mirror of
https://github.com/1f349/dendrite.git
synced 2024-12-23 16:54:08 +00:00
1156 lines
40 KiB
Go
1156 lines
40 KiB
Go
package shared
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import (
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"context"
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"database/sql"
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"encoding/json"
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"fmt"
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"sort"
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"github.com/matrix-org/dendrite/internal/caching"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/tidwall/gjson"
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)
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// Ideally, when we have both events we should redact the event JSON and forget about the redaction, but we currently
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// don't because the redaction code is brand new. When we are more certain that redactions don't misbehave or are
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// vulnerable to attacks from remote servers (e.g a server bypassing event auth rules shouldn't redact our data)
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// then we should flip this to true. This will mean redactions /actually delete information irretrievably/ which
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// will be necessary for compliance with the law. Note that downstream components (syncapi) WILL delete information
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// in their database on receipt of a redaction. Also note that we still modify the event JSON to set the field
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// unsigned.redacted_because - we just don't clear out the content fields yet.
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const redactionsArePermanent = true
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type Database struct {
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DB *sql.DB
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Cache caching.RoomServerCaches
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Writer sqlutil.Writer
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EventsTable tables.Events
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EventJSONTable tables.EventJSON
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EventTypesTable tables.EventTypes
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EventStateKeysTable tables.EventStateKeys
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RoomsTable tables.Rooms
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TransactionsTable tables.Transactions
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StateSnapshotTable tables.StateSnapshot
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StateBlockTable tables.StateBlock
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RoomAliasesTable tables.RoomAliases
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PrevEventsTable tables.PreviousEvents
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InvitesTable tables.Invites
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MembershipTable tables.Membership
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PublishedTable tables.Published
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RedactionsTable tables.Redactions
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GetLatestEventsForUpdateFn func(ctx context.Context, roomInfo types.RoomInfo) (*LatestEventsUpdater, error)
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}
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func (d *Database) SupportsConcurrentRoomInputs() bool {
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return true
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}
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func (d *Database) EventTypeNIDs(
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ctx context.Context, eventTypes []string,
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) (map[string]types.EventTypeNID, error) {
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result := make(map[string]types.EventTypeNID)
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remaining := []string{}
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for _, eventType := range eventTypes {
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if nid, ok := d.Cache.GetRoomServerEventTypeNID(eventType); ok {
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result[eventType] = nid
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} else {
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remaining = append(remaining, eventType)
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}
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}
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if len(remaining) > 0 {
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nids, err := d.EventTypesTable.BulkSelectEventTypeNID(ctx, remaining)
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if err != nil {
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return nil, err
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}
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for eventType, nid := range nids {
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result[eventType] = nid
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d.Cache.StoreRoomServerEventTypeNID(eventType, nid)
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}
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}
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return result, nil
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}
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func (d *Database) EventStateKeys(
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ctx context.Context, eventStateKeyNIDs []types.EventStateKeyNID,
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) (map[types.EventStateKeyNID]string, error) {
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return d.EventStateKeysTable.BulkSelectEventStateKey(ctx, eventStateKeyNIDs)
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}
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func (d *Database) EventStateKeyNIDs(
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ctx context.Context, eventStateKeys []string,
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) (map[string]types.EventStateKeyNID, error) {
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result := make(map[string]types.EventStateKeyNID)
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remaining := []string{}
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for _, eventStateKey := range eventStateKeys {
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if nid, ok := d.Cache.GetRoomServerStateKeyNID(eventStateKey); ok {
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result[eventStateKey] = nid
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} else {
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remaining = append(remaining, eventStateKey)
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}
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}
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if len(remaining) > 0 {
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nids, err := d.EventStateKeysTable.BulkSelectEventStateKeyNID(ctx, remaining)
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if err != nil {
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return nil, err
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}
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for eventStateKey, nid := range nids {
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result[eventStateKey] = nid
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d.Cache.StoreRoomServerStateKeyNID(eventStateKey, nid)
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}
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}
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return result, nil
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}
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func (d *Database) StateEntriesForEventIDs(
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ctx context.Context, eventIDs []string,
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) ([]types.StateEntry, error) {
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return d.EventsTable.BulkSelectStateEventByID(ctx, eventIDs)
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}
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func (d *Database) StateEntriesForTuples(
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ctx context.Context,
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error) {
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entries, err := d.StateBlockTable.BulkSelectStateBlockEntries(
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ctx, stateBlockNIDs,
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)
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if err != nil {
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return nil, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", err)
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}
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lists := []types.StateEntryList{}
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for i, entry := range entries {
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entries, err := d.EventsTable.BulkSelectStateEventByNID(ctx, entry, stateKeyTuples)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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lists = append(lists, types.StateEntryList{
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StateBlockNID: stateBlockNIDs[i],
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StateEntries: entries,
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})
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}
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return lists, nil
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}
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func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error) {
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if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
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return &roomInfo, nil
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}
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roomInfo, err := d.RoomsTable.SelectRoomInfo(ctx, roomID)
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if err == nil && roomInfo != nil {
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d.Cache.StoreRoomServerRoomID(roomInfo.RoomNID, roomID)
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d.Cache.StoreRoomInfo(roomID, *roomInfo)
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}
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return roomInfo, err
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}
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func (d *Database) AddState(
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ctx context.Context,
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roomNID types.RoomNID,
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (stateNID types.StateSnapshotNID, err error) {
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if len(stateBlockNIDs) > 0 && len(state) > 0 {
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// Check to see if the event already appears in any of the existing state
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// blocks. If it does then we should not add it again, as this will just
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// result in excess state blocks and snapshots.
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// TODO: Investigate why this is happening - probably input_events.go!
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blocks, berr := d.StateBlockTable.BulkSelectStateBlockEntries(ctx, stateBlockNIDs)
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if berr != nil {
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return 0, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", berr)
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}
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for i := len(state) - 1; i >= 0; i-- {
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for _, events := range blocks {
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for _, event := range events {
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if state[i].EventNID == event {
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state = append(state[:i], state[i+1:]...)
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}
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}
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}
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}
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}
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err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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if len(state) > 0 {
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// If there's any state left to add then let's add new blocks.
