This should avoid 2 additional DB roundtrips if we don't want to use
relays.
So instead of possibly doing roughly 20k trips to the DB, we are now
"only" doing ~6600.
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Co-authored-by: devonh <devon.dmytro@gmail.com>
This should fix#3004 by making sure we also update our in-memory ACLs
after joining a new room.
Also makes use of more caching in `GetStateEvent`
Bonus: Adds some tests, as I was about to use `GetBulkStateContent`, but
turns out that `GetStateEvent` is basically doing the same, just that it
only gets the `eventTypeNID`/`eventStateKeyNID` once and not for every
call.
This extends the dendrite monolith for pinecone to integrate the s&f
features into the mobile apps.
Also makes a few tweaks to federation queueing/statistics to make some
edge cases more robust.
This adds store & forward relays into dendrite for p2p.
A few things have changed:
- new relay api serves new http endpoints for s&f federation
- updated outbound federation queueing which will attempt to forward
using s&f if appropriate
- database entries to track s&f relays for other nodes