* Remove QueryBulkStateContent from current state server
Expected fail due to db impl not existing
* Implement query bulk state content
* Fix up rejecting invites over federation
* Fix bulk content marshalling
* User API support for password changes
* Password changes in client API
* Update sytest-whitelist
* Remove debug logging
* Default logout_devices to true
* Fix deleting devices by local part
* Initial FIFOing of roomserver inputs
* Remove EventID response from api.InputRoomEventsResponse
* Don't send back event ID unnecessarily
* Fix ordering hopefully
* Reduce copies, use buffered task channel to reduce contention on other rooms
* Fix error handling
* Add Queryer and use embedded structs
* Add Inputer and factor out more RS API stuff
This neatly splits up the RS API based on the functionality it provides,
whilst providing a useful place for code sharing via the `helpers` package.
* Enforce history visibility etc for /rooms/{roomID}/state
* Deduplicate OnIncomingStateRequest and OnIncomingStateTypeRequest
* Revert "Deduplicate OnIncomingStateRequest and OnIncomingStateTypeRequest"
This reverts commit 335035d66e629022232abc682d6631e3cf669e23.
* Client API: mutex on (user_id, room_id)
* Client API: mutex on (user_id, room_id)
Changed variable name used for the mutexes map
Changed the place where the mutex is locked
Changed unlock to a defered call instead of manually calling it
* Make PerformJoin send input membership event
* Invite input room events in separate goroutine
* Don't limit roomserver input events using request context
* Synchronous input room events
* Nope, that didn't work
* oops send state key to GetMembership
* Don't generate stripped state in client API more times than necessary, generate output events on receiving end of federated invite
* Commit membership updater changes
* Tweaks
* Initial pass at refactoring config (not finished)
* Don't forget current state and EDU servers
* More shifting around
* Update server key API tests
* Fix roomserver test
* Fix more tests
* Further tweaks
* Fix current state server test (sort of)
* Maybe fix appservices
* Fix client API test
* Include database connection string in database options
* Fix sync API build
* Update config test
* Fix unit tests
* Fix federation sender build
* Fix gobind build
* Set Listen address for all services in HTTP monolith mode
* Validate config, reinstate appservice derived in directory, tweaks
* Tweak federation API test
* Set MaxOpenConnections/MaxIdleConnections to previous values
* Update generate-config
* Fix New users appear in /keys/changes
* Create blank device keys when logging in on a new device
* Add PerformDeviceUpdate and fix a few bugs
- Correct device deletion query on sqlite
- Return no keys on /keys/query rather than an empty key
* Unbreak sqlite properly
* Use a real DB for currentstateserver integration tests
* Race fix
* Recheck device lists when join/leave events come in
* Add PerformDeviceDeletion
* Notify clients when devices are deleted
* Unbreak things
* Remove debug logging
* User directory
* Fix syncapi unit test
* Make user directory only show remote users you know about from your joined rooms
* Update sytest-whitelist
* Review comments
* Modify /state/{eventType}/{stateKey} to return the event at the time the user left
Or live, depending on their current state. Hopefully fixes some sytests!
* Linting
* Set HasBeenInRoom
* Fix cases for world-readable history visibility
* Fix bug in finding the requested state event
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add storage layer for postgres/sqlite
* Return OTK counts when inserting new keys
* Hook up the key DB and make a test pass
* Convert postgres queries to be sqlite queries
* Blacklist test due to requiring rejected events
* Unbreak tests
* Update blacklist
* Add User-Interactive Authentication
And use it when deleting a device. With tests.
* Make remaining sytest pass
* Linting
* 403 not 401 on wrong user/pass
* Don't return null to public directory request
* Initial support for finding public rooms in Yggdrasil demo (incomplete)
* Increase QUIC idle time to 15 minutes
* Use content_value instead of membership
* Fix build
* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver
- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
* Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
* Apply pagination parameters to the slice.
* Do a `QueryBulkStateContent` request to the currentstateserver to pull out
required state event *content* (not entire events).
* Aggregate and return the chunk.
Mostly but not fully implemented (DB queries on currentstateserver are missing)
* Fix pq query
* Make postgres work
* Make sqlite work
* Fix tests
* Unbreak pagination tests
* Linting
* Remove membership table from account DB
And make code which needs that data use the currentstate server
* Unbreak tests; use a membership enum for space
* Move filter table to syncapi where it is used
* Implement /sync `limited` and read timeline limit from stored filters
We now fully handle `room.timeline.limit` filters (in-line + stored) and
return the right value for `limited` syncs.
