package internal import ( "context" "github.com/matrix-org/dendrite/roomserver/auth" "github.com/matrix-org/dendrite/roomserver/storage" "github.com/matrix-org/dendrite/roomserver/types" "github.com/matrix-org/gomatrixserverlib" "github.com/sirupsen/logrus" ) // backfillRequester implements gomatrixserverlib.BackfillRequester type backfillRequester struct { db storage.Database fedClient *gomatrixserverlib.FederationClient thisServer gomatrixserverlib.ServerName // per-request state servers []gomatrixserverlib.ServerName eventIDToBeforeStateIDs map[string][]string eventIDMap map[string]gomatrixserverlib.Event } func newBackfillRequester(db storage.Database, fedClient *gomatrixserverlib.FederationClient, thisServer gomatrixserverlib.ServerName) *backfillRequester { return &backfillRequester{ db: db, fedClient: fedClient, thisServer: thisServer, eventIDToBeforeStateIDs: make(map[string][]string), eventIDMap: make(map[string]gomatrixserverlib.Event), } } func (b *backfillRequester) StateIDsBeforeEvent(ctx context.Context, targetEvent gomatrixserverlib.HeaderedEvent) ([]string, error) { b.eventIDMap[targetEvent.EventID()] = targetEvent.Unwrap() if ids, ok := b.eventIDToBeforeStateIDs[targetEvent.EventID()]; ok { return ids, nil } // if we have exactly 1 prev event and we know the state of the room at that prev event, then just roll forward the prev event. // Else, we have to hit /state_ids because either we don't know the state at all at this event (new backwards extremity) or // we don't know the result of state res to merge forks (2 or more prev_events) if len(targetEvent.PrevEventIDs()) == 1 { prevEventID := targetEvent.PrevEventIDs()[0] prevEvent, ok := b.eventIDMap[prevEventID] if !ok { goto FederationHit } prevEventStateIDs, ok := b.eventIDToBeforeStateIDs[prevEventID] if !ok { goto FederationHit } newStateIDs := b.calculateNewStateIDs(targetEvent.Unwrap(), prevEvent, prevEventStateIDs) if newStateIDs != nil { b.eventIDToBeforeStateIDs[targetEvent.EventID()] = newStateIDs return newStateIDs, nil } // else we failed to calculate the new state, so fallthrough } FederationHit: var lastErr error logrus.WithField("event_id", targetEvent.EventID()).Info("Requesting /state_ids at event") for _, srv := range b.servers { // hit any valid server c := gomatrixserverlib.FederatedStateProvider{ FedClient: b.fedClient, RememberAuthEvents: false, Server: srv, } res, err := c.StateIDsBeforeEvent(ctx, targetEvent) if err != nil { lastErr = err continue } b.eventIDToBeforeStateIDs[targetEvent.EventID()] = res return res, nil } return nil, lastErr } func (b *backfillRequester) calculateNewStateIDs(targetEvent, prevEvent gomatrixserverlib.Event, prevEventStateIDs []string) []string { newStateIDs := prevEventStateIDs[:] if prevEvent.StateKey() == nil { // state is the same as the previous event b.eventIDToBeforeStateIDs[targetEvent.EventID()] = newStateIDs return newStateIDs } missingState := false // true if we are missing the info for a state event ID foundEvent := false // true if we found a (type, state_key) match // find which state ID to replace, if any for i, id := range newStateIDs { ev, ok := b.eventIDMap[id] if !ok { missingState = true continue } // The state IDs BEFORE the target event are the state IDs BEFORE the prev_event PLUS the prev_event itself if ev.Type() == prevEvent.Type() && ev.StateKey() != nil && *ev.StateKey() == *prevEvent.StateKey() { newStateIDs[i] = prevEvent.EventID() foundEvent = true break } } if !foundEvent && !missingState { // we can be certain that this is new state newStateIDs = append(newStateIDs, prevEvent.EventID()) foundEvent = true } if foundEvent { b.eventIDToBeforeStateIDs[targetEvent.EventID()] = newStateIDs return newStateIDs } return nil } func (b *backfillRequester) StateBeforeEvent(ctx context.Context, roomVer gomatrixserverlib.RoomVersion, event gomatrixserverlib.HeaderedEvent, eventIDs []string) (map[string]*gomatrixserverlib.Event, error) { // try to fetch the events from the database first events, err := b.ProvideEvents(roomVer, eventIDs) if err != nil { // non-fatal, fallthrough logrus.WithError(err).Info("Failed to fetch events") } else { logrus.Infof("Fetched %d/%d events from the database", len(events), len(eventIDs)) if len(events) == len(eventIDs) { result := make(map[string]*gomatrixserverlib.Event) for i := range events { result[events[i].EventID()] = &events[i] b.eventIDMap[events[i].EventID()] = events[i] } return result, nil } } c := gomatrixserverlib.FederatedStateProvider{ FedClient: b.fedClient, RememberAuthEvents: false, Server: b.servers[0], } result, err := c.StateBeforeEvent(ctx, roomVer, event, eventIDs) if err != nil { return nil, err } for eventID, ev := range result { b.eventIDMap[eventID] = *ev } return result, nil } // ServersAtEvent is called when trying to determine which server to request from. // It returns a list of servers which can be queried for backfill requests. These servers // will be servers that are in the room already. The entries at the beginning are preferred servers // and will be tried first. An empty list will fail the request. func (b *backfillRequester) ServersAtEvent(ctx context.Context, roomID, eventID string) (servers []gomatrixserverlib.ServerName) { // getMembershipsBeforeEventNID requires a NID, so retrieving the NID for // the event is necessary. NIDs, err := b.db.EventNIDs(ctx, []string{eventID}) if err != nil { logrus.WithField("event_id", eventID).WithError(err).Error("ServersAtEvent: failed to get event NID for event") return } stateEntries, err := stateBeforeEvent(ctx, b.db, NIDs[eventID]) if err != nil { logrus.WithField("event_id", eventID).WithError(err).Error("ServersAtEvent: failed to load state before event") return } // possibly return all joined servers depending on history visiblity memberEventsFromVis, err := joinEventsFromHistoryVisibility(ctx, b.db, roomID, stateEntries) if err != nil { logrus.WithError(err).Error("ServersAtEvent: failed calculate servers from history visibility rules") return } logrus.Infof("ServersAtEvent including %d current events from history visibility", len(memberEventsFromVis)) // Retrieve all "m.room.member" state events of "join" membership, which // contains the list of users in the room before the event, therefore all // the servers in it at that moment. memberEvents, err := getMembershipsAtState(ctx, b.db, stateEntries, true) if err != nil { logrus.WithField("event_id", eventID).WithError(err).Error("ServersAtEvent: failed to get memberships before event") return } memberEvents = append(memberEvents, memberEventsFromVis...) // Store the server names in a temporary map to avoid duplicates. serverSet := make(map[gomatrixserverlib.ServerName]bool) for _, event := range memberEvents { serverSet[event.Origin()] = true } for server := range serverSet { if server == b.thisServer { continue } servers = append(servers, server) } b.servers = servers return } // Backfill performs a backfill request to the given server. // https://matrix.org/docs/spec/server_server/latest#get-matrix-federation-v1-backfill-roomid func (b *backfillRequester) Backfill(ctx context.Context, server gomatrixserverlib.ServerName, roomID string, fromEventIDs []string, limit int) (*gomatrixserverlib.Transaction, error) { tx, err := b.fedClient.Backfill(ctx, server, roomID, limit, fromEventIDs) return &tx, err } func (b *backfillRequester) ProvideEvents(roomVer gomatrixserverlib.RoomVersion, eventIDs []string) ([]gomatrixserverlib.Event, error) { ctx := context.Background() nidMap, err := b.db.EventNIDs(ctx, eventIDs) if err != nil { logrus.WithError(err).WithField("event_ids", eventIDs).Error("Failed to find events") return nil, err } eventNIDs := make([]types.EventNID, len(nidMap)) i := 0 for _, nid := range nidMap { eventNIDs[i] = nid i++ } eventsWithNids, err := b.db.Events(ctx, eventNIDs) if err != nil { logrus.WithError(err).WithField("event_nids", eventNIDs).Error("Failed to load events") return nil, err } events := make([]gomatrixserverlib.Event, len(eventsWithNids)) for i := range eventsWithNids { events[i] = eventsWithNids[i].Event } return events, nil } // joinEventsFromHistoryVisibility returns all CURRENTLY joined members if the provided state indicated a 'shared' history visibility. // TODO: Long term we probably want a history_visibility table which stores eventNID | visibility_enum so we can just // pull all events and then filter by that table. func joinEventsFromHistoryVisibility( ctx context.Context, db storage.Database, roomID string, stateEntries []types.StateEntry) ([]types.Event, error) { var eventNIDs []types.EventNID for _, entry := range stateEntries { // Filter the events to retrieve to only keep the membership events if entry.EventTypeNID == types.MRoomHistoryVisibilityNID && entry.EventStateKeyNID == types.EmptyStateKeyNID { eventNIDs = append(eventNIDs, entry.EventNID) break } } // Get all of the events in this state stateEvents, err := db.Events(ctx, eventNIDs) if err != nil { return nil, err } events := make([]gomatrixserverlib.Event, len(stateEvents)) for i := range stateEvents { events[i] = stateEvents[i].Event } visibility := auth.HistoryVisibilityForRoom(events) if visibility != "shared" { logrus.Infof("ServersAtEvent history visibility not shared: %s", visibility) return nil, nil } // get joined members roomNID, err := db.RoomNID(ctx, roomID) if err != nil { return nil, err } joinEventNIDs, err := db.GetMembershipEventNIDsForRoom(ctx, roomNID, true) if err != nil { return nil, err } return db.Events(ctx, joinEventNIDs) }