dendrite/roomserver/api/wrapper.go
Matthew Hodgson 0571d395b5
Peeking over federation via MSC2444 (#1391)
* a very very WIP first cut of peeking via MSC2753.

doesn't yet compile or work.
needs to actually add the peeking block into the sync response.
checking in now before it gets any bigger, and to gather any initial feedback on the vague shape of it.

* make PeekingDeviceSet private

* add server_name param

* blind stab at adding a `peek` section to /sync

* make it build

* make it launch

* add peeking to getResponseWithPDUsForCompleteSync

* cancel any peeks when we join a room

* spell out how to runoutside of docker if you want speed

* fix SQL

* remove unnecessary txn for SelectPeeks

* fix s/join/peek/ cargocult fail

* HACK: Track goroutine IDs to determine when we write by the wrong thread

To use: set `DENDRITE_TRACE_SQL=1` then grep for `unsafe`

* Track partition offsets and only log unsafe for non-selects

* Put redactions in the writer goroutine

* Update filters on writer goroutine

* wrap peek storage in goid hack

* use exclusive writer, and MarkPeeksAsOld more efficiently

* don't log ascii in binary at sql trace...

* strip out empty roomd deltas

* re-add txn to SelectPeeks

* re-add accidentally deleted field

* reject peeks for non-worldreadable rooms

* move perform_peek

* fix package

* correctly refactor perform_peek

* WIP of implementing MSC2444

* typo

* Revert "Merge branch 'kegan/HACK-goid-sqlite-db-is-locked' into matthew/peeking"

This reverts commit 3cebd8dbfbccdf82b7930b7b6eda92095ca6ef41, reversing
changes made to ed4b3a58a7855acc43530693cc855b439edf9c7c.

* (almost) make it build

* clean up bad merge

* support SendEventWithState with optional event

* fix build & lint

* fix build & lint

* reinstate federated peeks in the roomserver (doh)

* fix sql thinko

* todo for authenticating state returned by /peek

* support returning current state from QueryStateAndAuthChain

* handle SS /peek

* reimplement SS /peek to prod the RS to tell the FS about the peek

* rename RemotePeeks as OutboundPeeks

* rename remote_peeks_table as outbound_peeks_table

* add perform_handle_remote_peek.go

* flesh out federation doc

* add inbound peeks table and hook it up

* rename ambiguous RemotePeek as InboundPeek

* rename FSAPI's PerformPeek as PerformOutboundPeek

* setup inbound peeks db correctly

* fix api.SendEventWithState with no event

* track latestevent on /peek

* go fmt

* document the peek send stream race better

* fix SendEventWithRewrite not to bail if handed a non-state event

* add fixme

* switch SS /peek to use SendEventWithRewrite

* fix comment

* use reverse topo ordering to find latest extrem

* support postgres for federated peeking

* go fmt

* back out bogus go.mod change

* Fix performOutboundPeekUsingServer

* Fix getAuthChain -> GetAuthChain

* Fix build issues

* Fix build again

* Fix getAuthChain -> GetAuthChain

* Don't repeat outbound peeks for the same room ID to the same servers

* Fix lint

* Don't omitempty to appease sytest

Co-authored-by: Kegan Dougal <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2021-01-22 14:55:08 +00:00

