* Update sync responses
* Fix positions, add ApplyUpdates
* Fix MarshalText as non-pointer, PrevBatch is optional
* Increment by number of read receipts
* Merge branch 'master' into neilalexander/devicelist
* Tweak typing
* Include keyserver position tweak
* Fix typing next position in all cases
* Tweaks
* Fix typo
* Tweaks, restore StreamingToken.MarshalText which somehow went missing?
* Rely on positions from notifier rather than manually advancing them
* Revert "Rely on positions from notifier rather than manually advancing them"
This reverts commit 53112a62cc3bfd9989acab518e69eeb27938117a.
* Give invites their own position, fix other things
* Fix test
* Fix invites maybe
* Un-whitelist tests that look to be genuinely wrong
* Use real receipt positions
* Ensure send-to-device uses real positions too
* Remove QueryBulkStateContent from current state server
Expected fail due to db impl not existing
* Implement query bulk state content
* Fix up rejecting invites over federation
* Fix bulk content marshalling
* First pass at server ACLs (not efficient)
* Use transaction origin, update whitelist
* Fix federation API test
It's sufficient for us to return nothing in response to current state, so that the server ACL check returns no ACLs.
* More efficient server ACLs - hopefully
* Fix queries
* Fix queries
* Avoid panics by nil pointers
* Bug fixes
* Fix state event type
* Fix mutex
* Update logging
* Ignore port when matching servername
* Use read mutex
* Fix bugs
* Fix sync API test
* Comments
* Add tests, tweaks to behaviour
* Fix test output
* Add tests for device list updates
* Add stale_device_lists table and use db before asking remote for device keys
* Fetch remote keys if all devices are requested
* Add display_name col to store remote device names
Few other tweaks to make `Server correctly handles incoming m.device_list_update`
pass.
* Fix sqlite otk bug
* Unbuffered channel to block /send causing sytest to not race anymore
* Linting and fix bug whereby we didn't send updated dl tokens to the client causing a tightloop on /sync sometimes
* No longer assert staleness as Update blocks on workers now
* Back out tweaks
* Bugfixes
* Add InputDeviceListUpdate
* Unbreak unit tests
* Process inbound device list updates from federation
- Persist the keys in the keyserver and produce key changes
- Does not currently fetch keys from the remote server if the prev IDs are missing
* Linting
* Add QueryDeviceMessages to serve up device keys and stream IDs
* Consume key change events in fedsender
Don't yet send them to destinations as we haven't worked them out yet
* Send device list updates to all required servers
* Glue it all together
* Fix New users appear in /keys/changes
* Create blank device keys when logging in on a new device
* Add PerformDeviceUpdate and fix a few bugs
- Correct device deletion query on sqlite
- Return no keys on /keys/query rather than an empty key
* Unbreak sqlite properly
* Use a real DB for currentstateserver integration tests
* Race fix
* Recheck device lists when join/leave events come in
* Add PerformDeviceDeletion
* Notify clients when devices are deleted
* Unbreak things
* Remove debug logging