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# Changelog
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# Changelog
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## Dendrite 0.9.9 (2022-09-22)
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### Features
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* Dendrite will now try to keep HTTP connections open to remote federated servers for a few minutes after a request and attempt to reuse those connections where possible
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* This should reduce the amount of time spent on TLS handshakes and often speed up requests to remote servers
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* This new behaviour can be disabled with the `federation_api.disable_http_keepalives` option if needed
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* A number of dependencies have been updated
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### Fixes
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* A bug where the roomserver did not correctly propagate rewritten room state to downstream components (like the federation API and sync API) has been fixed, which could cause issues when performing a federated join to a previously left room
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* Event auth now correctly parses the `join_authorised_via_users_server` field in the membership event content
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* Database migrations should no longer produce unique constraint errors at Dendrite startup
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* The `origin` of device list updates should now be populated correctly
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* Send-to-device messages will no longer be dropped if we fail to publish them to specific devices
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* The roomserver query to find state after events will now always resolve state if there are multiple prev events
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* The roomserver will now return no memberships if querying history visibility for an event which has no state snapshot
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* The device list updater will now mark a device list as stale if a requesting device ID is not known
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* Transactions sent to appservices should no longer have accidental duplicated transaction IDs (contributed by [tak-hntlabs](https://github.com/tak-hntlabs))
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## Dendrite 0.9.8 (2022-09-12)
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## Dendrite 0.9.8 (2022-09-12)
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### Important
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### Important
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@ -17,7 +17,7 @@ var build string
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const (
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const (
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VersionMajor = 0
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VersionMajor = 0
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VersionMinor = 9
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VersionMinor = 9
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VersionPatch = 8
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VersionPatch = 9
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VersionTag = "" // example: "rc1"
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VersionTag = "" // example: "rc1"
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)
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)
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