238 lines
7.9 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package api
import (
"context"
"fmt"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// SendEvents to the roomserver The events are written with KindNew.
func SendEvents(
ctx context.Context, rsAPI RoomserverInternalAPI,
kind Kind, events []*gomatrixserverlib.HeaderedEvent,
sendAsServer gomatrixserverlib.ServerName, txnID *TransactionID,
) error {
ires := make([]InputRoomEvent, len(events))
for i, event := range events {
ires[i] = InputRoomEvent{
Kind: kind,
Event: event,
AuthEventIDs: event.AuthEventIDs(),
SendAsServer: string(sendAsServer),
TransactionID: txnID,
}
}
return SendInputRoomEvents(ctx, rsAPI, ires)
}
// SendEventWithState writes an event with the specified kind to the roomserver
// with the state at the event as KindOutlier before it. Will not send any event that is
// marked as `true` in haveEventIDs.
func SendEventWithState(
ctx context.Context, rsAPI RoomserverInternalAPI, kind Kind,
state *gomatrixserverlib.RespState, event *gomatrixserverlib.HeaderedEvent,
haveEventIDs map[string]bool,
) error {
outliers, err := state.Events()
if err != nil {
return err
}
var ires []InputRoomEvent
for _, outlier := range outliers {
if haveEventIDs[outlier.EventID()] {
continue
}
ires = append(ires, InputRoomEvent{
Kind: KindOutlier,
Event: outlier.Headered(event.RoomVersion),
AuthEventIDs: outlier.AuthEventIDs(),
})
}
stateEventIDs := make([]string, len(state.StateEvents))
for i := range state.StateEvents {
stateEventIDs[i] = state.StateEvents[i].EventID()
}
ires = append(ires, InputRoomEvent{
Kind: kind,
Event: event,
AuthEventIDs: event.AuthEventIDs(),
HasState: true,
StateEventIDs: stateEventIDs,
})
return SendInputRoomEvents(ctx, rsAPI, ires)
}
// SendInputRoomEvents to the roomserver.
func SendInputRoomEvents(
ctx context.Context, rsAPI RoomserverInternalAPI, ires []InputRoomEvent,
) error {
request := InputRoomEventsRequest{InputRoomEvents: ires}
var response InputRoomEventsResponse
rsAPI.InputRoomEvents(ctx, &request, &response)
return response.Err()
}
// SendInvite event to the roomserver.
// This should only be needed for invite events that occur outside of a known room.
// If we are in the room then the event should be sent using the SendEvents method.
func SendInvite(
ctx context.Context,
rsAPI RoomserverInternalAPI, inviteEvent *gomatrixserverlib.HeaderedEvent,
inviteRoomState []gomatrixserverlib.InviteV2StrippedState,
sendAsServer gomatrixserverlib.ServerName, txnID *TransactionID,
) error {
// Start by sending the invite request into the roomserver. This will
// trigger the federation request amongst other things if needed.
request := &PerformInviteRequest{
Event: inviteEvent,
InviteRoomState: inviteRoomState,
RoomVersion: inviteEvent.RoomVersion,
SendAsServer: string(sendAsServer),
TransactionID: txnID,
}
response := &PerformInviteResponse{}
if err := rsAPI.PerformInvite(ctx, request, response); err != nil {
return fmt.Errorf("rsAPI.PerformInvite: %w", err)
}
if response.Error != nil {
return response.Error
}
return nil
}
// GetEvent returns the event or nil, even on errors.
func GetEvent(ctx context.Context, rsAPI RoomserverInternalAPI, eventID string) *gomatrixserverlib.HeaderedEvent {
var res QueryEventsByIDResponse
err := rsAPI.QueryEventsByID(ctx, &QueryEventsByIDRequest{
EventIDs: []string{eventID},
}, &res)
if err != nil {
util.GetLogger(ctx).WithError(err).Error("Failed to QueryEventsByID")
return nil
}
if len(res.Events) != 1 {
return nil
}
return res.Events[0]
}
// GetStateEvent returns the current state event in the room or nil.
func GetStateEvent(ctx context.Context, rsAPI RoomserverInternalAPI, roomID string, tuple gomatrixserverlib.StateKeyTuple) *gomatrixserverlib.HeaderedEvent {
var res QueryCurrentStateResponse
err := rsAPI.QueryCurrentState(ctx, &QueryCurrentStateRequest{
RoomID: roomID,
StateTuples: []gomatrixserverlib.StateKeyTuple{tuple},
}, &res)
if err != nil {
util.GetLogger(ctx).WithError(err).Error("Failed to QueryCurrentState")
return nil
}
ev, ok := res.StateEvents[tuple]
if ok {
return ev
}
return nil
}
// IsServerBannedFromRoom returns whether the server is banned from a room by server ACLs.
func IsServerBannedFromRoom(ctx context.Context, rsAPI RoomserverInternalAPI, roomID string, serverName gomatrixserverlib.ServerName) bool {
req := &QueryServerBannedFromRoomRequest{
ServerName: serverName,
RoomID: roomID,
}
res := &QueryServerBannedFromRoomResponse{}
if err := rsAPI.QueryServerBannedFromRoom(ctx, req, res); err != nil {
util.GetLogger(ctx).WithError(err).Error("Failed to QueryServerBannedFromRoom")
return true
}
return res.Banned
}
// PopulatePublicRooms extracts PublicRoom information for all the provided room IDs. The IDs are not checked to see if they are visible in the
// published room directory.
// due to lots of switches
// nolint:gocyclo
func PopulatePublicRooms(ctx context.Context, roomIDs []string, rsAPI RoomserverInternalAPI) ([]gomatrixserverlib.PublicRoom, error) {
avatarTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.avatar", StateKey: ""}
nameTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.name", StateKey: ""}
canonicalTuple := gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomCanonicalAlias, StateKey: ""}
topicTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.topic", StateKey: ""}
guestTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.guest_access", StateKey: ""}
visibilityTuple := gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomHistoryVisibility, StateKey: ""}
joinRuleTuple := gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomJoinRules, StateKey: ""}
var stateRes QueryBulkStateContentResponse
err := rsAPI.QueryBulkStateContent(ctx, &QueryBulkStateContentRequest{
RoomIDs: roomIDs,
AllowWildcards: true,
StateTuples: []gomatrixserverlib.StateKeyTuple{
nameTuple, canonicalTuple, topicTuple, guestTuple, visibilityTuple, joinRuleTuple, avatarTuple,
{EventType: gomatrixserverlib.MRoomMember, StateKey: "*"},
},
}, &stateRes)
if err != nil {
util.GetLogger(ctx).WithError(err).Error("QueryBulkStateContent failed")
return nil, err
}
chunk := make([]gomatrixserverlib.PublicRoom, len(roomIDs))
i := 0
for roomID, data := range stateRes.Rooms {
pub := gomatrixserverlib.PublicRoom{
RoomID: roomID,
}
joinCount := 0
var joinRule, guestAccess string
for tuple, contentVal := range data {
if tuple.EventType == gomatrixserverlib.MRoomMember && contentVal == "join" {
joinCount++
continue
}
switch tuple {
case avatarTuple:
pub.AvatarURL = contentVal
case nameTuple:
pub.Name = contentVal
case topicTuple:
pub.Topic = contentVal
case canonicalTuple:
pub.CanonicalAlias = contentVal
case visibilityTuple:
pub.WorldReadable = contentVal == "world_readable"
// need both of these to determine whether guests can join
case joinRuleTuple:
joinRule = contentVal
case guestTuple:
guestAccess = contentVal
}
}
if joinRule == gomatrixserverlib.Public && guestAccess == "can_join" {
pub.GuestCanJoin = true
}
pub.JoinedMembersCount = joinCount
chunk[i] = pub
i++
}
return chunk, nil
}