dendrite/roomserver/roomserver.go
Till ad07b169b8
Refactor StoreEvent and create a new RoomDatabase interface (#2985)
This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
2023-02-24 09:40:20 +01:00

43 lines
1.3 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package roomserver
import (
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/internal"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/setup/base"
)
// NewInternalAPI returns a concrete implementation of the internal API.
func NewInternalAPI(
base *base.BaseDendrite,
) api.RoomserverInternalAPI {
cfg := &base.Cfg.RoomServer
roomserverDB, err := storage.Open(base, &cfg.Database, base.Caches)
if err != nil {
logrus.WithError(err).Panicf("failed to connect to room server db")
}
js, nc := base.NATS.Prepare(base.ProcessContext, &cfg.Matrix.JetStream)
return internal.NewRoomserverAPI(
base, roomserverDB, js, nc,
)
}