mirror of
https://github.com/1f349/dendrite.git
synced 2024-11-25 13:11:37 +00:00
eb352a5f6b
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input * Better transaction management * Tweak order * Handle cases where the room does not exist * Other fixes * More tweaks * Fill some gaps * Fill in the gaps * good lord it gets worse * Don't roll back transactions when events rejected * Pass through errors properly * Fix bugs * Fix incorrect error check * Don't panic on nil txns * Tweaks * Hopefully fix panics for good in SQLite this time * Fix rollback * Minor bug fixes with latest event updater * Some review comments * Revert "Some review comments" This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e. * Fix a couple of bugs * Clearer commit and rollback results * Remove unnecessary prepares
263 lines
8.4 KiB
Go
263 lines
8.4 KiB
Go
package shared
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import (
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"context"
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"database/sql"
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"fmt"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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)
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type RoomUpdater struct {
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transaction
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d *Database
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roomInfo *types.RoomInfo
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latestEvents []types.StateAtEventAndReference
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lastEventIDSent string
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currentStateSnapshotNID types.StateSnapshotNID
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}
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func rollback(txn *sql.Tx) {
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if txn == nil {
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return
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}
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txn.Rollback() // nolint: errcheck
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}
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func NewRoomUpdater(ctx context.Context, d *Database, txn *sql.Tx, roomInfo *types.RoomInfo) (*RoomUpdater, error) {
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// If the roomInfo is nil then that means that the room doesn't exist
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// yet, so we can't do `SelectLatestEventsNIDsForUpdate` because that
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// would involve locking a row on the table that doesn't exist. Instead
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// we will just run with a normal database transaction. It'll either
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// succeed, processing a create event which creates the room, or it won't.
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if roomInfo == nil {
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return &RoomUpdater{
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transaction{ctx, txn}, d, nil, nil, "", 0,
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}, nil
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}
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eventNIDs, lastEventNIDSent, currentStateSnapshotNID, err :=
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d.RoomsTable.SelectLatestEventsNIDsForUpdate(ctx, txn, roomInfo.RoomNID)
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if err != nil {
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rollback(txn)
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return nil, err
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}
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stateAndRefs, err := d.EventsTable.BulkSelectStateAtEventAndReference(ctx, txn, eventNIDs)
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if err != nil {
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rollback(txn)
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return nil, err
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}
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var lastEventIDSent string
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if lastEventNIDSent != 0 {
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lastEventIDSent, err = d.EventsTable.SelectEventID(ctx, txn, lastEventNIDSent)
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if err != nil {
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rollback(txn)
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return nil, err
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}
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}
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return &RoomUpdater{
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transaction{ctx, txn}, d, roomInfo, stateAndRefs, lastEventIDSent, currentStateSnapshotNID,
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}, nil
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}
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// Implements sqlutil.Transaction
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func (u *RoomUpdater) Commit() error {
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if u.txn == nil { // SQLite mode probably
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return nil
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}
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return u.txn.Commit()
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}
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// Implements sqlutil.Transaction
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func (u *RoomUpdater) Rollback() error {
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if u.txn == nil { // SQLite mode probably
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return nil
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}
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return u.txn.Rollback()
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}
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// RoomVersion implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) RoomVersion() (version gomatrixserverlib.RoomVersion) {
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return u.roomInfo.RoomVersion
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}
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// LatestEvents implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) LatestEvents() []types.StateAtEventAndReference {
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return u.latestEvents
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}
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// LastEventIDSent implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) LastEventIDSent() string {
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return u.lastEventIDSent
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}
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// CurrentStateSnapshotNID implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) CurrentStateSnapshotNID() types.StateSnapshotNID {
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return u.currentStateSnapshotNID
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}
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// StorePreviousEvents implements types.RoomRecentEventsUpdater - This must be called from a Writer
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func (u *RoomUpdater) StorePreviousEvents(eventNID types.EventNID, previousEventReferences []gomatrixserverlib.EventReference) error {
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return u.d.Writer.Do(u.d.DB, u.txn, func(txn *sql.Tx) error {
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for _, ref := range previousEventReferences {
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if err := u.d.PrevEventsTable.InsertPreviousEvent(u.ctx, txn, ref.EventID, ref.EventSHA256, eventNID); err != nil {
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return fmt.Errorf("u.d.PrevEventsTable.InsertPreviousEvent: %w", err)
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}
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}
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return nil
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})
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}
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func (u *RoomUpdater) Events(
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ctx context.Context, eventNIDs []types.EventNID,
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) ([]types.Event, error) {
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return u.d.events(ctx, u.txn, eventNIDs)
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}
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func (u *RoomUpdater) SnapshotNIDFromEventID(
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ctx context.Context, eventID string,
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) (types.StateSnapshotNID, error) {
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return u.d.snapshotNIDFromEventID(ctx, u.txn, eventID)
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}
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func (u *RoomUpdater) StoreEvent(
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ctx context.Context, event *gomatrixserverlib.Event,
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authEventNIDs []types.EventNID, isRejected bool,
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) (types.EventNID, types.RoomNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error) {
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return u.d.storeEvent(ctx, u, event, authEventNIDs, isRejected)
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}