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var stateBlockNID types.StateBlockNID
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stateBlockNID, err = d.StateBlockTable.BulkInsertStateData(ctx, txn, state)
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if err != nil {
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return fmt.Errorf("d.StateBlockTable.BulkInsertStateData: %w", err)
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}
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stateBlockNIDs = append(stateBlockNIDs[:len(stateBlockNIDs):len(stateBlockNIDs)], stateBlockNID)
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}
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stateNID, err = d.StateSnapshotTable.InsertState(ctx, txn, roomNID, stateBlockNIDs)
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if err != nil {
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return fmt.Errorf("d.StateSnapshotTable.InsertState: %w", err)
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}
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return nil
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})
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if err != nil {
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return 0, fmt.Errorf("d.Writer.Do: %w", err)
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}
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return
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}
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func (d *Database) EventNIDs(
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ctx context.Context, eventIDs []string,
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) (map[string]types.EventNID, error) {
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return d.EventsTable.BulkSelectEventNID(ctx, eventIDs)
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}
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func (d *Database) SetState(
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ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID,
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) error {
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return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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return d.EventsTable.UpdateEventState(ctx, txn, eventNID, stateNID)
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})
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}
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func (d *Database) StateAtEventIDs(
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ctx context.Context, eventIDs []string,
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) ([]types.StateAtEvent, error) {
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return d.EventsTable.BulkSelectStateAtEventByID(ctx, eventIDs)
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}
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func (d *Database) SnapshotNIDFromEventID(
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ctx context.Context, eventID string,
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) (types.StateSnapshotNID, error) {
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_, stateNID, err := d.EventsTable.SelectEvent(ctx, nil, eventID)
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return stateNID, err
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}
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func (d *Database) EventIDs(
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ctx context.Context, eventNIDs []types.EventNID,
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) (map[types.EventNID]string, error) {
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return d.EventsTable.BulkSelectEventID(ctx, eventNIDs)
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}
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func (d *Database) EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error) {
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nidMap, err := d.EventNIDs(ctx, eventIDs)
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if err != nil {
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return nil, err
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}
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var nids []types.EventNID
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for _, nid := range nidMap {
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nids = append(nids, nid)
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}
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return d.Events(ctx, nids)
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}
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func (d *Database) LatestEventIDs(
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ctx context.Context, roomNID types.RoomNID,
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) (references []gomatrixserverlib.EventReference, currentStateSnapshotNID types.StateSnapshotNID, depth int64, err error) {
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var eventNIDs []types.EventNID
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eventNIDs, currentStateSnapshotNID, err = d.RoomsTable.SelectLatestEventNIDs(ctx, nil, roomNID)
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if err != nil {
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return
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}
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references, err = d.EventsTable.BulkSelectEventReference(ctx, nil, eventNIDs)
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if err != nil {
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return
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}
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depth, err = d.EventsTable.SelectMaxEventDepth(ctx, nil, eventNIDs)
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if err != nil {
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return
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}
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return
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}
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func (d *Database) StateBlockNIDs(
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ctx context.Context, stateNIDs []types.StateSnapshotNID,
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) ([]types.StateBlockNIDList, error) {
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return d.StateSnapshotTable.BulkSelectStateBlockNIDs(ctx, stateNIDs)
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}
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func (d *Database) StateEntries(
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ctx context.Context, stateBlockNIDs []types.StateBlockNID,
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) ([]types.StateEntryList, error) {
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entries, err := d.StateBlockTable.BulkSelectStateBlockEntries(
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ctx, stateBlockNIDs,
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)
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if err != nil {
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return nil, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", err)
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}
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lists := make([]types.StateEntryList, 0, len(entries))
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for i, entry := range entries {
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eventNIDs, err := d.EventsTable.BulkSelectStateEventByNID(ctx, entry, nil)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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lists = append(lists, types.StateEntryList{
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StateBlockNID: stateBlockNIDs[i],
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StateEntries: eventNIDs,
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})
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}
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return lists, nil
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}
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func (d *Database) SetRoomAlias(ctx context.Context, alias string, roomID string, creatorUserID string) error {
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return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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return d.RoomAliasesTable.InsertRoomAlias(ctx, txn, alias, roomID, creatorUserID)
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})
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}
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func (d *Database) GetRoomIDForAlias(ctx context.Context, alias string) (string, error) {
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return d.RoomAliasesTable.SelectRoomIDFromAlias(ctx, alias)
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}
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func (d *Database) GetAliasesForRoomID(ctx context.Context, roomID string) ([]string, error) {
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return d.RoomAliasesTable.SelectAliasesFromRoomID(ctx, roomID)
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}
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func (d *Database) GetCreatorIDForAlias(
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ctx context.Context, alias string,
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) (string, error) {
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return d.RoomAliasesTable.SelectCreatorIDFromAlias(ctx, alias)
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}
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func (d *Database) RemoveRoomAlias(ctx context.Context, alias string) error {
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return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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return d.RoomAliasesTable.DeleteRoomAlias(ctx, txn, alias)
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})
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}
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func (d *Database) GetMembership(ctx context.Context, roomNID types.RoomNID, requestSenderUserID string) (membershipEventNID types.EventNID, stillInRoom, isRoomforgotten bool, err error) {
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var requestSenderUserNID types.EventStateKeyNID
