// Copyright 2020 The Matrix.org Foundation C.I.C. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package internal import ( "context" "encoding/json" "errors" "fmt" "hash/fnv" "net" "sync" "time" rsapi "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/gomatrix" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/util" "github.com/prometheus/client_golang/prometheus" "github.com/sirupsen/logrus" fedsenderapi "github.com/matrix-org/dendrite/federationapi/api" "github.com/matrix-org/dendrite/keyserver/api" "github.com/matrix-org/dendrite/setup/process" ) var ( deviceListUpdateCount = prometheus.NewCounterVec( prometheus.CounterOpts{ Namespace: "dendrite", Subsystem: "keyserver", Name: "device_list_update", Help: "Number of times we have attempted to update device lists from this server", }, []string{"server"}, ) ) const requestTimeout = time.Second * 30 func init() { prometheus.MustRegister( deviceListUpdateCount, ) } // DeviceListUpdater handles device list updates from remote servers. // // In the case where we have the prev_id for an update, the updater just stores the update (after acquiring a per-user lock). // In the case where we do not have the prev_id for an update, the updater marks the user_id as stale and notifies // a worker to get the latest device list for this user. Note: stream IDs are scoped per user so missing a prev_id // for a (user, device) does not mean that DEVICE is outdated as the previous ID could be for a different device: // we have to invalidate all devices for that user. Once the list has been fetched, the per-user lock is acquired and the // updater stores the latest list along with the latest stream ID. // // On startup, the updater spins up N workers which are responsible for querying device keys from remote servers. // Workers are scoped by homeserver domain, with one worker responsible for many domains, determined by hashing // mod N the server name. Work is sent via a channel which just serves to "poke" the worker as the data is retrieved // from the database (which allows us to batch requests to the same server). This has a number of desirable properties: // - We guarantee only 1 in-flight /keys/query request per server at any time as there is exactly 1 worker responsible // for that domain. // - We don't have unbounded growth in proportion to the number of servers (this is more important in a P2P world where // we have many many servers) // - We can adjust concurrency (at the cost of memory usage) by tuning N, to accommodate mobile devices vs servers. // // The downsides are that: // - Query requests can get queued behind other servers if they hash to the same worker, even if there are other free // workers elsewhere. Whilst suboptimal, provided we cap how long a single request can last (e.g using context timeouts) // we guarantee we will get around to it. Also, more users on a given server does not increase the number of requests // (as /keys/query allows multiple users to be specified) so being stuck behind matrix.org won't materially be any worse // than being stuck behind foo.bar // // In the event that the query fails, a lock is acquired and the server name along with the time to wait before retrying is // set in a map. A restarter goroutine periodically probes this map and injects servers which are ready to be retried. type DeviceListUpdater struct { process *process.ProcessContext // A map from user_id to a mutex. Used when we are missing prev IDs so we don't make more than 1 // request to the remote server and race. // TODO: Put in an LRU cache to bound growth userIDToMutex map[string]*sync.Mutex mu *sync.Mutex // protects UserIDToMutex db DeviceListUpdaterDatabase api DeviceListUpdaterAPI producer KeyChangeProducer fedClient fedsenderapi.KeyserverFederationAPI workerChans []chan gomatrixserverlib.ServerName thisServer