dendrite/clientapi/routing/leaveroom.go
S7evinK 002429c9e2
Implement server notices (#2180)
* Add server_notices config

* Disallow rejecting "server notice" invites

* Update config

* Slightly refactor sendEvent and CreateRoom so it can be reused

* Implement unspecced server notices

* Validate the request

* Set the user api when starting

* Rename function/variables

* Update comments

* Update config

* Set the avatar on account creation

* Update test

* Only create the account when starting
Only add routes if sever notices are enabled

* Use reserver username
Check that we actually got roomData

* Add check for admin account
Enable server notices for CI
Return same values as Synapse

* Add custom error for rejecting server notice invite

* Move building an invite to it's own function, for reusability

* Don't create new rooms, use the existing one (follow Synapse behavior)

Co-authored-by: kegsay <kegan@matrix.org>
2022-02-18 16:05:03 +01:00

58 lines
1.6 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package routing
import (
"net/http"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
roomserverAPI "github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/util"
)
func LeaveRoomByID(
req *http.Request,
device *api.Device,
rsAPI roomserverAPI.RoomserverInternalAPI,
roomID string,
) util.JSONResponse {
// Prepare to ask the roomserver to perform the room join.
leaveReq := roomserverAPI.PerformLeaveRequest{
RoomID: roomID,
UserID: device.UserID,
}
leaveRes := roomserverAPI.PerformLeaveResponse{}
// Ask the roomserver to perform the leave.
if err := rsAPI.PerformLeave(req.Context(), &leaveReq, &leaveRes); err != nil {
if leaveRes.Code != 0 {
return util.JSONResponse{
Code: leaveRes.Code,
JSON: jsonerror.LeaveServerNoticeError(),
}
}
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.Unknown(err.Error()),
}
}
return util.JSONResponse{
Code: http.StatusOK,
JSON: struct{}{},
}
}