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err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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requestSenderUserNID, err = d.assignStateKeyNID(ctx, txn, requestSenderUserID)
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return err
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})
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if err != nil {
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return 0, false, false, fmt.Errorf("d.assignStateKeyNID: %w", err)
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}
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senderMembershipEventNID, senderMembership, isRoomforgotten, err :=
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d.MembershipTable.SelectMembershipFromRoomAndTarget(
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ctx, roomNID, requestSenderUserNID,
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)
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if err == sql.ErrNoRows {
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// The user has never been a member of that room
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return 0, false, false, nil
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} else if err != nil {
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return
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}
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return senderMembershipEventNID, senderMembership == tables.MembershipStateJoin, isRoomforgotten, nil
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}
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func (d *Database) GetMembershipEventNIDsForRoom(
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ctx context.Context, roomNID types.RoomNID, joinOnly bool, localOnly bool,
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) ([]types.EventNID, error) {
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if joinOnly {
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return d.MembershipTable.SelectMembershipsFromRoomAndMembership(
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ctx, roomNID, tables.MembershipStateJoin, localOnly,
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)
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}
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return d.MembershipTable.SelectMembershipsFromRoom(ctx, roomNID, localOnly)
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}
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func (d *Database) GetInvitesForUser(
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ctx context.Context,
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roomNID types.RoomNID,
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targetUserNID types.EventStateKeyNID,
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) (senderUserIDs []types.EventStateKeyNID, eventIDs []string, err error) {
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return d.InvitesTable.SelectInviteActiveForUserInRoom(ctx, targetUserNID, roomNID)
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}
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func (d *Database) Events(
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ctx context.Context, eventNIDs []types.EventNID,
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) ([]types.Event, error) {
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eventJSONs, err := d.EventJSONTable.BulkSelectEventJSON(ctx, eventNIDs)
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if err != nil {
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return nil, err
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}
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eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, eventNIDs)
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if err != nil {
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eventIDs = map[types.EventNID]string{}
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}
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var roomNIDs map[types.EventNID]types.RoomNID
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roomNIDs, err = d.EventsTable.SelectRoomNIDsForEventNIDs(ctx, eventNIDs)
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if err != nil {
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return nil, err
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}
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uniqueRoomNIDs := make(map[types.RoomNID]struct{})
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for _, n := range roomNIDs {
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uniqueRoomNIDs[n] = struct{}{}
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}
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roomVersions := make(map[types.RoomNID]gomatrixserverlib.RoomVersion)
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fetchNIDList := make([]types.RoomNID, 0, len(uniqueRoomNIDs))
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for n := range uniqueRoomNIDs {
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if roomID, ok := d.Cache.GetRoomServerRoomID(n); ok {
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if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
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roomVersions[n] = roomInfo.RoomVersion
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continue
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}
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}
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fetchNIDList = append(fetchNIDList, n)
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}
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dbRoomVersions, err := d.RoomsTable.SelectRoomVersionsForRoomNIDs(ctx, fetchNIDList)
|
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if err != nil {
|
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return nil, err
|
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}
|
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for n, v := range dbRoomVersions {
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roomVersions[n] = v
|
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}
|
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results := make([]types.Event, len(eventJSONs))
|
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for i, eventJSON := range eventJSONs {
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result := &results[i]
|
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result.EventNID = eventJSON.EventNID
|
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roomNID := roomNIDs[result.EventNID]
|
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roomVersion := roomVersions[roomNID]
|
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result.Event, err = gomatrixserverlib.NewEventFromTrustedJSONWithEventID(
|
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eventIDs[eventJSON.EventNID], eventJSON.EventJSON, false, roomVersion,
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)
|
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if err != nil {
|
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return nil, err
|
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}
|
|
}
|
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if !redactionsArePermanent {
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d.applyRedactions(results)
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}
|
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return results, nil
|
|
}
|
|
|
|
func (d *Database) GetTransactionEventID(
|
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ctx context.Context, transactionID string,
|
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sessionID int64, userID string,
|
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) (string, error) {
|
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eventID, err := d.TransactionsTable.SelectTransactionEventID(ctx, transactionID, sessionID, userID)
|
|
if err == sql.ErrNoRows {
|
|
return "", nil
|
|
}
|
|
return eventID, err
|
|
}
|
|
|
|
func (d *Database) MembershipUpdater(
|
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ctx context.Context, roomID, targetUserID string,
|
|
targetLocal bool, roomVersion gomatrixserverlib.RoomVersion,
|
|
) (*MembershipUpdater, error) {
|
|
txn, err := d.DB.Begin()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
var updater *MembershipUpdater
|
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_ = d.Writer.Do(d.DB, txn, func(txn *sql.Tx) error {
|
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updater, err = NewMembershipUpdater(ctx, d, txn, roomID, targetUserID, targetLocal, roomVersion)
|
|
return err
|
|
})
|
|
return updater, err
|
|
}
|
|
|
|
func (d *Database) GetLatestEventsForUpdate(
|
|
ctx context.Context, roomInfo types.RoomInfo,
|
|
) (*LatestEventsUpdater, error) {
|
|
if d.GetLatestEventsForUpdateFn != nil {
|
|
return d.GetLatestEventsForUpdateFn(ctx, roomInfo)
|
|
}
|
|
txn, err := d.DB.Begin()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
var updater *LatestEventsUpdater
|
|
_ = d.Writer.Do(d.DB, txn, func(txn *sql.Tx) error {
|
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updater, err = NewLatestEventsUpdater(ctx, d, txn, roomInfo)
|
|
return err
|
|
})
|
|
return updater, err
|
|
}
|
|
|
|
func (d *Database) StoreEvent(
|
|
ctx context.Context, event *gomatrixserverlib.Event,
|
|
txnAndSessionID *api.TransactionID, authEventNIDs []types.EventNID, isRejected bool,
|
|
) (types.RoomNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error) {
|
|
var (
|
|
roomNID types.RoomNID
|
|
eventTypeNID types.EventTypeNID
|
|
eventStateKeyNID types.EventStateKeyNID
|
|
eventNID types.EventNID
|
|
stateNID types.StateSnapshotNID
|
|
redactionEvent *gomatrixserverlib.Event
|
|
redactedEventID string
|
|
err error
|
|
)
|
|
|
|
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
|
if txnAndSessionID != nil {
|
|
if err = d.TransactionsTable.InsertTransaction(
|
|
ctx, txn, txnAndSessionID.TransactionID,
|
|
txnAndSessionID.SessionID, event.Sender(), event.EventID(),
|
|
); err != nil {
|
|
return fmt.Errorf("d.TransactionsTable.InsertTransaction: %w", err)
|
|
}
|
|
}
|
|
|
|
// TODO: Here we should aim to have two different code paths for new rooms
|
|
// vs existing ones.
|
|
|
|
// Get the default room version. If the client doesn't supply a room_version
|
|
// then we will use our configured default to create the room.
|
|
// https://matrix.org/docs/spec/client_server/r0.6.0#post-matrix-client-r0-createroom
|
|
// Note that the below logic depends on the m.room.create event being the
|
|
// first event that is persisted to the database when creating or joining a
|
|
// room.
