mirror of
https://github.com/1f349/dendrite.git
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8a82f10046
This updates the device list updater so that it has a context per-request, rather than a global 30 seconds for the entire server. This could mean that talking to a slow remote server or requesting a lot of user IDs was pretty much guaranteed to fail. It also uses the process context to allow correct cancellation when Dendrite wants to shut down cleanly.
558 lines
20 KiB
Go
558 lines
20 KiB
Go
// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package internal
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"hash/fnv"
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"net"
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"sync"
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"time"
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"github.com/matrix-org/gomatrix"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/prometheus/client_golang/prometheus"
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"github.com/sirupsen/logrus"
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fedsenderapi "github.com/matrix-org/dendrite/federationapi/api"
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"github.com/matrix-org/dendrite/keyserver/api"
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"github.com/matrix-org/dendrite/setup/process"
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)
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var (
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deviceListUpdateCount = prometheus.NewCounterVec(
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prometheus.CounterOpts{
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Namespace: "dendrite",
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Subsystem: "keyserver",
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Name: "device_list_update",
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Help: "Number of times we have attempted to update device lists from this server",
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},
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[]string{"server"},
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)
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)
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const defaultWaitTime = time.Minute
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const requestTimeout = time.Second * 30
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func init() {
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prometheus.MustRegister(
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deviceListUpdateCount,
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)
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}
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// DeviceListUpdater handles device list updates from remote servers.
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//
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// In the case where we have the prev_id for an update, the updater just stores the update (after acquiring a per-user lock).
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// In the case where we do not have the prev_id for an update, the updater marks the user_id as stale and notifies
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// a worker to get the latest device list for this user. Note: stream IDs are scoped per user so missing a prev_id
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// for a (user, device) does not mean that DEVICE is outdated as the previous ID could be for a different device:
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// we have to invalidate all devices for that user. Once the list has been fetched, the per-user lock is acquired and the
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// updater stores the latest list along with the latest stream ID.
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//
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// On startup, the updater spins up N workers which are responsible for querying device keys from remote servers.
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// Workers are scoped by homeserver domain, with one worker responsible for many domains, determined by hashing
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// mod N the server name. Work is sent via a channel which just serves to "poke" the worker as the data is retrieved
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// from the database (which allows us to batch requests to the same server). This has a number of desirable properties:
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// - We guarantee only 1 in-flight /keys/query request per server at any time as there is exactly 1 worker responsible
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// for that domain.
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// - We don't have unbounded growth in proportion to the number of servers (this is more important in a P2P world where
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// we have many many servers)
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// - We can adjust concurrency (at the cost of memory usage) by tuning N, to accommodate mobile devices vs servers.
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//
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// The downsides are that:
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// - Query requests can get queued behind other servers if they hash to the same worker, even if there are other free
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// workers elsewhere. Whilst suboptimal, provided we cap how long a single request can last (e.g using context timeouts)
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// we guarantee we will get around to it. Also, more users on a given server does not increase the number of requests
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// (as /keys/query allows multiple users to be specified) so being stuck behind matrix.org won't materially be any worse
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// than being stuck behind foo.bar
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//
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// In the event that the query fails, a lock is acquired and the server name along with the time to wait before retrying is
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// set in a map. A restarter goroutine periodically probes this map and injects servers which are ready to be retried.
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type DeviceListUpdater struct {
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process *process.ProcessContext
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// A map from user_id to a mutex. Used when we are missing prev IDs so we don't make more than 1
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// request to the remote server and race.
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// TODO: Put in an LRU cache to bound growth
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userIDToMutex map[string]*sync.Mutex
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mu *sync.Mutex // protects UserIDToMutex
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db DeviceListUpdaterDatabase
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api DeviceListUpdaterAPI
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producer KeyChangeProducer
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fedClient fedsenderapi.KeyserverFederationAPI
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workerChans []chan gomatrixserverlib.ServerName
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// When device lists are stale for a user, they get inserted into this map with a channel which `Update` will
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// block on or timeout via a select.
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userIDToChan map[string]chan bool
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userIDToChanMu *sync.Mutex
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}
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// DeviceListUpdaterDatabase is the subset of functionality from storage.Database required for the updater.
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// Useful for testing.
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type DeviceListUpdaterDatabase interface {
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// StaleDeviceLists returns a list of user IDs ending with the domains provided who have stale device lists.
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// If no domains are given, all user IDs with stale device lists are returned.
