dendrite/federationapi/internal/perform.go
devonh 5b73592f5a
Initial Store & Forward Implementation (#2917)
This adds store & forward relays into dendrite for p2p.
A few things have changed:
- new relay api serves new http endpoints for s&f federation
- updated outbound federation queueing which will attempt to forward
using s&f if appropriate
- database entries to track s&f relays for other nodes
2023-01-23 17:55:12 +00:00

854 lines
27 KiB
Go

package internal
import (
"context"
"encoding/json"
"errors"
"fmt"
"time"
"github.com/matrix-org/gomatrix"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/federationapi/consumers"
"github.com/matrix-org/dendrite/federationapi/statistics"
roomserverAPI "github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/version"
)
// PerformLeaveRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformDirectoryLookup(
ctx context.Context,
request *api.PerformDirectoryLookupRequest,
response *api.PerformDirectoryLookupResponse,
) (err error) {
if !r.shouldAttemptDirectFederation(request.ServerName) {
return fmt.Errorf("relay servers have no meaningful response for directory lookup.")
}
dir, err := r.federation.LookupRoomAlias(
ctx,
r.cfg.Matrix.ServerName,
request.ServerName,
request.RoomAlias,
)
if err != nil {
r.statistics.ForServer(request.ServerName).Failure()
return err
}
response.RoomID = dir.RoomID
response.ServerNames = dir.Servers
r.statistics.ForServer(request.ServerName).Success(statistics.SendDirect)
return nil
}
type federatedJoin struct {
UserID string
RoomID string
}
// PerformJoin implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformJoin(
ctx context.Context,
request *api.PerformJoinRequest,
response *api.PerformJoinResponse,
) {
// Check that a join isn't already in progress for this user/room.
j := federatedJoin{request.UserID, request.RoomID}
if _, found := r.joins.Load(j); found {
response.LastError = &gomatrix.HTTPError{
Code: 429,
Message: `{
"errcode": "M_LIMIT_EXCEEDED",
"error": "There is already a federated join to this room in progress. Please wait for it to finish."
}`, // TODO: Why do none of our error types play nicely with each other?
}
return
}
r.joins.Store(j, nil)
defer r.joins.Delete(j)
// Look up the supported room versions.
var supportedVersions []gomatrixserverlib.RoomVersion
for version := range version.SupportedRoomVersions() {
supportedVersions = append(supportedVersions, version)
}
// Deduplicate the server names we were provided but keep the ordering
// as this encodes useful information about which servers are most likely
// to respond.
seenSet := make(map[gomatrixserverlib.ServerName]bool)
var uniqueList []gomatrixserverlib.ServerName
for _, srv := range request.ServerNames {
if seenSet[srv] || r.cfg.Matrix.IsLocalServerName(srv) {
continue
}
seenSet[srv] = true
uniqueList = append(uniqueList, srv)
}
request.ServerNames = uniqueList
// Try each server that we were provided until we land on one that
// successfully completes the make-join send-join dance.
var lastErr error
for _, serverName := range request.ServerNames {
if err := r.performJoinUsingServer(
ctx,
request.RoomID,
request.UserID,
request.Content,
serverName,
supportedVersions,
request.Unsigned,
); err != nil {
logrus.WithError(err).WithFields(logrus.Fields{
"server_name": serverName,
"room_id": request.RoomID,
}).Warnf("Failed to join room through server")
lastErr = err
continue
}
// We're all good.
response.JoinedVia = serverName
return
}
// If we reach here then we didn't complete a join for some reason.
var httpErr gomatrix.HTTPError
if ok := errors.As(lastErr, &httpErr); ok {
httpErr.Message = string(httpErr.Contents)
// Clear the wrapped error, else serialising to JSON (in polylith mode) will fail
httpErr.WrappedError = nil
response.LastError = &httpErr
} else {
response.LastError = &gomatrix.HTTPError{
Code: 0,
WrappedError: nil,
Message: "Unknown HTTP error",
}
if lastErr != nil {
response.LastError.Message = lastErr.Error()
}
}
logrus.Errorf(
"failed to join user %q to room %q through %d server(s): last error %s",
request.UserID, request.RoomID, len(request.ServerNames), lastErr,
)
}
func (r *FederationInternalAPI) performJoinUsingServer(
ctx context.Context,
roomID, userID string,
content map[string]interface{},
serverName gomatrixserverlib.ServerName,
supportedVersions []gomatrixserverlib.RoomVersion,
unsigned map[string]interface{},
) error {
if !r.shouldAttemptDirectFederation(serverName) {
return fmt.Errorf("relay servers have no meaningful response for join.")
