// Copyright 2017 Vector Creations Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package api import ( "context" "net/http" commonHTTP "github.com/matrix-org/dendrite/common/http" "github.com/matrix-org/gomatrixserverlib" opentracing "github.com/opentracing/opentracing-go" ) // QueryLatestEventsAndStateRequest is a request to QueryLatestEventsAndState type QueryLatestEventsAndStateRequest struct { // The room ID to query the latest events for. RoomID string `json:"room_id"` // The state key tuples to fetch from the room current state. // If this list is empty or nil then no state events are returned. StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"` } // QueryLatestEventsAndStateResponse is a response to QueryLatestEventsAndState // This is used when sending events to set the prev_events, auth_events and depth. // It is also used to tell whether the event is allowed by the event auth rules. type QueryLatestEventsAndStateResponse struct { // Copy of the request for debugging. QueryLatestEventsAndStateRequest // Does the room exist? // If the room doesn't exist this will be false and LatestEvents will be empty. RoomExists bool `json:"room_exists"` // The latest events in the room. // These are used to set the prev_events when sending an event. LatestEvents []gomatrixserverlib.EventReference `json:"latest_events"` // The state events requested. // This list will be in an arbitrary order. // These are used to set the auth_events when sending an event. // These are used to check whether the event is allowed. StateEvents []gomatrixserverlib.Event `json:"state_events"` // The depth of the latest events. // This is one greater than the maximum depth of the latest events. // This is used to set the depth when sending an event. Depth int64 `json:"depth"` } // QueryStateAfterEventsRequest is a request to QueryStateAfterEvents type QueryStateAfterEventsRequest struct { // The room ID to query the state in. RoomID string `json:"room_id"` // The list of previous events to return the events after. PrevEventIDs []string `json:"prev_event_ids"` // The state key tuples to fetch from the state StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"` } // QueryStateAfterEventsResponse is a response to QueryStateAfterEvents type QueryStateAfterEventsResponse struct { // Copy of the request for debugging. QueryStateAfterEventsRequest // Does the room exist on this roomserver? // If the room doesn't exist this will be false and StateEvents will be empty. RoomExists bool `json:"room_exists"` // Do all the previous events exist on this roomserver? // If some of previous events do not exist this will be false and StateEvents will be empty. PrevEventsExist bool `json:"prev_events_exist"` // The state events requested. // This list will be in an arbitrary order. StateEvents []gomatrixserverlib.Event `json:"state_events"` } // QueryEventsByIDRequest is a request to QueryEventsByID type QueryEventsByIDRequest struct { // The event IDs to look up. EventIDs []string `json:"event_ids"` } // QueryEventsByIDResponse is a response to QueryEventsByID type QueryEventsByIDResponse struct { // Copy of the request for debugging. QueryEventsByIDRequest // A list of events with the requested IDs. // If the roomserver does not have a copy of a requested event // then it will omit that event from the list. // If the roomserver thinks it has a copy of the event, but // fails to read it from the database then it will fail // the entire request. // This list will be in an arbitrary order. Events []gomatrixserverlib.Event `json:"events"` } // QueryMembershipForUserRequest is a request to QueryMembership type QueryMembershipForUserRequest struct { // ID of the room to fetch membership from RoomID string `json:"room_id"` // ID of the user for whom membership is requested UserID string `json:"user_id"` } // QueryMembershipForUserResponse is a response to QueryMembership type QueryMembershipForUserResponse struct { // The EventID of the latest "m.room.member" event for the sender, // if HasBeenInRoom is true. EventID string `json:"event_id"` // True if the user has been in room before and has either stayed in it or left it. HasBeenInRoom bool `json:"has_been_in_room"` // True if the user is in room. IsInRoom bool `json:"is_in_room"` } // QueryMembershipsForRoomRequest is a request to QueryMembershipsForRoom type QueryMembershipsForRoomRequest struct { // If true, only returns the membership events of "join" membership JoinedOnly bool `json:"joined_only"` // ID of the room to fetch memberships from RoomID string `json:"room_id"` // ID of the user sending the request Sender string `json:"sender"` } // QueryMembershipsForRoomResponse is a response to QueryMembershipsForRoom type QueryMembershipsForRoomResponse struct { // The "m.room.member" events (of "join" membership) in the client format JoinEvents []gomatrixserverlib.ClientEvent `json:"join_events"` // True if the user has been in room before and has either stayed in it or // left it. HasBeenInRoom bool `json:"has_been_in_room"` } // QueryInvitesForUserRequest is a request to QueryInvitesForUser type QueryInvitesForUserRequest struct { // The room ID to look up invites in. RoomID string `json:"room_id"` // The User ID to look up invites for. TargetUserID string `json:"target_user_id"` } // QueryInvitesForUserResponse is a response to QueryInvitesForUser // This is used when accepting an invite or rejecting a invite to tell which // remote matrix servers to contact. type QueryInvitesForUserResponse struct { // A list of matrix user IDs for each sender of an active invite targeting // the requested user ID. InviteSenderUserIDs []string `json:"invite_sender_user_ids"` } // QueryServerAllowedToSeeEventRequest is a request to QueryServerAllowedToSeeEvent type QueryServerAllowedToSeeEventRequest struct { // The event ID to look up invites in. EventID string `json:"event_id"` // The server interested in the event ServerName gomatrixserverlib.ServerName `json:"server_name"` } // QueryServerAllowedToSeeEventResponse is a response to QueryServerAllowedToSeeEvent type QueryServerAllowedToSeeEventResponse struct { // Wether the server in question is allowed to see the event AllowedToSeeEvent bool `json:"can_see_event"` } // QueryMissingEventsRequest is a request to QueryMissingEvents type QueryMissingEventsRequest struct { // Events which are known previous to the gap in the timeline. EarliestEvents []string `json:"earliest_events"` // Latest known events. LatestEvents []string `json:"latest_events"` // Limit the number of events this query returns. Limit int `json:"limit"` // The server interested in the event ServerName gomatrixserverlib.ServerName `json:"server_name"` } // QueryMissingEventsResponse is a response to QueryMissingEvents type QueryMissingEventsResponse struct { // Missing events, arbritrary order. Events []gomatrixserverlib.Event `json:"events"` } // QueryStateAndAuthChainRequest is a request to QueryStateAndAuthChain type QueryStateAndAuthChainRequest struct { // The room ID to query the state in. RoomID string `json:"room_id"` // The list of prev events for the event. Used to calculate the state at // the event PrevEventIDs []string `json:"prev_event_ids"` // The list of auth events for the event. Used to calculate the auth chain AuthEventIDs []string `json:"auth_event_ids"` } // QueryStateAndAuthChainResponse is a response to QueryStateAndAuthChain type QueryStateAndAuthChainResponse struct { // Copy of the request for debugging. QueryStateAndAuthChainRequest // Does the room exist on this roomserver? // If the room doesn't exist this will be false and StateEvents will be empty. RoomExists bool `json:"room_exists"` // Do all the previous events exist on this roomserver? // If some of previous events do not exist this will be false and StateEvents will be empty. PrevEventsExist bool `json:"prev_events_exist"` // The state and auth chain events that were requested. // The lists will be in an arbitrary order. StateEvents []gomatrixserverlib.Event `json:"state_events"` AuthChainEvents []gomatrixserverlib.Event `json:"auth_chain_events"` } // QueryBackfillRequest is a request to QueryBackfill. type QueryBackfillRequest struct { // Events to start paginating from. EarliestEventsIDs []string `json:"earliest_event_ids"` // The maximum number of events to retrieve. Limit int `json:"limit"` // The server interested in the events. ServerName gomatrixserverlib.ServerName `json:"server_name"` } // QueryBackfillResponse is a response to QueryBackfill. type QueryBackfillResponse struct { // Missing events, arbritrary order. Events []gomatrixserverlib.Event `json:"events"` } // QueryServersInRoomAtEventRequest is a request to QueryServersInRoomAtEvent type QueryServersInRoomAtEventRequest struct { // ID of the room to retrieve member servers for. RoomID string `json:"room_id"` // ID of the event for which to retrieve member servers. EventID string `json:"event_id"` } // QueryServersInRoomAtEventResponse is a response to QueryServersInRoomAtEvent type QueryServersInRoomAtEventResponse struct { // Servers present in the room for these