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StaleDeviceLists(ctx context.Context, domains []gomatrixserverlib.ServerName) ([]string, error)
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// MarkDeviceListStale sets the stale bit for this user to isStale.
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MarkDeviceListStale(ctx context.Context, userID string, isStale bool) error
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// StoreRemoteDeviceKeys persists the given keys. Keys with the same user ID and device ID will be replaced. An empty KeyJSON removes the key
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// for this (user, device). Does not modify the stream ID for keys. User IDs in `clearUserIDs` will have all their device keys deleted prior
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// to insertion - use this when you have a complete snapshot of a user's keys in order to track device deletions correctly.
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StoreRemoteDeviceKeys(ctx context.Context, keys []api.DeviceMessage, clearUserIDs []string) error
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// PrevIDsExists returns true if all prev IDs exist for this user.
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PrevIDsExists(ctx context.Context, userID string, prevIDs []int64) (bool, error)
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// DeviceKeysJSON populates the KeyJSON for the given keys. If any proided `keys` have a `KeyJSON` or `StreamID` already then it will be replaced.
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DeviceKeysJSON(ctx context.Context, keys []api.DeviceMessage) error
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}
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type DeviceListUpdaterAPI interface {
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PerformUploadDeviceKeys(ctx context.Context, req *api.PerformUploadDeviceKeysRequest, res *api.PerformUploadDeviceKeysResponse) error
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}
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// KeyChangeProducer is the interface for producers.KeyChange useful for testing.
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type KeyChangeProducer interface {
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ProduceKeyChanges(keys []api.DeviceMessage) error
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}
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// NewDeviceListUpdater creates a new updater which fetches fresh device lists when they go stale.
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func NewDeviceListUpdater(
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process *process.ProcessContext, db DeviceListUpdaterDatabase,
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api DeviceListUpdaterAPI, producer KeyChangeProducer,
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fedClient fedsenderapi.KeyserverFederationAPI, numWorkers int,
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) *DeviceListUpdater {
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return &DeviceListUpdater{
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process: process,
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userIDToMutex: make(map[string]*sync.Mutex),
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mu: &sync.Mutex{},
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db: db,
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api: api,
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producer: producer,
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fedClient: fedClient,
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workerChans: make([]chan gomatrixserverlib.ServerName, numWorkers),
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userIDToChan: make(map[string]chan bool),
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userIDToChanMu: &sync.Mutex{},
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}
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}
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// Start the device list updater, which will try to refresh any stale device lists.
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func (u *DeviceListUpdater) Start() error {
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for i := 0; i < len(u.workerChans); i++ {
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// Allocate a small buffer per channel.
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// If the buffer limit is reached, backpressure will cause the processing of EDUs
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// to stop (in this transaction) until key requests can be made.
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ch := make(chan gomatrixserverlib.ServerName, 10)
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u.workerChans[i] = ch
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go u.worker(ch)
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}
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staleLists, err := u.db.StaleDeviceLists(context.Background(), []gomatrixserverlib.ServerName{})
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if err != nil {
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return err
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}
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offset, step := time.Second*10, time.Second
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if max := len(staleLists); max > 120 {
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step = (time.Second * 120) / time.Duration(max)
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}
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for _, userID := range staleLists {
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userID := userID // otherwise we are only sending the last entry
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time.AfterFunc(offset, func() {
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u.notifyWorkers(userID)
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})
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offset += step
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}
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return nil
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}
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func (u *DeviceListUpdater) mutex(userID string) *sync.Mutex {
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u.mu.Lock()
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defer u.mu.Unlock()
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if u.userIDToMutex[userID] == nil {
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u.userIDToMutex[userID] = &sync.Mutex{}
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}
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return u.userIDToMutex[userID]
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}
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// ManualUpdate invalidates the device list for the given user and fetches the latest and tracks it.
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// Blocks until the device list is synced or the timeout is reached.
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func (u *DeviceListUpdater) ManualUpdate(ctx context.Context, serverName gomatrixserverlib.ServerName, userID string) error {
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mu := u.mutex(userID)
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mu.Lock()
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err := u.db.MarkDeviceListStale(ctx, userID, true)
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mu.Unlock()
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if err != nil {
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return fmt.Errorf("ManualUpdate: failed to mark device list for %s as stale: %w", userID, err)
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}
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u.notifyWorkers(userID)
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return nil
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}
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// Update blocks until the update has been stored in the database. It blocks primarily for satisfying sytest,
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// which assumes when /send 200 OKs that the device lists have been updated.