* Update whitelist
* Default to the default timeline limit if it's unset, also strip the extra event correctly
* Update whitelist
* Return remote errors from FS.PerformJoin
Follows the same pattern as PerformJoin on roomserver (no error return).
Also return the right format for incompatible room version errors.
Makes a bunch of tests pass!
* Handle network errors better when returning remote HTTP errors
* Linting
* Fix tests
* Update whitelist, pass network errors through in API=1 mode
* Add PerformInvite and refactor how errors get handled
- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
errors to be bundled into `PerformError` which makes it easier for callers
to detect and handle errors. On network errors, HTTP clients will make a
`PerformError`.
* Unbreak everything; thanks Go!
* Send back JSONResponse according to the PerformError
* Update federation invite code too
* Pass join errors through internal API boundaries
Required for certain invite sytests. We will need to think of a
better way of handling this going forwards.
* Include m.room.avatar in stripped state; handle trailing slashes when GETing state events
* Update whitelist
* Update whitelist
* Join room body is optional
* Support deprecated login by user/password
* Implement dummy key upload endpoint
* Make a very determinate end to /messages if we hit the create event in back-pagination
* Linting
* BREAKING: Make eduserver/appservice use userapi
This is a breaking change because this PR restructures how the AS API
tracks its position in Kafka streams. Previously, it used the account DB
to store partition offsets. However, this is also being used by `clientapi`
for the same purpose, which is bad (each component needs to store offsets
independently or else you might lose messages across restarts). This PR
changes this behaviour to now store partition offsets in the `appservice`
database.
This means that:
- Upon restart, the `appservice` component will attempt to replay all
room events from the beginning of time.
- An additional table will be created in the appservice database, which
in and of itself is backwards compatible.
* Return ErrorConflict
* Make userapi responsible for checking access tokens
There's still plenty of dependencies on account/device DBs, but this
is a start. This is a breaking change as it adds a required config
value `listen.user_api`.
* Cleanup
* Review comments and test fix
This is a wrapper around whatever impl we have which then logs
the function name/request/response/error.
Also tweak when we log on kafka streams: only log on the producer
side not the consumer side: we've never had issues with comms and
having 1 message rather than N would be nice.
* s/QueryBackfill/PerformBackfill/g
* OutputEvent now includes AddStateEvents which contain the full event of extra state events
* Only include adds not the current event
* Get adding state right
* Remove clientapi producers which aren't actually producers
They are actually just convenience wrappers around the internal APIs
for roomserver/eduserver. Move their logic to their respective `api`
packages and call them directly.
* Remove TODO
* unbreak ygg
Previously we had 3 monoliths:
- dendrite-monolith-server
- dendrite-demo-libp2p
- dendritejs
which all had their own of setting up public routes. Factor this
out into a new `setup.Monolith` struct which gets all dependencies
set as fields. This is different to `basecomponent.Base` which
doesn't provide any way to set configured deps (e.g public rooms db)
Part of a larger process to clean up how we initialise Dendrite.
* Split out adding HTTP routes from making internal APIs for clarity
* Split out more components
* Split out more things
* Finish converting
* internal mux for internal routes
* Return bad request on CS API /send if bad JSON
* Return some more M_BAD_JSON in the right places
* nolint because damnit gocyclo all I added was a type check for an error
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update sytest-whitelist
* Update gomatrixserverlib
* Update sytest-whitelist
* NotJSON -> BadJSON
* Return newly created error if user already exists (#1002)
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Rename variable
* Remove check for account and use returned error
* Return ErrUserExists
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* State that CreateAccount will return err ErrUserExists if the user exists
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Also check sqlite for constraint error
* Revert "Also check sqlite for constraint error"
This reverts commit 7d310514
* Check for sqlite3 constraint error
* Add documentation to CreateAccount
* Move ErrUserExists to accounts package
* Revert "Move ErrUserExists to accounts package"
Import Cycle..