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func (u *RoomUpdater) StateBlockNIDs(
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ctx context.Context, stateNIDs []types.StateSnapshotNID,
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) ([]types.StateBlockNIDList, error) {
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return u.d.stateBlockNIDs(ctx, u.txn, stateNIDs)
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}
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func (u *RoomUpdater) StateEntries(
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ctx context.Context, stateBlockNIDs []types.StateBlockNID,
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) ([]types.StateEntryList, error) {
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return u.d.stateEntries(ctx, u.txn, stateBlockNIDs)
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}
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func (u *RoomUpdater) StateEntriesForTuples(
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ctx context.Context,
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error) {
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return u.d.stateEntriesForTuples(ctx, u.txn, stateBlockNIDs, stateKeyTuples)
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}
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func (u *RoomUpdater) AddState(
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ctx context.Context,
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roomNID types.RoomNID,
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (stateNID types.StateSnapshotNID, err error) {
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return u.d.addState(ctx, u.txn, roomNID, stateBlockNIDs, state)
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}
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func (u *RoomUpdater) SetState(
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ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID,
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) error {
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return u.d.Writer.Do(u.d.DB, u.txn, func(txn *sql.Tx) error {
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return u.d.EventsTable.UpdateEventState(ctx, txn, eventNID, stateNID)
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})
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}
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func (u *RoomUpdater) EventTypeNIDs(
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ctx context.Context, eventTypes []string,
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) (map[string]types.EventTypeNID, error) {
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return u.d.eventTypeNIDs(ctx, u.txn, eventTypes)
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}
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func (u *RoomUpdater) EventStateKeyNIDs(
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ctx context.Context, eventStateKeys []string,
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) (map[string]types.EventStateKeyNID, error) {
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return u.d.eventStateKeyNIDs(ctx, u.txn, eventStateKeys)
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}
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func (u *RoomUpdater) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error) {
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return u.d.roomInfo(ctx, u.txn, roomID)
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}
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func (u *RoomUpdater) EventIDs(
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ctx context.Context, eventNIDs []types.EventNID,
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) (map[types.EventNID]string, error) {
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return u.d.EventsTable.BulkSelectEventID(ctx, u.txn, eventNIDs)
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}
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func (u *RoomUpdater) StateAtEventIDs(
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ctx context.Context, eventIDs []string,
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) ([]types.StateAtEvent, error) {
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return u.d.EventsTable.BulkSelectStateAtEventByID(ctx, u.txn, eventIDs)
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}
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func (u *RoomUpdater) StateEntriesForEventIDs(
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ctx context.Context, eventIDs []string,
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) ([]types.StateEntry, error) {
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return u.d.EventsTable.BulkSelectStateEventByID(ctx, u.txn, eventIDs)
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}
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func (u *RoomUpdater) EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error) {
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return u.d.eventsFromIDs(ctx, u.txn, eventIDs)
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}
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func (u *RoomUpdater) GetMembershipEventNIDsForRoom(
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ctx context.Context, roomNID types.RoomNID, joinOnly bool, localOnly bool,
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) ([]types.EventNID, error) {
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return u.d.getMembershipEventNIDsForRoom(ctx, u.txn, roomNID, joinOnly, localOnly)
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}
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// IsReferenced implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error) {
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err := u.d.PrevEventsTable.SelectPreviousEventExists(u.ctx, u.txn, eventReference.EventID, eventReference.EventSHA256)
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if err == nil {
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return true, nil
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}
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if err == sql.ErrNoRows {
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return false, nil
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}
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return false, fmt.Errorf("u.d.PrevEventsTable.SelectPreviousEventExists: %w", err)
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}
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// SetLatestEvents implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) SetLatestEvents(
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roomNID types.RoomNID, latest []types.StateAtEventAndReference, lastEventNIDSent types.EventNID,
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currentStateSnapshotNID types.StateSnapshotNID,
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) error {
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eventNIDs := make([]types.EventNID, len(latest))
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for i := range latest {
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eventNIDs[i] = latest[i].EventNID
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}
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return u.d.Writer.Do(u.d.DB, u.txn, func(txn *sql.Tx) error {
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if err := u.d.RoomsTable.UpdateLatestEventNIDs(u.ctx, txn, roomNID, eventNIDs, lastEventNIDSent, currentStateSnapshotNID); err != nil {
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return fmt.Errorf("u.d.RoomsTable.updateLatestEventNIDs: %w", err)
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}
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if roomID, ok := u.d.Cache.GetRoomServerRoomID(roomNID); ok {
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if roomInfo, ok := u.d.Cache.GetRoomInfo(roomID); ok {
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roomInfo.StateSnapshotNID = currentStateSnapshotNID
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roomInfo.IsStub = false
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u.d.Cache.StoreRoomInfo(roomID, roomInfo)
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}
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}
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return nil
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})
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}
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// HasEventBeenSent implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) HasEventBeenSent(eventNID types.EventNID) (bool, error) {
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return u.d.EventsTable.SelectEventSentToOutput(u.ctx, u.txn, eventNID)
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}
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// MarkEventAsSent implements types.RoomRecentEventsUpdater
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func (u *RoomUpdater) MarkEventAsSent(eventNID types.EventNID) error {
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return u.d.Writer.Do(u.d.DB, u.txn, func(txn *sql.Tx) error {
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return u.d.EventsTable.UpdateEventSentToOutput(u.ctx, txn, eventNID)
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})
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}
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func (u *RoomUpdater) MembershipUpdater(targetUserNID types.EventStateKeyNID, targetLocal bool) (*MembershipUpdater, error) {
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return u.d.membershipUpdaterTxn(u.ctx, u.txn, u.roomInfo.RoomNID, targetUserNID, targetLocal)
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}
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