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func (u *DeviceListUpdater) Update(ctx context.Context, event gomatrixserverlib.DeviceListUpdateEvent) error {
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isDeviceListStale, err := u.update(ctx, event)
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if err != nil {
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return err
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}
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if isDeviceListStale {
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// poke workers to handle stale device lists
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u.notifyWorkers(event.UserID)
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}
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return nil
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}
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func (u *DeviceListUpdater) update(ctx context.Context, event gomatrixserverlib.DeviceListUpdateEvent) (bool, error) {
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mu := u.mutex(event.UserID)
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mu.Lock()
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defer mu.Unlock()
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// check if we have the prev IDs
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exists, err := u.db.PrevIDsExists(ctx, event.UserID, event.PrevID)
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if err != nil {
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return false, fmt.Errorf("failed to check prev IDs exist for %s (%s): %w", event.UserID, event.DeviceID, err)
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}
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// if this is the first time we're hearing about this user, sync the device list manually.
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if len(event.PrevID) == 0 {
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exists = false
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}
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util.GetLogger(ctx).WithFields(logrus.Fields{
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"prev_ids_exist": exists,
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"user_id": event.UserID,
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"device_id": event.DeviceID,
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"stream_id": event.StreamID,
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"prev_ids": event.PrevID,
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"display_name": event.DeviceDisplayName,
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"deleted": event.Deleted,
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}).Trace("DeviceListUpdater.Update")
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// if we haven't missed anything update the database and notify users
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if exists || event.Deleted {
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k := event.Keys
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if event.Deleted {
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k = nil
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}
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keys := []api.DeviceMessage{
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{
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Type: api.TypeDeviceKeyUpdate,
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DeviceKeys: &api.DeviceKeys{
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DeviceID: event.DeviceID,
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DisplayName: event.DeviceDisplayName,
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KeyJSON: k,
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UserID: event.UserID,
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},
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StreamID: event.StreamID,
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},
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}
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// DeviceKeysJSON will side-effect modify this, so it needs
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// to be a copy, not sharing any pointers with the above.
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deviceKeysCopy := *keys[0].DeviceKeys
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deviceKeysCopy.KeyJSON = nil
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existingKeys := []api.DeviceMessage{
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{
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Type: keys[0].Type,
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DeviceKeys: &deviceKeysCopy,
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StreamID: keys[0].StreamID,
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},
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}
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// fetch what keys we had already and only emit changes
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if err = u.db.DeviceKeysJSON(ctx, existingKeys); err != nil {
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// non-fatal, log and continue
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util.GetLogger(ctx).WithError(err).WithField("user_id", event.UserID).Errorf(
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"failed to query device keys json for calculating diffs",
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)
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}
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err = u.db.StoreRemoteDeviceKeys(ctx, keys, nil)
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if err != nil {
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return false, fmt.Errorf("failed to store remote device keys for %s (%s): %w", event.UserID, event.DeviceID, err)
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}
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if err = emitDeviceKeyChanges(u.producer, existingKeys, keys, false); err != nil {
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return false, fmt.Errorf("failed to produce device key changes for %s (%s): %w", event.UserID, event.DeviceID, err)
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}
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return false, nil
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}
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err = u.db.MarkDeviceListStale(ctx, event.UserID, true)
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if err != nil {
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return false, fmt.Errorf("failed to mark device list for %s as stale: %w", event.UserID, err)
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}
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return true, nil
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}
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func (u *DeviceListUpdater) notifyWorkers(userID string) {
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_, remoteServer, err := gomatrixserverlib.SplitID('@', userID)
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if err != nil {
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return
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}
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hash := fnv.New32a()
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_, _ = hash.Write([]byte(remoteServer))
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index := int(int64(hash.Sum32()) % int64(len(u.workerChans)))
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ch := u.assignChannel(userID)
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u.workerChans[index] <- remoteServer
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select {
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case <-ch:
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case <-time.After(10 * time.Second):
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// we don't return an error in this case as it's not a failure condition.