}
_, origin, err := r.cfg.Matrix.SplitLocalID('@', userID)
if err != nil {
return err
}
// Try to perform a make_join using the information supplied in the
// request.
respMakeJoin, err := r.federation.MakeJoin(
ctx,
origin,
serverName,
roomID,
userID,
supportedVersions,
)
if err != nil {
// TODO: Check if the user was not allowed to join the room.
r.statistics.ForServer(serverName).Failure()
return fmt.Errorf("r.federation.MakeJoin: %w", err)
}
r.statistics.ForServer(serverName).Success(statistics.SendDirect)
// Set all the fields to be what they should be, this should be a no-op
// but it's possible that the remote server returned us something "odd"
respMakeJoin.JoinEvent.Type = gomatrixserverlib.MRoomMember
respMakeJoin.JoinEvent.Sender = userID
respMakeJoin.JoinEvent.StateKey = &userID
respMakeJoin.JoinEvent.RoomID = roomID
respMakeJoin.JoinEvent.Redacts = ""
if content == nil {
content = map[string]interface{}{}
}
_ = json.Unmarshal(respMakeJoin.JoinEvent.Content, &content)
content["membership"] = gomatrixserverlib.Join
if err = respMakeJoin.JoinEvent.SetContent(content); err != nil {
return fmt.Errorf("respMakeJoin.JoinEvent.SetContent: %w", err)
}
if err = respMakeJoin.JoinEvent.SetUnsigned(struct{}{}); err != nil {
return fmt.Errorf("respMakeJoin.JoinEvent.SetUnsigned: %w", err)
}
// Work out if we support the room version that has been supplied in
// the make_join response.
// "If not provided, the room version is assumed to be either "1" or "2"."
// https://matrix.org/docs/spec/server_server/unstable#get-matrix-federation-v1-make-join-roomid-userid
if respMakeJoin.RoomVersion == "" {
respMakeJoin.RoomVersion = setDefaultRoomVersionFromJoinEvent(respMakeJoin.JoinEvent)
}
if _, err = respMakeJoin.RoomVersion.EventFormat(); err != nil {
return fmt.Errorf("respMakeJoin.RoomVersion.EventFormat: %w", err)
}
// Build the join event.
event, err := respMakeJoin.JoinEvent.Build(
time.Now(),
origin,
r.cfg.Matrix.KeyID,
r.cfg.Matrix.PrivateKey,
respMakeJoin.RoomVersion,
)
if err != nil {
return fmt.Errorf("respMakeJoin.JoinEvent.Build: %w", err)
}
// Try to perform a send_join using the newly built event.
respSendJoin, err := r.federation.SendJoin(
context.Background(),
origin,
serverName,
event,
)
if err != nil {
r.statistics.ForServer(serverName).Failure()
return fmt.Errorf("r.federation.SendJoin: %w", err)
}
r.statistics.ForServer(serverName).Success(statistics.SendDirect)
// If the remote server returned an event in the "event" key of
// the send_join request then we should use that instead. It may
// contain signatures that we don't know about.
if len(respSendJoin.Event) > 0 {
var remoteEvent *gomatrixserverlib.Event
remoteEvent, err = respSendJoin.Event.UntrustedEvent(respMakeJoin.RoomVersion)
if err == nil && isWellFormedMembershipEvent(
remoteEvent, roomID, userID,
) {
event = remoteEvent
}
}
// Sanity-check the join response to ensure that it has a create
// event, that the room version is known, etc.
authEvents := respSendJoin.AuthEvents.UntrustedEvents(respMakeJoin.RoomVersion)
if err = sanityCheckAuthChain(authEvents); err != nil {
return fmt.Errorf("sanityCheckAuthChain: %w", err)
}
// Process the join response in a goroutine. The idea here is
// that we'll try and wait for as long as possible for the work
// to complete, but if the client does give up waiting, we'll
// still continue to process the join anyway so that we don't
// waste the effort.
