mirror of
https://github.com/1f349/dendrite.git
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38318b0f16
* De-map device list positions in streaming tokens * Fix lint error * Tweak toOffset
459 lines
14 KiB
Go
459 lines
14 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package types
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import (
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"encoding/json"
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"fmt"
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"strconv"
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"strings"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/tidwall/gjson"
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)
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var (
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// ErrInvalidSyncTokenType is returned when an attempt at creating a
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// new instance of SyncToken with an invalid type (i.e. neither "s"
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// nor "t").
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ErrInvalidSyncTokenType = fmt.Errorf("Sync token has an unknown prefix (should be either s or t)")
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// ErrInvalidSyncTokenLen is returned when the pagination token is an
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// invalid length
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ErrInvalidSyncTokenLen = fmt.Errorf("Sync token has an invalid length")
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)
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// StreamPosition represents the offset in the sync stream a client is at.
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type StreamPosition int64
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// LogPosition represents the offset in a Kafka log a client is at.
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type LogPosition struct {
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Partition int32
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Offset int64
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}
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func (p *LogPosition) IsEmpty() bool {
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return p.Offset == 0
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}
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// IsAfter returns true if this position is after `lp`.
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func (p *LogPosition) IsAfter(lp *LogPosition) bool {
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if lp == nil {
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return false
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}
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if p.Partition != lp.Partition {
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return false
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}
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return p.Offset > lp.Offset
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}
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// StreamEvent is the same as gomatrixserverlib.Event but also has the PDU stream position for this event.
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type StreamEvent struct {
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*gomatrixserverlib.HeaderedEvent
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StreamPosition StreamPosition
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TransactionID *api.TransactionID
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ExcludeFromSync bool
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}
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// Range represents a range between two stream positions.
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type Range struct {
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// From is the position the client has already received.
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From StreamPosition
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// To is the position the client is going towards.
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To StreamPosition
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// True if the client is going backwards
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Backwards bool
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}
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// Low returns the low number of the range.
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// This represents the position the client already has and hence is exclusive.
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func (r *Range) Low() StreamPosition {
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if !r.Backwards {
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return r.From
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}
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return r.To
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}
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// High returns the high number of the range
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// This represents the position the client is going towards and hence is inclusive.
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func (r *Range) High() StreamPosition {
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if !r.Backwards {
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return r.To
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}
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return r.From
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}
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// SyncTokenType represents the type of a sync token.
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// It can be either "s" (representing a position in the whole stream of events)
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// or "t" (representing a position in a room's topology/depth).
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type SyncTokenType string
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const (
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// SyncTokenTypeStream represents a position in the server's whole
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// stream of events
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SyncTokenTypeStream SyncTokenType = "s"
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// SyncTokenTypeTopology represents a position in a room's topology.
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SyncTokenTypeTopology SyncTokenType = "t"
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)
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type StreamingToken struct {
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PDUPosition StreamPosition
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TypingPosition StreamPosition
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ReceiptPosition StreamPosition
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SendToDevicePosition StreamPosition
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DeviceListPosition LogPosition
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}
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func (t StreamingToken) String() string {
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posStr := fmt.Sprintf(
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"s%d_%d_%d_%d",
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t.PDUPosition, t.TypingPosition,
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t.ReceiptPosition, t.SendToDevicePosition,
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)
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if dl := t.DeviceListPosition; !dl.IsEmpty() {
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posStr += fmt.Sprintf(".dl-%d-%d", dl.Partition, dl.Offset)
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}
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return posStr
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}
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// IsAfter returns true if ANY position in this token is greater than `other`.
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func (t *StreamingToken) IsAfter(other StreamingToken) bool {
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switch {
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case t.PDUPosition > other.PDUPosition:
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return true
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case t.TypingPosition > other.TypingPosition:
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return true
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case t.ReceiptPosition > other.ReceiptPosition:
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return true
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case t.SendToDevicePosition > other.SendToDevicePosition:
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return true
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case t.DeviceListPosition.IsAfter(&other.DeviceListPosition):
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return true
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}
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return false
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}
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func (t *StreamingToken) IsEmpty() bool {
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return t == nil || t.PDUPosition+t.TypingPosition+t.ReceiptPosition+t.SendToDevicePosition == 0 && t.DeviceListPosition.IsEmpty()
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}
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// WithUpdates returns a copy of the StreamingToken with updates applied from another StreamingToken.
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// If the latter StreamingToken contains a field that is not 0, it is considered an update,
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// and its value will replace the corresponding value in the StreamingToken on which WithUpdates is called.
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// If the other token has a log, they will replace any existing log on this token.