events. Servers []gomatrixserverlib.ServerName `json:"servers"` } // RoomserverQueryAPI is used to query information from the room server. type RoomserverQueryAPI interface { // Query the latest events and state for a room from the room server. QueryLatestEventsAndState( ctx context.Context, request *QueryLatestEventsAndStateRequest, response *QueryLatestEventsAndStateResponse, ) error // Query the state after a list of events in a room from the room server. QueryStateAfterEvents( ctx context.Context, request *QueryStateAfterEventsRequest, response *QueryStateAfterEventsResponse, ) error // Query a list of events by event ID. QueryEventsByID( ctx context.Context, request *QueryEventsByIDRequest, response *QueryEventsByIDResponse, ) error // Query the membership event for an user for a room. QueryMembershipForUser( ctx context.Context, request *QueryMembershipForUserRequest, response *QueryMembershipForUserResponse, ) error // Query a list of membership events for a room QueryMembershipsForRoom( ctx context.Context, request *QueryMembershipsForRoomRequest, response *QueryMembershipsForRoomResponse, ) error // Query a list of invite event senders for a user in a room. QueryInvitesForUser( ctx context.Context, request *QueryInvitesForUserRequest, response *QueryInvitesForUserResponse, ) error // Query whether a server is allowed to see an event QueryServerAllowedToSeeEvent( ctx context.Context, request *QueryServerAllowedToSeeEventRequest, response *QueryServerAllowedToSeeEventResponse, ) error // Query missing events for a room from roomserver QueryMissingEvents( ctx context.Context, request *QueryMissingEventsRequest, response *QueryMissingEventsResponse, ) error // Query to get state and auth chain for a (potentially hypothetical) event. // Takes lists of PrevEventIDs and AuthEventsIDs and uses them to calculate // the state and auth chain to return. QueryStateAndAuthChain( ctx context.Context, request *QueryStateAndAuthChainRequest, response *QueryStateAndAuthChainResponse, ) error // Query a given amount (or less) of events prior to a given set of events. QueryBackfill( ctx context.Context, request *QueryBackfillRequest, response *QueryBackfillResponse, ) error QueryServersInRoomAtEvent( ctx context.Context, request *QueryServersInRoomAtEventRequest, response *QueryServersInRoomAtEventResponse, ) error } // RoomserverQueryLatestEventsAndStatePath is the HTTP path for the QueryLatestEventsAndState API. const RoomserverQueryLatestEventsAndStatePath = "/api/roomserver/queryLatestEventsAndState" // RoomserverQueryStateAfterEventsPath is the HTTP path for the QueryStateAfterEvents API. const RoomserverQueryStateAfterEventsPath = "/api/roomserver/queryStateAfterEvents" // RoomserverQueryEventsByIDPath is the HTTP path for the QueryEventsByID API. const RoomserverQueryEventsByIDPath = "/api/roomserver/queryEventsByID" // RoomserverQueryMembershipForUserPath is the HTTP path for the QueryMembershipForUser API. const RoomserverQueryMembershipForUserPath = "/api/roomserver/queryMembershipForUser" // RoomserverQueryMembershipsForRoomPath is the HTTP path for the QueryMembershipsForRoom API const RoomserverQueryMembershipsForRoomPath = "/api/roomserver/queryMembershipsForRoom" // RoomserverQueryInvitesForUserPath is the HTTP path for the QueryInvitesForUser API const RoomserverQueryInvitesForUserPath = "/api/roomserver/queryInvitesForUser" // RoomserverQueryServerAllowedToSeeEventPath is the HTTP path for the QueryServerAllowedToSeeEvent API const RoomserverQueryServerAllowedToSeeEventPath = "/api/roomserver/queryServerAllowedToSeeEvent" // RoomserverQueryMissingEventsPath is the HTTP path for the QueryMissingEvents API const RoomserverQueryMissingEventsPath = "/api/roomserver/queryMissingEvents" // RoomserverQueryStateAndAuthChainPath is the HTTP path for the QueryStateAndAuthChain API const RoomserverQueryStateAndAuthChainPath = "/api/roomserver/queryStateAndAuthChain" // RoomserverQueryBackfillPath is the HTTP path for the QueryBackfillPath API const RoomserverQueryBackfillPath = "/api/roomserver/queryBackfill" // RoomserverQueryServersInRoomAtEventPath is the HTTP path for the QueryServersInRoomAtEvent API const RoomserverQueryServersInRoomAtEventPath = "/api/roomserver/queryServersInRoomAtEvents" // NewRoomserverQueryAPIHTTP creates a RoomserverQueryAPI implemented by talking to a HTTP POST API. // If httpClient is nil then it uses the http.DefaultClient func NewRoomserverQueryAPIHTTP(roomserverURL string, httpClient *http.Client) RoomserverQueryAPI { if httpClient == nil { httpClient = http.DefaultClient } return &httpRoomserverQueryAPI{roomserverURL, httpClient} } type httpRoomserverQueryAPI struct { roomserverURL string httpClient *http.Client } // QueryLatestEventsAndState implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryLatestEventsAndState( ctx context.Context, request *QueryLatestEventsAndStateRequest, response *QueryLatestEventsAndStateResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryLatestEventsAndState") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryLatestEventsAndStatePath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryStateAfterEvents implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryStateAfterEvents( ctx context.Context, request *QueryStateAfterEventsRequest, response *QueryStateAfterEventsResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryStateAfterEvents") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryStateAfterEventsPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryEventsByID implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryEventsByID( ctx context.Context, request *QueryEventsByIDRequest, response *QueryEventsByIDResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryEventsByID") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryEventsByIDPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryMembershipForUser implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryMembershipForUser( ctx context.Context, request *QueryMembershipForUserRequest, response *QueryMembershipForUserResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryMembershipForUser") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryMembershipForUserPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryMembershipsForRoom implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryMembershipsForRoom( ctx context.Context, request *QueryMembershipsForRoomRequest, response *QueryMembershipsForRoomResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryMembershipsForRoom") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryMembershipsForRoomPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryInvitesForUser implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryInvitesForUser( ctx context.Context, request *QueryInvitesForUserRequest, response *QueryInvitesForUserResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryInvitesForUser") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryInvitesForUserPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryServerAllowedToSeeEvent implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryServerAllowedToSeeEvent( ctx context.Context, request *QueryServerAllowedToSeeEventRequest, response *QueryServerAllowedToSeeEventResponse, ) (err error) { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryServerAllowedToSeeEvent") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryServerAllowedToSeeEventPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryMissingEvents implements RoomServerQueryAPI func (h *httpRoomserverQueryAPI) QueryMissingEvents( ctx context.Context, request *QueryMissingEventsRequest, response *QueryMissingEventsResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryMissingEvents") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryMissingEventsPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryStateAndAuthChain implements RoomserverQueryAPI func (h *httpRoomserverQueryAPI) QueryStateAndAuthChain( ctx context.Context, request *QueryStateAndAuthChainRequest, response *QueryStateAndAuthChainResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryStateAndAuthChain") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryStateAndAuthChainPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryBackfill implements RoomServerQueryAPI func (h *httpRoomserverQueryAPI) QueryBackfill( ctx context.Context, request *QueryBackfillRequest, response *QueryBackfillResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryBackfill") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryBackfillPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) } // QueryServersInRoomAtEvent implements RoomServerQueryAPI func (h *httpRoomserverQueryAPI) QueryServersInRoomAtEvent( ctx context.Context, request *QueryServersInRoomAtEventRequest, response *QueryServersInRoomAtEventResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "QueryServersInRoomAtEvent") defer span.Finish() apiURL := h.roomserverURL + RoomserverQueryServersInRoomAtEventPath return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response) }