// TODO: Can we expand Check here to return a list of missing auth
// events rather than failing one at a time?
var respState *gomatrixserverlib.RespState
respState, err = respSendJoin.Check(
context.Background(),
respMakeJoin.RoomVersion,
r.keyRing,
event,
federatedAuthProvider(ctx, r.federation, r.keyRing, origin, serverName),
)
if err != nil {
return fmt.Errorf("respSendJoin.Check: %w", err)
}
// We need to immediately update our list of joined hosts for this room now as we are technically
// joined. We must do this synchronously: we cannot rely on the roomserver output events as they
// will happen asyncly. If we don't update this table, you can end up with bad failure modes like
// joining a room, waiting for 200 OK then changing device keys and have those keys not be sent
// to other servers (this was a cause of a flakey sytest "Local device key changes get to remote servers")
// The events are trusted now as we performed auth checks above.
joinedHosts, err := consumers.JoinedHostsFromEvents(respState.StateEvents.TrustedEvents(respMakeJoin.RoomVersion, false))
if err != nil {
return fmt.Errorf("JoinedHostsFromEvents: failed to get joined hosts: %s", err)
}
logrus.WithField("room", roomID).Infof("Joined federated room with %d hosts", len(joinedHosts))
if _, err = r.db.UpdateRoom(context.Background(), roomID, joinedHosts, nil, true); err != nil {
return fmt.Errorf("UpdatedRoom: failed to update room with joined hosts: %s", err)
}
// If we successfully performed a send_join above then the other
// server now thinks we're a part of the room. Send the newly
// returned state to the roomserver to update our local view.
if unsigned != nil {
event, err = event.SetUnsigned(unsigned)
if err != nil {
// non-fatal, log and continue
logrus.WithError(err).Errorf("Failed to set unsigned content")
}
}
if err = roomserverAPI.SendEventWithState(
context.Background(),
r.rsAPI,
origin,
roomserverAPI.KindNew,
respState,
event.Headered(respMakeJoin.RoomVersion),
serverName,
nil,
false,
); err != nil {
return fmt.Errorf("roomserverAPI.SendEventWithState: %w", err)
}
return nil
}
// isWellFormedMembershipEvent returns true if the event looks like a legitimate
// membership event.
func isWellFormedMembershipEvent(event *gomatrixserverlib.Event, roomID, userID string) bool {
if membership, err := event.Membership(); err != nil {
return false
} else if membership != gomatrixserverlib.Join {
return false
}
if event.RoomID() != roomID {
return false
}
if !event.StateKeyEquals(userID) {
return false
}
return true
}
// PerformOutboundPeekRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformOutboundPeek(
ctx context.Context,
request *api.PerformOutboundPeekRequest,
response *api.PerformOutboundPeekResponse,
) error {
// Look up the supported room versions.
var supportedVersions []gomatrixserverlib.RoomVersion
for version := range version.SupportedRoomVersions() {
supportedVersions = append(supportedVersions, version)
}
// Deduplicate the server names we were provided but keep the ordering
// as this encodes useful information about which servers are most likely
// to respond.
seenSet := make(map[gomatrixserverlib.ServerName]bool)
var uniqueList []gomatrixserverlib.ServerName
for _, srv := range request.ServerNames {
if seenSet[srv] {
continue
}
seenSet[srv] = true
uniqueList = append(uniqueList, srv)
}
request.ServerNames = uniqueList
// See if there's an existing outbound peek for this room ID with
// one of the specified servers.
