Fixes a variety of issues where clients were receiving pseudoIDs in
places that should be userIDs.
This change makes pseudoIDs work with sliding sync & element x.
---------
Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com>
power levels events in pseudo IDs sometimes changed event IDs (this was
already fixed earlier, but one of the edgecases was not covered, and is
now covered)
Signed-off-by: `Sam Wedgwood <sam@wedgwood.dev>`
Fixes include:
- Translating state keys that contain user IDs to their respective room
keys for both querying and sending state events
- **NOTE**: there may be design discussion needed on what should happen
when sender keys cannot be found for users
- A simple fix for kicking guests from rooms properly
- Logic for boundary history visibilities was slightly off (I'm
surprised this only manifested in pseudo ID room versions)
Signed-off-by: `Sam Wedgwood <sam@wedgwood.dev>`
There are cases where a dendrite instance is unaware of a pseudo ID for
a user, the user is not a member of that room. To represent this case,
we currently use the 'zero' value, which is often not checked and so
causes errors later down the line. To make this case more explict, and
to be consistent with `QueryUserIDForSender`, this PR changes this to
use a pointer (and `nil` to mean no sender ID).
Signed-off-by: `Sam Wedgwood <sam@wedgwood.dev>`
The syncapi operates using userID's so when querying for the previous
state event we need to lookup the userID from the given senderID before
the state query.
Requires https://github.com/matrix-org/gomatrixserverlib/pull/376
This has numerous upsides:
- Less type casting to `*Event` is required.
- Making Dendrite work with `PDU` interfaces means we can swap out Event
impls more easily.
- Tests which represent weird event shapes are easier to write.
Part of a series of refactors on GMSL.
We only use it in a few places currently, enough to get things to
compile and run. We should be using it in much more places.
Similarly, in some places we cast []PDU back to []*Event, we need to not
do that. Likewise, in some places we cast PDU to *Event, we need to not
do that. For now though, hopefully this is a start.
Replaced with types.HeaderedEvent _for now_. In reality we want to move
them all to gmsl.Event and only use HeaderedEvent when we _need_ to
bundle the version/event ID with the event (seriailsation boundaries,
and even then only when we don't have the room version).
Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
As outlined in https://github.com/matrix-org/gomatrixserverlib/pull/368
The main change Dendrite side is that `RoomVersion` no longer has any
methods on it. Instead, you need to bounce via `gmsl.GetRoomVersion`.
It's very interesting to see where exactly Dendrite cares about this.
For some places it's creating events (fine) but others are way more
specific. Those areas will need to migrate to GMSL at some point.
Doesn't buy us much, but makes everything a bit more consistent.
Also removes the SQL trace driver, as it is unused and the output is
hard to read anyway.
Preparations to actually remove/replace `BaseDendrite`.
Quite a few changes:
- SyncAPI accepts an `fulltext.Indexer` interface (fulltext is removed
from `BaseDendrite`)
- Caches are removed from `BaseDendrite`
- Introduces a `Router` struct (likely to change)
- also fixes#2903
- Introduces a `sqlutil.ConnectionManager`, which should remove
`base.DatabaseConnection` later on
- probably more
This also fixes an issue regarding updates to relations for invalid
events, which could result in us retrying said event over and over
again, if we fail to unmarshal the event to
`gomatrixserverlib.RelationContent`, this was discovered by
`@sleroq:virto.community`
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
This removes most of the code used for polylith/API mode.
This removes the `/api` internal endpoints entirely.
Binary size change roughly 5%:
```
51437560 Feb 13 10:15 dendrite-monolith-server # old
48759008 Feb 13 10:15 dendrite-monolith-server # new
```
Should fix the following issues or make a lot less worse when using
Postgres:
The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state
For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)
Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility
---------
Co-authored-by: kegsay <kegan@matrix.org>
This adds Sytest and Complement coverage reporting to the nightly
scheduled CI runs.
Fixes a few API mode related issues as well, since we seemingly never
really ran them with Complement.
Also fixes a bug related to device list changes: When we pass in an
empty `newlyLeftRooms` slice, we got a list of all currently joined
rooms with the corresponding members. When we then got the
`newlyJoinedRooms`, we wouldn't update the `changed` slice, because we
already got the user from the `newlyLeftRooms` query. This is fixed by
simply ignoring empty `newlyLeftRooms`.