Requires https://github.com/matrix-org/gomatrixserverlib/pull/376
This has numerous upsides:
- Less type casting to `*Event` is required.
- Making Dendrite work with `PDU` interfaces means we can swap out Event
impls more easily.
- Tests which represent weird event shapes are easier to write.
Part of a series of refactors on GMSL.
Replaced with types.HeaderedEvent _for now_. In reality we want to move
them all to gmsl.Event and only use HeaderedEvent when we _need_ to
bundle the version/event ID with the event (seriailsation boundaries,
and even then only when we don't have the room version).
Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
Preparations to actually remove/replace `BaseDendrite`.
Quite a few changes:
- SyncAPI accepts an `fulltext.Indexer` interface (fulltext is removed
from `BaseDendrite`)
- Caches are removed from `BaseDendrite`
- Introduces a `Router` struct (likely to change)
- also fixes#2903
- Introduces a `sqlutil.ConnectionManager`, which should remove
`base.DatabaseConnection` later on
- probably more
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It
completely erases all database entries for a given room ID.
The roomserver will start by clearing all data for that room and then
will generate an output event to notify downstream components (i.e. the
sync API and federation API) to do the same.
It does not currently clear media and it is currently not implemented
for SQLite since it relies on SQL array operations right now.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
This should transactional snapshot isolation for `/sync` etc requests.
For now we don't use repeatable read due to some odd test failures with
invites.
Based on #2480
This actually indexes events based on their event type. They are removed
from the index if we receive a `m.room.redaction` event on the
`OutputRoomEvent` stream.
An admin endpoint is added to reindex all existing events.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
This PR changes the handling of notifications
- removes the `StreamEvent` and `ReadUpdate` stream
- listens on the `OutputRoomEvent` stream in the UserAPI to inform the
SyncAPI about unread notifications
- listens on the `OutputReceiptEvent` stream in the UserAPI to set
receipts/update notifications
- sets the `read_markers` directly from within the internal UserAPI
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Some tweaks for the send-to-device consumers/producers:
- use `json.RawMessage` without marshalling it first
- try further devices (if available) if we failed to `PublishMsg` in the
producers
- some logging changes (to better debug E2EE issues)
* Membership updater refactoring
* Pass in membership state
* Use membership check rather than referring to state directly
* Delete irrelevant membership states
* We don't need the leave event after all
* Tweaks
* Put a log entry in that I might stand a chance of finding
* Be less panicky
* Tweak invite handling
* Don't freak if we can't find the event NID
* Use event NID from `types.Event`
* Clean up
* Better invite handling
* Placate the almighty linter
* Blacklist a Sytest which is otherwise fine under Complement for reasons I don't understand
* Fix the sytest after all (thanks @S7evinK for the spot)
This should avoid coercions between signed and unsigned ints which might fix problems like `sql: converting argument $5 type: uint64 values with high bit set are not supported`.
* bugfix: fix race condition when updating presence via /sync
Previously when presence is updated via /sync, we would send the presence update
asyncly via NATS. This created a race condition:
- If the presence update is processed quickly, the /sync which triggered the presence
update would see an online presence.
- If the presence update was processed slowly, the /sync which triggered the presence
update would see an offline presence.
This is the root cause behind the flakey sytest: 'User sees their own presence in a sync'.
The fix is to ensure we update the database/advance the stream position synchronously
for local users.
* Bugfix for test
* Don't ask roomserver for events we already have in federation API
* Check number of events returned is as expected
* Preallocate array
* Improve shape a bit
* syncapi: use finer-grained interfaces when making the syncapi
* Use specific interfaces for syncapi-roomserver interactions
* Define query access token api for shared http auth code
* Don't create fictitious presence entries for users that don't have any
* Update whitelist, since that test probably shouldn't be passing
* Fix panics
* Add ignore users
* Ignore users in pushrules
Add passing tests
* Update sytest lists
* Store ignore knowledge in the sync API
* Fix copyrights
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Move receipt sending to own JetStream producer
* Move SendToDevice to producer
* Remove most parts of the EDU server
* Fix SendToDevice & copyrights
* Move structs, cleanup EDU Server traces
* Use HeadersOnly subscription
* Missing file
* Fix linter issues
* Move consumers to own files
* Rename durable consumer; Consumer cleanup
* Docs/config cleanup
* Roomserver input refactoring — again!