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// we mainly block for the benefit of sytest anyway
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}
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}
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func (u *DeviceListUpdater) assignChannel(userID string) chan bool {
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u.userIDToChanMu.Lock()
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defer u.userIDToChanMu.Unlock()
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if ch, ok := u.userIDToChan[userID]; ok {
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return ch
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}
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ch := make(chan bool)
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u.userIDToChan[userID] = ch
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return ch
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}
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func (u *DeviceListUpdater) clearChannel(userID string) {
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u.userIDToChanMu.Lock()
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defer u.userIDToChanMu.Unlock()
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if ch, ok := u.userIDToChan[userID]; ok {
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close(ch)
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delete(u.userIDToChan, userID)
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}
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}
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func (u *DeviceListUpdater) worker(ch chan gomatrixserverlib.ServerName) {
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retries := make(map[gomatrixserverlib.ServerName]time.Time)
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retriesMu := &sync.Mutex{}
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// restarter goroutine which will inject failed servers into ch when it is time
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go func() {
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var serversToRetry []gomatrixserverlib.ServerName
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for {
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serversToRetry = serversToRetry[:0] // reuse memory
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time.Sleep(time.Second)
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retriesMu.Lock()
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now := time.Now()
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for srv, retryAt := range retries {
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if now.After(retryAt) {
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serversToRetry = append(serversToRetry, srv)
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}
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}
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for _, srv := range serversToRetry {
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delete(retries, srv)
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}
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retriesMu.Unlock()
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for _, srv := range serversToRetry {
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ch <- srv
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}
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}
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}()
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for serverName := range ch {
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retriesMu.Lock()
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_, exists := retries[serverName]
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retriesMu.Unlock()
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if exists {
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// Don't retry a server that we're already waiting for.
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continue
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}
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waitTime, shouldRetry := u.processServer(serverName)
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if shouldRetry {
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retriesMu.Lock()
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if _, exists = retries[serverName]; !exists {
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retries[serverName] = time.Now().Add(waitTime)
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}
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retriesMu.Unlock()
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}
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}
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}
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func (u *DeviceListUpdater) processServer(serverName gomatrixserverlib.ServerName) (time.Duration, bool) {
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ctx := u.process.Context()
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logger := util.GetLogger(ctx).WithField("server_name", serverName)
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deviceListUpdateCount.WithLabelValues(string(serverName)).Inc()
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waitTime := defaultWaitTime // How long should we wait to try again?
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successCount := 0 // How many user requests failed?
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userIDs, err := u.db.StaleDeviceLists(ctx, []gomatrixserverlib.ServerName{serverName})
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if err != nil {
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logger.WithError(err).Error("Failed to load stale device lists")
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return waitTime, true
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}
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defer func() {
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for _, userID := range userIDs {
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// always clear the channel to unblock Update calls regardless of success/failure
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u.clearChannel(userID)
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}
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}()
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for _, userID := range userIDs {
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userWait, err := u.processServerUser(ctx, serverName, userID)
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if err != nil {
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if userWait > waitTime {
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waitTime = userWait
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}
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break
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}
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successCount++
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}
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allUsersSucceeded := successCount == len(userIDs)
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if !allUsersSucceeded {
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logger.WithFields(logrus.Fields{
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"total": len(userIDs),
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"succeeded": successCount,
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"failed": len(userIDs) - successCount,
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"wait_time": waitTime,
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}).Warn("Failed to query device keys for some users")
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}
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return waitTime, !allUsersSucceeded
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}
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func (u *DeviceListUpdater) processServerUser(ctx context.Context, serverName gomatrixserverlib.ServerName, userID string) (time.Duration, error) {
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ctx, cancel := context.WithTimeout(ctx, requestTimeout)
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defer cancel()
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logger := util.GetLogger(ctx).WithFields(logrus.Fields{
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"server_name": serverName,
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"user_id": userID,
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})
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res, err := u.fedClient.GetUserDevices(ctx, serverName, userID)
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if err != nil {
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if errors.Is(err, context.DeadlineExceeded) {
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return time.Minute * 10, err
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}
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switch e := err.(type) {
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case *json.UnmarshalTypeError, *json.SyntaxError:
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logger.WithError(err).Debugf("Device list update for %q contained invalid JSON", userID)
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return defaultWaitTime, nil
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case *fedsenderapi.FederationClientError:
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if e.RetryAfter > 0 {
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return e.RetryAfter, err
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} else if e.Blacklisted {
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return time.Hour * 8, err
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} else if e.Code >= 300 {
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// We didn't get a real FederationClientError (e.g. in polylith mode, where gomatrix.HTTPError
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// are "converted" to FederationClientError), but we probably shouldn't hit them every $waitTime seconds.
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return time.Hour, err
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}
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case net.Error:
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// Use the default waitTime, if it's a timeout.
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// It probably doesn't make sense to try further users.