|
|
var roomVersion gomatrixserverlib.RoomVersion
|
|
if roomVersion, err = extractRoomVersionFromCreateEvent(event); err != nil {
|
|
return fmt.Errorf("extractRoomVersionFromCreateEvent: %w", err)
|
|
}
|
|
|
|
if roomNID, err = d.assignRoomNID(ctx, txn, event.RoomID(), roomVersion); err != nil {
|
|
return fmt.Errorf("d.assignRoomNID: %w", err)
|
|
}
|
|
|
|
if eventTypeNID, err = d.assignEventTypeNID(ctx, txn, event.Type()); err != nil {
|
|
return fmt.Errorf("d.assignEventTypeNID: %w", err)
|
|
}
|
|
|
|
eventStateKey := event.StateKey()
|
|
// Assigned a numeric ID for the state_key if there is one present.
|
|
// Otherwise set the numeric ID for the state_key to 0.
|
|
if eventStateKey != nil {
|
|
if eventStateKeyNID, err = d.assignStateKeyNID(ctx, txn, *eventStateKey); err != nil {
|
|
return fmt.Errorf("d.assignStateKeyNID: %w", err)
|
|
}
|
|
}
|
|
|
|
if eventNID, stateNID, err = d.EventsTable.InsertEvent(
|
|
ctx,
|
|
txn,
|
|
roomNID,
|
|
eventTypeNID,
|
|
eventStateKeyNID,
|
|
event.EventID(),
|
|
event.EventReference().EventSHA256,
|
|
authEventNIDs,
|
|
event.Depth(),
|
|
isRejected,
|
|
); err != nil {
|
|
if err == sql.ErrNoRows {
|
|
// We've already inserted the event so select the numeric event ID
|
|
eventNID, stateNID, err = d.EventsTable.SelectEvent(ctx, txn, event.EventID())
|
|
}
|
|
if err != nil {
|
|
return fmt.Errorf("d.EventsTable.SelectEvent: %w", err)
|
|
}
|
|
}
|
|
|
|
if err = d.EventJSONTable.InsertEventJSON(ctx, txn, eventNID, event.JSON()); err != nil {
|
|
return fmt.Errorf("d.EventJSONTable.InsertEventJSON: %w", err)
|
|
}
|
|
if !isRejected { // ignore rejected redaction events
|
|
redactionEvent, redactedEventID, err = d.handleRedactions(ctx, txn, eventNID, event)
|
|
if err != nil {
|
|
return fmt.Errorf("d.handleRedactions: %w", err)
|
|
}
|
|
}
|
|
return nil
|
|
})
|
|
if err != nil {
|
|
return 0, types.StateAtEvent{}, nil, "", fmt.Errorf("d.Writer.Do: %w", err)
|
|
}
|
|
|
|
// We should attempt to update the previous events table with any
|
|
// references that this new event makes. We do this using a latest
|
|
// events updater because it somewhat works as a mutex, ensuring
|
|
// that there's a row-level lock on the latest room events (well,
|
|
// on Postgres at least).
|
|
var roomInfo *types.RoomInfo
|
|
var updater *LatestEventsUpdater
|
|
if prevEvents := event.PrevEvents(); len(prevEvents) > 0 {
|
|
roomInfo, err = d.RoomInfo(ctx, event.RoomID())
|
|
if err != nil {
|
|
return 0, types.StateAtEvent{}, nil, "", fmt.Errorf("d.RoomInfo: %w", err)
|
|
}
|
|
if roomInfo == nil && len(prevEvents) > 0 {
|
|
return 0, types.StateAtEvent{}, nil, "", fmt.Errorf("expected room %q to exist", event.RoomID())
|
|
}
|
|
// Create an updater - NB: on sqlite this WILL create a txn as we are directly calling the shared DB form of
|
|
// GetLatestEventsForUpdate - not via the SQLiteDatabase form which has `nil` txns. This
|
|
// function only does SELECTs though so the created txn (at this point) is just a read txn like
|
|
// any other so this is fine. If we ever update GetLatestEventsForUpdate or NewLatestEventsUpdater
|
|
// to do writes however then this will need to go inside `Writer.Do`.
|
|
updater, err = d.GetLatestEventsForUpdate(ctx, *roomInfo)
|
|
if err != nil {
|
|
return 0, types.StateAtEvent{}, nil, "", fmt.Errorf("NewLatestEventsUpdater: %w", err)
|
|
}
|
|
// Ensure that we atomically store prev events AND commit them. If we don't wrap StorePreviousEvents
|
|
// and EndTransaction in a writer then it's possible for a new write txn to be made between the two
|
|
// function calls which will then fail with 'database is locked'. This new write txn would HAVE to be
|
|
// something like SetRoomAlias/RemoveRoomAlias as normal input events are already done sequentially due to
|
|
// SupportsConcurrentRoomInputs() == false on sqlite, though this does not apply to setting room aliases
|
|
// as they don't go via InputRoomEvents
|
|
err = d.Writer.Do(d.DB, updater.txn, func(txn *sql.Tx) error {
|
|
if err = updater.StorePreviousEvents(eventNID, prevEvents); err != nil {
|
|
return fmt.Errorf("updater.StorePreviousEvents: %w", err)
|
|
}
|
|
succeeded := true
|
|
err = sqlutil.EndTransaction(updater, &succeeded)
|
|
return err
|
|
})
|
|
if err != nil {
|
|
return 0, types.StateAtEvent{}, nil, "", err
|
|
}
|
|
}
|
|
|
|
return roomNID, types.StateAtEvent{
|
|
BeforeStateSnapshotNID: stateNID,
|
|
StateEntry: types.StateEntry{
|
|
StateKeyTuple: types.StateKeyTuple{
|
|
EventTypeNID: eventTypeNID,
|
|
EventStateKeyNID: eventStateKeyNID,
|
|
},
|
|
EventNID: eventNID,
|
|
},
|
|
}, redactionEvent, redactedEventID, err
|
|
}
|
|
|
|
func (d *Database) PublishRoom(ctx context.Context, roomID string, publish bool) error {
|
|
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
|
return d.PublishedTable.UpsertRoomPublished(ctx, txn, roomID, publish)
|
|
})
|
|
}
|
|
|
|
func (d *Database) GetPublishedRooms(ctx context.Context) ([]string, error) {
|
|
return d.PublishedTable.SelectAllPublishedRooms(ctx, true)
|
|
}
|
|
|
|
func (d *Database) assignRoomNID(
|
|
ctx context.Context, txn *sql.Tx,
|
|
roomID string, roomVersion gomatrixserverlib.RoomVersion,
|
|
) (types.RoomNID, error) {
|
|
if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
|
|
return roomInfo.RoomNID, nil
|
|
}
|
|
// Check if we already have a numeric ID in the database.