if peeks, err := r.db.GetOutboundPeeks(ctx, request.RoomID); err == nil {
for _, peek := range peeks {
if _, ok := seenSet[peek.ServerName]; ok {
return nil
}
}
}
// Try each server that we were provided until we land on one that
// successfully completes the peek
var lastErr error
for _, serverName := range request.ServerNames {
if err := r.performOutboundPeekUsingServer(
ctx,
request.RoomID,
serverName,
supportedVersions,
); err != nil {
logrus.WithError(err).WithFields(logrus.Fields{
"server_name": serverName,
"room_id": request.RoomID,
}).Warnf("Failed to peek room through server")
lastErr = err
continue
}
// We're all good.
return nil
}
// If we reach here then we didn't complete a peek for some reason.
var httpErr gomatrix.HTTPError
if ok := errors.As(lastErr, &httpErr); ok {
httpErr.Message = string(httpErr.Contents)
// Clear the wrapped error, else serialising to JSON (in polylith mode) will fail
httpErr.WrappedError = nil
response.LastError = &httpErr
} else {
response.LastError = &gomatrix.HTTPError{
Code: 0,
WrappedError: nil,
Message: lastErr.Error(),
}
}
logrus.Errorf(
"failed to peek room %q through %d server(s): last error %s",
request.RoomID, len(request.ServerNames), lastErr,
)
return lastErr
}
func (r *FederationInternalAPI) performOutboundPeekUsingServer(
ctx context.Context,
roomID string,
serverName gomatrixserverlib.ServerName,
supportedVersions []gomatrixserverlib.RoomVersion,
) error {
if !r.shouldAttemptDirectFederation(serverName) {
return fmt.Errorf("relay servers have no meaningful response for outbound peek.")
}
// create a unique ID for this peek.
// for now we just use the room ID again. In future, if we ever
// support concurrent peeks to the same room with different filters
// then we would need to disambiguate further.
peekID := roomID
// check whether we're peeking already to try to avoid needlessly
// re-peeking on the server. we don't need a transaction for this,
// given this is a nice-to-have.
outboundPeek, err := r.db.GetOutboundPeek(ctx, serverName, roomID, peekID)
if err != nil {
return err
}
renewing := false
if outboundPeek != nil {
nowMilli := time.Now().UnixNano() / int64(time.Millisecond)
if nowMilli > outboundPeek.RenewedTimestamp+outboundPeek.RenewalInterval {
logrus.Infof("stale outbound peek to %s for %s already exists; renewing", serverName, roomID)
renewing = true
} else {
logrus.Infof("live outbound peek to %s for %s already exists", serverName, roomID)
return nil
}
}
// Try to perform an outbound /peek using the information supplied in the
// request.
respPeek, err := r.federation.Peek(
ctx,
r.cfg.Matrix.ServerName,
serverName,
roomID,
peekID,
supportedVersions,
)
if err != nil {
r.statistics.ForServer(serverName).Failure()
return fmt.Errorf("r.federation.Peek: %w", err)
}
r.statistics.ForServer(serverName).Success(statistics.SendDirect)
// Work out if we support the room version that has been supplied in
// the peek response.
if respPeek.RoomVersion == "" {
respPeek.RoomVersion = gomatrixserverlib.RoomVersionV1
}
if _, err = respPeek.RoomVersion.EventFormat(); err != nil {
return fmt.Errorf("respPeek.RoomVersion.EventFormat: %w", err)
}
// we have the peek state now so let's process regardless of whether upstream gives up
ctx = context.Background()
respState := respPeek.ToRespState()
// authenticate the state returned (check its auth events etc)
// the equivalent of CheckSendJoinResponse()
authEvents, _, err := respState.Check(ctx, respPeek.RoomVersion, r.keyRing, federatedAuthProvider(ctx, r.federation, r.keyRing, r.cfg.Matrix.ServerName, serverName))
if err != nil {
return fmt.Errorf("error checking state returned from peeking: %w", err)
}
if err = sanityCheckAuthChain(authEvents); err != nil {
return fmt.Errorf("sanityCheckAuthChain: %w", err)
}
// If we've got this far, the remote server is peeking.