gomatrixserverlib.ServerName // When device lists are stale for a user, they get inserted into this map with a channel which `Update` will // block on or timeout via a select. userIDToChan map[string]chan bool userIDToChanMu *sync.Mutex rsAPI rsapi.KeyserverRoomserverAPI } // DeviceListUpdaterDatabase is the subset of functionality from storage.Database required for the updater. // Useful for testing. type DeviceListUpdaterDatabase interface { // StaleDeviceLists returns a list of user IDs ending with the domains provided who have stale device lists. // If no domains are given, all user IDs with stale device lists are returned. StaleDeviceLists(ctx context.Context, domains []gomatrixserverlib.ServerName) ([]string, error) // MarkDeviceListStale sets the stale bit for this user to isStale. MarkDeviceListStale(ctx context.Context, userID string, isStale bool) error // StoreRemoteDeviceKeys persists the given keys. Keys with the same user ID and device ID will be replaced. An empty KeyJSON removes the key // for this (user, device). Does not modify the stream ID for keys. User IDs in `clearUserIDs` will have all their device keys deleted prior // to insertion - use this when you have a complete snapshot of a user's keys in order to track device deletions correctly. StoreRemoteDeviceKeys(ctx context.Context, keys []api.DeviceMessage, clearUserIDs []string) error // PrevIDsExists returns true if all prev IDs exist for this user. PrevIDsExists(ctx context.Context, userID string, prevIDs []int64) (bool, error) // DeviceKeysJSON populates the KeyJSON for the given keys. If any proided `keys` have a `KeyJSON` or `StreamID` already then it will be replaced. DeviceKeysJSON(ctx context.Context, keys []api.DeviceMessage) error DeleteStaleDeviceLists(ctx context.Context, userIDs []string) error } type DeviceListUpdaterAPI interface { PerformUploadDeviceKeys(ctx context.Context, req *api.PerformUploadDeviceKeysRequest, res *api.PerformUploadDeviceKeysResponse) error } // KeyChangeProducer is the interface for producers.KeyChange useful for testing. type KeyChangeProducer interface { ProduceKeyChanges(keys []api.DeviceMessage) error } // NewDeviceListUpdater creates a new updater which fetches fresh device lists when they go stale. func NewDeviceListUpdater( process *process.ProcessContext, db DeviceListUpdaterDatabase, api DeviceListUpdaterAPI, producer KeyChangeProducer, fedClient fedsenderapi.KeyserverFederationAPI, numWorkers int, rsAPI rsapi.KeyserverRoomserverAPI, thisServer gomatrixserverlib.ServerName, ) *DeviceListUpdater { return &DeviceListUpdater{ process: process, userIDToMutex: make(map[string]*sync.Mutex), mu: &sync.Mutex{}, db: db, api: api, producer: producer, fedClient: fedClient, thisServer: thisServer, workerChans: make([]chan gomatrixserverlib.ServerName, numWorkers), userIDToChan: make(map[string]chan bool), userIDToChanMu: &sync.Mutex{}, rsAPI: rsAPI, } } // Start the device list updater, which will try to refresh any stale device lists. func (u *DeviceListUpdater) Start() error { for i := 0; i < len(u.workerChans); i++ { // Allocate a small buffer per channel. // If the buffer limit is reached, backpressure will cause the processing of EDUs // to stop (in this transaction) until key requests can be made. ch := make(chan gomatrixserverlib.ServerName, 10) u.workerChans[i] = ch go u.worker(ch) } staleLists, err := u.db.StaleDeviceLists(u.process.Context(), []gomatrixserverlib.ServerName{}) if err != nil { return err } offset, step := time.Second*10, time.Second if max := len(staleLists); max > 120 { step = (time.Second * 120) / time.Duration(max) } for _, userID := range staleLists { userID := userID // otherwise we are only sending the last entry time.AfterFunc(offset, func() { u.notifyWorkers(userID) }) offset += step } return nil } // CleanUp removes stale device entries for users we