// Copyright 2020 The Matrix.org Foundation C.I.C. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package internal import ( "context" "strings" keyapi "github.com/matrix-org/dendrite/keyserver/api" keytypes "github.com/matrix-org/dendrite/keyserver/types" roomserverAPI "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/syncapi/types" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/util" ) const DeviceListLogName = "dl" // DeviceOTKCounts adds one-time key counts to the /sync response func DeviceOTKCounts(ctx context.Context, keyAPI keyapi.KeyInternalAPI, userID, deviceID string, res *types.Response) error { var queryRes keyapi.QueryOneTimeKeysResponse keyAPI.QueryOneTimeKeys(ctx, &keyapi.QueryOneTimeKeysRequest{ UserID: userID, DeviceID: deviceID, }, &queryRes) if queryRes.Error != nil { return queryRes.Error } res.DeviceListsOTKCount = queryRes.Count.KeyCount return nil } // DeviceListCatchup fills in the given response for the given user ID to bring it up-to-date with device lists. hasNew=true if the response // was filled in, else false if there are no new device list changes because there is nothing to catch up on. The response MUST // be already filled in with join/leave information. func DeviceListCatchup( ctx context.Context, keyAPI keyapi.KeyInternalAPI, rsAPI roomserverAPI.RoomserverInternalAPI, userID string, res *types.Response, from, to types.StreamPosition, ) (newPos types.StreamPosition, hasNew bool, err error) { // Track users who we didn't track before but now do by virtue of sharing a room with them, or not. newlyJoinedRooms := joinedRooms(res, userID) newlyLeftRooms := leftRooms(res) if len(newlyJoinedRooms) > 0 || len(newlyLeftRooms) > 0 { changed, left, err := TrackChangedUsers(ctx, rsAPI, userID, newlyJoinedRooms, newlyLeftRooms) if err != nil { return to, false, err } res.DeviceLists.Changed = changed res.DeviceLists.Left = left hasNew = len(changed) > 0 || len(left) > 0 } // now also track users who we already share rooms with but who have updated their devices between the two tokens offset := keytypes.OffsetOldest toOffset := keytypes.OffsetNewest if to > 0 && to > from { toOffset = int64(to) } if from > 0 { offset = int64(from) } var queryRes keyapi.QueryKeyChangesResponse keyAPI.QueryKeyChanges(ctx, &keyapi.QueryKeyChangesRequest{ Offset: offset, ToOffset: toOffset, }, &queryRes) if queryRes.Error != nil { // don't fail the catchup because we may have got useful information by tracking membership util.GetLogger(ctx).WithError(queryRes.Error).Error("QueryKeyChanges failed") return to, hasNew, nil } // QueryKeyChanges gets ALL users who have changed keys, we want the ones who share rooms with the user. var sharedUsersMap map[string]int sharedUsersMap, queryRes.UserIDs = filterSharedUsers(ctx, rsAPI, userID, queryRes.UserIDs) util.GetLogger(ctx).Debugf( "QueryKeyChanges request off=%d,to=%d response off=%d uids=%v", offset, toOffset, queryRes.Offset, queryRes.UserIDs, ) userSet := make(map[string]bool) for _, userID := range res.DeviceLists.Changed { userSet[userID] = true } for _, userID := range queryRes.UserIDs { if !userSet[userID] { res.DeviceLists.Changed = append(res.DeviceLists.Changed, userID) hasNew = true userSet[userID] = true } } // if the response has any join/leave events, add them now. // TODO: This is sub-optimal because we will add users to `changed` even if we already shared a room with them. joinUserIDs, leaveUserIDs := membershipEvents(res) for _, userID := range joinUserIDs { if !userSet[userID] { res.DeviceLists.Changed = append(res.DeviceLists.Changed, userID) hasNew = true userSet[userID] = true } } for _, userID := range leaveUserIDs { if sharedUsersMap[userID] == 0 { // we no longer share a room with this user when they left, so add to left list. res.DeviceLists.Left = append(res.DeviceLists.Left, userID) } } return types.StreamPosition(queryRes.Offset), hasNew, nil } // TrackChangedUsers calculates the values of device_lists.changed|left in the /sync response. func TrackChangedUsers( ctx context.Context, rsAPI roomserverAPI.RoomserverInternalAPI, userID string, newlyJoinedRooms, newlyLeftRooms []string, ) (changed, left []string, err error) { // process leaves first, then joins afterwards so if we join/leave/join/leave we err on the side of including users. // Leave algorithm: // - Get set of users and number of times they appear in rooms prior to leave. - QuerySharedUsersRequest with 'IncludeRoomID'. // - Get users in newly left room. - QueryCurrentState // - Loop set of users and decrement by 1 for each user in newly left room. // - If count=0 then they share no more rooms so inform BOTH parties of this via 'left'=[...] in /sync. var queryRes roomserverAPI.QuerySharedUsersResponse err = rsAPI.QuerySharedUsers(ctx, &roomserverAPI.QuerySharedUsersRequest{ UserID: userID, IncludeRoomIDs: newlyLeftRooms, }, &queryRes) if err != nil { return nil, nil, err } var stateRes roomserverAPI.QueryBulkStateContentResponse err = rsAPI.QueryBulkStateContent(ctx, &roomserverAPI.QueryBulkStateContentRequest{ RoomIDs: newlyLeftRooms, StateTuples: []gomatrixserverlib.StateKeyTuple{ { EventType: gomatrixserverlib.MRoomMember, StateKey: "*", }, }, AllowWildcards: true, }, &stateRes) if err != nil { return nil, nil, err } for _, state := range stateRes.Rooms { for tuple, membership := range state { if membership != gomatrixserverlib.Join { continue } queryRes.UserIDsToCount[tuple.StateKey]-- } } for userID, count := range queryRes.UserIDsToCount { if count <= 0 { left = append(left, userID) // left is returned } } // Join algorithm: // - Get the set of all joined users prior to joining room - QuerySharedUsersRequest with 'ExcludeRoomID'. // - Get users in newly joined room - QueryCurrentState // - Loop set of users in newly joined room, do they appear in the set of users prior to joining? // - If yes: then they already shared a room in common, do nothing. // - If no: then they are a brand new user so inform BOTH parties of this via 'changed=[...]' err = rsAPI.QuerySharedUsers(ctx, &roomserverAPI.QuerySharedUsersRequest{ UserID: userID, ExcludeRoomIDs: newlyJoinedRooms, }, &queryRes) if err != nil { return nil, left, err } err = rsAPI.QueryBulkStateContent(ctx, &roomserverAPI.QueryBulkStateContentRequest{ RoomIDs: newlyJoinedRooms, StateTuples: []gomatrixserverlib.StateKeyTuple{ { EventType: gomatrixserverlib.MRoomMember, StateKey: "*", }, }, AllowWildcards: true, }, &stateRes) if err != nil { return nil, left, err } for _, state := range stateRes.Rooms { for tuple, membership := range state { if membership != gomatrixserverlib.Join { continue } // new user who we weren't previously sharing rooms with if _, ok := queryRes.UserIDsToCount[tuple.StateKey]; !ok { changed = append(changed, tuple.StateKey) // changed is returned } } } return changed, left, nil } func filterSharedUsers( ctx context.Context, rsAPI roomserverAPI.RoomserverInternalAPI, userID string, usersWithChangedKeys []string, ) (map[string]int, []string) { var result []string var sharedUsersRes roomserverAPI.QuerySharedUsersResponse err := rsAPI.QuerySharedUsers(ctx, &roomserverAPI.QuerySharedUsersRequest{ UserID: userID, }, &sharedUsersRes) if err != nil { // default to all users so we do needless queries rather than miss some important device update return nil, usersWithChangedKeys } // We forcibly put ourselves in this list because we should be notified about our own device updates // and if we are in 0 rooms then we don't technically share any room with ourselves so we wouldn't // be notified about key changes. sharedUsersRes.UserIDsToCount[userID] = 1 for _, uid := range usersWithChangedKeys { if sharedUsersRes.UserIDsToCount[uid] > 0 { result = append(result, uid) } } return sharedUsersRes.UserIDsToCount, result } func joinedRooms(res *types.Response, userID string) []string { var roomIDs []string for roomID, join := range res.Rooms.Join { // we would expect to see our join event somewhere if we newly joined the room. // Normal events get put in the join section so it's not enough to know the room ID is present in 'join'. newlyJoined := membershipEventPresent(join.State.Events, userID) if newlyJoined { roomIDs = append(roomIDs, roomID) continue } newlyJoined = membershipEventPresent(join.Timeline.Events, userID) if newlyJoined { roomIDs = append(roomIDs, roomID) } } return roomIDs } func leftRooms(res *types.Response) []string { roomIDs := make([]string, len(res.Rooms.Leave)) i := 0 for roomID := range res.Rooms.Leave { roomIDs[i] = roomID i++ } return roomIDs } func membershipEventPresent(events []gomatrixserverlib.ClientEvent, userID string) bool { for _, ev := range events { // it's enough to know that we have our member event here, don't need to check membership content // as it's implied by being in the respective section of the sync response. if ev.Type == gomatrixserverlib.MRoomMember && ev.StateKey != nil && *ev.StateKey == userID { return true } } return false } // returns the user IDs of anyone joining or leaving a room in this response. These users will be added to // the 'changed' property because of https://matrix.org/docs/spec/client_server/r0.6.1#id84 // "For optimal performance, Alice should be added to changed in Bob's sync only when she adds a new device, // or when Alice and Bob now share a room but didn't share any room previously. However, for the sake of simpler // logic, a server may add Alice to changed when Alice and Bob share a new room, even if they previously already shared a room." func membershipEvents(res *types.Response) (joinUserIDs, leaveUserIDs []string) { for _, room := range res.Rooms.Join { for _, ev := range room.Timeline.Events { if ev.Type == gomatrixserverlib.MRoomMember && ev.StateKey != nil { if strings.Contains(string(ev.Content), `"join"`) { joinUserIDs = append(joinUserIDs, *ev.StateKey) } else if strings.Contains(string(ev.Content), `"leave"`) { leaveUserIDs = append(leaveUserIDs, *ev.StateKey) } else if strings.Contains(string(ev.Content), `"ban"`) { leaveUserIDs = append(leaveUserIDs, *ev.StateKey) } } } } return }