if renewing {
if err = r.db.RenewOutboundPeek(ctx, serverName, roomID, peekID, respPeek.RenewalInterval); err != nil {
return err
}
} else {
if err = r.db.AddOutboundPeek(ctx, serverName, roomID, peekID, respPeek.RenewalInterval); err != nil {
return err
}
}
// logrus.Warnf("got respPeek %#v", respPeek)
// Send the newly returned state to the roomserver to update our local view.
if err = roomserverAPI.SendEventWithState(
ctx, r.rsAPI, r.cfg.Matrix.ServerName,
roomserverAPI.KindNew,
&respState,
respPeek.LatestEvent.Headered(respPeek.RoomVersion),
serverName,
nil,
false,
); err != nil {
return fmt.Errorf("r.producer.SendEventWithState: %w", err)
}
return nil
}
// PerformLeaveRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformLeave(
ctx context.Context,
request *api.PerformLeaveRequest,
response *api.PerformLeaveResponse,
) (err error) {
_, origin, err := r.cfg.Matrix.SplitLocalID('@', request.UserID)
if err != nil {
return err
}
// Deduplicate the server names we were provided.
util.SortAndUnique(request.ServerNames)
// Try each server that we were provided until we land on one that
// successfully completes the make-leave send-leave dance.
for _, serverName := range request.ServerNames {
if !r.shouldAttemptDirectFederation(serverName) {
continue
}
// Try to perform a make_leave using the information supplied in the
// request.
respMakeLeave, err := r.federation.MakeLeave(
ctx,
origin,
serverName,
request.RoomID,
request.UserID,
)
if err != nil {
// TODO: Check if the user was not allowed to leave the room.
logrus.WithError(err).Warnf("r.federation.MakeLeave failed")
r.statistics.ForServer(serverName).Failure()
continue
}
// Set all the fields to be what they should be, this should be a no-op
// but it's possible that the remote server returned us something "odd"
respMakeLeave.LeaveEvent.Type = gomatrixserverlib.MRoomMember
respMakeLeave.LeaveEvent.Sender = request.UserID
respMakeLeave.LeaveEvent.StateKey = &request.UserID
respMakeLeave.LeaveEvent.RoomID = request.RoomID
respMakeLeave.LeaveEvent.Redacts = ""
if respMakeLeave.LeaveEvent.Content == nil {
content := map[string]interface{}{
"membership": "leave",
}
if err = respMakeLeave.LeaveEvent.SetContent(content); err != nil {
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.SetContent failed")
continue
}
}
if err = respMakeLeave.LeaveEvent.SetUnsigned(struct{}{}); err != nil {
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.SetUnsigned failed")
continue
}
// Work out if we support the room version that has been supplied in
// the make_leave response.
if _, err = respMakeLeave.RoomVersion.EventFormat(); err != nil {
return gomatrixserverlib.UnsupportedRoomVersionError{}
}
// Build the leave event.
event, err := respMakeLeave.LeaveEvent.Build(
time.Now(),
origin,
r.cfg.Matrix.KeyID,
r.cfg.Matrix.PrivateKey,
respMakeLeave.RoomVersion,
)
if err != nil {
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.Build failed")
continue
}
// Try to perform a send_leave using the newly built event.
err = r.federation.SendLeave(
ctx,
origin,
serverName,
event,
)
if err != nil {
logrus.WithError(err).Warnf("r.federation.SendLeave failed")
r.statistics.ForServer(serverName).Failure()
continue
}
r.statistics.ForServer(serverName).Success(statistics.SendDirect)
return nil
}
// If we reach here then we didn't complete a leave for some reason.
return fmt.Errorf(
"failed to leave room %q through %d server(s)",
request.RoomID, len(request.ServerNames),
)
}
// PerformLeaveRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformInvite(
ctx context.Context,
request *api.PerformInviteRequest,
response *api.PerformInviteResponse,
) (err error) {
_, origin, err := r.cfg.Matrix.SplitLocalID('@', request.Event.Sender())
if err != nil {
return err
}
if request.Event.StateKey() == nil {
return errors.New("invite must be a state event")
}
_, destination, err := gomatrixserverlib.SplitID('@', *request.Event.StateKey())
if err != nil {
return fmt.Errorf("gomatrixserverlib.SplitID: %w", err)
}
// TODO (devon): This should be allowed via a relay. Currently only transactions
// can be sent to relays. Would need to extend relays to handle invites.
if !r.shouldAttemptDirectFederation(destination) {
return fmt.Errorf("relay servers have no meaningful response for invite.")
