6de29c1cd2
* Fix flakey sytest 'Local device key changes get to remote servers' * Debug logs * Remove internal/test and use /test only Remove a lot of ancient code too. * Use FederationRoomserverAPI in more places * Use more interfaces in federationapi; begin adding regression test * Linting * Add regression test * Unbreak tests * ALL THE LOGS * Fix a race condition which could cause events to not be sent to servers If a new room event which rewrites state arrives, we remove all joined hosts then re-calculate them. This wasn't done in a transaction so for a brief period we would have no joined hosts. During this interim, key change events which arrive would not be sent to destination servers. This would sporadically fail on sytest. * Unbreak new tests * Linting |
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acls | ||
api | ||
auth | ||
internal | ||
inthttp | ||
state | ||
storage | ||
types | ||
version | ||
README.md | ||
roomserver.go |
RoomServer
RoomServer Internals
Numeric IDs
To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.
State Snapshot Storage
The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.
The resulting database tables look something like this:
+-------------------------------------------------------------------+
| Events |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
| 1 | m.room.create 1 | "" 1 | <nil> 0 |
| 2 | m.room.member 2 | "@user:foo" 2 | <nil> 0 |
| 3 | m.room.member 2 | "@user:bar" 3 | {1,2} 1 |
| 4 | m.room.message 3 | <nil> 0 | {1,2,3} 2 |
| 5 | m.room.member 2 | "@user:foo" 2 | {1,2,3} 2 |
| 6 | m.room.message 3 | <nil> 0 | {1,3,6} 3 |
+---------+-------------------+------------------+------------------+
+----------------------------------------+
| State Snapshots |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
| 1 | {1} |
| 2 | {1,2} |
| 3 | {1,2,3} |
+-----------------------+----------------+
+-----------------------------------------------------------------+
| State Blocks |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
| 1 | m.room.create 1 | "" 1 | 1 |
| 1 | m.room.member 2 | "@user:foo" 2 | 2 |
| 2 | m.room.member 2 | "@user:bar" 3 | 3 |
| 3 | m.room.member 2 | "@user:foo" 2 | 6 |
+---------------+-------------------+------------------+----------+