don't share a room with anymore func (u *DeviceListUpdater) CleanUp() error { staleUsers, err := u.db.StaleDeviceLists(u.process.Context(), []gomatrixserverlib.ServerName{}) if err != nil { return err } res := rsapi.QueryLeftUsersResponse{} if err = u.rsAPI.QueryLeftUsers(u.process.Context(), &rsapi.QueryLeftUsersRequest{StaleDeviceListUsers: staleUsers}, &res); err != nil { return err } if len(res.LeftUsers) == 0 { return nil } logrus.Debugf("Deleting %d stale device list entries", len(res.LeftUsers)) return u.db.DeleteStaleDeviceLists(u.process.Context(), res.LeftUsers) } func (u *DeviceListUpdater) mutex(userID string) *sync.Mutex { u.mu.Lock() defer u.mu.Unlock() if u.userIDToMutex[userID] == nil { u.userIDToMutex[userID] = &sync.Mutex{} } return u.userIDToMutex[userID] } // ManualUpdate invalidates the device list for the given user and fetches the latest and tracks it. // Blocks until the device list is synced or the timeout is reached. func (u *DeviceListUpdater) ManualUpdate(ctx context.Context, serverName gomatrixserverlib.ServerName, userID string) error { mu := u.mutex(userID) mu.Lock() err := u.db.MarkDeviceListStale(ctx, userID, true) mu.Unlock() if err != nil { return fmt.Errorf("ManualUpdate: failed to mark device list for %s as stale: %w", userID, err) } u.notifyWorkers(userID) return nil } // Update blocks until the update has been stored in the database. It blocks primarily for satisfying sytest, // which assumes when /send 200 OKs that the device lists have been updated. func (u *DeviceListUpdater) Update(ctx context.Context, event gomatrixserverlib.DeviceListUpdateEvent) error { isDeviceListStale, err := u.update(ctx, event) if err != nil { return err } if isDeviceListStale { // poke workers to handle stale device lists u.notifyWorkers(event.UserID) } return nil } func (u *DeviceListUpdater) update(ctx context.Context, event gomatrixserverlib.DeviceListUpdateEvent) (bool, error) { mu := u.mutex(event.UserID) mu.Lock() defer mu.Unlock() // check if we have the prev IDs exists, err := u.db.PrevIDsExists(ctx, event.UserID, event.PrevID) if err != nil { return false, fmt.Errorf("failed to check prev IDs exist for %s (%s): %w", event.UserID, event.DeviceID, err) } // if this is the first time we're hearing about this user, sync the device list manually. if len(event.PrevID) == 0 { exists = false } util.GetLogger(ctx).WithFields(logrus.Fields{ "prev_ids_exist": exists, "user_id": event.UserID, "device_id": event.DeviceID, "stream_id": event.StreamID, "prev_ids": event.PrevID, "display_name": event.DeviceDisplayName, "deleted": event.Deleted, }).Trace("DeviceListUpdater.Update") // if we haven't missed anything update the database and notify users if exists || event.Deleted { k := event.Keys if event.Deleted { k = nil } keys := []api.DeviceMessage{ { Type: api.TypeDeviceKeyUpdate, DeviceKeys: &api.DeviceKeys{ DeviceID: event.DeviceID, DisplayName: event.DeviceDisplayName, KeyJSON: k, UserID: event.UserID, }, StreamID: event.StreamID, }, } // DeviceKeysJSON will side-effect modify this, so it needs // to be a copy, not sharing any pointers with the above. deviceKeysCopy := *keys[0].DeviceKeys deviceKeysCopy.KeyJSON = nil existingKeys := []api.DeviceMessage{ { Type: keys[0].Type, DeviceKeys: &deviceKeysCopy, StreamID: keys[0].StreamID, }, } // fetch what keys we had already and only emit changes if err = u.db.DeviceKeysJSON(ctx, existingKeys); err != nil { // non-fatal, log and continue util.GetLogger(ctx).WithError(err).WithField("user_id", event.UserID).Errorf( "failed to query device keys json for calculating diffs", ) } err = u.db.StoreRemoteDeviceKeys(ctx, keys, nil) if err != nil { return false, fmt.Errorf("failed to store remote device keys for %s (%s): %w", event.UserID, event.DeviceID, err) } if err = emitDeviceKeyChanges(u.producer, existingKeys, keys, false); err != nil { return false, fmt.Errorf("failed to produce device key changes for %s (%s): %w", event.UserID, event.DeviceID, err) } return false, nil } err = u.db.MarkDeviceListStale(ctx, event.UserID, true) if err != nil { return false, fmt.Errorf("failed to mark device list for %s as stale: %w", event.UserID, err) } return true, nil } func (u *DeviceListUpdater) notifyWorkers(userID string) { _, remoteServer, err := gomatrixserverlib.SplitID('@', userID) if err != nil { return } hash := fnv.New32a() _, _ = hash.Write([]byte(remoteServer)) index := int(int64(hash.Sum32()) % int64(len(u.workerChans))) ch := u.assignChannel(userID) u.workerChans[index] <- remoteServer select { case <-ch: case <-time.After(10 * time.Second): // we don't return an error in this case as it's not a failure condition. // we mainly block for the benefit of sytest anyway } } func (u *DeviceListUpdater) assignChannel(userID string) chan bool { u.userIDToChanMu.Lock() defer u.userIDToChanMu.Unlock() if ch, ok := u.userIDToChan[userID]; ok { return ch } ch := make(chan bool) u.userIDToChan[userID] = ch return ch } func (u *DeviceListUpdater) clearChannel(userID string) { u.userIDToChanMu.Lock() defer u.userIDToChanMu.Unlock() if ch, ok := u.userIDToChan[userID]; ok { close(ch) delete(u.userIDToChan, userID) } } func (u *DeviceListUpdater) worker(ch chan gomatrixserverlib.ServerName) { retries := make(map[gomatrixserverlib.ServerName]time.Time) retriesMu := &sync.Mutex{} // restarter goroutine which will inject failed servers into ch when it is time go func() { var serversToRetry []gomatrixserverlib.ServerName for { serversToRetry = serversToRetry[:0] // reuse memory time.Sleep(time.Second) retriesMu.Lock() now := time.Now() for srv, retryAt := range retries { if now.After(retryAt) { serversToRetry = append(serversToRetry, srv) } } for _, srv := range serversToRetry { delete(retries, srv) } retriesMu.Unlock() for _, srv := range serversToRetry { ch <- srv } } }() for serverName := range ch { retriesMu.Lock() _, exists := retries[serverName] retriesMu.Unlock() if exists { // Don't retry a server that we're already waiting for. continue } waitTime, shouldRetry := u.processServer(serverName) if shouldRetry { retriesMu.Lock() if _, exists = retries[serverName]; !exists { retries[serverName] = time.Now().Add(waitTime) } retriesMu.Unlock() } } } func (u *DeviceListUpdater) processServer(serverName gomatrixserverlib.ServerName) (time.Duration, bool) { ctx := u.process.Context() logger := util.GetLogger(ctx).WithField("server_name", serverName) deviceListUpdateCount.WithLabelValues(string(serverName)).Inc() waitTime := defaultWaitTime // How long should we wait to try again? successCount := 0 // How many user requests failed? userIDs, err := u.db.StaleDeviceLists(ctx, []gomatrixserverlib.ServerName{serverName}) if err != nil { logger.WithError(err).Error("Failed to load stale device lists") return waitTime, true } defer func() { for _, userID := range userIDs { // always clear the channel to unblock Update calls regardless of success/failure u.clearChannel(userID) } }() for _, userID := range userIDs { userWait, err := u.processServerUser(ctx, serverName, userID) if err != nil { if userWait > waitTime { waitTime = userWait } break } successCount++ } allUsersSucceeded := successCount == len(userIDs) if !allUsersSucceeded { logger.WithFields(logrus.Fields{ "total": len(userIDs), "succeeded": successCount, "failed": len(userIDs) - successCount, "wait_time": waitTime, }).Debug("Failed to query device keys for some users") } return waitTime, !allUsersSucceeded } func (u *DeviceListUpdater) processServerUser(ctx context.Context, serverName gomatrixserverlib.ServerName, userID string) (time.Duration, error) { ctx, cancel := context.WithTimeout(ctx, requestTimeout) defer cancel() logger := util.GetLogger(ctx).WithFields(logrus.Fields{ "server_name": serverName, "user_id": userID, }) res, err := u.fedClient.GetUserDevices(ctx, u.thisServer, serverName, userID) if err != nil { if errors.Is(err, context.DeadlineExceeded) { return time.Minute * 10, err } switch e := err.