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Truncate recentStreamEvents
before working out which event IDs to exclude from stateEvents
(#2281)
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parent
69268fc48e
commit
fc0bdf5d88
@ -271,22 +271,6 @@ func (p *PDUStreamProvider) getJoinResponseForCompleteSync(
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return
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return
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}
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}
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// Get the event IDs of the stream events we fetched. There's no point in us
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var excludingEventIDs []string
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if !wantFullState {
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excludingEventIDs = make([]string, 0, len(recentStreamEvents))
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for _, event := range recentStreamEvents {
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if event.StateKey() != nil {
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excludingEventIDs = append(excludingEventIDs, event.EventID())
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}
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}
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}
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stateEvents, err := p.DB.CurrentState(ctx, roomID, stateFilter, excludingEventIDs)
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if err != nil {
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return
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}
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// TODO FIXME: We don't fully implement history visibility yet. To avoid leaking events which the
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// TODO FIXME: We don't fully implement history visibility yet. To avoid leaking events which the
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// user shouldn't see, we check the recent events and remove any prior to the join event of the user
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// user shouldn't see, we check the recent events and remove any prior to the join event of the user
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// which is equiv to history_visibility: joined
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// which is equiv to history_visibility: joined
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@ -314,6 +298,25 @@ func (p *PDUStreamProvider) getJoinResponseForCompleteSync(
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limited = false // so clients know not to try to backpaginate
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limited = false // so clients know not to try to backpaginate
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}
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}
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// Work our way through the timeline events and pick out the event IDs
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// of any state events that appear in the timeline. We'll specifically
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// exclude them at the next step, so that we don't get duplicate state
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// events in both `recentStreamEvents` and `stateEvents`.
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var excludingEventIDs []string
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if !wantFullState {
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excludingEventIDs = make([]string, 0, len(recentStreamEvents))
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for _, event := range recentStreamEvents {
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if event.StateKey() != nil {
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excludingEventIDs = append(excludingEventIDs, event.EventID())
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}
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}
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}
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stateEvents, err := p.DB.CurrentState(ctx, roomID, stateFilter, excludingEventIDs)
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if err != nil {
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return
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}
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// Retrieve the backward topology position, i.e. the position of the
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// Retrieve the backward topology position, i.e. the position of the
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// oldest event in the room's topology.
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// oldest event in the room's topology.
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var prevBatch *types.TopologyToken
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var prevBatch *types.TopologyToken
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