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https://github.com/1f349/dendrite.git
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05c83923e3
* Try optimising checking if server is allowed to see event * Fix error * Handle case where snapshot NID is 0 * Fix query * Update SQL * Clean up `CheckServerAllowedToSeeEvent` * Not supported on SQLite * Maybe placate the unit tests * Review comments
96 lines
3.3 KiB
Go
96 lines
3.3 KiB
Go
package tables_test
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import (
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"context"
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"testing"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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"github.com/matrix-org/dendrite/roomserver/storage/postgres"
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"github.com/matrix-org/dendrite/roomserver/storage/sqlite3"
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/dendrite/setup/config"
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"github.com/matrix-org/dendrite/test"
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"github.com/stretchr/testify/assert"
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)
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func mustCreateStateSnapshotTable(t *testing.T, dbType test.DBType) (tab tables.StateSnapshot, close func()) {
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t.Helper()
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connStr, close := test.PrepareDBConnectionString(t, dbType)
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db, err := sqlutil.Open(&config.DatabaseOptions{
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ConnectionString: config.DataSource(connStr),
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}, sqlutil.NewExclusiveWriter())
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assert.NoError(t, err)
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switch dbType {
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case test.DBTypePostgres:
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// for the PostgreSQL history visibility optimisation to work,
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// we also need some other tables to exist
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err = postgres.CreateEventStateKeysTable(db)
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assert.NoError(t, err)
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err = postgres.CreateEventsTable(db)
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assert.NoError(t, err)
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err = postgres.CreateStateBlockTable(db)
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assert.NoError(t, err)
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// ... and then the snapshot table itself
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err = postgres.CreateStateSnapshotTable(db)
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assert.NoError(t, err)
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tab, err = postgres.PrepareStateSnapshotTable(db)
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case test.DBTypeSQLite:
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err = sqlite3.CreateStateSnapshotTable(db)
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assert.NoError(t, err)
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tab, err = sqlite3.PrepareStateSnapshotTable(db)
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}
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assert.NoError(t, err)
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return tab, close
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}
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func TestStateSnapshotTable(t *testing.T) {
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ctx := context.Background()
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test.WithAllDatabases(t, func(t *testing.T, dbType test.DBType) {
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tab, close := mustCreateStateSnapshotTable(t, dbType)
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defer close()
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// generate some dummy data
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var stateBlockNIDs types.StateBlockNIDs
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for i := 0; i < 100; i++ {
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stateBlockNIDs = append(stateBlockNIDs, types.StateBlockNID(i))
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}
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stateNID, err := tab.InsertState(ctx, nil, 1, stateBlockNIDs)
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assert.NoError(t, err)
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assert.Equal(t, types.StateSnapshotNID(1), stateNID)
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// verify ON CONFLICT; Note: this updates the sequence!
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stateNID, err = tab.InsertState(ctx, nil, 1, stateBlockNIDs)
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assert.NoError(t, err)
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assert.Equal(t, types.StateSnapshotNID(1), stateNID)
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// create a second snapshot
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var stateBlockNIDs2 types.StateBlockNIDs
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for i := 100; i < 150; i++ {
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stateBlockNIDs2 = append(stateBlockNIDs2, types.StateBlockNID(i))
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}
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stateNID, err = tab.InsertState(ctx, nil, 1, stateBlockNIDs2)
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assert.NoError(t, err)
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// StateSnapshotNID is now 3, since the DO UPDATE SET statement incremented the sequence
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assert.Equal(t, types.StateSnapshotNID(3), stateNID)
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nidLists, err := tab.BulkSelectStateBlockNIDs(ctx, nil, []types.StateSnapshotNID{1, 3})
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assert.NoError(t, err)
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assert.Equal(t, stateBlockNIDs, types.StateBlockNIDs(nidLists[0].StateBlockNIDs))
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assert.Equal(t, stateBlockNIDs2, types.StateBlockNIDs(nidLists[1].StateBlockNIDs))
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// check we get an error if the state snapshot does not exist
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_, err = tab.BulkSelectStateBlockNIDs(ctx, nil, []types.StateSnapshotNID{2})
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assert.Error(t, err)
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// create a second snapshot
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for i := 0; i < 65555; i++ {
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stateBlockNIDs2 = append(stateBlockNIDs2, types.StateBlockNID(i))
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}
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_, err = tab.InsertState(ctx, nil, 1, stateBlockNIDs2)
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assert.NoError(t, err)
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})
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}
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