mirror of
https://github.com/1f349/dendrite.git
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481 lines
18 KiB
Go
481 lines
18 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package api
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import (
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"context"
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"net/http"
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commonHTTP "github.com/matrix-org/dendrite/common/http"
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"github.com/matrix-org/gomatrixserverlib"
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opentracing "github.com/opentracing/opentracing-go"
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)
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// QueryLatestEventsAndStateRequest is a request to QueryLatestEventsAndState
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type QueryLatestEventsAndStateRequest struct {
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// The room ID to query the latest events for.
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RoomID string `json:"room_id"`
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// The state key tuples to fetch from the room current state.
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// If this list is empty or nil then no state events are returned.
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StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"`
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}
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// QueryLatestEventsAndStateResponse is a response to QueryLatestEventsAndState
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// This is used when sending events to set the prev_events, auth_events and depth.
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// It is also used to tell whether the event is allowed by the event auth rules.
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type QueryLatestEventsAndStateResponse struct {
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// Copy of the request for debugging.
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QueryLatestEventsAndStateRequest
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// Does the room exist?
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// If the room doesn't exist this will be false and LatestEvents will be empty.
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RoomExists bool `json:"room_exists"`
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// The latest events in the room.
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// These are used to set the prev_events when sending an event.
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LatestEvents []gomatrixserverlib.EventReference `json:"latest_events"`
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// The state events requested.
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// This list will be in an arbitrary order.
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// These are used to set the auth_events when sending an event.
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// These are used to check whether the event is allowed.
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StateEvents []gomatrixserverlib.Event `json:"state_events"`
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// The depth of the latest events.
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// This is one greater than the maximum depth of the latest events.
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// This is used to set the depth when sending an event.
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Depth int64 `json:"depth"`
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}
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// QueryStateAfterEventsRequest is a request to QueryStateAfterEvents
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type QueryStateAfterEventsRequest struct {
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// The room ID to query the state in.
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RoomID string `json:"room_id"`
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// The list of previous events to return the events after.
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PrevEventIDs []string `json:"prev_event_ids"`
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// The state key tuples to fetch from the state
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StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"`
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}
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// QueryStateAfterEventsResponse is a response to QueryStateAfterEvents
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type QueryStateAfterEventsResponse struct {
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// Copy of the request for debugging.
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QueryStateAfterEventsRequest
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// Does the room exist on this roomserver?
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// If the room doesn't exist this will be false and StateEvents will be empty.
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RoomExists bool `json:"room_exists"`
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// Do all the previous events exist on this roomserver?
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// If some of previous events do not exist this will be false and StateEvents will be empty.
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PrevEventsExist bool `json:"prev_events_exist"`
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// The state events requested.
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// This list will be in an arbitrary order.
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StateEvents []gomatrixserverlib.Event `json:"state_events"`
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}
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// QueryEventsByIDRequest is a request to QueryEventsByID
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type QueryEventsByIDRequest struct {
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// The event IDs to look up.
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EventIDs []string `json:"event_ids"`
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}
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// QueryEventsByIDResponse is a response to QueryEventsByID
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type QueryEventsByIDResponse struct {
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// Copy of the request for debugging.
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QueryEventsByIDRequest
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// A list of events with the requested IDs.
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// If the roomserver does not have a copy of a requested event
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// then it will omit that event from the list.
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// If the roomserver thinks it has a copy of the event, but
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// fails to read it from the database then it will fail
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// the entire request.
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// This list will be in an arbitrary order.
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Events []gomatrixserverlib.Event `json:"events"`
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}
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// QueryMembershipForUserRequest is a request to QueryMembership
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type QueryMembershipForUserRequest struct {
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// ID of the room to fetch membership from
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RoomID string `json:"room_id"`
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// ID of the user for whom membership is requested
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UserID string `json:"user_id"`
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}
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// QueryMembershipForUserResponse is a response to QueryMembership
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type QueryMembershipForUserResponse struct {
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// The EventID of the latest "m.room.member" event for the sender,
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// if HasBeenInRoom is true.
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EventID string `json:"event_id"`
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// True if the user has been in room before and has either stayed in it or left it.
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HasBeenInRoom bool `json:"has_been_in_room"`
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// True if the user is in room.