|
|
roomNID, err := d.RoomsTable.SelectRoomNID(ctx, txn, roomID)
|
|
if err == sql.ErrNoRows {
|
|
// We don't have a numeric ID so insert one into the database.
|
|
roomNID, err = d.RoomsTable.InsertRoomNID(ctx, txn, roomID, roomVersion)
|
|
if err == sql.ErrNoRows {
|
|
// We raced with another insert so run the select again.
|
|
roomNID, err = d.RoomsTable.SelectRoomNID(ctx, txn, roomID)
|
|
}
|
|
}
|
|
return roomNID, err
|
|
}
|
|
|
|
func (d *Database) assignEventTypeNID(
|
|
ctx context.Context, txn *sql.Tx, eventType string,
|
|
) (types.EventTypeNID, error) {
|
|
if eventTypeNID, ok := d.Cache.GetRoomServerEventTypeNID(eventType); ok {
|
|
return eventTypeNID, nil
|
|
}
|
|
// Check if we already have a numeric ID in the database.
|
|
eventTypeNID, err := d.EventTypesTable.SelectEventTypeNID(ctx, txn, eventType)
|
|
if err == sql.ErrNoRows {
|
|
// We don't have a numeric ID so insert one into the database.
|
|
eventTypeNID, err = d.EventTypesTable.InsertEventTypeNID(ctx, txn, eventType)
|
|
if err == sql.ErrNoRows {
|
|
// We raced with another insert so run the select again.
|
|
eventTypeNID, err = d.EventTypesTable.SelectEventTypeNID(ctx, txn, eventType)
|
|
}
|
|
}
|
|
if err == nil {
|
|
d.Cache.StoreRoomServerEventTypeNID(eventType, eventTypeNID)
|
|
}
|
|
return eventTypeNID, err
|
|
}
|
|
|
|
func (d *Database) assignStateKeyNID(
|
|
ctx context.Context, txn *sql.Tx, eventStateKey string,
|
|
) (types.EventStateKeyNID, error) {
|
|
if eventStateKeyNID, ok := d.Cache.GetRoomServerStateKeyNID(eventStateKey); ok {
|
|
return eventStateKeyNID, nil
|
|
}
|
|
// Check if we already have a numeric ID in the database.
|
|
eventStateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, txn, eventStateKey)
|
|
if err == sql.ErrNoRows {
|
|
// We don't have a numeric ID so insert one into the database.
|
|
eventStateKeyNID, err = d.EventStateKeysTable.InsertEventStateKeyNID(ctx, txn, eventStateKey)
|
|
if err == sql.ErrNoRows {
|
|
// We raced with another insert so run the select again.
|
|
eventStateKeyNID, err = d.EventStateKeysTable.SelectEventStateKeyNID(ctx, txn, eventStateKey)
|
|
}
|
|
}
|
|
if err == nil {
|
|
d.Cache.StoreRoomServerStateKeyNID(eventStateKey, eventStateKeyNID)
|
|
}
|
|
return eventStateKeyNID, err
|
|
}
|
|
|
|
func extractRoomVersionFromCreateEvent(event *gomatrixserverlib.Event) (
|
|
gomatrixserverlib.RoomVersion, error,
|
|
) {
|
|
var err error
|
|
var roomVersion gomatrixserverlib.RoomVersion
|
|
// Look for m.room.create events.
|
|
if event.Type() != gomatrixserverlib.MRoomCreate {
|
|
return gomatrixserverlib.RoomVersion(""), nil
|
|
}
|
|
roomVersion = gomatrixserverlib.RoomVersionV1
|
|
var createContent gomatrixserverlib.CreateContent
|
|
// The m.room.create event contains an optional "room_version" key in
|
|
// the event content, so we need to unmarshal that first.
|
|
if err = json.Unmarshal(event.Content(), &createContent); err != nil {
|
|
return gomatrixserverlib.RoomVersion(""), err
|
|
}
|
|
// A room version was specified in the event content?
|
|
if createContent.RoomVersion != nil {
|
|
roomVersion = gomatrixserverlib.RoomVersion(*createContent.RoomVersion)
|
|
}
|
|
return roomVersion, err
|
|
}
|
|
|
|
// handleRedactions manages the redacted status of events. There's two cases to consider in order to comply with the spec:
|
|
// "servers should not apply or send redactions to clients until both the redaction event and original event have been seen, and are valid."
|
|
// https://matrix.org/docs/spec/rooms/v3#authorization-rules-for-events
|
|
// These cases are:
|
|
// - This is a redaction event, redact the event it references if we know about it.
|
|
// - This is a normal event which may have been previously redacted.
|
|
// In the first case, check if we have the referenced event then apply the redaction, else store it
|
|
// in the redactions table with validated=FALSE. In the second case, check if there is a redaction for it:
|
|
// if there is then apply the redactions and set validated=TRUE.
|
|
//
|
|
// When an event is redacted, the redacted event JSON is modified to add an `unsigned.redacted_because` field. We use this field
|
|
// when loading events to determine whether to apply redactions. This keeps the hot-path of reading events quick as we don't need
|
|
// to cross-reference with other tables when loading.
|
|
//
|
|
// Returns the redaction event and the event ID of the redacted event if this call resulted in a redaction.
