// Copyright 2017 Vector Creations Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package producers import ( "context" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/gomatrixserverlib" ) // RoomserverProducer produces events for the roomserver to consume. type RoomserverProducer struct { RsAPI api.RoomserverInternalAPI } // NewRoomserverProducer creates a new RoomserverProducer func NewRoomserverProducer(rsAPI api.RoomserverInternalAPI) *RoomserverProducer { return &RoomserverProducer{ RsAPI: rsAPI, } } // SendEvents writes the given events to the roomserver input log. The events are written with KindNew. func (c *RoomserverProducer) SendEvents( ctx context.Context, events []gomatrixserverlib.HeaderedEvent, sendAsServer gomatrixserverlib.ServerName, txnID *api.TransactionID, ) (string, error) { ires := make([]api.InputRoomEvent, len(events)) for i, event := range events { ires[i] = api.InputRoomEvent{ Kind: api.KindNew, Event: event, AuthEventIDs: event.AuthEventIDs(), SendAsServer: string(sendAsServer), TransactionID: txnID, } } return c.SendInputRoomEvents(ctx, ires) } // SendEventWithState writes an event with KindNew to the roomserver input log // with the state at the event as KindOutlier before it. func (c *RoomserverProducer) SendEventWithState( ctx context.Context, state *gomatrixserverlib.RespState, event gomatrixserverlib.HeaderedEvent, ) error { outliers, err := state.Events() if err != nil { return err } var ires []api.InputRoomEvent for _, outlier := range outliers { ires = append(ires, api.InputRoomEvent{ Kind: api.KindOutlier, Event: outlier.Headered(event.RoomVersion), AuthEventIDs: outlier.AuthEventIDs(), }) } stateEventIDs := make([]string, len(state.StateEvents)) for i := range state.StateEvents { stateEventIDs[i] = state.StateEvents[i].EventID() } ires = append(ires, api.InputRoomEvent{ Kind: api.KindNew, Event: event, AuthEventIDs: event.AuthEventIDs(), HasState: true, StateEventIDs: stateEventIDs, }) _, err = c.SendInputRoomEvents(ctx, ires) return err } // SendInputRoomEvents writes the given input room events to the roomserver input API. func (c *RoomserverProducer) SendInputRoomEvents( ctx context.Context, ires []api.InputRoomEvent, ) (eventID string, err error) { request := api.InputRoomEventsRequest{InputRoomEvents: ires} var response api.InputRoomEventsResponse err = c.RsAPI.InputRoomEvents(ctx, &request, &response) eventID = response.EventID return } // SendInvite writes the invite event to the roomserver input API. // This should only be needed for invite events that occur outside of a known room. // If we are in the room then the event should be sent using the SendEvents method. func (c *RoomserverProducer) SendInvite( ctx context.Context, inviteEvent gomatrixserverlib.HeaderedEvent, inviteRoomState []gomatrixserverlib.InviteV2StrippedState, sendAsServer gomatrixserverlib.ServerName, txnID *api.TransactionID, ) error { request := api.InputRoomEventsRequest{ InputInviteEvents: []api.InputInviteEvent{{ Event: inviteEvent, InviteRoomState: inviteRoomState, RoomVersion: inviteEvent.RoomVersion, SendAsServer: string(sendAsServer), TransactionID: txnID, }}, } var response api.InputRoomEventsResponse return c.RsAPI.InputRoomEvents(ctx, &request, &response) }