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* bugfix: fix race condition when updating presence via /sync Previously when presence is updated via /sync, we would send the presence update asyncly via NATS. This created a race condition: - If the presence update is processed quickly, the /sync which triggered the presence update would see an online presence. - If the presence update was processed slowly, the /sync which triggered the presence update would see an offline presence. This is the root cause behind the flakey sytest: 'User sees their own presence in a sync'. The fix is to ensure we update the database/advance the stream position synchronously for local users. * Bugfix for test |
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request.go | ||
requestpool_test.go | ||
requestpool.go |