* Ensure the actor runs again
* Preserve consumer after unsubscribe
* Another sprinkling of magic
* Rename `TopicFor` to `Prefixed`
* Recreate the stream if the config is bad
* Check streams too
* Prefix subjects, preserve inboxes
* Recreate if subjects wrong
* Remove stream subject
* Reconstruct properly
* Fix mutex unlock
* Comments
* Fix tests
* Don't drop events
* Review comments
* Separate `queueInputRoomEvents` function
* Re-jig control flow a bit
* Don't send `adds_state_events` in roomserver output events anymore
* Set `omitempty` on some output fields that aren't always set
* Add `AddsState` helper function
* No-op if no added state event IDs
* Revert "No-op if no added state event IDs"
This reverts commit 71a0ef3df10e0d94234d916246c30b0a4e82b26e.
* Revert "Add `AddsState` helper function"
This reverts commit c9fbe45475eb12ae44d2a8da7c0fc3a002ad9819.
* Add Pushserver component with Pushers API
Co-authored-by: Tommie Gannert <tommie@gannert.se>
Co-authored-by: Dan Peleg <dan@globekeeper.com>
* Wire Pushserver component
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add PushGatewayClient.
The full event format is required for Sytest.
* Add a pushrules module.
* Change user API account creation to use the new pushrules module's defaults.
Introduces "scope" as required by client API, and some small field
tweaks to make some 61push Sytests pass.
* Add push rules query/put API in Pushserver.
This manipulates account data over User API, and fires sync messages
for changes. Those sync messages should, according to an existing TODO
in clientapi, be moved to userapi.
Forks clientapi/producers/syncapi.go to pushserver/ for later extension.
* Add clientapi routes for push rules to Pushserver.
A cleanup would be to move more of the name-splitting logic into
pushrules.go, to depollute routing.go.
* Output rooms.join.unread_notifications in /sync.
This is the read-side. Pushserver will be the write-side.
* Implement pushserver/storage for notifications.
* Use PushGatewayClient and the pushrules module in Pushserver's room consumer.
* Use one goroutine per user to avoid locking up the entire server for
one bad push gateway.
* Split pushing by format.
* Send one device per push. Sytest does not support coalescing
multiple devices into one push. Matches Synapse. Either we change
Sytest, or remove the group-by-url-and-format logic.
* Write OutputNotificationData from push server. Sync API is already
the consumer.
* Implement read receipt consumers in Pushserver.
Supports m.read and m.fully_read receipts.
* Add clientapi route for /unstable/notifications.
* Rename to UpsertPusher for clarity and handle pusher update
* Fix linter errors
* Ignore body.Close() error check
* Fix push server internal http wiring
* Add 40 newly passing 61push tests to whitelist
* Add next 12 newly passing 61push tests to whitelist
* Send notification data before notifying users in EDU server consumer
* NATS JetStream
* Goodbye sarama
* Fix `NewStreamTokenFromString`
* Consume on the correct topic for the roomserver
* Don't panic, NAK instead
* Move push notifications into the User API
* Don't set null values since that apparently causes Element upsetti
* Also set omitempty on conditions
* Fix bug so that we don't override the push rules unnecessarily
* Tweak defaults
* Update defaults
* More tweaks
* Move `/notifications` onto `r0`/`v3` mux
* User API will consume events and read/fully read markers from the sync API with stream positions, instead of consuming directly
Co-authored-by: Piotr Kozimor <p1996k@gmail.com>
Co-authored-by: Tommie Gannert <tommie@gannert.se>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Remove dependency on saramajetstream & sarama
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Remove internal.ContinualConsumer from federationapi
* Remove internal.ContinualConsumer from syncapi
* Remove internal.ContinualConsumer from keyserver
* Move to new Prepare function
* Remove saramajetstream & sarama dependency
* Delete unneeded file
* Remove duplicate import
* Log error instead of silently irgnoring it
* Move `OffsetNewest` and `OffsetOldest` into keyserver types, change them to be more sane values
* Fix comments
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271b5fca8c104e1554711187420dbebca.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>