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https://github.com/1f349/dendrite.git
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880d8ae024
* Rough first pass at adding room version abstractions * Define newer room versions * Update room version metadata * Fix roomserver/versions * Try to fix whitespace in roomsSchema
49 lines
2.4 KiB
Go
49 lines
2.4 KiB
Go
package database
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import (
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"context"
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"github.com/matrix-org/dendrite/roomserver/types"
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)
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// A RoomStateDatabase has the storage APIs needed to load state from the database
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type RoomStateDatabase interface {
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// Store the room state at an event in the database
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AddState(
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ctx context.Context,
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roomNID types.RoomNID,
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (types.StateSnapshotNID, error)
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// Look up the state of a room at each event for a list of string event IDs.
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// Returns an error if there is an error talking to the database
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// Returns a types.MissingEventError if the room state for the event IDs aren't in the database
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StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
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// Look up the numeric IDs for a list of string event types.
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// Returns a map from string event type to numeric ID for the event type.
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EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
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// Look up the numeric IDs for a list of string event state keys.
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// Returns a map from string state key to numeric ID for the state key.
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EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
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// Look up the numeric state data IDs for each numeric state snapshot ID
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// The returned slice is sorted by numeric state snapshot ID.
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StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
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// Look up the state data for each numeric state data ID
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// The returned slice is sorted by numeric state data ID.
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StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
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// Look up the state data for the state key tuples for each numeric state block ID
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// This is used to fetch a subset of the room state at a snapshot.
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// If a block doesn't contain any of the requested tuples then it can be discarded from the result.
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// The returned slice is sorted by numeric state block ID.
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StateEntriesForTuples(
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ctx context.Context,
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error)
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// Look up the Events for a list of numeric event IDs.
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// Returns a sorted list of events.
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Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
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// Look up snapshot NID for an event ID string
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SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
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}
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