|
|
func (d *Database) handleRedactions(
|
|
ctx context.Context, txn *sql.Tx, eventNID types.EventNID, event *gomatrixserverlib.Event,
|
|
) (*gomatrixserverlib.Event, string, error) {
|
|
var err error
|
|
isRedactionEvent := event.Type() == gomatrixserverlib.MRoomRedaction && event.StateKey() == nil
|
|
if isRedactionEvent {
|
|
// an event which redacts itself should be ignored
|
|
if event.EventID() == event.Redacts() {
|
|
return nil, "", nil
|
|
}
|
|
|
|
err = d.RedactionsTable.InsertRedaction(ctx, txn, tables.RedactionInfo{
|
|
Validated: false,
|
|
RedactionEventID: event.EventID(),
|
|
RedactsEventID: event.Redacts(),
|
|
})
|
|
if err != nil {
|
|
return nil, "", fmt.Errorf("d.RedactionsTable.InsertRedaction: %w", err)
|
|
}
|
|
}
|
|
|
|
redactionEvent, redactedEvent, validated, err := d.loadRedactionPair(ctx, txn, eventNID, event)
|
|
if err != nil {
|
|
return nil, "", fmt.Errorf("d.loadRedactionPair: %w", err)
|
|
}
|
|
if validated || redactedEvent == nil || redactionEvent == nil {
|
|
// we've seen this redaction before or there is nothing to redact
|
|
return nil, "", nil
|
|
}
|
|
if redactedEvent.RoomID() != redactionEvent.RoomID() {
|
|
// redactions across rooms aren't allowed
|
|
return nil, "", nil
|
|
}
|
|
|
|
// mark the event as redacted
|
|
err = redactedEvent.SetUnsignedField("redacted_because", redactionEvent)
|
|
if err != nil {
|
|
return nil, "", fmt.Errorf("redactedEvent.SetUnsignedField: %w", err)
|
|
}
|
|
if redactionsArePermanent {
|
|
redactedEvent.Event = redactedEvent.Redact()
|
|
}
|
|
// overwrite the eventJSON table
|
|
err = d.EventJSONTable.InsertEventJSON(ctx, txn, redactedEvent.EventNID, redactedEvent.JSON())
|
|
if err != nil {
|
|
return nil, "", fmt.Errorf("d.EventJSONTable.InsertEventJSON: %w", err)
|
|
}
|
|
|
|
err = d.RedactionsTable.MarkRedactionValidated(ctx, txn, redactionEvent.EventID(), true)
|
|
if err != nil {
|
|
err = fmt.Errorf("d.RedactionsTable.MarkRedactionValidated: %w", err)
|
|
}
|
|
|
|
return redactionEvent.Event, redactedEvent.EventID(), err
|
|
}
|
|
|
|
// loadRedactionPair returns both the redaction event and the redacted event, else nil.
|
|
func (d *Database) loadRedactionPair(
|
|
ctx context.Context, txn *sql.Tx, eventNID types.EventNID, event *gomatrixserverlib.Event,
|
|
) (*types.Event, *types.Event, bool, error) {
|
|
var redactionEvent, redactedEvent *types.Event
|
|
var info *tables.RedactionInfo
|
|
var err error
|
|
isRedactionEvent := event.Type() == gomatrixserverlib.MRoomRedaction && event.StateKey() == nil
|
|
|
|
var eventBeingRedacted string
|
|
if isRedactionEvent {
|
|
eventBeingRedacted = event.Redacts()
|
|
redactionEvent = &types.Event{
|
|
EventNID: eventNID,
|
|
Event: event,
|
|
}
|
|
} else {
|
|
eventBeingRedacted = event.EventID() // maybe, we'll see if we have info
|
|
redactedEvent = &types.Event{
|
|
EventNID: eventNID,
|
|
Event: event,
|
|
}
|
|
}
|
|
|
|
info, err = d.RedactionsTable.SelectRedactionInfoByEventBeingRedacted(ctx, txn, eventBeingRedacted)
|
|
if err != nil {
|
|
return nil, nil, false, err
|
|
}
|
|
if info == nil {
|
|
// this event hasn't been redacted or we don't have the redaction for it yet
|
|
return nil, nil, false, nil
|
|
}
|
|
|
|
if isRedactionEvent {
|
|
redactedEvent = d.loadEvent(ctx, info.RedactsEventID)
|
|
} else {
|
|
redactionEvent = d.loadEvent(ctx, info.RedactionEventID)
|
|
}
|
|
|
|
return redactionEvent, redactedEvent, info.Validated, nil
|
|
}
|
|
|
|
// applyRedactions will redact events that have an `unsigned.redacted_because` field.
|
|
func (d *Database) applyRedactions(events []types.Event) {
|
|
for i := range events {
|
|
if result := gjson.GetBytes(events[i].Unsigned(), "redacted_because"); result.Exists() {
|
|
events[i].Event = events[i].Redact()
|
|
}
|
|
}
|
|
}
|
|
|
|
// loadEvent loads a single event or returns nil on any problems/missing event
|
|
func (d *Database) loadEvent(ctx context.Context, eventID string) *types.Event {
|
|
nids, err := d.EventNIDs(ctx, []string{eventID})
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
if len(nids) == 0 {
|
|
return nil
|
|
}
|
|
evs, err := d.Events(ctx, []types.EventNID{nids[eventID]})
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
if len(evs) != 1 {
|
|
return nil
|
|
}
|
|
return &evs[0]
|
|
}
|
|
|
|
// GetStateEvent returns the current state event of a given type for a given room with a given state key
|
|
// If no event could be found, returns nil
|
|
// If there was an issue during the retrieval, returns an error
|
|
func (d *Database) GetStateEvent(ctx context.Context, roomID, evType, stateKey string) (*gomatrixserverlib.HeaderedEvent, error) {
|
|
roomInfo, err := d.RoomInfo(ctx, roomID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
eventTypeNID, err := d.EventTypesTable.SelectEventTypeNID(ctx, nil, evType)
|
|
if err == sql.ErrNoRows {
|
|
// No rooms have an event of this type, otherwise we'd have an event type NID
|
|
return nil, nil
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, stateKey)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
entries, err := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
var eventNIDs []types.EventNID
|
|
for _, e := range entries {
|
|
if e.EventTypeNID == eventTypeNID && e.EventStateKeyNID == stateKeyNID {
|
|
eventNIDs = append(eventNIDs, e.EventNID)
|
|
}
|
|
}
|
|
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, eventNIDs)
|
|
if err != nil {
|
|
eventIDs = map[types.EventNID]string{}
|
|
}
|
|
// return the event requested
|
|
for _, e := range entries {
|
|
if e.EventTypeNID == eventTypeNID && e.EventStateKeyNID == stateKeyNID {
|
|
data, err := d.EventJSONTable.BulkSelectEventJSON(ctx, []types.EventNID{e.EventNID})
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if len(data) == 0 {
|
|
return nil, fmt.Errorf("GetStateEvent: no json for event nid %d", e.EventNID)
|
|
}
|
|
ev, err := gomatrixserverlib.NewEventFromTrustedJSONWithEventID(eventIDs[e.EventNID], data[0].EventJSON, false, roomInfo.RoomVersion)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return ev.Headered(roomInfo.RoomVersion), nil
|
|
}
|
|
}
|
|
|
|
return nil, nil
|
|
}
|
|
|
|
// GetRoomsByMembership returns a list of room IDs matching the provided membership and user ID (as state_key).
