* Revert "Revert "Fix storage bug in PSQL events table""
This reverts commit cf447dd52a.
* Membership updater to use updater
* Fix membership updater to use transactions properly
* Use new event json types in gmsl
* Fix EventJSON to actually unmarshal events
* Update GMSL
* Bump GMSL and improve error messages
* Send back the correct RespState
* Update GMSL
* Remove unneeded logging
* Add MasterKey & SelfSigningKey to update
Avoid panic if signatures are not present
* Add passing test
* Revert "Add MasterKey & SelfSigningKey to update"
This reverts commit 2c81b34884be8b5b875a33420c0f985b578d3fb8.
* Send MasterKey & SelfSigningKey with update
* Debugging
* Remove delete() so we also query signingkeys
* Don't flake so badly for rejected events
* Moar
* Fix panic
* Don't count rejected events as missing
* Don't treat rejected events without state as missing
* Revert "Don't count rejected events as missing"
This reverts commit 4b6139b62eb91ba059b47415b0275964b37d9b43.
* Missing events should be KindOld
* If we have state, use it, regardless of memberships which could be stale now
* Fetch missing state for KindOld too
* Tweak the condition again
* Clean up a bit
* Use room updater to get latest events in a race-free way
* Return the correct error
* Improve errors
* Remove dependency on saramajetstream & sarama
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Remove internal.ContinualConsumer from federationapi
* Remove internal.ContinualConsumer from syncapi
* Remove internal.ContinualConsumer from keyserver
* Move to new Prepare function
* Remove saramajetstream & sarama dependency
* Delete unneeded file
* Remove duplicate import
* Log error instead of silently irgnoring it
* Move `OffsetNewest` and `OffsetOldest` into keyserver types, change them to be more sane values
* Fix comments
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
It isn't really clear that the deadlines actually help in any way. Currently we can use up our 2 minutes doing something, run out of context time and then return an error which causes the transaction to rollback and forgetting everything we've done. If the message came to us from NATS then we probably will end up retrying just to be in the same situation. We'd be really a lot better if we just spent the time reconciling the problem in the first place, and then we're much less likely to need to fetch those missing auth or prev events in the future.
Also includes matrix-org/gomatrixserverlib#287 so we don't wait so long for servers that are obviously dead.
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input
* Better transaction management
* Tweak order
* Handle cases where the room does not exist
* Other fixes
* More tweaks
* Fill some gaps
* Fill in the gaps
* good lord it gets worse
* Don't roll back transactions when events rejected
* Pass through errors properly
* Fix bugs
* Fix incorrect error check
* Don't panic on nil txns
* Tweaks
* Hopefully fix panics for good in SQLite this time
* Fix rollback
* Minor bug fixes with latest event updater
* Some review comments
* Revert "Some review comments"
This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e.
* Fix a couple of bugs
* Clearer commit and rollback results
* Remove unnecessary prepares
* PerformInvite: bugfix and rejig control flow
Local clients would not be notified of invites to rooms
Dendrite had already joined in all cases due to not returning
an `api.OutputNewInviteEvent` for local invites. We now do this.
This was an easy mistake to make due to the control flow of the
function which doesn't handle the happy case at the end of the
function and instead forks the function depending on if the
invite was via federation or not. This has now been changed to
handle the federated invite as if it were an error (in that we
check it, do it and bail out) rather than outstay our welcome.
This ends up with the local invite being the happy case, which
now both sends an `InputRoomEvent` to the roomserver _and_ a
`api.OutputNewInviteEvent` is returned.
* Don't send invite pokes in PerformInvite
* Move event ID into logger
* Improve server selection somewhat
* Remove things from the map when we're done
* Be less panicky about auth event signatures in case they are not fatal after all
* Accept HasState in all cases
* Send join asynchronously
* Revert "Send join asynchronously"
This reverts commit 5b685bfcd0b1150a66c7b1e70fb3a3eda509efd1.
* Joins and leaves use background context
* Add debug logging for incoming CSAPI calls on authentication failure
Will help to debug Complement failures, and just generally useful.
* Update httpapi.go
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Upgrade dependencies
* Revert gjson/sjson due to panics
* Revert sarama as it requires Go 1.16
* Revert quic-go as it requires Go 1.16
* Revert sarama again
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271b5fca8c104e1554711187420dbebca.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>