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func (t *StreamingToken) WithUpdates(other StreamingToken) (ret StreamingToken) {
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ret = *t
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switch {
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case other.PDUPosition > 0:
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ret.PDUPosition = other.PDUPosition
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case other.TypingPosition > 0:
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ret.TypingPosition = other.TypingPosition
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case other.ReceiptPosition > 0:
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ret.ReceiptPosition = other.ReceiptPosition
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case other.SendToDevicePosition > 0:
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ret.SendToDevicePosition = other.SendToDevicePosition
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case other.DeviceListPosition.Offset > 0:
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ret.DeviceListPosition = other.DeviceListPosition
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}
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return ret
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}
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type TopologyToken struct {
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Depth StreamPosition
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PDUPosition StreamPosition
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}
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func (t *TopologyToken) StreamToken() StreamingToken {
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return StreamingToken{
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PDUPosition: t.PDUPosition,
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}
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}
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func (t TopologyToken) String() string {
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return fmt.Sprintf("t%d_%d", t.Depth, t.PDUPosition)
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}
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// Decrement the topology token to one event earlier.
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func (t *TopologyToken) Decrement() {
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depth := t.Depth
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pduPos := t.PDUPosition
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if depth-1 <= 0 {
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// nothing can be lower than this
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depth = 1
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} else {
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// this assumes that we will never have 1000 events all with the same
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// depth. TODO: work out what the right PDU position is to use, probably needs a db hit.
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depth--
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pduPos += 1000
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}
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// The lowest token value is 1, therefore we need to manually set it to that
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// value if we're below it.
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if depth < 1 {
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depth = 1
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}
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t.Depth = depth
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t.PDUPosition = pduPos
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}
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func NewTopologyTokenFromString(tok string) (token TopologyToken, err error) {
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if len(tok) < 1 {
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err = fmt.Errorf("empty topology token")
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return
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}
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if tok[0] != SyncTokenTypeTopology[0] {
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err = fmt.Errorf("topology token must start with 't'")
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return
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}
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parts := strings.Split(tok[1:], "_")
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var positions [2]StreamPosition
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for i, p := range parts {
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if i > len(positions) {
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break
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}
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var pos int
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pos, err = strconv.Atoi(p)
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if err != nil {
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return
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}
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positions[i] = StreamPosition(pos)
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}
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token = TopologyToken{
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Depth: positions[0],
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PDUPosition: positions[1],
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}
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return
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}
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func NewStreamTokenFromString(tok string) (token StreamingToken, err error) {
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if len(tok) < 1 {
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err = fmt.Errorf("empty stream token")
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return
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}
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if tok[0] != SyncTokenTypeStream[0] {
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err = fmt.Errorf("stream token must start with 's'")
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return
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}
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categories := strings.Split(tok[1:], ".")
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parts := strings.Split(categories[0], "_")
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var positions [4]StreamPosition
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for i, p := range parts {
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if i > len(positions) {
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break
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}
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var pos int
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pos, err = strconv.Atoi(p)
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if err != nil {
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return
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}
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positions[i] = StreamPosition(pos)
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}
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token = StreamingToken{
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PDUPosition: positions[0],
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TypingPosition: positions[1],
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ReceiptPosition: positions[2],
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SendToDevicePosition: positions[3],
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}
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// dl-0-1234
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// $log_name-$partition-$offset
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for _, logStr := range categories[1:] {
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segments := strings.Split(logStr, "-")
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if len(segments) != 3 {
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err = fmt.Errorf("invalid log position %q", logStr)
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return
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}
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switch segments[0] {
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case "dl":
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// Device list syncing
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var partition, offset int
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if partition, err = strconv.Atoi(segments[1]); err != nil {
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return
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}
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if offset, err = strconv.Atoi(segments[2]); err != nil {
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return
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}
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token.DeviceListPosition.Partition = int32(partition)
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token.DeviceListPosition.Offset = int64(offset)
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default:
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err = fmt.Errorf("unrecognised token type %q", segments[0])
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return
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}
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}
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return token, nil
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}
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// PrevEventRef represents a reference to a previous event in a state event upgrade
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type PrevEventRef struct {
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PrevContent json.RawMessage `json:"prev_content"`
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ReplacesState string `json:"replaces_state"`
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PrevSender string `json:"prev_sender"`
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}
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// Response represents a /sync API response. See https://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-sync
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type Response struct {
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NextBatch string `json:"next_batch"`
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AccountData struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"account_data,omitempty"`
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Presence struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"presence,omitempty"`
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Rooms struct {
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Join map[string]JoinResponse `json:"join"`
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Peek map[string]JoinResponse `json:"peek"`
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Invite map[string]InviteResponse `json:"invite"`
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Leave map[string]LeaveResponse `json:"leave"`
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} `json:"rooms"`
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ToDevice struct {
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Events []gomatrixserverlib.SendToDeviceEvent `json:"events"`
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} `json:"to_device"`
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DeviceLists struct {
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Changed []string `json:"changed,omitempty"`
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Left []string `json:"left,omitempty"`
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} `json:"device_lists,omitempty"`
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DeviceListsOTKCount map[string]int `json:"device_one_time_keys_count"`
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}
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// NewResponse creates an empty response with initialised maps.