(type) { case *json.UnmarshalTypeError, *json.SyntaxError: logger.WithError(err).Debugf("Device list update for %q contained invalid JSON", userID) return defaultWaitTime, nil case *fedsenderapi.FederationClientError: if e.RetryAfter > 0 { return e.RetryAfter, err } else if e.Blacklisted { return time.Hour * 8, err } case net.Error: // Use the default waitTime, if it's a timeout. // It probably doesn't make sense to try further users. if !e.Timeout() { logger.WithError(e).Debug("GetUserDevices returned net.Error") return time.Minute * 10, err } case gomatrix.HTTPError: // The remote server returned an error, give it some time to recover. // This is to avoid spamming remote servers, which may not be Matrix servers anymore. if e.Code >= 300 { logger.WithError(e).Debug("GetUserDevices returned gomatrix.HTTPError") return hourWaitTime, err } default: // Something else failed logger.WithError(err).Debugf("GetUserDevices returned unknown error type: %T", err) return time.Minute * 10, err } } if res.UserID != userID { logger.WithError(err).Debugf("User ID %q in device list update response doesn't match expected %q", res.UserID, userID) return defaultWaitTime, nil } if res.MasterKey != nil || res.SelfSigningKey != nil { uploadReq := &api.PerformUploadDeviceKeysRequest{ UserID: userID, } uploadRes := &api.PerformUploadDeviceKeysResponse{} if res.MasterKey != nil { if err = sanityCheckKey(*res.MasterKey, userID, gomatrixserverlib.CrossSigningKeyPurposeMaster); err == nil { uploadReq.MasterKey = *res.MasterKey } } if res.SelfSigningKey != nil { if err = sanityCheckKey(*res.SelfSigningKey, userID, gomatrixserverlib.CrossSigningKeyPurposeSelfSigning); err == nil { uploadReq.SelfSigningKey = *res.SelfSigningKey } } _ = u.api.PerformUploadDeviceKeys(ctx, uploadReq, uploadRes) } err = u.updateDeviceList(&res) if err != nil { logger.WithError(err).Error("Fetched device list but failed to store/emit it") return defaultWaitTime, err } return defaultWaitTime, nil } func (u *DeviceListUpdater) updateDeviceList(res *gomatrixserverlib.RespUserDevices) error { ctx := context.Background() // we've got the keys, don't time out when persisting them to the database. keys := make([]api.DeviceMessage, len(res.Devices)) existingKeys := make([]api.DeviceMessage, len(res.Devices)) for i, device := range res.Devices { keyJSON, err := json.Marshal(device.Keys) if err != nil { util.GetLogger(ctx).WithField("keys", device.Keys).Error("failed to marshal keys, skipping device") continue } keys[i] = api.DeviceMessage{ Type: api.TypeDeviceKeyUpdate, StreamID: res.StreamID, DeviceKeys: &api.DeviceKeys{ DeviceID: device.DeviceID, DisplayName: device.DisplayName, UserID: res.UserID, KeyJSON: keyJSON, }, } existingKeys[i] = api.DeviceMessage{ Type: api.TypeDeviceKeyUpdate, DeviceKeys: &api.DeviceKeys{ UserID: res.UserID, DeviceID: device.DeviceID, }, } } // fetch what keys we had already and only emit changes if err := u.db.DeviceKeysJSON(ctx, existingKeys); err != nil { // non-fatal, log and continue util.GetLogger(ctx).WithError(err).WithField("user_id", res.UserID).Errorf( "failed to query device keys json for calculating diffs", ) } err := u.db.StoreRemoteDeviceKeys(ctx, keys, []string{res.UserID}) if err != nil { return fmt.Errorf("failed to store remote device keys: %w", err) } err = u.db.MarkDeviceListStale(ctx, res.UserID, false) if err != nil { return fmt.Errorf("failed to mark device list as fresh: %w", err) } err = emitDeviceKeyChanges(u.producer, existingKeys, keys, false) if err != nil { return fmt.Errorf("failed to emit key changes for fresh device list: %w", err) } return nil }