|
|
func (d *Database) GetRoomsByMembership(ctx context.Context, userID, membership string) ([]string, error) {
|
|
var membershipState tables.MembershipState
|
|
switch membership {
|
|
case "join":
|
|
membershipState = tables.MembershipStateJoin
|
|
case "invite":
|
|
membershipState = tables.MembershipStateInvite
|
|
case "leave":
|
|
membershipState = tables.MembershipStateLeaveOrBan
|
|
case "ban":
|
|
membershipState = tables.MembershipStateLeaveOrBan
|
|
default:
|
|
return nil, fmt.Errorf("GetRoomsByMembership: invalid membership %s", membership)
|
|
}
|
|
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)
|
|
if err != nil {
|
|
if err == sql.ErrNoRows {
|
|
return nil, nil
|
|
}
|
|
return nil, fmt.Errorf("GetRoomsByMembership: cannot map user ID to state key NID: %w", err)
|
|
}
|
|
roomNIDs, err := d.MembershipTable.SelectRoomsWithMembership(ctx, stateKeyNID, membershipState)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("GetRoomsByMembership: failed to SelectRoomsWithMembership: %w", err)
|
|
}
|
|
roomIDs, err := d.RoomsTable.BulkSelectRoomIDs(ctx, roomNIDs)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("GetRoomsByMembership: failed to lookup room nids: %w", err)
|
|
}
|
|
if len(roomIDs) != len(roomNIDs) {
|
|
return nil, fmt.Errorf("GetRoomsByMembership: missing room IDs, got %d want %d", len(roomIDs), len(roomNIDs))
|
|
}
|
|
return roomIDs, nil
|
|
}
|
|
|
|
// GetBulkStateContent returns all state events which match a given room ID and a given state key tuple. Both must be satisfied for a match.
|
|
// If a tuple has the StateKey of '*' and allowWildcards=true then all state events with the EventType should be returned.
|
|
func (d *Database) GetBulkStateContent(ctx context.Context, roomIDs []string, tuples []gomatrixserverlib.StateKeyTuple, allowWildcards bool) ([]tables.StrippedEvent, error) {
|
|
eventTypes := make([]string, 0, len(tuples))
|
|
for _, tuple := range tuples {
|
|
eventTypes = append(eventTypes, tuple.EventType)
|
|
}
|
|
// we don't bother failing the request if we get asked for event types we don't know about, as all that would result in is no matches which
|
|
// isn't a failure.
|
|
eventTypeNIDMap, err := d.EventTypesTable.BulkSelectEventTypeNID(ctx, eventTypes)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("GetBulkStateContent: failed to map event type nids: %w", err)
|
|
}
|
|
typeNIDSet := make(map[types.EventTypeNID]bool)
|
|
for _, nid := range eventTypeNIDMap {
|
|
typeNIDSet[nid] = true
|
|
}
|
|
|
|
allowWildcard := make(map[types.EventTypeNID]bool)
|
|
eventStateKeys := make([]string, 0, len(tuples))
|
|
for _, tuple := range tuples {
|
|
if allowWildcards && tuple.StateKey == "*" {
|
|
allowWildcard[eventTypeNIDMap[tuple.EventType]] = true
|
|
continue
|
|
}
|
|
eventStateKeys = append(eventStateKeys, tuple.StateKey)
|
|
|
|
}
|
|
|
|
eventStateKeyNIDMap, err := d.EventStateKeysTable.BulkSelectEventStateKeyNID(ctx, eventStateKeys)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("GetBulkStateContent: failed to map state key nids: %w", err)
|
|
}
|
|
stateKeyNIDSet := make(map[types.EventStateKeyNID]bool)
|
|
for _, nid := range eventStateKeyNIDMap {
|
|
stateKeyNIDSet[nid] = true
|
|
}
|
|
|
|
var eventNIDs []types.EventNID
|
|
eventNIDToVer := make(map[types.EventNID]gomatrixserverlib.RoomVersion)
|
|
// TODO: This feels like this is going to be really slow...
|
|
for _, roomID := range roomIDs {
|
|
roomInfo, err2 := d.RoomInfo(ctx, roomID)
|
|
if err2 != nil {
|
|
return nil, fmt.Errorf("GetBulkStateContent: failed to load room info for room %s : %w", roomID, err2)
|
|
}
|
|
// for unknown rooms or rooms which we don't have the current state, skip them.
|
|
if roomInfo == nil || roomInfo.IsStub {
|
|
continue
|
|
}
|
|
entries, err2 := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID)
|
|
if err2 != nil {
|
|
return nil, fmt.Errorf("GetBulkStateContent: failed to load state for room %s : %w", roomID, err2)
|
|
}
|
|
for _, entry := range entries {
|
|
if typeNIDSet[entry.EventTypeNID] {
|
|
if allowWildcard[entry.EventTypeNID] || stateKeyNIDSet[entry.EventStateKeyNID] {
|
|
eventNIDs = append(eventNIDs, entry.EventNID)
|
|
eventNIDToVer[entry.EventNID] = roomInfo.RoomVersion
|
|
}
|
|
}
|
|
}
|
|
}
|
|
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, eventNIDs)
|
|
if err != nil {
|
|
eventIDs = map[types.EventNID]string{}
|
|
}
|
|
events, err := d.EventJSONTable.BulkSelectEventJSON(ctx, eventNIDs)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("GetBulkStateContent: failed to load event JSON for event nids: %w", err)
|
|
}
|
|
result := make([]tables.StrippedEvent, len(events))
|
|
for i := range events {
|
|
roomVer := eventNIDToVer[events[i].EventNID]
|
|
ev, err := gomatrixserverlib.NewEventFromTrustedJSONWithEventID(eventIDs[events[i].EventNID], events[i].EventJSON, false, roomVer)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("GetBulkStateContent: failed to load event JSON for event NID %v : %w", events[i].EventNID, err)
|
|
}
|
|
result[i] = tables.StrippedEvent{
|
|
EventType: ev.Type(),
|
|
RoomID: ev.RoomID(),
|
|
StateKey: *ev.StateKey(),
|
|
ContentValue: tables.ExtractContentValue(ev.Headered(roomVer)),
|
|
}
|
|
}
|
|
|
|
return result, nil
|
|
}
|
|
|
|
// JoinedUsersSetInRooms returns all joined users in the rooms given, along with the count of how many times they appear.