}
logrus.WithFields(logrus.Fields{
"event_id": request.Event.EventID(),
"user_id": *request.Event.StateKey(),
"room_id": request.Event.RoomID(),
"room_version": request.RoomVersion,
"destination": destination,
}).Info("Sending invite")
inviteReq, err := gomatrixserverlib.NewInviteV2Request(request.Event, request.InviteRoomState)
if err != nil {
return fmt.Errorf("gomatrixserverlib.NewInviteV2Request: %w", err)
}
inviteRes, err := r.federation.SendInviteV2(ctx, origin, destination, inviteReq)
if err != nil {
return fmt.Errorf("r.federation.SendInviteV2: failed to send invite: %w", err)
}
inviteEvent, err := inviteRes.Event.UntrustedEvent(request.RoomVersion)
if err != nil {
return fmt.Errorf("r.federation.SendInviteV2 failed to decode event response: %w", err)
}
response.Event = inviteEvent.Headered(request.RoomVersion)
return nil
}
// PerformServersAlive implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformBroadcastEDU(
ctx context.Context,
request *api.PerformBroadcastEDURequest,
response *api.PerformBroadcastEDUResponse,
) (err error) {
destinations, err := r.db.GetAllJoinedHosts(ctx)
if err != nil {
return fmt.Errorf("r.db.GetAllJoinedHosts: %w", err)
}
if len(destinations) == 0 {
return nil
}
logrus.WithContext(ctx).Infof("Sending wake-up EDU to %d destination(s)", len(destinations))
edu := &gomatrixserverlib.EDU{
Type: "org.matrix.dendrite.wakeup",
Origin: string(r.cfg.Matrix.ServerName),
}
if err = r.queues.SendEDU(edu, r.cfg.Matrix.ServerName, destinations); err != nil {
return fmt.Errorf("r.queues.SendEDU: %w", err)
}
r.MarkServersAlive(destinations)
return nil
}
// PerformWakeupServers implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformWakeupServers(
ctx context.Context,
request *api.PerformWakeupServersRequest,
response *api.PerformWakeupServersResponse,
) (err error) {
r.MarkServersAlive(request.ServerNames)
return nil
}
func (r *FederationInternalAPI) MarkServersAlive(destinations []gomatrixserverlib.ServerName) {
for _, srv := range destinations {
wasBlacklisted := r.statistics.ForServer(srv).MarkServerAlive()
r.queues.RetryServer(srv, wasBlacklisted)
}
}
func sanityCheckAuthChain(authChain []*gomatrixserverlib.Event) error {
// sanity check we have a create event and it has a known room version
for _, ev := range authChain {
if ev.Type() == gomatrixserverlib.MRoomCreate && ev.StateKeyEquals("") {
// make sure the room version is known
content := ev.Content()
verBody := struct {
Version string `json:"room_version"`
}{}
err := json.Unmarshal(content, &verBody)
if err != nil {
return err
}
if verBody.Version == "" {
// https://matrix.org/docs/spec/client_server/r0.6.0#m-room-create
// The version of the room. Defaults to "1" if the key does not exist.
