Thibaut CHARLES 76e4ebaf78 State events filtering database api (#438)
This PR adds a gomatrixserverlib.Filter parameter to functions handling the syncapi_current_room_state table. It does not implement any filtering logic inside the syncapi IncrementalSync/CompleteSync functions, just the APIs for future use.

Default filters are provided as placeholders in IncrementalSync/CompleteSync, so behaviour should be unchanged (except the default 20 event limit)

SQL table will be changed. You can upgrade an existing database using:

```
ALTER TABLE syncapi_current_room_state  ADD COLUMN IF NOT EXISTS sender text;
UPDATE syncapi_current_room_state SET sender=(event_json::json->>'sender');
ALTER TABLE syncapi_current_room_state ALTER COLUMN sender SET NOT NULL;
ALTER TABLE syncapi_current_room_state  ADD COLUMN IF NOT EXISTS contains_url bool;
UPDATE syncapi_current_room_state SET contains_url=(event_json::json->>'content')::json->>'url' IS NOT NULL;
ALTER TABLE syncapi_current_room_state ALTER COLUMN contains_url SET NOT NULL;
```

Note: This depends on #436 (and includes all its commits). I'm not sure if Github will remove the duplicated commits once #436 is merged.
2019-08-07 11:12:09 +01:00
2019-05-24 15:00:03 +01:00
2017-08-05 02:25:40 +01:00
2019-06-24 13:35:29 +01:00
2017-10-10 09:33:41 +01:00

Dendrite Build Status CircleCI Dendrite Dev on Matrix Dendrite on Matrix

Dendrite will be a matrix homeserver written in go.

It's still very much a work in progress, but installation instructions can be found in INSTALL.md

An overview of the design can be found in DESIGN.md

Contributing

Everyone is welcome to help out and contribute! See CONTRIBUTING.md to get started!

We aim to try and make it as easy as possible to jump in.

Discussion

For questions about Dendrite we have a dedicated room on Matrix #dendrite:matrix.org. Development discussion should happen in #dendrite-dev:matrix.org.

Progress

There's plenty still to do to make Dendrite usable! We're tracking progress in a project board.

Description
Dendrite is a second-generation Matrix homeserver written in Go!
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