|
|
func (d *Database) JoinedUsersSetInRooms(ctx context.Context, roomIDs []string) (map[string]int, error) {
|
|
roomNIDs, err := d.RoomsTable.BulkSelectRoomNIDs(ctx, roomIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
userNIDToCount, err := d.MembershipTable.SelectJoinedUsersSetForRooms(ctx, roomNIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
stateKeyNIDs := make([]types.EventStateKeyNID, len(userNIDToCount))
|
|
i := 0
|
|
for nid := range userNIDToCount {
|
|
stateKeyNIDs[i] = nid
|
|
i++
|
|
}
|
|
nidToUserID, err := d.EventStateKeysTable.BulkSelectEventStateKey(ctx, stateKeyNIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if len(nidToUserID) != len(userNIDToCount) {
|
|
return nil, fmt.Errorf("found %d users but only have state key nids for %d of them", len(userNIDToCount), len(nidToUserID))
|
|
}
|
|
result := make(map[string]int, len(userNIDToCount))
|
|
for nid, count := range userNIDToCount {
|
|
result[nidToUserID[nid]] = count
|
|
}
|
|
return result, nil
|
|
}
|
|
|
|
// GetKnownUsers searches all users that userID knows about.
|
|
func (d *Database) GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error) {
|
|
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return d.MembershipTable.SelectKnownUsers(ctx, stateKeyNID, searchString, limit)
|
|
}
|
|
|
|
// GetKnownRooms returns a list of all rooms we know about.
|
|
func (d *Database) GetKnownRooms(ctx context.Context) ([]string, error) {
|
|
return d.RoomsTable.SelectRoomIDs(ctx)
|
|
}
|
|
|
|
// ForgetRoom sets a users room to forgotten
|
|
func (d *Database) ForgetRoom(ctx context.Context, userID, roomID string, forget bool) error {
|
|
roomNIDs, err := d.RoomsTable.BulkSelectRoomNIDs(ctx, []string{roomID})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if len(roomNIDs) > 1 {
|
|
return fmt.Errorf("expected one room, got %d", len(roomNIDs))
|
|
}
|
|
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
|
return d.MembershipTable.UpdateForgetMembership(ctx, nil, roomNIDs[0], stateKeyNID, forget)
|
|
})
|
|
}
|
|
|
|
// FIXME TODO: Remove all this - horrible dupe with roomserver/state. Can't use the original impl because of circular loops
|
|
// it should live in this package!
|
|
|
|
func (d *Database) loadStateAtSnapshot(
|
|
ctx context.Context, stateNID types.StateSnapshotNID,
|
|
) ([]types.StateEntry, error) {
|
|
stateBlockNIDLists, err := d.StateBlockNIDs(ctx, []types.StateSnapshotNID{stateNID})
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
// We've asked for exactly one snapshot from the db so we should have exactly one entry in the result.
|
|
stateBlockNIDList := stateBlockNIDLists[0]
|
|
|
|
stateEntryLists, err := d.StateEntries(ctx, stateBlockNIDList.StateBlockNIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
stateEntriesMap := stateEntryListMap(stateEntryLists)
|
|
|
|
// Combine all the state entries for this snapshot.
|
|
// The order of state block NIDs in the list tells us the order to combine them in.
|
|
var fullState []types.StateEntry
|
|
for _, stateBlockNID := range stateBlockNIDList.StateBlockNIDs {
|
|
entries, ok := stateEntriesMap.lookup(stateBlockNID)
|
|
if !ok {
|
|
// This should only get hit if the database is corrupt.
|
|
// It should be impossible for an event to reference a NID that doesn't exist
|
|
panic(fmt.Errorf("Corrupt DB: Missing state block numeric ID %d", stateBlockNID))
|
|
}
|
|
fullState = append(fullState, entries...)
|
|
}
|
|
|
|
// Stable sort so that the most recent entry for each state key stays
|
|
// remains later in the list than the older entries for the same state key.
|
|
sort.Stable(stateEntryByStateKeySorter(fullState))
|
|
// Unique returns the last entry and hence the most recent entry for each state key.
|
|
fullState = fullState[:util.Unique(stateEntryByStateKeySorter(fullState))]
|
|
return fullState, nil
|
|
}
|
|
|
|
type stateEntryListMap []types.StateEntryList
|
|
|
|
func (m stateEntryListMap) lookup(stateBlockNID types.StateBlockNID) (stateEntries []types.StateEntry, ok bool) {
|
|
list := []types.StateEntryList(m)
|
|
i := sort.Search(len(list), func(i int) bool {
|
|
return list[i].StateBlockNID >= stateBlockNID
|
|
})
|
|
if i < len(list) && list[i].StateBlockNID == stateBlockNID {
|
|
ok = true
|
|
stateEntries = list[i].StateEntries
|
|
}
|
|
return
|
|
}
|
|
|
|
type stateEntryByStateKeySorter []types.StateEntry
|
|
|
|
func (s stateEntryByStateKeySorter) Len() int { return len(s) }
|
|
func (s stateEntryByStateKeySorter) Less(i, j int) bool {
|
|
return s[i].StateKeyTuple.LessThan(s[j].StateKeyTuple)
|
|
}
|
|
func (s stateEntryByStateKeySorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
|