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IsInRoom bool `json:"is_in_room"`
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}
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// QueryMembershipsForRoomRequest is a request to QueryMembershipsForRoom
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type QueryMembershipsForRoomRequest struct {
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// If true, only returns the membership events of "join" membership
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JoinedOnly bool `json:"joined_only"`
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// ID of the room to fetch memberships from
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RoomID string `json:"room_id"`
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// ID of the user sending the request
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Sender string `json:"sender"`
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}
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// QueryMembershipsForRoomResponse is a response to QueryMembershipsForRoom
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type QueryMembershipsForRoomResponse struct {
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// The "m.room.member" events (of "join" membership) in the client format
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JoinEvents []gomatrixserverlib.ClientEvent `json:"join_events"`
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// True if the user has been in room before and has either stayed in it or
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// left it.
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HasBeenInRoom bool `json:"has_been_in_room"`
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}
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// QueryInvitesForUserRequest is a request to QueryInvitesForUser
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type QueryInvitesForUserRequest struct {
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// The room ID to look up invites in.
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RoomID string `json:"room_id"`
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// The User ID to look up invites for.
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TargetUserID string `json:"target_user_id"`
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}
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// QueryInvitesForUserResponse is a response to QueryInvitesForUser
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// This is used when accepting an invite or rejecting a invite to tell which
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// remote matrix servers to contact.
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type QueryInvitesForUserResponse struct {
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// A list of matrix user IDs for each sender of an active invite targeting
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// the requested user ID.
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InviteSenderUserIDs []string `json:"invite_sender_user_ids"`
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}
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// QueryServerAllowedToSeeEventRequest is a request to QueryServerAllowedToSeeEvent
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type QueryServerAllowedToSeeEventRequest struct {
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// The event ID to look up invites in.
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EventID string `json:"event_id"`
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// The server interested in the event
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ServerName gomatrixserverlib.ServerName `json:"server_name"`
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}
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// QueryServerAllowedToSeeEventResponse is a response to QueryServerAllowedToSeeEvent
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type QueryServerAllowedToSeeEventResponse struct {
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// Wether the server in question is allowed to see the event
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AllowedToSeeEvent bool `json:"can_see_event"`
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}
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// QueryMissingEventsRequest is a request to QueryMissingEvents
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type QueryMissingEventsRequest struct {
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// Events which are known previous to the gap in the timeline.
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EarliestEvents []string `json:"earliest_events"`
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// Latest known events.
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LatestEvents []string `json:"latest_events"`
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// Limit the number of events this query returns.
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Limit int `json:"limit"`
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// The server interested in the event
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ServerName gomatrixserverlib.ServerName `json:"server_name"`
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}
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// QueryMissingEventsResponse is a response to QueryMissingEvents
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type QueryMissingEventsResponse struct {
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// Missing events, arbritrary order.
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Events []gomatrixserverlib.Event `json:"events"`
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}
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// QueryStateAndAuthChainRequest is a request to QueryStateAndAuthChain
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type QueryStateAndAuthChainRequest struct {
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// The room ID to query the state in.
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RoomID string `json:"room_id"`
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// The list of prev events for the event. Used to calculate the state at
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// the event
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PrevEventIDs []string `json:"prev_event_ids"`
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// The list of auth events for the event. Used to calculate the auth chain
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AuthEventIDs []string `json:"auth_event_ids"`
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}
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// QueryStateAndAuthChainResponse is a response to QueryStateAndAuthChain
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type QueryStateAndAuthChainResponse struct {
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// Copy of the request for debugging.
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QueryStateAndAuthChainRequest
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// Does the room exist on this roomserver?
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// If the room doesn't exist this will be false and StateEvents will be empty.
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RoomExists bool `json:"room_exists"`
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// Do all the previous events exist on this roomserver?
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// If some of previous events do not exist this will be false and StateEvents will be empty.
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PrevEventsExist bool `json:"prev_events_exist"`
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// The state and auth chain events that were requested.
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// The lists will be in an arbitrary order.
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StateEvents []gomatrixserverlib.Event `json:"state_events"`
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AuthChainEvents []gomatrixserverlib.Event `json:"auth_chain_events"`
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}
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// QueryBackfillRequest is a request to QueryBackfill.
