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f47515e38b
This should fix https://github.com/matrix-org/dendrite/issues/2882 (Tested with FluffyChat 1.7.1) Also adds tests that the predefined push rules (as per the spec) is what we have in Dendrite.
119 lines
2.3 KiB
Go
119 lines
2.3 KiB
Go
package pushrules
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const (
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MRuleCall = ".m.rule.call"
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MRuleEncryptedRoomOneToOne = ".m.rule.encrypted_room_one_to_one"
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MRuleRoomOneToOne = ".m.rule.room_one_to_one"
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MRuleMessage = ".m.rule.message"
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MRuleEncrypted = ".m.rule.encrypted"
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)
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var defaultUnderrideRules = []*Rule{
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&mRuleCallDefinition,
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&mRuleRoomOneToOneDefinition,
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&mRuleEncryptedRoomOneToOneDefinition,
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&mRuleMessageDefinition,
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&mRuleEncryptedDefinition,
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}
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var (
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mRuleCallDefinition = Rule{
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RuleID: MRuleCall,
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Default: true,
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Enabled: true,
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Conditions: []*Condition{
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{
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Kind: EventMatchCondition,
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Key: "type",
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Pattern: pointer("m.call.invite"),
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},
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},
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Actions: []*Action{
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{Kind: NotifyAction},
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{
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Kind: SetTweakAction,
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Tweak: SoundTweak,
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Value: "ring",
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},
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},
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}
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mRuleEncryptedRoomOneToOneDefinition = Rule{
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RuleID: MRuleEncryptedRoomOneToOne,
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Default: true,
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Enabled: true,
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Conditions: []*Condition{
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{
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Kind: RoomMemberCountCondition,
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Is: "2",
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},
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{
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Kind: EventMatchCondition,
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Key: "type",
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Pattern: pointer("m.room.encrypted"),
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},
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},
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Actions: []*Action{
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{Kind: NotifyAction},
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{
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Kind: SetTweakAction,
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Tweak: SoundTweak,
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Value: "default",
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},
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},
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}
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mRuleRoomOneToOneDefinition = Rule{
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RuleID: MRuleRoomOneToOne,
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Default: true,
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Enabled: true,
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Conditions: []*Condition{
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{
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Kind: RoomMemberCountCondition,
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Is: "2",
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},
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{
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Kind: EventMatchCondition,
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Key: "type",
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Pattern: pointer("m.room.message"),
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},
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},
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Actions: []*Action{
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{Kind: NotifyAction},
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{
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Kind: SetTweakAction,
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Tweak: SoundTweak,
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Value: "default",
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},
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},
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}
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mRuleMessageDefinition = Rule{
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RuleID: MRuleMessage,
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Default: true,
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Enabled: true,
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Conditions: []*Condition{
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{
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Kind: EventMatchCondition,
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Key: "type",
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Pattern: pointer("m.room.message"),
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},
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},
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Actions: []*Action{
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{Kind: NotifyAction},
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},
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}
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mRuleEncryptedDefinition = Rule{
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RuleID: MRuleEncrypted,
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Default: true,
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Enabled: true,
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Conditions: []*Condition{
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{
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Kind: EventMatchCondition,
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Key: "type",
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Pattern: pointer("m.room.encrypted"),
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},
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},
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Actions: []*Action{
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{Kind: NotifyAction},
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},
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}
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)
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