This reverts commit be3d4cda
Co-authored-by: Kegsay <kegan@matrix.org>
* Groundwork for send-to-device messaging
* Update sample config
* Add unstable routing for now
* Send to device consumer in sync API
* Start the send-to-device consumer
* fix indentation in dendrite-config.yaml
* Create send-to-device database tables, other tweaks
* Add some logic for send-to-device messages, add them into sync stream
* Handle incoming send-to-device messages, count them with EDU stream pos
* Undo changes to test
* pq.Array
* Fix sync
* Logging
* Fix a couple of transaction things, fix client API
* Add send-to-device test, hopefully fix bugs
* Comments
* Refactor a bit
* Fix schema
* Fix queries
* Debug logging
* Fix storing and retrieving of send-to-device messages
* Try to avoid database locks
* Update sync position
* Use latest sync position
* Jiggle about sync a bit
* Fix tests
* Break out the retrieval from the update/delete behaviour
* Comments
* nolint on getResponseWithPDUsForCompleteSync
* Try to line up sync tokens again
* Implement wildcard
* Add all send-to-device tests to whitelist, what could possibly go wrong?
* Only care about wildcard when targeted locally
* Deduplicate transactions
* Handle tokens properly, return immediately if waiting send-to-device messages
* Fix sync
* Update sytest-whitelist
* Fix copyright notice (need to do more of this)
* Comments, copyrights
* Return errors from Do, fix dendritejs
* Review comments
* Comments
* Constructor for TransactionWriter
* defletions
* Update gomatrixserverlib, sytest-blacklist
* Add missing routing for PerformDirectoryLookupRequest
* Tweak output
* Fix some bugs in devices
* Don't default to federated room joins in response to invite
* Update sytest-whitelist
* Update comments
* Return correct room ID from PerformJoin
* Fix appservice and EDU server API setup, update sytest-whitelist
* Update sytest-whitelist
* Separate muxes for public and internal APIs
* Update client-api-proxy and federation-api-proxy so they don't add /api to the path
* Tidy up
* Consistent HTTP setup
* Set up prefixes properly
* only send new events to RS; add tests for /state_ids and /event
* Review comments: send in auth event order
* Ignore order of state events for this test as RespState.Events is non-deterministic
* Add PerformJoin template
* Try roomserver perform join
* Send correct server name to FS API
* Pass through content, try to handle multiple server names
* Fix local server checks
* Don't refer to non-existent error
* Add directory lookups of aliases
* Remove unneeded parameters
* Don't repeat join events into the roomserver
* Unmarshal the content, that would help
* Check if the user is already in the room in the fedeationapi too
* Return incompatible room version error
* Use Membership, don't try more servers than needed
* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success
* Tweaks
* Limit database connections (#564)
- Add new options to the config file database:
max_open_conns: 100
max_idle_conns: 2
conn_max_lifetime: -1
- Implement connection parameter setup on the *DB (database/sql) in internal/sqlutil/trace.go:Open()
- Propagate the values in the form of DbProperties interface via all the
Open() and NewDatabase() functions
Signed-off-by: Tomas Jirka <tomas.jirka@email.cz>
* Fix wasm builds
* Remove file accidentally added from working tree
Co-authored-by: Tomas Jirka <tomas.jirka@email.cz>
* Consolidation of roomserver APIs
* Comment out alias tests for now, they are broken
* Wire AS API into roomserver again
* Roomserver didn't take asAPI param before so return to that
* Prevent roomserver asking AS API for alias info
* Rename some files
* Remove alias_test, incoherent tests and unwanted appservice integration
* Remove FS API inject on syncapi component
* Define an input API for the federationsender
* Wiring for rooomserver input API and federation sender input API
* Whoops, commit common too
* Merge input API into query API
* Rename FederationSenderQueryAPI to FederationSenderInternalAPI
* Fix dendritejs
* Rename Input to Perform
* Fix a couple of inputs -> performs
* Remove needless storage interface, add comments
* Update gomatixserverlib
* Try to build invite stripped state if not given to us
* SendInvite improvements
* Transpose invite_room_state into invite_state.events for sync API
* Remove syncapi debugging output
* Use RespInviteV2
* Update gomatrixserverlib
* Send the invite event as a normal roomserver event too, for incorporating into room (should this be done by the roomserver automatically for invite inputs?)