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type QueryBackfillRequest struct {
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// Events to start paginating from.
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EarliestEventsIDs []string `json:"earliest_event_ids"`
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// The maximum number of events to retrieve.
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Limit int `json:"limit"`
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// The server interested in the events.
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ServerName gomatrixserverlib.ServerName `json:"server_name"`
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}
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// QueryBackfillResponse is a response to QueryBackfill.
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type QueryBackfillResponse struct {
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// Missing events, arbritrary order.
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Events []gomatrixserverlib.Event `json:"events"`
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}
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// RoomserverQueryAPI is used to query information from the room server.
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type RoomserverQueryAPI interface {
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// Query the latest events and state for a room from the room server.
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QueryLatestEventsAndState(
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ctx context.Context,
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request *QueryLatestEventsAndStateRequest,
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response *QueryLatestEventsAndStateResponse,
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) error
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// Query the state after a list of events in a room from the room server.
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QueryStateAfterEvents(
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ctx context.Context,
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request *QueryStateAfterEventsRequest,
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response *QueryStateAfterEventsResponse,
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) error
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// Query a list of events by event ID.
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QueryEventsByID(
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ctx context.Context,
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request *QueryEventsByIDRequest,
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response *QueryEventsByIDResponse,
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) error
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// Query the membership event for an user for a room.
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QueryMembershipForUser(
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ctx context.Context,
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request *QueryMembershipForUserRequest,
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response *QueryMembershipForUserResponse,
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) error
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// Query a list of membership events for a room
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QueryMembershipsForRoom(
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ctx context.Context,
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request *QueryMembershipsForRoomRequest,
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response *QueryMembershipsForRoomResponse,
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) error
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// Query a list of invite event senders for a user in a room.
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QueryInvitesForUser(
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ctx context.Context,
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request *QueryInvitesForUserRequest,
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response *QueryInvitesForUserResponse,
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) error
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// Query whether a server is allowed to see an event
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QueryServerAllowedToSeeEvent(
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ctx context.Context,
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request *QueryServerAllowedToSeeEventRequest,
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response *QueryServerAllowedToSeeEventResponse,
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) error
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// Query missing events for a room from roomserver
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QueryMissingEvents(
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ctx context.Context,
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request *QueryMissingEventsRequest,
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response *QueryMissingEventsResponse,
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) error
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// Query to get state and auth chain for a (potentially hypothetical) event.
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// Takes lists of PrevEventIDs and AuthEventsIDs and uses them to calculate
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// the state and auth chain to return.
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QueryStateAndAuthChain(
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ctx context.Context,
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request *QueryStateAndAuthChainRequest,
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response *QueryStateAndAuthChainResponse,
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) error
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// Query a given amount (or less) of events prior to a given set of events.
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QueryBackfill(
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ctx context.Context,
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request *QueryBackfillRequest,
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response *QueryBackfillResponse,
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) error
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}
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// RoomserverQueryLatestEventsAndStatePath is the HTTP path for the QueryLatestEventsAndState API.
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const RoomserverQueryLatestEventsAndStatePath = "/api/roomserver/queryLatestEventsAndState"
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// RoomserverQueryStateAfterEventsPath is the HTTP path for the QueryStateAfterEvents API.
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const RoomserverQueryStateAfterEventsPath = "/api/roomserver/queryStateAfterEvents"
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// RoomserverQueryEventsByIDPath is the HTTP path for the QueryEventsByID API.
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const RoomserverQueryEventsByIDPath = "/api/roomserver/queryEventsByID"
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// RoomserverQueryMembershipForUserPath is the HTTP path for the QueryMembershipForUser API.