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func NewResponse() *Response {
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res := Response{}
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// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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res.Rooms.Join = make(map[string]JoinResponse)
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res.Rooms.Peek = make(map[string]JoinResponse)
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res.Rooms.Invite = make(map[string]InviteResponse)
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res.Rooms.Leave = make(map[string]LeaveResponse)
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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// TODO: We really shouldn't have to do all this to coerce encoding/json to Do The Right Thing. We should
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// really be using our own Marshal/Unmarshal implementations otherwise this may prove to be a CPU bottleneck.
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// This also applies to NewJoinResponse, NewInviteResponse and NewLeaveResponse.
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res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Presence.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.ToDevice.Events = make([]gomatrixserverlib.SendToDeviceEvent, 0)
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res.DeviceListsOTKCount = make(map[string]int)
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return &res
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}
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// IsEmpty returns true if the response is empty, i.e. used to decided whether
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// to return the response immediately to the client or to wait for more data.
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func (r *Response) IsEmpty() bool {
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return len(r.Rooms.Join) == 0 &&
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len(r.Rooms.Invite) == 0 &&
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len(r.Rooms.Leave) == 0 &&
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len(r.AccountData.Events) == 0 &&
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len(r.Presence.Events) == 0 &&
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len(r.ToDevice.Events) == 0
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}
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// JoinResponse represents a /sync response for a room which is under the 'join' or 'peek' key.
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type JoinResponse struct {
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State struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"state"`
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Timeline struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Limited bool `json:"limited"`
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PrevBatch string `json:"prev_batch"`
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} `json:"timeline"`
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Ephemeral struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"ephemeral"`
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AccountData struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"account_data"`
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}
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// NewJoinResponse creates an empty response with initialised arrays.
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func NewJoinResponse() *JoinResponse {
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res := JoinResponse{}
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res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Ephemeral.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
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return &res
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}
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// InviteResponse represents a /sync response for a room which is under the 'invite' key.
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type InviteResponse struct {
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InviteState struct {
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Events []json.RawMessage `json:"events"`
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} `json:"invite_state"`
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}
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// NewInviteResponse creates an empty response with initialised arrays.
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func NewInviteResponse(event *gomatrixserverlib.HeaderedEvent) *InviteResponse {
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res := InviteResponse{}
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res.InviteState.Events = []json.RawMessage{}
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// First see if there's invite_room_state in the unsigned key of the invite.
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// If there is then unmarshal it into the response. This will contain the
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// partial room state such as join rules, room name etc.
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if inviteRoomState := gjson.GetBytes(event.Unsigned(), "invite_room_state"); inviteRoomState.Exists() {
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_ = json.Unmarshal([]byte(inviteRoomState.Raw), &res.InviteState.Events)
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}
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// Then we'll see if we can create a partial of the invite event itself.
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// This is needed for clients to work out *who* sent the invite.
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inviteEvent := gomatrixserverlib.ToClientEvent(event.Unwrap(), gomatrixserverlib.FormatSync)
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inviteEvent.Unsigned = nil
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if ev, err := json.Marshal(inviteEvent); err == nil {
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res.InviteState.Events = append(res.InviteState.Events, ev)
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}
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return &res
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}
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// LeaveResponse represents a /sync response for a room which is under the 'leave' key.
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type LeaveResponse struct {
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State struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"state"`
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Timeline struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Limited bool `json:"limited"`
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PrevBatch string `json:"prev_batch"`
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} `json:"timeline"`
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}
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// NewLeaveResponse creates an empty response with initialised arrays.
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func NewLeaveResponse() *LeaveResponse {
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res := LeaveResponse{}
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res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
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return &res
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}
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type SendToDeviceNID int
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type SendToDeviceEvent struct {
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gomatrixserverlib.SendToDeviceEvent
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ID SendToDeviceNID
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UserID string
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DeviceID string
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SentByToken *StreamingToken
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}
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type PeekingDevice struct {
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UserID string
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DeviceID string
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}
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type Peek struct {
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RoomID string
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New bool
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Deleted bool
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}
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