* Federation sender use invite_room_state, room server try to insert membership state
* Check supported room versions on the invite endpoint
* Prevent roomserver query API from trying to handle requests for stub rooms
* Adding a nolint
* Replace IsRoomStub with RoomNIDExcludingStubs, fix query API to use that instead
* Review comments
* response from /send_join now use gomatrixserverlib.RespSendJoin
* Update Dendrite gomatrixserverlib version
* Fix spelling
Co-authored-by: Andrew Morgan <andrew@amorgan.xyz>
Co-authored-by: Cnly <minecnly@gmail.com>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Update gomatrixserverlib
* Test matrix.org as perspective key server
* Base64 decode better
* Optional strict validity checking in gmsl
* Update gomatrixserverlib
* Attempt to find missing auth events over federation (this shouldn't happen but I am guessing there is a synapse bug involved where we don't get all of the auth events)
* Update gomatrixserverlib, debug logging
* Remove debugging output
* More verbose debugging
* Print outliers
* Increase timeouts for testing, observe contexts before trying to join over more servers
* Don't block on roomserver (experimental)
* Don't block on roomserver
* Update gomatrixserverlib
* Update gomatrixserverlib
* Configurable perspective key fetchers
* Output number of configured keys for perspective
* Example perspective config included
* Undo debug stack trace
* Undo debug stack trace
* Restore original HTTP listener in monolith
* Fix lint
* Review comments
* Set default HTTP server timeout to 5 minutes now, block again when joining
* Don't use HTTP address for HTTPS whoops
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Actually add perspectives
* Actually add perspectives
* Update gomatrixserverlib
Signed-off-by: MohitKS5 <mohitkumarsingh907@gmail.com>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Kegsay <kegan@matrix.org>
* Update gomatrixserverlib
* Default to room version 4
* Update gomatrixserverlib
* Limit prev_events and auth_events
* Fix auth_events, prev_events
* Fix linter issues
* Update gomatrixserverlib
* Fix getState
* Update sytest-whitelist
* Squashed commit of the following:
commit 067b875063
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Fri Apr 3 14:29:06 2020 +0100
Invites v2 endpoint (#952)
* Start converting v1 invite endpoint to v2
* Update gomatrixserverlib
* Early federationsender code for sending invites
* Sending invites sorta happens now
* Populate invite request with stripped state
* Remodel a bit, don't reflect received invites
* Handle invite_room_state
* Handle room versions a bit better
* Update gomatrixserverlib
* Tweak order in destinationQueue.next
* Revert check in processMessage
* Tweak federation sender destination queue code a bit
* Add comments
commit 955244c092
Author: Ben B <benne@klimlive.de>
Date: Fri Apr 3 12:40:50 2020 +0200
use custom http client instead of the http DefaultClient (#823)
This commit replaces the default client from the http lib with a custom one.
The previously used default client doesn't come with a timeout. This could cause
unwanted locks.
That solution chosen here creates a http client in the base component dendrite
with a constant timeout of 30 seconds. If it should be necessary to overwrite
this, we could include the timeout in the dendrite configuration.
Here it would be a good idea to extend the type "Address" by a timeout and
create an http client for each service.
Closes#820
Signed-off-by: Benedikt Bongartz <benne@klimlive.de>
Co-authored-by: Kegsay <kegan@matrix.org>
* Update sytest-whitelist, sytest-blacklist
* Update go.mod/go.sum
* Add some error wrapping for debug
* Add a NOTSPEC to common/events.go
* Perform state resolution at send_join
* Set default room version to v2 again
* Tweak GetCapabilities
* Add comments to ResolveConflictsAdhoc
* Update sytest-blacklist
* go mod tidy
* Update sytest-whitelist, sytest-blacklist
* Update versions
* Updates from review comments
* Update sytest-blacklist, sytest-whitelist
* Check room versions compatible at make_join, add some comments, update gomatrixserverlib, other tweaks
* Set default room version back to v2
* Update gomatrixserverlib, sytest-whitelist
* Start converting v1 invite endpoint to v2
* Update gomatrixserverlib
* Early federationsender code for sending invites
* Sending invites sorta happens now
* Populate invite request with stripped state
* Remodel a bit, don't reflect received invites
* Handle invite_room_state
* Handle room versions a bit better
* Update gomatrixserverlib
* Tweak order in destinationQueue.next
* Revert check in processMessage
* Tweak federation sender destination queue code a bit
* Add comments