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const RoomserverQueryMembershipForUserPath = "/api/roomserver/queryMembershipForUser"
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// RoomserverQueryMembershipsForRoomPath is the HTTP path for the QueryMembershipsForRoom API
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const RoomserverQueryMembershipsForRoomPath = "/api/roomserver/queryMembershipsForRoom"
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// RoomserverQueryInvitesForUserPath is the HTTP path for the QueryInvitesForUser API
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const RoomserverQueryInvitesForUserPath = "/api/roomserver/queryInvitesForUser"
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// RoomserverQueryServerAllowedToSeeEventPath is the HTTP path for the QueryServerAllowedToSeeEvent API
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const RoomserverQueryServerAllowedToSeeEventPath = "/api/roomserver/queryServerAllowedToSeeEvent"
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// RoomserverQueryMissingEventsPath is the HTTP path for the QueryMissingEvents API
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const RoomserverQueryMissingEventsPath = "/api/roomserver/queryMissingEvents"
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// RoomserverQueryStateAndAuthChainPath is the HTTP path for the QueryStateAndAuthChain API
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const RoomserverQueryStateAndAuthChainPath = "/api/roomserver/queryStateAndAuthChain"
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// RoomserverQueryBackfillPath is the HTTP path for the QueryBackfill API
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const RoomserverQueryBackfillPath = "/api/roomserver/QueryBackfill"
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// NewRoomserverQueryAPIHTTP creates a RoomserverQueryAPI implemented by talking to a HTTP POST API.
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// If httpClient is nil then it uses the http.DefaultClient
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func NewRoomserverQueryAPIHTTP(roomserverURL string, httpClient *http.Client) RoomserverQueryAPI {
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if httpClient == nil {
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httpClient = http.DefaultClient
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}
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return &httpRoomserverQueryAPI{roomserverURL, httpClient}
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}
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type httpRoomserverQueryAPI struct {
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roomserverURL string
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httpClient *http.Client
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}
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// QueryLatestEventsAndState implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryLatestEventsAndState(
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ctx context.Context,
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request *QueryLatestEventsAndStateRequest,
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response *QueryLatestEventsAndStateResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryLatestEventsAndState")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryLatestEventsAndStatePath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryStateAfterEvents implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryStateAfterEvents(
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ctx context.Context,
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request *QueryStateAfterEventsRequest,
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response *QueryStateAfterEventsResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryStateAfterEvents")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryStateAfterEventsPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryEventsByID implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryEventsByID(
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ctx context.Context,
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request *QueryEventsByIDRequest,
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response *QueryEventsByIDResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryEventsByID")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryEventsByIDPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryMembershipForUser implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryMembershipForUser(
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ctx context.Context,
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request *QueryMembershipForUserRequest,
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response *QueryMembershipForUserResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryMembershipForUser")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryMembershipForUserPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryMembershipsForRoom implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryMembershipsForRoom(
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ctx context.Context,
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request *QueryMembershipsForRoomRequest,
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response *QueryMembershipsForRoomResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryMembershipsForRoom")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryMembershipsForRoomPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryInvitesForUser implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryInvitesForUser(
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ctx context.Context,
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request *QueryInvitesForUserRequest,
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response *QueryInvitesForUserResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryInvitesForUser")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryInvitesForUserPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryServerAllowedToSeeEvent implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryServerAllowedToSeeEvent(
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ctx context.Context,
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request *QueryServerAllowedToSeeEventRequest,
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response *QueryServerAllowedToSeeEventResponse,
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) (err error) {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryServerAllowedToSeeEvent")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryServerAllowedToSeeEventPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryMissingEvents implements RoomServerQueryAPI
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func (h *httpRoomserverQueryAPI) QueryMissingEvents(
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ctx context.Context,
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request *QueryMissingEventsRequest,
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response *QueryMissingEventsResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryMissingEvents")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryMissingEventsPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryStateAndAuthChain implements RoomserverQueryAPI
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func (h *httpRoomserverQueryAPI) QueryStateAndAuthChain(
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ctx context.Context,
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request *QueryStateAndAuthChainRequest,
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response *QueryStateAndAuthChainResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryStateAndAuthChain")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryStateAndAuthChainPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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// QueryBackfill implements RoomServerQueryAPI
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func (h *httpRoomserverQueryAPI) QueryBackfill(
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ctx context.Context,
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request *QueryBackfillRequest,
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response *QueryBackfillResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "QueryBackfill")
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defer span.Finish()
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apiURL := h.roomserverURL + RoomserverQueryBackfillPath
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return commonHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
|
|
}
|