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if !e.Timeout() {
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logger.WithError(e).Debug("GetUserDevices returned net.Error")
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return time.Minute * 10, err
|
|
}
|
|
case gomatrix.HTTPError:
|
|
// The remote server returned an error, give it some time to recover.
|
|
// This is to avoid spamming remote servers, which may not be Matrix servers anymore.
|
|
if e.Code >= 300 {
|
|
logger.WithError(e).Debug("GetUserDevices returned gomatrix.HTTPError")
|
|
return time.Hour, err
|
|
}
|
|
default:
|
|
// Something else failed
|
|
logger.WithError(err).Debugf("GetUserDevices returned unknown error type: %T", err)
|
|
return time.Minute * 10, err
|
|
}
|
|
}
|
|
if res.UserID != userID {
|
|
logger.WithError(err).Debugf("User ID %q in device list update response doesn't match expected %q", res.UserID, userID)
|
|
return defaultWaitTime, nil
|
|
}
|
|
if res.MasterKey != nil || res.SelfSigningKey != nil {
|
|
uploadReq := &api.PerformUploadDeviceKeysRequest{
|
|
UserID: userID,
|
|
}
|
|
uploadRes := &api.PerformUploadDeviceKeysResponse{}
|
|
if res.MasterKey != nil {
|
|
if err = sanityCheckKey(*res.MasterKey, userID, gomatrixserverlib.CrossSigningKeyPurposeMaster); err == nil {
|
|
uploadReq.MasterKey = *res.MasterKey
|
|
}
|
|
}
|
|
if res.SelfSigningKey != nil {
|
|
if err = sanityCheckKey(*res.SelfSigningKey, userID, gomatrixserverlib.CrossSigningKeyPurposeSelfSigning); err == nil {
|
|
uploadReq.SelfSigningKey = *res.SelfSigningKey
|
|
}
|
|
}
|
|
_ = u.api.PerformUploadDeviceKeys(ctx, uploadReq, uploadRes)
|
|
}
|
|
err = u.updateDeviceList(&res)
|
|
if err != nil {
|
|
logger.WithError(err).Error("Fetched device list but failed to store/emit it")
|
|
return defaultWaitTime, err
|
|
}
|
|
return defaultWaitTime, nil
|
|
}
|
|
|
|
func (u *DeviceListUpdater) updateDeviceList(res *gomatrixserverlib.RespUserDevices) error {
|
|
ctx := context.Background() // we've got the keys, don't time out when persisting them to the database.
|
|
keys := make([]api.DeviceMessage, len(res.Devices))
|
|
existingKeys := make([]api.DeviceMessage, len(res.Devices))
|
|
for i, device := range res.Devices {
|
|
keyJSON, err := json.Marshal(device.Keys)
|
|
if err != nil {
|
|
util.GetLogger(ctx).WithField("keys", device.Keys).Error("failed to marshal keys, skipping device")
|
|
continue
|
|
}
|
|
keys[i] = api.DeviceMessage{
|
|
Type: api.TypeDeviceKeyUpdate,
|
|
StreamID: res.StreamID,
|
|
DeviceKeys: &api.DeviceKeys{
|
|
DeviceID: device.DeviceID,
|
|
DisplayName: device.DisplayName,
|
|
UserID: res.UserID,
|
|
KeyJSON: keyJSON,
|
|
},
|
|
}
|
|
existingKeys[i] = api.DeviceMessage{
|
|
Type: api.TypeDeviceKeyUpdate,
|
|
DeviceKeys: &api.DeviceKeys{
|
|
UserID: res.UserID,
|
|
DeviceID: device.DeviceID,
|
|
},
|
|
}
|
|
}
|
|
// fetch what keys we had already and only emit changes
|
|
if err := u.db.DeviceKeysJSON(ctx, existingKeys); err != nil {
|
|
// non-fatal, log and continue
|
|
util.GetLogger(ctx).WithError(err).WithField("user_id", res.UserID).Errorf(
|
|
"failed to query device keys json for calculating diffs",
|
|
)
|
|
}
|
|
|
|
err := u.db.StoreRemoteDeviceKeys(ctx, keys, []string{res.UserID})
|
|
if err != nil {
|
|
return fmt.Errorf("failed to store remote device keys: %w", err)
|
|
}
|
|
err = u.db.MarkDeviceListStale(ctx, res.UserID, false)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to mark device list as fresh: %w", err)
|
|
}
|
|
err = emitDeviceKeyChanges(u.producer, existingKeys, keys, false)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to emit key changes for fresh device list: %w", err)
|
|
}
|
|
return nil
|
|
}
|