verBody.Version = "1"
}
knownVersions := gomatrixserverlib.RoomVersions()
if _, ok := knownVersions[gomatrixserverlib.RoomVersion(verBody.Version)]; !ok {
return fmt.Errorf("auth chain m.room.create event has an unknown room version: %s", verBody.Version)
}
return nil
}
}
return fmt.Errorf("auth chain response is missing m.room.create event")
}
func setDefaultRoomVersionFromJoinEvent(
joinEvent gomatrixserverlib.EventBuilder,
) gomatrixserverlib.RoomVersion {
// if auth events are not event references we know it must be v3+
// we have to do these shenanigans to satisfy sytest, specifically for:
// "Outbound federation rejects m.room.create events with an unknown room version"
hasEventRefs := true
authEvents, ok := joinEvent.AuthEvents.([]interface{})
if ok {
if len(authEvents) > 0 {
_, ok = authEvents[0].(string)
if ok {
// event refs are objects, not strings, so we know we must be dealing with a v3+ room.
hasEventRefs = false
}
}
}
if hasEventRefs {
return gomatrixserverlib.RoomVersionV1
}
return gomatrixserverlib.RoomVersionV4
}
// FederatedAuthProvider is an auth chain provider which fetches events from the server provided
func federatedAuthProvider(
ctx context.Context, federation api.FederationClient,
keyRing gomatrixserverlib.JSONVerifier, origin, server gomatrixserverlib.ServerName,
) gomatrixserverlib.AuthChainProvider {
// A list of events that we have retried, if they were not included in
// the auth events supplied in the send_join.
retries := map[string][]*gomatrixserverlib.Event{}
// Define a function which we can pass to Check to retrieve missing
// auth events inline. This greatly increases our chances of not having
// to repeat the entire set of checks just for a missing event or two.
return func(roomVersion gomatrixserverlib.RoomVersion, eventIDs []string) ([]*gomatrixserverlib.Event, error) {
returning := []*gomatrixserverlib.Event{}
// See if we have retry entries for each of the supplied event IDs.
for _, eventID := range eventIDs {
// If we've already satisfied a request for this event ID before then
// just append the results. We won't retry the request.
if retry, ok := retries[eventID]; ok {
if retry == nil {
return nil, fmt.Errorf("missingAuth: not retrying failed event ID %q", eventID)
}
returning = append(returning, retry...)
continue
}
// Make a note of the fact that we tried to do something with this
// event ID, even if we don't succeed.
retries[eventID] = nil
// Try to retrieve the event from the server that sent us the send
// join response.
tx, txerr := federation.GetEvent(ctx, origin, server, eventID)
if txerr != nil {
return nil, fmt.Errorf("missingAuth r.federation.GetEvent: %w", txerr)
}
// For each event returned, add it to the set of return events. We
// also will populate the retries, in case someone asks for this
// event ID again.
for _, pdu := range tx.PDUs {
// Try to parse the event.
ev, everr := gomatrixserverlib.NewEventFromUntrustedJSON(pdu, roomVersion)
if everr != nil {
return nil, fmt.Errorf("missingAuth gomatrixserverlib.NewEventFromUntrustedJSON: %w", everr)
}
// Check the signatures of the event.
if err := ev.VerifyEventSignatures(ctx, keyRing); err != nil {
return nil, fmt.Errorf("missingAuth VerifyEventSignatures: %w", err)
}
// If the event is OK then add it to the results and the retry map.
returning = append(returning, ev)
retries[ev.EventID()] = append(retries[ev.EventID()], ev)
}
}
return returning, nil
}
}
// P2PQueryRelayServers implements api.FederationInternalAPI
func (r *FederationInternalAPI) P2PQueryRelayServers(
ctx context.Context,
request *api.P2PQueryRelayServersRequest,
response *api.P2PQueryRelayServersResponse,
) error {
logrus.Infof("Getting relay servers for: %s", request.Server)
relayServers, err := r.db.P2PGetRelayServersForServer(ctx, request.Server)
if err != nil {
return err
}
response.RelayServers = relayServers
return nil
}
func (r *FederationInternalAPI) shouldAttemptDirectFederation(
destination gomatrixserverlib.ServerName,
) bool {
var shouldRelay bool
stats := r.statistics.ForServer(destination)
if stats.AssumedOffline() && len(stats.KnownRelayServers()) > 0 {
shouldRelay = true
}
return !shouldRelay
}