerAllowedToSeeEventResponse
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.ErrorResponse(err)
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}
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if err := r.QueryServerAllowedToSeeEvent(&request, &response); err != nil {
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return util.ErrorResponse(err)
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}
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return util.JSONResponse{Code: 200, JSON: &response}
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}),
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)
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}
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@ -18,12 +18,13 @@ package state
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import (
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"fmt"
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"sort"
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"time"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/prometheus/client_golang/prometheus"
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"sort"
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"time"
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)
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// A RoomStateDatabase has the storage APIs needed to load state from the database
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@ -56,6 +57,8 @@ type RoomStateDatabase interface {
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// Look up the Events for a list of numeric event IDs.
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// Returns a sorted list of events.
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Events(eventNIDs []types.EventNID) ([]types.Event, error)
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// Look up snapshot NID for an event ID string
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SnapshotNIDFromEventID(eventID string) (types.StateSnapshotNID, error)
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}
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// LoadStateAtSnapshot loads the full state of a room at a particular snapshot.
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@ -96,6 +99,21 @@ func LoadStateAtSnapshot(db RoomStateDatabase, stateNID types.StateSnapshotNID)
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return fullState, nil
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}
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// LoadStateAtEvent loads the full state of a room at a particular event.
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func LoadStateAtEvent(db RoomStateDatabase, eventID string) ([]types.StateEntry, error) {
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snapshotNID, err := db.SnapshotNIDFromEventID(eventID)
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if err != nil {
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return nil, err
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}
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stateEntries, err := LoadStateAtSnapshot(db, snapshotNID)
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if err != nil {
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return nil, err
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}
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return stateEntries, nil
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}
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// LoadCombinedStateAfterEvents loads a snapshot of the state after each of the events
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// and combines those snapshots together into a single list.
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func LoadCombinedStateAfterEvents(db RoomStateDatabase, prevStates []types.StateAtEvent) ([]types.StateEntry, error) {
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return d.statements.bulkSelectStateBlockEntries(stateBlockNIDs)
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}
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// SnapshotNIDFromEventID implements state.RoomStateDatabase
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func (d *Database) SnapshotNIDFromEventID(eventID string) (types.StateSnapshotNID, error) {
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_, stateNID, err := d.statements.selectEvent(eventID)
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return stateNID, err
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}
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// EventIDs implements input.RoomEventDatabase
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func (d *Database) EventIDs(eventNIDs []types.EventNID) (map[types.EventNID]string, error) {
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return d.statements.bulkSelectEventID(eventNIDs)
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